• Title/Summary/Keyword: industrial media

Search Result 1,365, Processing Time 0.029 seconds

A Study on Intention of Printing Industry in Media Competition Circumstance : Publishing Industrial Point of View (매체 경쟁구조 관점에서 본 인쇄산업의 지향점에 관한 고찰)

  • Kim, Kyung-Il
    • Journal of the Korean Graphic Arts Communication Society
    • /
    • v.21 no.1
    • /
    • pp.59-70
    • /
    • 2003
  • Digital technology is recognised as a generalized technology in the media industry, therefore there is an opinion which shows that the markets for its old media will be replaced by new media. However, some researchers have confirmed that the printed media which has a long historical background will be continuously selected by the audiences. As going through the historical background of the printed media, it has been challenged by the freshly created media. And traditional printed media does not disappear as the challenge of new media. As the challenge of new media, the printed media will show the new future of the printed media itself and its market as well by the transformations through the acceptance and merging the new technologies.

  • PDF

Analysis of Scattering of Electromagnetic Wave in Dielectric Periodic Media (유전체 격자구조에서 전자기파의 산란 해석)

  • Kim Min-Nyun;Chae Kyu-Su
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.5 no.5
    • /
    • pp.385-388
    • /
    • 2004
  • In this paper, we analyze the scattered electromagnetic wave by dielectric periodic media using the approximated thin phase screen theory. The phase screen approximated theory is that periodic media changes only the phase of the incident electromagnetic wave. Using this theory, we calculate the distribution of near field right after its passing periodic media. This theory can analyze a scattered field more simply and more quickly than existing theories.

  • PDF

A Study on Media Use for Elderly Consumer (실버계층소비자의 미디어 사용 실태에 관한 연구)

  • Kim, Sook-Eung;Kim, Se-Hwan
    • Journal of Industrial Convergence
    • /
    • v.3 no.1
    • /
    • pp.169-189
    • /
    • 2005
  • Recently, elderly populations are coming out as the first magnitude consumers. The purpose of the study is to present the basic data on the use of television media of elderly people and help developing the consumer market for the elderly people. This study was based on a survey conducted on the use of television media of Korean people over 20 years old with a thorough review of literatures published worldwide. This study revealed that the elderly consumers are more often dependent on television media than younger populations. This results will be applied in establishing a relevant promotion strategy for elderly marketing.

  • PDF

Authoring Tool for Mobile Contents based on LASeR (LASeR 기반 모바일 콘텐츠 저작 도구)

  • Kim, Sun-Kyung;Kim, Hee-Sun
    • Journal of Korea Society of Industrial Information Systems
    • /
    • v.13 no.3
    • /
    • pp.31-37
    • /
    • 2008
  • MPEG 4 Part 20 LASeR (ISO/IEC 14496 20) is a specification designed to deliver rich media services in a mobile environment. The specification is an emerging standard that can replace the MPEG 4 BIFS specification designed to deliver PC based heavyweight media contents. The specification describes the representation of scene information in a resource constrained mobile environment. Unlike the BIFS standard designed to deliver heavyweight rich media, the LASeR specification has a restricted description that conforms to the SVG Tiny 1.2 specification. Also, the specification has an advantage of allowing for the efficient conversion of one graphics format to another. In this paper, we present the design and the implementation of a LASeR authoring system that allows for fast and efficient creation of interactive rich media contents in a mobile environment. The Gill interface of the authoring system presented in this paper allows users, who do not have prior knowledge of the scene description language, to conveniently create contents and store the produced scenes using the internal list data structure. The system allows users to navigate scene objects internally stored and to create LASeR XML files in the structured XML format.

  • PDF

A Study on Application of Green Media for Low-Carbon (탄소저감형 도시계획을 위한 그린미디어(Green Media) 적용에 관한 연구)

  • Lee, Tae-Hee;Hong, Min-Ki;Oh, Deog-Seong
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.13 no.6
    • /
    • pp.2763-2772
    • /
    • 2012
  • This study drew the reason of the limitation in low-carbon city plan from a absence of 'social sustainability' and supplemented its limitation by suggesting the new concept of city facility called Green Media. It clarified the concept of Green Media, and analyzed its effect on low-carbon city plan based on the analysis of related cases inside and outside the country. This study made an important step forward in introducing the new concept to complement social sustainability, analyzing its effect, and suggesting the applicable details.

A study on the Preparation Methods of the Immobilized Encapsulation PVA-media for Wastewater Treatment (포괄고정화 PVA-gel의 물리적 특성 연구)

  • Lee, Eun-Woo;Chang, In-Soung;Chung, Son-Young;Nam, Byeong-Uk
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.6 no.2
    • /
    • pp.116-121
    • /
    • 2005
  • Immobilization technique by PVA encapsulation is an effective alternative for wastewater treatment. However little information is available about the effect of PVA characteristics on physical properties as an encapsulation media. This study aims at investigating the effect of the preparation methods of PVA and filler addition to media on the solubility of PVA. The solubility decreased as the freezing temperature decreased and the vacuum-drying was applied. Addition of the PAC (Powered Activated Carbon) and organoclay decreased the solubility of the PVA gels. Organoclay was more effective for lowering the solubility about 25% than the PAC. Nitrification with the PVA-coating media was less sufficient than with the polyurethane media due to the mass transfer restriction for oxygen and nutrients.

