• Title/Summary/Keyword: hierarchical tree structure

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GC-Tree: A Hierarchical Index Structure for Image Databases (GC-트리 : 이미지 데이타베이스를 위한 계층 색인 구조)

  • 차광호
    • Journal of KIISE:Databases
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    • v.31 no.1
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    • pp.13-22
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    • 2004
  • With the proliferation of multimedia data, there is an increasing need to support the indexing and retrieval of high-dimensional image data. Although there have been many efforts, the performance of existing multidimensional indexing methods is not satisfactory in high dimensions. Thus the dimensionality reduction and the approximate solution methods were tried to deal with the so-called dimensionality curse. But these methods are inevitably accompanied by the loss of precision of query results. Therefore, recently, the vector approximation-based methods such as the VA- file and the LPC-file were developed to preserve the precision of query results. However, the performance of the vector approximation-based methods depend largely on the size of the approximation file and they lose the advantages of the multidimensional indexing methods that prune much search space. In this paper, we propose a new index structure called the GC-tree for efficient similarity search in image databases. The GC-tree is based on a special subspace partitioning strategy which is optimized for clustered high-dimensional images. It adaptively partitions the data space based on a density function and dynamically constructs an index structure. The resultant index structure adapts well to the strongly clustered distribution of high-dimensional images.

STR-Tree : A Multidimensional Index Structure for Static Data using a Hierarchical STR (STR-Tree : 계층 공간 분할을 이용한 다차원 정적 데이터 색인)

  • 최미나;문정욱;이기준
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04b
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    • pp.64-66
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    • 2002
  • 최근 다차원 공간색인 방법의 성능 향상을 위해 근사법을 사용하여 노드의 팬아웃을 증가시키려는 시도가 많이 행해졌다. 하지만 이러한 방법은 색인 구조의 정확성이 떨어져 불필요한 노드를 방문할 확률을 높다는 단점이 있다 본 논문에서는 정적 데이터에 대하여 노드의 팬아웃을 증가시키기 위해 하향식 STR 공간분할방법을 사용한 새로운 색인 방법을 제안한다. 제안한 방법은 공간분할방법을 사용하므로 근사법을 이용한 방법에 비해 정확성이 높을 백 아기라 하향식 계층 STR을 제안하여 STR 공간 분할방법을 효율적으로 트리 구조에 적용할 수 있도록 하였다. 이 피에도 이중분할 방법을 제안하여 점 데이터 및 사각형 데이터의 색인을 가능하게 딸 딱 아니라 사상 공간을 줄여 불필요한 노드의 방문을 막아 성능을 향상시켰다.

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Automated Development of Rank-Based Concept Hierarchical Structures using Wikipedia Links (위키피디아 링크를 이용한 랭크 기반 개념 계층구조의 자동 구축)

  • Lee, Ga-hee;Kim, Han-joon
    • The Journal of Society for e-Business Studies
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    • v.20 no.4
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    • pp.61-76
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    • 2015
  • In general, we have utilized the hierarchical concept tree as a crucial data structure for indexing huge amount of textual data. This paper proposes a generality rank-based method that can automatically develop hierarchical concept structures with the Wikipedia data. The goal of the method is to regard each of Wikipedia articles as a concept and to generate hierarchical relationships among concepts. In order to estimate the generality of concepts, we have devised a special ranking function that mainly uses the number of hyperlinks among Wikipedia articles. The ranking function is effectively used for computing the probabilistic subsumption among concepts, which allows to generate relatively more stable hierarchical structures. Eventually, a set of concept pairs with hierarchical relationship is visualized as a DAG (directed acyclic graph). Through the empirical analysis using the concept hierarchy of Open Directory Project, we proved that the proposed method outperforms a representative baseline method and it can automatically extract concept hierarchies with high accuracy.

