• Title/Summary/Keyword: graphic user interface (GUI)

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A Development of Visualization Software for Protective Engineering in Low-Voltage Power Systems (저압계통 보호 엔지니어링을 위한 시각화 소프트웨어 개발)

  • Yun, Sang-Yun;Lee, Nam-Ho;Lee, Wook-Hwa;Lee, Jin;Kim, Jae-Chul
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.55 no.7
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    • pp.297-305
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    • 2006
  • This paper summarizes a development of visualization software for protective engineering in low-voltage power systems. The study is concentrated on the following aspects. First, a software engineering method is applied for designing the object-oriented program. The design and implementation of a Graphic User Interface(GUI) and its integration to a power system framework are developed using object-oriented programming(OOP) in Visual C++. Second, we develop the short circuit analysis module that oriented a low-voltage power system. It is possible to calculate a peak, symmetrical RMS, DC component and asymmetrical fault currents for each time. And it is the first software that can calculate the fault current for single branch of three-phase system. The calculation accuracy is compared with commercial software, and the libraries of low-voltage components are served for convenience use. Third, protective engineering functions are equipped. It is possible to automatically select the circuit breaker which based on the user input characteristics and the fault current calculation and examine the protective coordination. Through the case study, we verified that the developed software can be effectively used to examine the protective engineering in low-voltage power systems.

Development of Robot Simulator for Palletizing Operation Management S/W and Fast Algorithm for 'PLP' (PLP 를 위한 Fast Algorithm 과 팔레타이징 작업 제어 S/W 를 위한 로봇 시뮬레이터 개발)

  • Lim, Sung-Jin;Kang, Maing-Kyu;Han, Chang-Soo;Song, Young-Hoon;Kim, Sung-Rak;Han, Jeong-Su;Yu, Seung-Nam
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.31 no.5
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    • pp.609-616
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    • 2007
  • Palletizing is necessary to promote the efficiency of storage and shipping tasks. These are, however some of the most monotonous, heavy and laborious tasks in the factory. Therefore many types of robot palletizing systems have been developed, but many robot motion commands still depend on the teaching pendent. That is, an operator inputs the motion command lines one by one. It is very troublesome, and most of all, the user must know how to type the code. That is why we propose a new GUI (Graphic User Interface) Palletizing System. To cope with this issue, we proposed a 'PLP' (Pallet Loading Problem) algorithm, Fast Algorithm and realize 3D auto-patterning visualization interface. Finally, we propose the robot palletizing simulator. Internally, the schematic of this simulator is as follows. First, an user inputs the physical information of object. Second, simulator calculates the optimal pattern for the object and visualizes the result. Finally, the calculated position data of object is passed to the robot simulator. To develop the robot simulator, we use an articulated robot, and analyze the kinematics and dynamics. Especially, All problem including thousands of boxes were completely calculated in less than 1 second and resulted in optimal solutions by the Fast Algorithm.

Development of the Design System for the Lifting Lug Structure (탑재용 러그 구조의 설계 시스템 개발)

  • Juh-Hyeok Ham
    • Journal of the Society of Naval Architects of Korea
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    • v.38 no.1
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    • pp.86-98
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    • 2001
  • Due to the rapid growth of ship building industry and the increment of ship construction in Korea, several hundred thousand of lifting lugs per year, have been installed at the lifting positions of ship block and removed after finishing their function, therefore. appropriate design system for the strength check or the optimal design of each lug structure has been required in order to increase the capability of efficient design. In this study, the design system of D-type lifting lug structure which is most popular and useful in shipyards, was developed for the purpose of initial design of lug structure. Developed system layout and graphic user interface for this design system based on the $C^{++}$ language were explained step by step. Through the illustration of one example of D-type lug designs, the efficiency of this design system was proved. Therefore, more efficient performance of practical lug structural design will be expected on the windows of personal computer using this design system.

