• 제목/요약/키워드: humanoid robot system

검색결과 125건 처리시간 0.032초

Reliable Sound Source Localization for Human Robot Interaction

  • Kim, Hyun-Don;Choi, Jong-Suk;Lee, Chang-Hoon;Kim, Mun-Sang
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 제어로봇시스템학회 2004년도 ICCAS
    • /
    • pp.1820-1825
    • /
    • 2004
  • In this paper, we propose a humanoid active audition system which detects the direction of sound and performs speech recognition using just three microphones. Compared with previous researches, this system comprises simpler algorithm and better amplifier system having advantages to increase a detectible distance of sound signal in spite of simple circuit. In order to verify our system's performance, we install the proposed active audition system to the home service robot, called Hombot II, which has been developed at the KIST (Korea Institute of Science and Technology), thus we confirm excellent performance by experimental results

  • PDF

휴머노이드 안구 구동시스템에 대한 고찰 (A Study of the Humanoid Eye drive System)

  • 김재혁;강동우
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 2015년도 제46회 하계학술대회
    • /
    • pp.67-68
    • /
    • 2015
  • This paper describes humanoid eye drive system. The eye drive system has been developed by using more than two motors for operating 2 degree-of-freedom. It needs to accomplish purpose for operating the robot eye like movement of the human eye. However it makes problems that it increases energy consumption and requires relatively large space of operating system. Thus it needs technology to minimize and have high efficiency. This paper introduces the adequacy of perviously eye drive system. And it shows research value of the spherical motor system.

  • PDF

Sound's Direction Detection and Speech Recognition System for Humanoid Active Audition

  • Kim, Hyun-Don;Choi, Jong-Suk;Lee, Chang-Hoon;Park, Gwi-Tea;Kim, Mun-Sang
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 제어로봇시스템학회 2003년도 ICCAS
    • /
    • pp.633-638
    • /
    • 2003
  • In this paper, we propose a humanoid active audition system which detects the direction of sound and performs speech recognition using just three microphones. Compared with previous researches, this system which has simpler algorithm, fewer microphones and better amplifier shows better performance. In order to verify our system's performance, we install the proposed active audition system to the home service robot, called Hombot II, which has been developed at the KIST (Korea Institute of Science and Technology), thus we confirm excellent performance by experimental results

  • PDF

A Three-Degree-of-Freedom Anthropomorphic Oculomotor Simulator

  • Bang Young-Bong;Paik Jamie K.;Shin Bu-Hyun;Lee Choong-Kil
    • International Journal of Control, Automation, and Systems
    • /
    • 제4권2호
    • /
    • pp.227-235
    • /
    • 2006
  • For a sophisticated humanoid that explores and learns its environment and interacts with humans, anthropomorphic physical behavior is much desired. The human vision system orients each eye with three-degree-of-freedom (3-DOF) in the directions of horizontal, vertical and torsional axes. Thus, in order to accurately replicate human vision system, it is imperative to have a simulator with 3-DOF end-effector. We present a 3-DOF anthropomorphic oculomotor system that reproduces realistic human eye movements for human-sized humanoid applications. The parallel link architecture of the oculomotor system is sized and designed to match the performance capabilities of the human vision. In this paper, a biologically-inspired mechanical design and the structural kinematics of the prototype are described in detail. The motility of the prototype in each axis of rotation was replicated through computer simulation, while performance tests comparable to human eye movements were recorded.

인체근육 구조 인간형 로봇의 모델링 및 구현 (Modeling and Development of Human-Muscle Type Humanoid)

  • 오지헌;이병주
    • 한국정밀공학회지
    • /
    • 제24권2호
    • /
    • pp.64-72
    • /
    • 2007
  • Many human-body motions such as walking, running, jumping, etc. require a significant amount of power. To achieve a high power-to-weight ratio of the humanoid robot system, this paper proposes a new design of the bio-mimetic leg mechanism resembling musculoskeletal system of the human body. The hip joints of the system considered here are powered by 5 human-like bi-and mono-articular muscles, and the joints of knee and ankle are redundantly actuated by both bi-articular muscles and joint actuators. The kinematics for the leg mechanism is derived and a kinematic index to measure force transmission ratio is introduced. It is demonstrated through simulation that incorporation of redundant muscles into the leg mechanism enhances the power of the mechanism approximately 2 times of the minimum actuation.