GOP Adaptation Coding of H.264/SVC Based on Precise Positions of Video Cuts

  • Liu, Yunpeng;Wang, Renfang;Xu, Huixia;Sun, Dechao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.7
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    • pp.2449-2463
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    • 2014
  • Hierarchical B-frame coding was introduced into H.264/SVC to provide temporal scalability and improve coding performance. A content analysis-based adaptive group of picture structure (AGS) can further improve the coding efficiency, but damages the inter-frame correlation and temporal scalability of hierarchical B-frame to different degrees. In this paper, we propose a group of pictures (GOP) adaptation coding method based on the positions of video cuts. First, the cut positions are accurately detected by the combination of motion coherence (MC) and mutual information (MI); then the GOP is adaptively and proportionately set by the analysis of MC in one scene. In addition, we propose a binary tree algorithm to achieve the temporal scalability of any size of GOP. The results for test sequences and real videos show that the proposed method reduces the bit rate by up to about 15%, achieves a performance gain of about 0.28-1.67 dB over a fixed GOP, and has the advantages of better transmission resilience and video summaries.

Design of a Reusable Secret Sharing Scheme in a Hierarchical Group (비밀조각의 재사용이 가능한 권한 위임 비밀분산법의 설계)

  • 양성미;박소영;이상호
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.9
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    • pp.487-493
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    • 2003
  • A secret sharing scheme is a cryptographic Protocol that a dealer distributes shares about a secret to many participants and authorized subsets of the participants can reconstruct the secret. Secret sharing schemes that reflect various access structure were proposed. We propose a new reusable secret sharing scheme in a hierarchical group. Participants have priority about restoration of secret from high position level of tree. And when participants who belong in high position level are absent, they can delegate restoration competence of the secret transmitting delegation ticket to child nodes that it belongs in low rank level. By participants reuse own share and take part in different secret restoration, they who belong on hierarchical group can be possible different secret restoration by each participant's single share.

The Characteristics of Visualizing Hierarchical Information and their Applications in Multimedia Design (멀티미디어디자인에서 정보위계 표출방식과 그 활용에 관한 연구)

  • You, Si-Cheon
    • Science of Emotion and Sensibility
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    • v.9 no.spc3
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    • pp.209-224
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    • 2006
  • Hierarchy which is often named as the tree-structure is used to reduce complexity and show primitive structures of complicated information. This paper aims at explaining information-visualization methods using hierarchies in multimedia domains and prospecting the possible applications by examining how they affect the user's tasks involved in information-seeking activities. As a result, four types of information visualization methods named Treemap, Hyperbolic, Cone Tree and DOI Tree employed in multimedia domain, are presented and pros and cons of each method are explained in this paper. Another important part is defining the core tasks and other related-tasks in information-seeking activities, such as, overview, zoom, filter, details-on-demand, relate, history, and extract. Followings are major findings. Treemap uses 'overview' as the core task, which makes user to gain a overall meaning of the whole information cluster. Hyperbolic and DOI Tree apply 'Boom' task through the function of focus+context or by the function of meaningful scaling to magnify or downsize each node. Cone Tree, also, makes the information organizer to classify the patterns of information acquired in the process of users' information-seeking activities by using 'extract' task. Through this study, it is finally found out that the information-visualization methods using hierarchies in multimedia domains should incorporate the wide variety of functional needs related to users' information-seeking behaviors beyond the visual representation of information.

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Efficient Motion Information Representation in Splitting Region of HEVC (HEVC의 분할 영역에서 효율적인 움직임 정보 표현)

  • Lee, Dong-Shik;Kim, Young-Mo
    • Journal of Korea Multimedia Society
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    • v.15 no.4
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    • pp.485-491
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    • 2012
  • This paper proposes 'Coding Unit Tree' based on quadtree efficiently with motion vector to represent splitting information of a Coding Unit (CU) in HEVC. The new international video coding, High Efficiency Video Coding (HEVC), adopts various techniques and new unit concept: CU, Prediction Unit (PU), and Transform Unit (TU). The basic coding unit, CU is larger than macroblock of H.264/AVC and it splits to process image-based quadtree with a hierarchical structure. However, in case that there are complex motions in CU, the more signaling bits with motion information need to be transmitted. This structure provides a flexibility and a base for a optimization, but there are overhead about splitting information. This paper analyzes those signals and proposes a new algorithm which removes those redundancy. The proposed algorithm utilizes a type code, a dominant value, and residue values at a node in quadtree to remove the addition bits. Type code represents a structure of an image tree and the two values represent a node value. The results show that the proposed algorithm gains 13.6% bit-rate reduction over the HM-1.0.

