• Title/Summary/Keyword: industrial designers

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An Application of Catalogue Database for the Modeling of Pipe Parts in Ship Design (카탈로그 데이터베이스를 이용한 선박 배관부품의 효과적인 모델링 절차 개발 사례)

  • Hwang, Se-Yun;Lee, Jang-Hyun;Kim, Seung-Hyun;Kim, Kwang-Sik;Lee, Sung-Je
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.1
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    • pp.60-69
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    • 2010
  • Outfitting systems in marine vessels have many kinds of standard parts. Ship CAD system should support the designers with an efficient tool for the modeling of outfitting parts such as pipes and valves. We develop a practical procedure for a part master model that combines ship CAD systems with the industrial standard. Part master or catalogue database of standard equipments is included in the database of ship CAD. The part master makes the associations of three dimensional modeling with the industrial standard. Moreover, it reflects the automatic modeling to maintain attributes that are disclosed in the entity of each part master in order to reduce the modeling time. Entity and attributes of pipe and valves are chosen from JIS(Japanese Industrial Standards) in order to explain the proposed procedure. Suggested procedure explains that three dimensional model of equipment is generated by parsing the pre-defined attributes after the entities of part masters is stored in database.

The Hedonic Effects of Smartphone Vibrations in Mobile Gaming for Male Users

  • Choe, Pilsung;Liao, Chen;Schumacher, Dennis
    • Journal of the Ergonomics Society of Korea
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    • v.32 no.4
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    • pp.363-370
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    • 2013
  • Objective: This study investigates the influences of vibrations on hedonic satisfaction based on four kinds of perceptions (perceived ease of use, perceived usefulness, perceived enjoyment, cognitive concentration) when mobile gaming. Background: As mobile gaming is becoming more and more popular for smartphone users, they might want to have more hedonic satisfaction instead of focusing on traditional usability criteria such as efficiency, effectiveness, and satisfaction. Method: We conducted a human-factors experiment with 35 male subjects to evaluate hedonic satisfaction in the mobile game configured by 7 vibration types having different levels of intensity and length. Results: The results revealed that the use of vibration significantly increases the perceived ease of use, perceived usefulness, and cognitive concentration. In addition, the intensity of vibration makes differences of perceived usefulness and cognitive concentration. Conclusion: Vibration can be effectively used to improve hedonic satisfaction of smartphone users in mobile gaming when they are not allowed to turn the sound effects on. Application: This study helps game designers effectively provide vibration feedback of mobile games for smartphone users.

Study on Capstone Design Program in Fashion Major

  • Park, HyeSook
    • International Journal of Advanced Culture Technology
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    • v.8 no.2
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    • pp.6-11
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    • 2020
  • In today's world, the design industry is becoming more complex, with the development of networks such as the internet and revolutionary changes in information and telecommunications. As the demand for designers to cope with various situations occurring in these industrial sites or solve problems in practice promptly is required, a capstone design program was developed in collaboration with the industry. Capstone design classes have positive effects on creative problem solving ability, academic achievement and learning satisfaction by allowing students to think and experience the practical problems of the industrial field. It is also effective in improving communication, creative thinking and critical thinking. The purpose of this study is to search for talent training methods needed in the fashion industry and to develop effective programs through capstone design class studies conducted in the fourth grade of fashion design majors from 2017 to 2019 (6 semesters). Through these studies, the aim is to search for talent training methods needed in the fashion industry and to develop effective programs. If the capstone design learning method is used as a method of solving problems through close communication between the company and the educational field as an industry-academia cooperation system, it is expected to be positioned as a field-type human resource education method that is required in the industrial field.

