• Title/Summary/Keyword: input interface

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Development of a VR Juggler-based Virtual Reality Interface for Scientific Visualization Application (과학적 가시화 어플리케이션을 위한 VR Juggler 기반 가상현실 인터페이스 개발)

  • Gu, Gibeom;Hwang, Gyuhyun;Hur, YoungJu
    • KIISE Transactions on Computing Practices
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    • v.22 no.10
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    • pp.488-496
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    • 2016
  • In this paper, we introduce a virtual reality interface for scientific visualization applications. Our VR interface is based on an open-source framework called VR Juggler. Although VR Juggler has its own advantages, it lacks some of the important functionalities needed for practical applications - event handling, synchronization and data sharing among cluster nodes, to name a few. We explain how these issues are resolved while developing the VR interface. Also, a new interface with a smart device, which replaces the virtual reality input device, is introduced. Finally, system usability test results are provided to prove the effectiveness of the proposed interfaces.

Development of a Voice User Interface for Web Browser using VoiceXML (VoiceXML을 이용한 VUI 지원 웹브라우저 개발)

  • Yea SangHoo;Jang MinSeok
    • Journal of KIISE:Computing Practices and Letters
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    • v.11 no.2
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    • pp.101-111
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    • 2005
  • The present web informations are mainly described in terms of HTML, which users obtain through input devices such as mouse, keyboard, etc. Thus the existing GUI environment have not supported human's most natural information acquisition means, that is, voice. To solve the problem, several vendors are developing voice user interface. However these products are deficient in man -machine interactivity and their accommodation of existing web environment. This paper presents a VUI(Voice User Interface) supporting web browser by utilizing more and more maturing speech recognition technology and VoiceXML, a markup language derived from XML. It provides users with both interfaces, VUI as well as GUI. In addition, XML Island technology is applied to the bowser in a way that VoiceXML fragments are nested in HTML documents to accommodate the existing web environment. Also for better interactivity, dialogue scenarios for menu, bulletin, and search engine are suggested.

User-centric Immersible and Interactive Electronic Book based on the Interface of Tabletop Display (테이블탑 디스플레이 기반 사용자 중심의 실감형 상호작용 전자책)

  • Song, Dae-Hyeon;Park, Jae-Wan;Lee, Chil-Woo
    • The Journal of the Korea Contents Association
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    • v.9 no.6
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    • pp.117-125
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    • 2009
  • In this paper, we propose user-centric immersible and interactive electronic book based on the interface of tabletop display. Electronic book is usually used for users that want to read the text book with multimedia contents like video, audio, animation and etc. It is based on tabletop display platform then the conventional input device like keyboard and mouse is not essentially needed. Users can interact with the contents based on the gestures defined for the interface of tabletop display using hand finger touches then it gives superior and effective interface for users to use the electronic book interestingly. This interface supports multiple users then it gives more diverse effects on the conventional electronic contents just made for one user. In this paper our method gives new way for the conventional electronics book and it can define the user-centric gestures and help users to interact with the book easily. We expect our method can be utilized for many edutainment contents.

Design of Initial Decision-Making Support Interface for Crop Facility Cultivation (작물 시설재배 초기 의사결정 지원 인터페이스 설계)

  • Kim, Kuk-Jong;Cho, Yong-Yoon
    • Journal of Internet of Things and Convergence
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    • v.8 no.2
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    • pp.71-78
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    • 2022
  • Recently, the number of people wishing to return to farming is increasing, However, the lack of farming experience and management information of returnees is one of the main reasons for increasing the probability of agricultural failure. This study proposes an interface to support early facility cultivation management decision-making for returnees who want facility cultivation. The proposed interface is designed with UML(Unified Modeling Language) and provides key decision-making information such as land/crop suitability, land/facility costs, and management costs according to input data such as cultivation areas, selected crops, and cultivation types selected by the user. Through the proposed interface, facility cultivators can effectively and quickly acquire initial decision-making information for facility cultivation in the desired target area.