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Design and Implementation of DVB-T Receiver System Based on OFDM (OFDM에 기반한 유럽 지상파 디지털 TV 수신기 시스템의 설계 및 구현)

  • Han Dong-Seog;Lee Yun-Jung;Nam Jae-Yeal;Ha Yeong-Ho;Choi Jae-Seung
    • Journal of Korea Multimedia Society
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    • v.8 no.3
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    • pp.362-371
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    • 2005
  • This paper presents a digital video broadcasting - terrestrial (DVB-T) receiver system based on the orthogonal frequency division multiplexing (OFDM) modulation method, which has exhibited a good reception performance even with obstacles and a mobile reception. As such, an improved OFDM receiver is developed for a DVB-T system that also considers function expansion for further development. After manufacturing the DVB-T receiver system, the performance of the proposed system is compared with three other hardware systems, all of which are end products. The experimental results confirm the performance using the measured minimum required carrier-to-noise ratio and threshold of visibility signal for each system. In addition, a graphic user interface (GUI) and electronic program guide (EPG) are developed for the digital television user.

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GUI construction for 3D visualization of ocean hydrodynamic models (해수유동모델의 3차원 가시화를 위한 GUI 구축)

  • Lee, Won-Chan;Park, Sung-Eun;Hong, Sok-Jin;Oh, Hyun-Taik;Jung, Rea-Hong;Koo, Jun-Ho
    • Proceedings of KOSOMES biannual meeting
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    • 2006.11a
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    • pp.213-215
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    • 2006
  • This study presents an application of GIS technologies to construct the graphic user interface for 3-dimensional exhibition of the results obtained by ocean hydrodynamic model. In coastal management studies, GIS provide a receptacle for scattered data from diverse sources and an improvement of the 3D visualization of such data. Within the frame of a GIS a variety of analytical, statistical and modeling tools can be applied to transform data and make them suitable for a given application. A 3D hydrodynamic model was driven by time-dependent external forcing such as tide, wind velocity, temperature, salinity, river discharge, and solar radiation under the open boundary condition. The Jinhae Bay was selected as a case study. Here, we have used GeoMania v2.5 GIS software and its 3D Analyst extension module to visualize hydrodynamic model result that were simulated around the Jinhae Bay.

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Development of the High Efficient 2-axis Step Motion Control System using NI PXI-7352 (NI PXI-7352를 활용한 PC 기반의 고성능 2축 스텝 모션 제어시스템 개발)

  • Lee, Un-Seon;Park, Man-Gon
    • Journal of Korea Multimedia Society
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    • v.13 no.2
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    • pp.179-184
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    • 2010
  • The automatic control and motion control technology including the sensor network technology are important in the ubiquitous environment to make human life easy. In the industrial site and living environment, the demand for the motion control technology and position control technology which are faster and more precise is increasing. Especially, demand for the PC based motion control system is mounting in order to keep up with the improved GUI environment and ever-changing industrial site. This research is focused to develop the Highly Efficient 2-axis Step Motion Control System which can be variously applied in the industrial site on the basis of the LabVIEW - graphic code programming language - with user interface, using the NI PXI-7352 controller and the NI step motor in which it provides the high reliability and the precise motion control.

GUI Implementation for 3D Visualization of Ocean Hydrodynamic Models (해수유동모델 결과의 3차원 가시화를 위한 GUI 구현)

  • Choi, Woo-Jeung;Park, Sung-Eun;Lee, Won-Chan;Koo, Jun-Ho;Suh, Young-Sang;Kim, Tae-Hyun
    • Journal of the Korean Association of Geographic Information Studies
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    • v.7 no.3
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    • pp.99-107
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    • 2004
  • This study presents an application of GIS technologies to construct the graphic user interface for 3-dimensional exhibition of the results obtained by ocean hydrodynamic model. In coastal management studies, GIS provide a receptacle for scattered data from diverse sources and an improvement of the 3D visualization of such data. Within the frame of a GIS a variety of analytical, statistical and modeling tools can be applied to transform data and make them suitable for a given application. A 3D hydrodynamic model was driven by time-dependent external forcing such as tide, wind velocity, temperature. salinity, river discharge, and solar radiation under the open boundary condition. The Jinhae bay was selected as a case study. Here, we have used GeoMania v2.5 GIS software and its 3D Analyst extension module to visualize hydrodynamic model result that were simulated around the Jinhae bay.

