• Title/Summary/Keyword: grid graph

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Rotor dynamic analysis of a tidal turbine considering fluid-structure interaction under shear flow and waves

  • Lass, Andre;Schilling, Matti;Kumar, Jitendra;Wurm, Frank-Hendrik
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.11 no.1
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    • pp.154-164
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    • 2019
  • A rotor dynamic analysis is mandatory for stability and design optimization of submerged propellers and turbines. An accurate simulation requires a proper consideration of fluid-induced reaction forces. This paper presents a bi-directional coupling of a bond graph method solver and an unsteady vortex lattice method solver where the former is used to model the rotor dynamics of the power train and the latter is used to predict transient hydrodynamic forces. Due to solver coupling, determination of hydrodynamic coefficients is obsolete and added mass effects are considered automatically. Additionally, power grid and structural faults like grid fluctuations, eccentricity or failure could be investigated using the same model. In this research work a fast, time resolved dynamic simulation of the complete power train is conducted. As an example, the rotor dynamics of a tidal stream turbine is investigated under two inflow conditions: I - shear flow, II - shear flow + water waves.

Path-finding by using generalized visibility graphs in computer game environments (컴퓨터 게임 환경에서 일반화 가시성 그래프를 이용한 경로찾기)

  • Yu, Kyeon-Ah;Jeon, Hyun-Joo
    • Journal of the Korea Society for Simulation
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    • v.14 no.3
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    • pp.21-31
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    • 2005
  • In state-of-the-art games, characters can move in a goal-directed manner so that they can move to the goal position without colliding obstacles. Many path-finding methods have been proposed and implemented for these characters and most of them use the A* search algorithm. When .the map is represented with a regular grid of squares or a navigation mesh, it often takes a long time for the A* to search the state space because the number of cells used In the grid or the mesh increases for higher resolution. Moreover the A* search on the grid often causes a zigzag effect, which is not optimal and realistic. In this paper we propose to use visibility graphs to improve the search time by reducing the search space and to find the optimal path. We also propose a method of taking into account the size of moving characters in the phase of planning to prevent them from colliding with obstacles as they move. Simulation results show that the proposed method performs better than the grid-based A* algorithm in terms of the search time and space and that the resulting paths are more realistic.

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Scheduling Algorithm using DAG Leveling in Optical Grid Environment (옵티컬 그리드 환경에서 DAG 계층화를 통한 스케줄링 알고리즘)

  • Yoon, Wan-Oh;Lim, Hyun-Soo;Song, In-Seong;Kim, Ji-Won;Choi, Sang-Bang
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.4
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    • pp.71-81
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    • 2010
  • In grid system, Task scheduling based on list scheduling models has showed low complexity and high efficiency in fully connected processor set environment. However, earlier schemes did not consider sufficiently the communication cost among tasks and the composition process of lightpath for communication in optical gird environment. In this thesis, we propose LSOG (Leveling Selection in Optical Grid) which sets task priority after forming a hierarchical directed acyclic graph (DAG) that is optimized in optical grid environment. To determine priorities of task assignment in the same level, proposed algorithm executes the task with biggest communication cost between itself and its predecessor. Then, it considers the shortest route for communication between tasks. This process improves communication cost in scheduling process through optimizing link resource usage in optical grid environment. We compared LSOG algorithm with conventional ELSA (Extended List Scheduling Algorithm) and SCP (Scheduled Critical Path) algorithm. We could see the enhancement in overall scheduling performance through increment in CCR value and smoothing network environment.

Development of Distributed Hydrological Analysis Tool for Future Climate Change Impacts Assessment of South Korea (전국 기후변화 영향평가를 위한 분포형 수문분석 툴 개발)

  • Kim, Seong Joon;Kim, Sang Ho;Joh, Hyung Kyung;Ahn, So Ra
    • Journal of The Korean Society of Agricultural Engineers
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    • v.57 no.2
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    • pp.15-26
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    • 2015
  • The purpose of this paper is to develop a software tool, PGA-CC (Projection of hydrology via Grid-based Assessment for Climate Change) to evaluate the present hydrologic cycle and the future watershed hydrology by climate change. PGA-CC is composed of grid-based input data pre-processing module, hydrologic cycle calculation module, output analysis module, and output data post-processing module. The grid-based hydrological model was coded by Fortran and compiled using Compaq Fortran 6.6c, and the Graphic User Interface was developed by using Visual C#. Other most elements viz. Table and Graph, and GIS functions were implemented by MapWindow. The applicability of PGA-CC was tested by assessing the future hydrology of South Korea by HadCM3 SRES B1 and A2 climate change scenarios. For the whole country, the tool successfully assessed the future hydrological components including input data and evapotranspiration, soil moisture, surface runoff, lateral flow, base flow etc. From the spatial outputs, we could understand the hydrological changes both seasonally and regionally.