A Study on the Theater Construction of Stage System and Conversion System (공연장 무대장치의 구성과 전환시스템에 관한 연구)

  • 김종성;이성원;임채진
    • Korean Institute of Interior Design Journal
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    • no.29
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    • pp.195-202
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    • 2001
  • The stage facilities in the western culture originates in the scientifically planned Open Air Theater built in BC 3C and magnificent theaters built in the era of Rome. These buildings are the remains that reveal popularization of the play. Furthermore, the facilities continued to flourish in the medieval to the Industrial Revolution as stage art actualizing designers' imagination. Diverse systems developed in industrial technology have been transferred to the stage, and the balance between industrial and cultural art has been endeavored to be achieved. The conversion methods of the stage has been developing in various forms. Domestic stage setting arrangement techniques and material exploitation have also been developing. Therefore, in reality, it is very difficult to grasp the definite trend. Additionally, as for the stage system in Korea, plays are dependently directed by directors and stage artists. It is concluded that the current state should be understood based on actual examples to meet solve these problems. The purpose of the study is to provide basic data for stage facilities planning. To do this, how the stage system of large performance halls can be used in accordance with performance condition of the grounds in Korea and frequent scene changes is given a special attention. With this background, the surroundings of the stage and conversion system are examined.

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A Methodology of machine design through reverse engineering (역공학을 통한 설계교육 방법론)

  • 편영식;이건범
    • Proceedings of the KAIS Fall Conference
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    • 2001.11a
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    • pp.107-110
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    • 2001
  • Design process is the essential technology for development of industry in nation, but contrary to its significance the trial for development of design technology is not so active because it requires a lot of time and efforts to educate design engineers. For that reason, most of enterprises concentrated their efforts for improving product technologies to get instant effects in short periods, and through these trials considerable results could be achieved. Recently, however, many people realized that industrial development through only product technology without design technology has limits, accordingly, a lot of efforts, to educate machine designers whom have enough knowledge and ability on design through advanced design technology, concentrated for industrial development. In general, the curriculum of conventional education for machine design in most universities is mainly compose of three subjects, the theory for elements design, geometric modeling practice for mating engineering drawings using CAD software, and analysis of elements using CAE software fur determining whether proposed solution is correct or rational. Furthermore, because these three subject are provided for students as the completely separated subjects, most of students who have educated with this method have no enough ability to Integrate all design process into a comprehensive whole process. This paper proposes a new design education methodology through reverse engineering that can overcome these problems of conventional education method.

Structural Safety of Universal Joint using FEM Simulation (FEM 시뮬레이션을 이용한 유니버설 조인트의 구조안전성)

  • Jung, Jong Yun
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.41 no.4
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    • pp.213-219
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    • 2018
  • Mechanical components are to be produced with accurate dimensions in order to function properly in assemblies of a machine. Once designs of mechanical components are created, designers examine the designs by adopting many known experimental methods. A primary test method includes stress and strain evaluation of structural parts. In addition, fatigue test and vibration analysis are an important test method for mechanical components. Real experiments at a laboratory are established when products are manufactured. Since design changes should be done before producing the designs in factories, rapid modifications for new designs are required in production industries. FEM simulation is a proper choice for a design evaluation with speed at a detail stage in design process. This research focuses modeling and mechanical simulation of a mechanical component in order to ensure structural safety. In this paper, a universal joint, being used in driving axels of vehicles, is studied as a target component. A design model is created and tested in some ways by using commercial software of FEM. The designed component is being twisted to transmit heavy power and thus, torsional stress should be under strengths of the component's material. The next is fatigue analysis to convince fatigue cycles to be within the endurance limit of the material. Another test is a vibration analysis for rotational components. This research draws final conclusions from these test analyses and recommends whether the designed model is under safety condition in terms of mechanical structure.

Modular reactors: What can we learn from modular industrial plants and off site construction research

  • Paul Wrigley;Paul Wood;Daniel Robertson;Jason Joannou;Sam O'Neill;Richard Hall
    • Nuclear Engineering and Technology
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    • v.56 no.1
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    • pp.222-232
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    • 2024
  • New modular factory-built methodologies implemented in the construction and industrial plant industries may bring down costs for modular reactors. A factory-built environment brings about benefits such as; improved equipment, tools, quality, shift patterns, training, continuous improvement learning, environmental control, standardisation, parallel working, the use of commercial off shelf equipment and much of the commissioning can be completed before leaving the factory. All these benefits combine to reduce build schedules, increase certainty, reduce risk and make financing easier and cheaper.Currently, the construction and industrial chemical plant industries have implemented successful modular design and construction techniques. Therefore, the objectives of this paper are to understand and analyse the state of the art research in these industries through a systematic literature review. The research can then be assessed and applied to modular reactors.The literature review highlighted analysis methods that may prove to be useful. These include; modularisation decision tools, stakeholder analysis, schedule, supply chain, logistics, module design tools and construction site planning. Applicable research was highlighted for further work exploration for designers to assess, develop and efficiently design their modular reactors.

