• Title/Summary/Keyword: hardware in the loop simulation

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A Study on the Development of HWIL Simulation Control System for High Maneuver Guided Missile System (고기동 유도무기를 위한 HWIL 시뮬레이션 제어 시스템 개발 연구)

  • Kim, Woon-Sik;Lee, Byung-Sun;Kim, Sang-Ha
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.11B
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    • pp.1659-1666
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    • 2010
  • The High maneuver missiles use various interfaces and high speed guidance and control loop. Hardware-in-the-Loop(HWIL) simulation control system, therefore, should have high performance computing power and hardware interface capabilities, and should be developed using IT technology with which real time operating system, embedded system, data communication technology, and real time hardware control are integrated. This paper suggests the control system design techniques, such as a system hardware configuration, a job distribution algorithm for high performance multi-processors, a real time calculation and control mechanism, inter-processor communication mechanism, and a real time data acquisition technique, to perform the HWIL simulation for high maneuver missile system.

Design and Temporal Analysis of Hardware-in-the-loop Simulation for Testing Motor Control Unit

  • Choi, Chin-Chul;Lee, Kang-Seok;Lee, Woo-Taik
    • Journal of Electrical Engineering and Technology
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    • v.7 no.3
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    • pp.366-375
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    • 2012
  • This paper describes a design and temporal analysis of a hardware-in-the-loop (HIL) simulation environment for testing a motor control unit (MCU). The design concepts and main characteristics including unavoidable time delays of each component module are described. From temporal analysis results according to the module integration method, an appropriate solution is proposed to fix and minimize time delays. In order to verify the effectiveness of the proposed solution, the HIL test results are compared with the results of experiments and an offline simulation.

Hardware-in-the-loop simulation of RPV autopilot using strapdown AHRS (스트랩다운 AHRS를 이용한 무인항공기(RPV) 자동조종장치의 실시간 실물 모의시험)

  • 홍성경;김태연;탁민제
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.135-140
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    • 1992
  • This paper presents the configuration, HILS procedure and performance simulation results of the RPV autopilot including a strapdown AHRS. Real time hardware-in-the-loop simulation was performed by using a 3 axis flight motion simulator alonged assumed flight trajectory of the RPV. Being compared with the result of the 6 DOF simulation, the HILS results showed that the performance of the autopilot was satisfactory.

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A Study on the Development of HILS System for Performance Test of Digital Governor (디지털 조속기의 성능 시험을 위한 HILS 시스템 개발에 관한 연구)

  • 장민규;조성훈;전일영;안병원;박영산;배철오;이성근;김윤식
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.05a
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    • pp.317-319
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    • 2003
  • HILS(Hardware In-the Loop Simulation) is commonly used in the development and testing of embedded systems, when those systems cannot be tested easily, thoroughly, and repeated in their operational environments. HILS can be a useful tool to develop products more quickly and cost effectively and also reduces the possibility of serious defects being discovered after production. During the product development period, Design optimization and hardware/software debugging can be performed using HILS skill. This paper describes a HILS model for the STG(Steam-Turbine Generator) Simulator to prove the performance of the developed Digital Governor. It is developed using software technics which can confirm the responses of a real-time system.

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Evaluation of Three-Phase Actuated Operation at Diamond Interchanges (다이아몬드 인터체인지의 3현시 감응제어 평가)

  • 이상수
    • Journal of Korean Society of Transportation
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    • v.20 no.2
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    • pp.149-159
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    • 2002
  • The performance of two single-barrier three-phase control systems at diamond interchanges was evaluated for various traffic conditions. To emulate the actuated signal control, hardware-in-the-loop system combined with CORSIM simulation program was used. Two performance measures, average delay and total stops, were used for the evaluation process. Results showed that the two three-phase systems gave similar performance in terms of average delay, but not stops. The delay performance of each phasing system was generally dependent on the traffic pattern and ramp spacing. However, there was a distinct movement preference for each phasing system. The total stops decreased as the spacing increased, and it was the most sensitive variable that can differentiate between the two three-phase systems. It was also shown that the hardware-in-the-loop control could be a good method to overcome the limitations of current simulation technology.