Development of Digital Transceiver Unit for 5G Optical Repeater (5G 광중계기 구동을 위한 디지털 송수신 유닛 설계)

  • Min, Kyoung-Ok;Lee, Seung-Ho
    • Journal of IKEEE
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    • v.25 no.1
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    • pp.156-167
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    • 2021
  • In this paper, we propose a digital transceiver unit design for in-building of 5G optical repeaters that extends the coverage of 5G mobile communication network services and connects to a stable wireless network in a building. The digital transceiver unit for driving the proposed 5G optical repeater is composed of 4 blocks: a signal processing unit, an RF transceiver unit, an optical input/output unit, and a clock generation unit. The signal processing unit plays an important role, such as a combination of a basic operation of the CPRI interface, a 4-channel antenna signal, and response to external control commands. It also transmits and receives high-quality IQ data through the JESD204B interface. CFR and DPD blocks operate to protect the power amplifier. The RF transmitter/receiver converts the RF signal received from the antenna to AD, is transmitted to the signal processing unit through the JESD204B interface, and DA converts the digital signal transmitted from the signal processing unit to the JESD204B interface and transmits the RF signal to the antenna. The optical input/output unit converts an electric signal into an optical signal and transmits it, and converts the optical signal into an electric signal and receives it. The clock generator suppresses jitter of the synchronous clock supplied from the CPRI interface of the optical input/output unit, and supplies a stable synchronous clock to the signal processing unit and the RF transceiver. Before CPRI connection, a local clock is supplied to operate in a CPRI connection ready state. XCZU9CG-2FFVC900I of Xilinx's MPSoC series was used to evaluate the accuracy of the digital transceiver unit for driving the 5G optical repeater proposed in this paper, and Vivado 2018.3 was used as the design tool. The 5G optical repeater digital transceiver unit proposed in this paper converts the 5G RF signal input to the ADC into digital and transmits it to the JIG through CPRI and outputs the downlink data signal received from the JIG through the CPRI to the DAC. And evaluated the performance. The experimental results showed that flatness, Return Loss, Channel Power, ACLR, EVM, Frequency Error, etc. exceeded the target set value.

A Novel High-speed CMOS Level-Up/Down Shifter Design for Dynamic-Voltage/Frequency-Scaling Algorithm (Dynamic-Voltage/Frequency-Scaling 알고리즘에서의 다중 인가 전압 조절 시스템 용 High-speed CMOS Level-Up/Down Shifter)

  • Lim Ji-Hoon;Ha Jong-Chan;Wee Jae-Kyung;Moon Gyu
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.43 no.6 s.348
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    • pp.9-17
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    • 2006
  • We proposed a new High-speed CMOS Level Up/Down Shifter circuits that can be used with Dynamic Voltage and Frequency Scaling(DVFS) algorithm, for low power system in the SoC(System-on-Chip). This circuit used to interface between the other voltage levels in each CMOS circuit boundary, or between multiple core voltage levels in a system bus. Proposed circuit have advantage that decrease speed attenuation and duty ratio distortion problems for interface. The level up/down shifter of the proposed circuit designed that operated from multi core voltages$(0.6\sim1.6V)$ to used voltage level for each IP at the 500MHz input frequency The proposed circuit supports level up shifting from the input voltage levels, that are standard I/O voltages 1.8V, 2.5V, 3.3V, to multiple core voltage levels in between of $0.6V\sim1.6V$, that are used internally in the system. And level down shifter reverse operated at 1Ghz input frequency for same condition. Simulations results are shown to verify the proposed function by Hspice simulation, with $0.6V\sim1.6V$ CMOS Process, $0.13{\mu}m$ IBM CMOS Process and $0.65{\mu}m$ CMOS model parameters. Moreover, it is researched delay time, power dissipation and duty ration distortion of the output voltage witch is proportional to the operating frequency for the proposed circuit.