Load Balancing for Parallel Finite Element Analysis in Computing GRID Environment (컴퓨팅 그리드 시스템에서의 병렬 유한요소 해석을 위한 로드 밸런싱)

  • Lee,Chang-Seong;Im,Sang-Yeong;Kim,Seung-Jo;Jo,Geum-Won
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.31 no.10
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    • pp.1-9
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    • 2003
  • In GRID environments, an efficient load balancing algorithm should be adopted since the system performances of GRID system are not homogeneous. In this work, a new two-step mesh-partitioning scheme based on the graph-partitioning scheme was introduced to consider the difference of system performance. In the two-step mesh-partitioning scheme, the system performance weights were calculated to reflect the effect of heterogeneous system performances and WEVM(Weighted Edge and vertex Method) was adopted to minimize the increase' of communications. Numerical experiments were carried out in multi-cluster environment and WAN (Wide Area Network) environment to investigate the effectiveness of the two-step mesh-partitioning scheme.

Merging of Topological Map and Grid Map using Standardized Map Data Representation (표준화된 지도 데이터 표현방법을 이용한 위상지도와 격자지도의 병합)

  • Jin, Hee-Seon;Yu, Wonpil;Moon, Hyungpil
    • The Journal of Korea Robotics Society
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    • v.9 no.2
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    • pp.104-110
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    • 2014
  • Mapping is a fundamental element for robotic services. There are available many types of map data representation such as grid map, metric map, topology map, etc. As more robots are deployed for services, more chances of exchanging map data among the robots emerge and standardization of map data representation (MDR) becomes more valuable. Currently, activities in developing MDR standard are underway in IEEE Robotics and Automation Society. The MDR standard is for a common representation and encoding of the two-dimensional map data used for navigation by mobile robots. The standard focuses on interchange of map data among components and systems, particularly those that may be supplied by different vendors. This paper aims to introduce MDR standard and its application to map merging. We have applied the basic structure of the MDR standard to a grid map and Voronoi graph as a kind of topology map and performed map merging between two different maps. Simulation results show that the proposed MDR is suitable for map data exchange among robots.

Vertex Coloring based Slot Reuse Scheduling for Power Line Communications

  • Yoon, Sung-Guk
    • Journal of Electrical Engineering and Technology
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    • v.10 no.5
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    • pp.2135-2141
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    • 2015
  • Power line communication (PLC) is one of the major communication technologies in smart grid since it combines good communication capability with easy and simple deployment. As a power network can be modeled as a graph, we propose a vertex coloring based slot reuse scheduling in the time division multiple access (TDMA) period for PLCs. Our objective is to minimize the number of assigned time slots, while satisfying the quality of service (QoS) requirement of each station. Since the scheduling problem is NP-hard, we propose an efficient heuristic scheduling, which consists of repeated vertex coloring and slot reuse improvement algorithms. The simulation results confirm that the proposed algorithm significantly reduces the total number of time slots.

Local Map-based Exploration Strategy for Mobile Robots (지역 지도 기반의 이동 로봇 탐사 기법)

  • Ryu, Hyejeong;Chung, Wan Kyun
    • The Journal of Korea Robotics Society
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    • v.8 no.4
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    • pp.256-265
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    • 2013
  • A local map-based exploration algorithm for mobile robots is presented. Segmented frontiers and their relative transformations constitute a tree structure. By the proposed efficient frontier segmentation and a local map management method, a robot can reduce the unknown area and update the local grid map which is assigned to each frontier node. Although this local map-based exploration method uses only local maps and their adjacent node information, mapping completion and efficiency can be greatly improved by merging and updating the frontier nodes. Also, we suggest appropriate graph search exploration methods for corridor and hall environments. The simulation demonstrates that the entire environment can be represented by well-distributed frontier nodes.

Analysis Task Scheduling Models based on Hierarchical Timed Marked Graph

  • Ro, Cheul-Woo;Cao, Yang
    • International Journal of Contents
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    • v.6 no.3
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    • pp.19-24
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    • 2010
  • Task scheduling is an integrated component of computing with the emergence of grid computing. In this paper, we address two different task scheduling models, which are static Round-Robin (RR) and dynamic Fastest Site First (FSF) task scheduling method, using extended timed marked graphs, which is a special case of Stochastic Petri Nets (SPN). Stochastic reward nets (SRN) is an extension of SPN and provides compact modeling facilities for system analysis. We build hierarchical SRN models to compare two task scheduling methods. The upper level model simulates task scheduling and the lower level model implements task serving process for different sites with multiple servers. We compare these two models and analyze their performances by giving reward measures in SRN.

Search Space Reduction by Vertical-Decomposition of a Grid Map (그리드 맵의 수직 분할에 의한 탐색 공간 축소)

  • Jung, Yewon;Lee, Juyoung;Yu, Kyeonah
    • Journal of KIISE
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    • v.43 no.9
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    • pp.1026-1033
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    • 2016
  • Path-finding on a grid map is a problem generally addressed in the fields of robotics, intelligent agents, and computer games. As technology advances, virtual game worlds tend to be represented more accurately and more realistically, resulting in an excessive increase in the number of grid tiles and in path-search time. In this study, we propose a path-finding algorithm that allows a prompt response to real-time queries by constructing a reduced state space and by precomputing all possible paths in an offline preprocessing stage. In the preprocessing stage, we vertically decompose free space on the grid map, construct a connectivity graph where nodes are the decomposed regions, and store paths between all pairs of nodes in matrix form. In the real-time query stage, we first find the nodes containing the query points and then retrieve the corresponding stored path. The proposed method is simulated for a set of maps that has been used as a benchmark for grid-based path finding. The simulation results show that the state space and the search time decrease significantly.