• 제목/요약/키워드: industrial designers

검색결과 307건 처리시간 0.026초

가구디자인 형태창출에 있어서 비정형에 관한 연구 (A Study on A-formal in Furniture Design Form Creation)

  • 김영호
    • 한국가구학회지
    • /
    • 제26권4호
    • /
    • pp.301-313
    • /
    • 2015
  • This study purposes on continuing experimental research of furniture form creation focused on the importance and necessity for a-formal concept for designers to drift away from general acknowledgement and practice routine to design more radical forms for meeting various needs of late industrialized society, which have not been satisfied with formal and universal designs. This study covers presenting new points of view on research for designers to look for different solutions to widen their consideration in the process of furniture form development and to set up academic data base with the case studies of designers in anti-construction concept to define their experimental challenges for new design form creation, on the basis of overall research on the effects and roles of a-formal approach in the furniture design form creation.

사출성형 게이트 설계용 지식형 CAD 시스템 (A Knowledge-Based CAD System for Gate in Injection Molding)

  • 허용정
    • 한국산학기술학회논문지
    • /
    • 제2권2호
    • /
    • pp.33-37
    • /
    • 2001
  • 본 논문은 사출성형제품의 게이트 설계를 합리적으로 수행하기 위해 사출금형설계전문가의 축적된 지식과 경험을 발췌·정리하여 지식베이스를 작성하였으며, 설계에 필요한 제품의 형상정보를 제공하기 위해 총칭형상과 특징형상 개념을 이용하여 특징형상을 정의하였다. 또한 지식베이스를 통해 산출된 설계결과를 기하학적 모델러와의 인터페이스를 통해 3차원 형상으로 보여지도록 하였으며 최종 생성된 3차원 기하학적 형상정보는 CAE 모듈이나 CAPP 모듈에서의 후속작업을 위해 제공될 수 있도록 구축되었다.

  • PDF

Building a Product Design of Innovative Strategy for Creating Enterprise Development

  • Liao, Shih-Chung
    • 산경연구논집
    • /
    • 제5권1호
    • /
    • pp.17-25
    • /
    • 2014
  • Purpose - Nowadays, the innovative design concept is being implemented in product design. In order to satisfy market trends and the demand for quality, designers should employ customer satisfaction questionnaires and analyze them with various experimental processes. Research design, data, and methodology - These methodologies would help designers have a better understanding of their customers and judge the market size and clustering validity, by diverse product strategies, for dealing with the rapid change prevailing in the market today. Results - By considering the innovative design with regard to telephones as an experimental case, the study investigates and demonstrates how the product can benefit from market-oriented and customized management concepts, when creative design ability is utilized for developing the product. Conclusions - Along with the benefit of having an innovative product value, the product can stimulate progress inthe development of the enterprise management, which has emerged as the main issue in the area of social and economic development in every developed country.

Users Involvement in New Product Development Process: A Designers' Perspectives

  • Taha, Zahari;Alli, Hassan;Rashid, Salwa Hanim Abdul
    • Industrial Engineering and Management Systems
    • /
    • 제10권3호
    • /
    • pp.191-196
    • /
    • 2011
  • The purpose of this paper is to study user's involvement in new product development (NPD). It seeks to identify the factors involving user and design practices in the design process of new product development. A survey was conducted on 20 respondents consisting of designers involved in product development from various industries. The study focused on the early activities of the product design process which is called product specification. The analysis performed considers the importance of involving users in design decision. The outcome of this research is the significance of involving users and its effect on product development activities. The research also provides a model for an integrated user, designer and product knowledge activity in the product development process.

Development of a novel set of criteria to select methodology for designing product service systems

  • Tran, Tuananh;Park, Joon Young
    • Journal of Computational Design and Engineering
    • /
    • 제3권2호
    • /
    • pp.112-120
    • /
    • 2016
  • This paper proposes eight groups of twenty nine scoring criteria that can help designers and practitioners to compare and select an appropriate methodology for a certain problem in designing product service system (PSS). PSS has been researched for more than a decade and is now becoming more and more popular in academia as well as industry. Despite that fact, the adoption of PSS is still limited for its potential. One of the main reasons is that designing PSS itself is a challenge. Designers and developers face difficulties in choosing appropriate PSS design methodologies for their projects so that they can design effective PSS offerings. By proposing eight groups of twenty nine scoring criteria, this paper enables a "step by step" process to identify the most appropriate design methodology for a company's PSS problem. An example is also introduced to illustrate the use of the proposed scoring criteria and provide a clear picture of how different design methodologies can be utilized at their best in terms of application.