Design of Wide - range Clock and Data Recovery Circuit based Dual-loop DLL using 2-step DPC (2-step DPC를 이용한 이중루프 DLL기반의 광대역 클록 데이터 복원회로 설계)

  • Jung, Ki-Sang;Kim, Kang-Jik;Ko, Gui-Han;Cho, Seong-Ik
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.61 no.2
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    • pp.324-328
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    • 2012
  • A recovered jitter of CDR(Clock and Data Recovery) Circuit based on Dual-loop DLL(Delay Locked Loop) for data recovery in high speed serial data communication is changed by depending on the input data and reference clock frequency. In this paper, 2-step DPC which has constant jitter performance for wide-range input frequency is proposed. The designed prototype 2-step CDR using proposed 2-step DPC has operation frequency between 200Mbps and 4Gbps. Average delay step of 2-step DPC is 10ps. Designed CDR circuit was tested with 0.18um CMOS process.

ANALYSIS OF ELECTROWETTING DYNAMICS WITH CONSERVATIVE LEVEL SET METHOD (레벨셋 기법을 이용한 전기습윤 현상의 동적 거동에 대한 해석)

  • Park, J.K.;Hong, J.W.;Kang, K.H.
    • 한국전산유체공학회:학술대회논문집
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    • 2009.11a
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    • pp.84-87
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    • 2009
  • Electrowetting is a versatile tool to handle tiny droplets and forms a backbone of digital microfluidics. Numerical analysis is necessary to fully understand the dynamics of electrowetting, especially in designing electrowetting-based devices, such as liquid lenses and reflective displays. We developed a numerical method to analyze the general contact-line problems, incorporating dynamic contact angle models. The method is based on the conservative level set method to capture the interface of two fluids without loss of mass. We applied the method to the analysis of spreading process of a sessile droplet for step input voltages and oscillation of the droplet for alternating input voltages in electrowetting. The result was compared with experimental data. It is shown that contact line friction significantly affects the contact line motion and the oscillation amplitude. The pinning process of contact line was well represented by including the hysteresis effect in the contact angle models.

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3D Parametric Modeling of RC Piers and Development of Data Generation Module for a Structural Analysis with 3D Model of RC Piers (RC 교각의 3차원 매개변수 모델링 및 비선형 구조해석 입력 데이터 생성 모듈 구축)

  • Son, You-Jin;Shin, Won-Chul;Lee, Sang-Chul;Lee, Heon-Min;Shin, Hyun-Mock
    • Journal of KIBIM
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    • v.3 no.3
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    • pp.19-28
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    • 2013
  • In Korea highway bridges, most piers are the type of one-column or multi-column ones. So, in this study, under an environment applying BIM so fast, to activate researches on two-column piers subjected to bidirectional seismic loading, a 3D parametric modeling method was selected when the model of two-column piers and one-column piers were formed. Also, interface module between input data in structural analysis and 3D model of RC pier was developed. The module can create the input data for non-linear structural analysis like material, geometric properties and additional coefficients.

Augmenting Interactivity of Touch Pad by Adding Isometric Rate Control

  • Heo, Seong-Kook;Hahn, Min-Soo
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.240-244
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    • 2009
  • In this paper, we present FloatingPad, a touch pad based device with better scrolling feature and more interaction styles than a traditional touch pad. When we interact with a real object like a picture or a book, we manipulate on the object, and we also move, rotate, and flip the object. We applied this idea into a touch pad. In FloatingPad, the touch pad is not fixed to the device. It is floating on the device; it can be slid on the device. Therefore a user can have additional degree of freedom of input by shifting and rotating the touch pad while having the traditional touch pad input. By using this technique, the interactivity of the touch pad can be augmented, and better scrolling feature can be provided by reducing clutching occurs on the position scrolling devices by using the movement of the touch pad as rate control. We implemented the prototype device and conducted a user study with three applications developed for FloatingPad.

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