가상의 3D와 실제 로봇이 동기화하는 시스템 및 플랫폼 (Game Platform and System that Synchronize Actual Humanoid Robot with Virtual 3D Character Robot)

  • 박창현;이창조
    • 한국엔터테인먼트산업학회논문지
    • /
    • 제8권2호
    • /
    • pp.283-297
    • /
    • 2014
  • 미래 인간의 삶은 사회, 경제, 정치와 개인 등 삶의 전 영역에 걸쳐 다학제적 기술의 파급효과 증대에 의해 혁신될 것이다. 특히 로봇 분야와 로봇을 이용한 차세대 게임 분야에서는 다학제적 기여와 상호작용에 의해 더욱 더 기술간 융합화가 가속화 될 것으로 전망된다. 본 연구는 지금까지의 "인간-로봇 인터페이스 기술"의 기술적인 한계 및 시공간적 제약을 뛰어넘는 새로운 인터페이스 모델로, 기존 인간-로봇 인터페이스 기술에서 가질 수 없는 다양한 모달리티(modality)들의 융합을 통해 보다 신뢰성 있으며 편하고 자유로운 "인간-로봇 인터페이스 기술"의 연구이다. 이족보행의 휴먼로봇과 모바일 기기 화면의 3D 콘텐츠(contents) 로봇(가상로봇)의 동작과 위치 값을 실시간적으로 연동하는 동기화(Synchronization) 엔진을 개발하고, 상호간의 정보를 주고받기 위한 무선 프로토콜(Protocol) 및 효율적인 티칭(Teaching)을 위한 학습에 의한, 다이렉트 티칭앤플레이(Direct Teaching & Play)의 티칭 프로그램 개발과, 이를 이용한 로봇 게임 시스템을 연구한다.

임베디드 비전 시스템 기반 휴머노이드 로봇의 운동 계획 (Motion Planning for Humanoid Robot Using Embedded Vision System)

  • 노수희;한남이;노흥식;김용태
    • 한국지능시스템학회:학술대회논문집
    • /
    • 한국지능시스템학회 2008년도 춘계학술대회 학술발표회 논문집
    • /
    • pp.50-53
    • /
    • 2008
  • 본 논문에서는 복잡한 환경에서 휴머노이드 로봇의 영상기반 운동계획을 제안하였다. 먼저 영상전처리 과정을 통해 작업환경에서 경로 계획으로 최적 경로를 탐색하고, 탐색된 경로의 거리와 방향각에 따라 퍼지규칙을 적용하여 보행 프리미티브를 선택하는 운동계획방법을 제안하였다. 다양한 장애물을 갖는 복잡한 환경에서 로봇의 보행 프리미티브를 사용하여 영상기반의 운동계획이 실시간으로 수행 가능하도록 설계하였다. 제안한 운동계획방법은 임베디드 비전 시스템을 사용한 휴머노이드 로봇을 실제 제작하여 실험을 통해 성능을 검증하였다.

  • PDF

네트워크기반 로봇 축구 시스템 (Network Based Robot Soccer System)

  • 조동권;정상봉;성영휘
    • 대한임베디드공학회논문지
    • /
    • 제4권1호
    • /
    • pp.9-15
    • /
    • 2009
  • In this paper, a network based robot soccer system is proposed. The system consists of robots, an image processing sub-system, a game server, and client systems. Embedded technique is applied to the hardware and software for controlling the robots and image processing. In this robot soccer system, a gamer can see and control robots in a remote site through Internet. During the game, the game server gives geometrical information on robots such as positions and orientations. We demonstrated the game in public and obtained optimistic results even though some technical problemssuch as communication delay and precise control for the robots should be improved.

  • PDF

소형 2족 보행 로봇의 지능형 동작의 구현 (Implementation of an Intelligent Action of a Small Biped Robot)

  • 임선호;조정산;이수영;안희욱;성영휘
    • 제어로봇시스템학회논문지
    • /
    • 제10권9호
    • /
    • pp.825-832
    • /
    • 2004
  • A small biped robot system is designed and implemented. The robot system consists of a mechanical robot body, a control system, a sensor system, and a user interface system. The robot has 12 dofs for two legs, 6 dofs for two arms, 2 dofs for a neck, so it has total 20 dofs to have dexterous motion capability. The implemented robot has the capability of performing intelligent actions such as playing soccer, resisting external forces, and walking on a slope terrain. In this paper, we focus on the robot's capability of playing soccer. The robot uses a color CCD camera attached on its head as a sensor for playing soccer. To make the robot play soccer with only one camera, an algorithm, which consists of searching, localization, and motion planning, is proposed and experimented. The results show that the robot can play soccer successfully in the given environments.

CAN내장 휴머노이드 로봇에 대한 진보된 우선순위 적용 (An Improved Priority Application for Humanoid Robot in the Controller Area Network(CAN))

  • 구자봉;허욱열;김진걸;김병륜
    • 대한전기학회논문지:시스템및제어부문D
    • /
    • 제53권10호
    • /
    • pp.714-719
    • /
    • 2004
  • The Controller Area Network (CAN) is being widely used in real-time control applications such as automobiles, aircraft, and automated factories. Unfortunately, CAN, in its current form, is not able to either share out the system bandwidth among the different devices fairly or to grant an upper bound on the transmission times experienced by the nodes connected to the communication medium as it happens, for instance, in the token-based networks. In this paper. we present the message scheduling for CAN, based on the distributed control scheme to integrate actuators and sensors in a humanoid robot. Besides introducing the new algorism, this paper also presents some performance figures obtained using a specially developed software simulator, while the behavior of the new algorism is compared with the traditional CAN systems, in order to see how effective they are.