Exact Decoding Probability of Random Linear Network Coding for Tree Networks

  • Li, Fang;Xie, Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.2
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    • pp.714-727
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    • 2015
  • The hierarchical structure in networks is widely applied in many practical scenarios especially in some emergency cases. In this paper, we focus on a tree network with and without packet loss where one source sends data to n destinations, through m relay nodes employing random linear network coding (RLNC) over a Galois field in parallel transmission systems. We derive closed-form probability expressions of successful decoding at a destination node and at all destination nodes in this multicast scenario. For the convenience of computing, we also propose an upper bound for the failure probability. We then investigate the impact of the major parameters, i.e., the size of finite fields, the number of internal nodes, the number of sink nodes and the channel failure probability, on the decoding performance with simulation results. In addition, numerical results show that, under a fixed exact decoding probability, the required field size can be minimized. When failure decoding probabilities are given, the operation is simple and its complexity is low in a small finite field.

Methods to Recognize and Manage Spatial Shapes for Space Syntax Analysis (공간구문분석을 위한 공간형상 인식 및 관리 방법)

  • Jeong, Sang-Kyu;Ban, Yong-Un
    • KIEAE Journal
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    • v.11 no.6
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    • pp.95-100
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    • 2011
  • Although Space Syntax is a well-known technique for spatial analysis, debates have taken place among some researchers because the Space Syntax discards geometric information as both shapes and sizes of spaces, and hence may cause some inconsistencies. Therefore, this study aims at developing methods to recognize and manage spatial shapes for more precise space syntax analysis. To reach this goal, this study employed both a graph theory and binary spatial partitioning (BSP) tree to recognize and manage spatial information. As a result, spatial shapes and sizes could be recognized by checking loops in graph converted from spatial shapes of built environment. Each spatial shape could be managed sequentially by BSP tree with hierarchical structure. Through such recognition and management processes, convex maps composed of the fattest and fewest convex spaces could be drawn. In conclusion, we hope that the methods developed here will be useful for urban planning to find appropriate purposes of spaces to satisfy the sustainability of built environment on the basis of the spatial and social relationships in urban spaces.

Light-Ontology Classification for Efficient Object Detection using a Hierarchical Tree Structure (효과적인 객체 검출을 위한 계층적 트리 구조를 이용한 조명 온톨로지 분류)

  • Kang, Sung-Kwan;Lee, Jung-Hyun
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.215-220
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    • 2012
  • This paper proposes a ontology of tree structure approach for adaptive object recognition in a situation-variant environment. In this paper, we introduce a new concept, ontology of tree structure ontology, for context sensitivity, as we found that many developed systems work in a context-invariant environment. Due to the effects of illumination on a supreme obstinate designing context-sensitive recognition system, we have focused on designing such a context-variant system using ontology of tree structure. Ontology can be defined as an explicit specification of conceptualization of a domain typically captured in an abstract model of how people think about things in the domain. People produce ontologies to understand and explain underlying principles and environmental factors. In this research, we have proposed context ontology, context modeling, context adaptation, and context categorization to design ontology of tree structure based on illumination criteria. After selecting the proper light-ontology domain, we benefit from selecting a set of actions that produces better performance on that domain. We have carried out extensive experiments on these concepts in the area of object recognition in a dynamic changing environment, and we have achieved enormous success, which will enable us to proceed on our basic concepts.