Road-friendliness of Fuzzy Hybrid Control Strategy Based on Hardware-in-the-Loop Simulations

  • Yan, Tian Yi;Li, Qiang;Ren, Kun Ru;Wang, Yu Lin;Zhang, Lu Zou
    • Journal of Biosystems Engineering
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    • v.37 no.3
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    • pp.148-154
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    • 2012
  • Purpose: In order to improve road-friendliness of heavy vehicles, a fuzzy hybrid control strategy consisting of a hybrid control strategy and a fuzzy logic control module is proposed. The performance of the proposed strategy should be effectively evaluated using a hardware-in-the-loop (HIL) simulation model of a semi-active suspension system based on the fuzzy hybrid control strategy prior to real vehicle implementations. Methods: A hardware-in-the-loop (HIL) simulation system was synthesized by utilizing a self-developed electronic control unit (ECU), a PCI-1711 multi-functional data acquisition board as well as the previously developed quarter-car simulation model. Road-friendliness of a semi-active suspension system controlled by the proposed control strategy was simulated via the HIL system using Dynamic Load Coefficient (DLC) and Dynamic Load Stress Factor (DLSF) criteria. Results: Compared to a passive suspension, a semi-active suspension system based on the fuzzy hybrid control strategy reduced the DLC and DLSF values. Conclusions: The proposed control strategy of semi-active suspension systems can be employed to improve road-friendliness of road vehicles.

Evaluation of A Direct Yaw Moment Control Algorithm by Brake Hardware-In-The -Loop Simulation (브레이크HILS를 이용한 능동 요모멘트 제어 알고리즘의 평가)

  • 류제하;김호수
    • Transactions of the Korean Society of Automotive Engineers
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    • v.7 no.8
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    • pp.172-179
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    • 1999
  • This paper presents a simple but effective DYC algorithm which enhances vehicle lateral stability by using an anti=lock brake system (ABS). In the proposed algorithm, only the front outer wheel is controlled during cornering maneuver instead of controlling all four wheels because the wheel has the largest role in DYC and it is easy and simple to control the only one wheel. An ABS Hardware - In -The -Loop Simulation ( HILS) system that may be used to realistically test real vehicle dynamic behavior in a lab is used for evaluating the proposed DYC algorithm in severe situations where a vehicle is destabilized without DYC . The HILS results show that the proposed DYC algorithm has the potential of maintaining vehicle stability in some dangerous situations.

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A Research on Effective Cyber-Physical Systems Tests Using EcoHILS (EcoHILS를 활용한 효율적인 CPS 시험에 관한 연구)

  • Kim, Min-Jo;Kang, Sungjoo;Chun, In-Geol;Kim, Won-Tae
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.4
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    • pp.211-217
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    • 2014
  • Cyber-Physical Systems(CPS) that mostly provides safety-critical and mission-critical services requires high reliability, so that system testing is an essential and important process. Hardware-In-the-Loop Simulation(HILS) is one of the extensively used techniques for testing hardware systems. However, most conventional HILS has problems that it is difficult to support a distributed operating environment and to reuse a HILS platform. In this paper, we introduce EcoHILS(ETRI CPS Open Human-Interactive hardware-in-the-Loop Simulator) in order to test CPS effectively. Moreover, feasibility tests and performance tests of EcoHILS are performed to confirm its effectiveness.

Hardware-in-the-Loop Simulation of a Vehicle-to-Vehicle Distance Control System (차간거리제어 Hardware-in-the-Loop 시뮬레이션)

  • Moon, Il-Ki;Lee, Chan-Kyu;Yi, Kyong-Su;Kwon, Young-Do
    • Proceedings of the KSME Conference
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    • 2001.06b
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    • pp.741-746
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    • 2001
  • This paper presents an investigation of a vehicle-to-vehicle distance control using a Hardware-in-the-Loop Simulation(HiLS) system. Since vehicle tests are costly and time consuming, how to establish a efficient and low cost development tool is an important issue. The HiLS system consists of a stepper motor, an electronic vacuum booster, a controller unit and two computers which are used to form real time simulation and to save vehicle parameters and signals of actuator through a CAN(Controller Area Network). Adoption of a CAN for communication is a trend in the automotive industry. Since this environment is the same as that of a real vehicle, a distance control logic verified in laboratory can be easily transfered to a test vehicle.

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An Experimental Investigation of a Collision Warning System for Automobiles using Hardware-in-the-Loop Simulations (차간거리 경보시스템의 HiLS 구현)

  • 송철기;김성하;이경수
    • Transactions of the Korean Society of Automotive Engineers
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    • v.6 no.5
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    • pp.222-227
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    • 1998
  • Collision warning systems have been an active research and development area as the interests and demands for ASV's (Advanced Safety Vehicles) have increased. This paper presents an experimental investigation of a collision warning system for automobiles. A collision warning HiLS(Hardware-in-the-Loop Simulation) system has been designed and used to test the collision warning algorithm, radar sensors, and warning displays under realistic operating conditions in the laboratory. the collision warning algorithm is operated by a warning index, which is a function of the warning distance and the braking distance. The computer calculates velocities of the preceding vehicle and following vehicle, relative distance and relative velocity of the vehicles using vehicle simulation models. The relative distance and the relative velocity are applied to the vehicle simulator controlled by a DC motor.

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