Development of a Web-Based Application for YWBS in Integrated Management Systems (세일요트 통합관리 시스템을 위한 웹기반 YWBS 설계 프로그램)

  • Lee, Dong Kun;Nam, Seung Hoon;Jeong, Yong Kuk;Shin, Jong Gye
    • Journal of Korean Institute of Industrial Engineers
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    • v.39 no.1
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    • pp.46-54
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    • 2013
  • Recently, the marine leisure industry has begun to make a mark on the growth engines of the Korean economy. Hence, various government research projects are in progress to catch up with the fundamental yacht technologies of advanced countries. Research on the integrated management technologies of sail yachts is carried out as a part of those projects. Work Breakdown Structure (WBS) is a basic architecture for robust and high-level management systems. In this paper, we suggest a product-oriented Yacht Work Breakdown Structure (YWBS). General WBS has a drawback in that it can only follow the targeted purpose, but YWBS allows for a generic WBS approach. This concept allows us to apply WBS to multi-purpose uses. The YWBS is used as an infrastructure in information management and for data relationships in sail yacht management systems. YWBS is designed and managed by a web application, and the system is implemented with a website as a user interface. This application has not only a design function, but also a data transfer function that is based on the Microsoft Silverlight platform, a kind of Rich Internet Application (RIA) technology. Using this application, YWBS designers can communicate with the management system without added tasks like as uploading and updating.

A study on early industrial design in America from 1920s to 1930s (미국 산업디자인 정착기 환경에 관한 연구)

  • 신명철
    • Archives of design research
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    • v.15 no.2
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    • pp.243-252
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    • 2002
  • Industrial design has been need to made a new tool for human with adaptable to situation the age. But, at early America, it is very difficult that role of design settle down and progress than these days. It is not to he easy newly born in industrial design because of rapidly changing the America situation with multi settlers, the Depression and world wars. There was various design change in short period. So we called the step modern 1920 and the streamlined 1930. The study is background of American design by variety cultures & creatures from 1920s to 1930s. Some of Korea design has affected of America cultures at duration of 6.25 war and now. This study has included early culture & industrial life, designer activity, and at the part of rear new invention, industrial design relate to architect, four leading designers Walter Dorwin league, Norman Bel Geddes, Henry Dreyfuss, Raymond Loewy. In present world situation, It is important in all aspect to understand that early process at America industrial design. Early American culture is constructed from the building block of the puritan ethic and is sheathed by liberal mercantilism, today is became one stir it into the common molting pot.

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A Study of Feature-Extraction from the Specifically Intended Product Designs (제품의 특성추출을 통한 디자인 적용 방법에 관한 연구)

  • Hyoung, Sung-Eun;Cho, Un-Dea;Cho, Kwang-Soo
    • Science of Emotion and Sensibility
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    • v.10 no.1
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    • pp.87-98
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    • 2007
  • The aim of this study is to grasp the features of the object which reveals its own specific purposes, and to apply them to the product concept and design forms when designers develop products. For this study, the subjects of the experiment were chosen to fill out a basic questionnaire, and an image analysis of them was performed. After the analysis, the functional design elements of the subjects were extracted and coded. They preyed the correlation between the results of the image analysis and the characteristics of the subjects. The questionnaire was carried out to determine the characteristics of the subjects. As the features of specific products were extracted through this experiment, they can be used as basic data to analyze consumer needs and to better understand the products when we design for them. This can be useful fundamental data enabling designers to understand products easily and to establish concepts for their designs. In the case of the MP3 player in this study, the results of the image analysis of it are turned out to be sound quality, compatibility, portability, employment, interface, and personality. Their respective related features were investigated as well. The important features of designing the MP3 player were presented. Through this fundamental study, it will be possible to understand consumer's needs more effectively, which will bring about the development of the fundamental basis of various fields in design.

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