  • PDF

Artificial Intelligence Strategy for Advertising and Media Industries: Focused on In-depth Interviews (광고 및 미디어 산업 분야의 인공지능(AI) 활용 전략 : 심층인터뷰를 중심으로)

  • Cha, Young Ran
    • The Journal of the Korea Contents Association
    • /
    • v.18 no.9
    • /
    • pp.102-115
    • /
    • 2018
  • The world's major countries carry forward strategies for enhancing industrial competitiveness, resulting in the fourth industrial revolution while a new growth engine is required to deal with the slow growth of global economy and declining productivity. Artificial intelligence (AI) is regarded as a core technology of the fourth industrial revolution. AI is expected to be implemented rapidly in advertising and media industries. However, it is hard to find an effective way to implement AI in these industries, especially because of how quickly the AI market changes and develops. Therefore, this study seeks the possible industrial influence of AI in advertising and media industries and invigoration plan for AI, by an in-depth interview with 10 professionals who lead the AI market. First, it was analyzed to explore the macroscopic side of the AI market through P (Politics), E (Economy), S (Society), and T (Technology). Also, the applicability of AI in advertising and media industries was explored by analyzing its S (Strength), W (Weakness), O (Opportunity), and T (Threat).The result indicates that it is necessary to build up a nation-wide construction of infrastructure for the fourth industrial revolution to invigorate AI in advertising and media industries. Moreover, a social environment capable of overcoming a hyper-connected society and social risks should be fostered. Lastly, it is urgent for both the industrial and academic world to diagnose the influence of AI in advertising and media industries, to anticipate the future in accordance with technological advance, set a proper direction, to invest actively for technical development of AI, and to formulate innovative policies.

A Study on the Awareness of Teacher-Parents of Media Education for Children (유아미디어 교육에 대한 교사-학부모의 인식 연구)

  • Kim, Yong-Suk;Kang, Young-Sik
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.12 no.8
    • /
    • pp.3466-3471
    • /
    • 2011
  • This study is to examine how media education is recognized and used in the field of early childhood education. For this, it analyzed awareness and problems of media education by kindergarten teachers and parents and set the following research questions to find out a new alternative of media education for children. First, what are differences in concerns and educational experiences on media education for children by teacher-parents? Second, what are differences in teaching-learning methods on media education for children recognized by teachers-parents? Third, the present study examined problems and effective improvement methods of media education for children with 250 teachers in the field of early childhood education and 250 parents and obtained the following conclusions. The teaching-learning method preferred most by teachers and parents was talking activity and as a result of asking the preferred type of group, it was found that teachers-parents answered small group activity was most ideal and what are to be improved in the media education for children included the extension of teachers' opportunities to have research training and non-establishment of the genral theory of media education in our whole society.

The Fourth Industrial Revolution ; A Classification of Reality-Virtual Media Connection System and Case Studies on Dance Performing Arts (4차 산업혁명시대 ; 무용공연예술의 현실-가상미디어 연결시스템 분류 및 사례연구)

  • Cho, Sung Hee;Kim, Eun Jung
    • The Journal of the Korea Contents Association
    • /
    • v.18 no.9
    • /
    • pp.544-554
    • /
    • 2018
  • The purpose of this study is to classify Reality-Virtual Media Connection System in dance field and to analysis cases of dance pieces using Reality-Virtual Media Connection System based on a literature study. It is limited to interactive media dance performances, such as "Glow"(2006) of Chunky Move, "S.U.N"(2011) and "Dalhangari"(2013) of Young ho Nam, "PIXEL"(2014) of ADRIEN M & CLAIRE B, "Midas Space"(2011) of Midas Project. As a result, first, Reality-Virtual Media Connection System is composed with motion tracking system and projection mapping system. Second, each dance piece has various and unique Reality-Virtual Media Connection System. It has influenced on movement and its subjects. Therefore it is suggested to use Reality-Virtual Media Connection System actively by developing of artificial intellectual, awaring potential of internet of things for motion tracking, and increasing communication between dancers and engineers. It is necessary to proceed supplement research on more cases.

Simulation and Experimental Methods for Media Transport System : Part II, Effect of Normal Force on Slippage of Paper

  • Ryu Jae-Kwan;Lee Soon-Geul;Rhim Sung-Soo;Choi Jin-Hwan;Song In-Ho
    • Journal of Mechanical Science and Technology
    • /
    • v.19 no.spc1
    • /
    • pp.403-410
    • /
    • 2005
  • Many daily appliances for examples copiers, printers and ATMs contain the media transport system (MTS) and the slippage between the medium in the MTS deteriorates the performance quality of the whole system. The slippage of the medium in the MTS is affected by many parameters including the friction coefficient between the feeding rollers and the medium, the velocity of the feeding rollers, and the normal force exerted on the medium by feeding rollers. This paper focuses on the effect of the normal force on the slippage while the medium is being fed. For this purpose, we developed a two-dimensional simulation model for a paper feeding system. Using the simulation model, we calculated the slippage of the paper for different normal forces. We have also constructed a testbed of the paper feeding system to verify the simulation results. Experimental results are compared with the simulation results.