Development of integrated design methodology for various types of product - service systems

  • Tran, Tuan A.;Park, Joon Y.
    • Journal of Computational Design and Engineering
    • /
    • 제1권1호
    • /
    • pp.37-47
    • /
    • 2014
  • We propose a new generic design methodology for different types of PSS. Product - Service System (PSS) has received much attention recently from academia and industry because of its benefits. PSS can provide customers values and functionalities, as well as physical products, to fulfill economic, social and environmental goals. Many methodologies have been proposed for designing PSSs. Most of the existing methodologies are domain specific and were proposed to solve specific problems in certain projects. Some methodologies are generic but they provide neither guideline to practitioners and designers nor reflect the differences in various PSS types. As a generic approach to guide practitioners and designers in designing PSS effectively, the proposed methodology also takes into account user involvement, business model and organizational structure. The proposed methodology is demonstrated through design examples of different types of PSSs.

Practical Insights that Designer Can Contribute to Corporate Social Value Management; through Changes in Samsung

  • Park, Junsang;Nam, Wonsuk
    • International Journal of Advanced Culture Technology
    • /
    • 제8권3호
    • /
    • pp.90-100
    • /
    • 2020
  • Our overall society circulates in line with the economical situations characterized by production and consumption and companies play the role of providing products and services, thus taking very significant responsibilities for the socioeconomical and cultural aspects in society. Therefore, when designers attempt to think of a way to enable companies and society to share their values and propose specific concepts and visualize outcomes, it is very critical to be able to understand economical philosophy and management strategies that interconnect companies with society and seek out proper design approaches. Recently, the world's enterprise and management culture tend to connect products and services provided by companies through chains of social values. Based on the abovementioned shift in the management paradigm, the researcher investigates and analyzes actual cases of attempts by Samsung Electronics to achieve its social impacts and studies actual roles and approaches of in-house designers with creativity and insights of humanity with regard to these attempts. Each case is selected from various fields such as the company's products and service development, business systems, culture, and external strategies and the ultimate goal is to learn about actual insights and approaches of designers to make contributions to the company's management with social impacts. Especially, humanity and creative thinking of many designers working in the manufacturing industry can have significant contributions to achieving its management with social impacts and effects of sustainable management.

게임전공 대학생과 게임디자이너의 색채교육 분야에 대한 인식 연구 (A study on the Perception of Color Education of Game Major College Students and Game Designers)

  • 유명선;이윤진
    • 사물인터넷융복합논문지
    • /
    • 제8권3호
    • /
    • pp.21-28
    • /
    • 2022
  • 본 연구는 게임전공 대학생과 게임 디자이너, 두 그룹의 색채 교육 분야별 인식 차이에 대하여 문헌조사와 질적 연구 방법 및 모바일 설문조사를 통해 수집된 결과를 분석하였다. 그 결과, 게임전공 대학생은 색채 분야에 대한 인식률이 낮고 게임 디자이너는 인식률이 높게 조사되었다. 인식 격차의 해소 방안으로, 게임전공 대학생의 색채의 인식을 높일 수 있도록 다양한 색 경험을 위한 색채 교육과 게임 디자이너의 색 경험 지식을 전문성 확보 측면에서 인식이 낮게 나타난 색 지각, 색이름, 배색과 조화와 관련된 재교육의 필요성이 시사되었다. 게임산업의 경쟁력 확보에 기여하는 색채 전문성을 지닌 게임 디자이너 양성의 방향성을 제시하는 자료가 될 것을 기대한다.

웹 디자인의 요소 평가: 이용자 관점과 디자이너 관점의 비교 연구 (Designing and Evaluating Websites from both Users' and Designers' Perspectives)

  • 이지연;김성언
    • 정보관리학회지
    • /
    • 제20권2호
    • /
    • pp.1-26
    • /
    • 2003
  • 웹사이트 디자인과 평가에 대한 연구는 정보과학분야, 컴퓨터분야, 인지과학분야, 산업디자인분야 등을 중심으로 활발하여 이루어져 왔다. 정보과학분야에서 웹사이트 디자인과 관련하여 중요하게 강조하는 부분은 이용자가 이용하기 쉬우며 이용자에게 친숙한 이용자 중심의 웹사이트를 디자인하는 것이다. 이러한 개념은 이용자와 디자이너를 별개의 집단으로 이해하고, 웹 디자이너들이 웹사이트를 디자인할 때에 이용자의 요구사항을 충분히 반영하여야 함을 강조한다. 이 연구에서는 이용자와 디자이너를 별개의 집단으로 보는 관점을 벗어나 최근 늘어나고 있는 집단인 웹사이트 이용자인 동시에 웹사이트 제작 경험이 있는 디자이너를 대상으로 하여 자신이 디자인한 웹사이트와 다른 연구 대상자들이 디자인한 웹사이트를 평가하도록 하였다. 질문지를 통한 자료를 분석한 결과 이용자이면서 디자이너인 218명의 연구 대상자들은 이용자의 관점과 디자이너의 관점에서 모두 웹사이트의 내용전달, 디자인의 단순성과 일괄성, 링크와 접근성 측면을 공통적으로 중요시 여기고 있었다.반면, 내용의 체계성과 풍부성, 화면구성 측면은 이용자 관점에서 중요한 고려사항으로 제시되었음에도 불구하고 실제 웹사이트 제작 시 중요성이 간과되고 있음을 알 수 있었다.