• Title/Summary/Keyword: icon

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A Study on Mobile Icon Design of iPhone7 (iPhone7을 중심으로 한 아이콘 디자인에 대한 연구)

  • Kim, Jung-Hee
    • Cartoon and Animation Studies
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    • s.34
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    • pp.367-386
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    • 2014
  • The development of science was crucial to recent advancements in design such as digital contents, UI, GUI, UX design. Not until the DOS evolved into Windows OS were many kinds of digital media design created, namely due to the invention of the computer mouse. A necessary element of mobile phones and Window OS is icons, since icons act as visual symbols, touch buttons and gateways into software content. Icons have undergone many stages of development simultaneously with developments in digital science. We can observe changes in mobile icon design from Skeuomorphism Design to Minimalism to Flat Design. These changes were caused by macro-level trends in design across all other industries. Apple iPhone's Skeuomorphism Design of 2013 evolved into IOS7's Minimalism and Flat Design of 2014. In the mobile world, flat design will again create big changes in design. This research aims to contribute to basic research data of GUI design that are used by creators of mobile apps to understand and anticipate future trends.

Aesthetic Characteristics and UX Evaluation of Mobile Platforms (모바일 플랫폼의 미학적 특징과 UX 평가)

  • Chung, Donghun
    • Science of Emotion and Sensibility
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    • v.18 no.3
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    • pp.71-80
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    • 2015
  • Minimalism means abstinence characterized by simplicity, clarity, repetition, and exclusion while skeuomorphism means visual metaphor design characterized by retro, function, and emotion. Mobile platform interface has been developed based on those two aesthetic characteristics and user experience is evaluated using apple iOS6 and iOS7 representing skeuomorphism and minimalism respectively in this paper. Those two aesthetic designs on typography, color, and icon were tested with a sample of 35 undergraduate participants in the repeated measures design and the results showed that participants distinguished two types of aesthetic designs, and evaluated that iOS7 is superior to iOS6 on typography and identity. Comparing the levels of the three variables, aesthetic of typography, and accuracy, aesthetic and consistency of icon design were significantly differentiated and this means that although accuracy of icon design of iOS6 is superior to iOS7, iOS7 is superior in the rest of it. Overall, the participants had a positive evaluation toward iOS7.

Study on Impact of GUI Design Elements of Mobile Phone on Brand Preference With focus on senior citizens (모바일 폰의 GUI 디자인의 구성요소가 브랜드 선호도에 미치는 영향 실버세대를 중심으로)

  • Kim, Young Seok
    • Science of Emotion and Sensibility
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    • v.16 no.4
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    • pp.545-556
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    • 2013
  • This study has established the GUI design elements of mobile phones as color, text, layout, graphic icon, and video, under the purpose of exploring the relevance between such elements and brand preference among senior citizens. To accomplish the objective, a model and hypotheses were established, which were tested through a multiple regression analysis. The findings are as follows. First, when the statistical significance was examined by GUI design element of mobile phones, the following results were obtained: Color, text, layout, graphic icon, and video were statistically significant at the significance level given, indicating that such elements all affect brand preference. Second, the relative influence of GUI design elements of mobile phones on brand preference was revealed in the following order: text, color, video, graphic icon, layout. It indicates that boosting the brand preference of senior citizens for mobile phones requires considering 'text' and 'color' first before any other element. In addition, as the influence of 'text' and 'color' becomes greater, the brand preference also becomes higher.

A Study on the Special Characters as UX/UI Icon Design Elements (UX/UI 아이콘 디자인 요소로서 특수 문자 체계 연구)

  • Song, Jae-yeon
    • Journal of Digital Convergence
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    • v.19 no.5
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    • pp.397-405
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    • 2021
  • The purpose of this study is to organize the system of special characters as UX/UI icon design elements, thus laying the groundwork for improvement direction for unclear use regulations. This study examines the theoretical background of UX/UI design and special characters and discovers UX/UI design and special characters' relations and assignments. Besides, the case study summarizes the system of special characters being utilized in the company's UX/UI icon design guidelines to produce the study results. As a result of the analysis, the special character types being utilized in UX/UI were graphic characters, mathematical symbols, punctuation marks, and parentheses. And the special characters commonly used in analysis cases, iOS, Android, and Windows, are ▶, ♥, ★, ○, ⊙, +, ×, ⋯. So this study organizes the common characters to standardize them. Hopefully, this study contributes to increasing the interest in the study of 'special characters' in the UX/UI design field and helps establish a framework for future industrial standards.