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Development of Graphic User Interface for the Analysis of Horizontally Two-dimensional Open Channel Flow (평면 2차원 흐름 해석을 위한 GUI 개발)

  • Kim, Tae Beom;Kim, Il Hwan;Han, Jong Hyeong;Oh, Jeong-hwan
    • Proceedings of the Korea Water Resources Association Conference
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    • 2019.05a
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    • pp.264-264
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    • 2019
  • 개수로 흐름 해석을 위해 수치모형을 적용할 때 반드시 거쳐야 하는 과정이 격자망을 구성하는 일이다. 불규칙한 형상의 자연수로를 모의할 때 격자망 생성은 쉬운 일이 아니며, 따라서 가시적으로 격자망 생성을 돕고, 격자망의 수정도 용이한 도구가 요구된다. 따라서 본 연구에서는 수심적분된 흐름방정식을 지배방정식으로 하여 개수로 흐름 해석을 용이하게 하고자 그래픽 사용자 인터페이스(GUI)를 개발하였으며, 이를 소개하고자 한다. 격자망은 기본적으로 사각형과 삼각형 요소로 구성될 수 있으며, 유한차분모형 등에서는 정형사각형 격자망을, 유한요소모형에서는 비정형 사각형 및 삼각형 격자망 또는 혼합망을 생성시킬 수 있다. 이산점(scatter points)이나 절점(node points)을 생성하거나 기존의 자료를 불러들여 삼각망 또는 사각망을 형성시킬 수 있으며, 연속선(polylines)을 작성하여 형성된 폐다각형(polygones)을 이용하여 정규 또는 비정규의 삼각망 또는 사각망을 형성시킬 수 있다. 또한 두 점사이를 선형 또는 반원 형태로 편향 정도(biased value)를 설정하여 원하는 개수만큼 나눌 수 있도록 하여, 보다 효율적인 격자형성이 가능토록 하였다. 기존 상용 프로그램에서 작성된 격자를 불러들여 활용 가능하며, 백그라운드 이미지로 지형도나 위성사진을 띄어놓고 이미지 상에서 격자를 형성할 수도 있다. 기본적으로 마우스를 이용하여 화면의 이동, 확대 및 축소와 점, 선, 요소의 생성 및 선택이 가능하다. 본 프로그램은 Qt와 modern OpenGL을 바탕으로 제작되었으며, 마이크로소프트사의 windows 뿐만 아니라 Mac OS, Linux 버전의 설치 파일 작성이 가능하다.

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Usability Evaluation Framework for Ubiquitous Computing Device (유비쿼터스 디바이스를 위한 사용성 평가 프레임워크 개발 - 디바이스의 Graphical User Interface 중심으로)

  • Kim, Han-Joon;Choi, Jong-Kyu;Ji, Yong-Gu
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.131-135
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    • 2008
  • Nowadays various information devices using electronic technology has been released. And these digital devices will be continuously developed to make a satisfaction of customer's needs. So digital device will support network service using communication technology, so users will use the internet service anywhere, anytime. Also the networked device which is used in ubiquitous computing environment should be evaluated by new evaluation framework. Therefore previous usability evaluation framework need to reflect the characteristics of ubiquitous computing. However most of pervious research about ubiquitous computing was about conceptual issues like rules and characteristics of ubiquitous computing, so the research of usability testing and evaluation method for ubiquitous computing is rarely conducted. This research's purpose is developing the evaluation framework for ubiquitous computing device and usability model for ubiquitous computing. To develop the evaluation framework, we collect the evaluation indexes which have need used in GUI evaluation And we extract evaluation indexes for ubiquitous computing based on literature review.

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A Fire Detection System Using Fuzzy Logic with Input Variables of Temperature and Smoke Density (열과 연기농도를 입력변수로 갖는 퍼지로직을 이용한 화재감지시스템)

  • Hong Sung-Ho;Kim Doo-Hyun;Kim Sang-Chul
    • Fire Science and Engineering
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    • v.18 no.4
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    • pp.42-51
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    • 2004
  • This paper presents a study on the analysis of fire detection system using fuzzy logic with input variables of temperature and smoke density. The input variables for the fuzzy logic algorithm are measured by fire experiment of small scale with temperature detector and smoke detector. The antecedent part of fuzzy rules consists of temperature and smoke density, and the consequent part consists of fire possibility. Also the triangular fuzzy membership function is chosen for input variables and fuzzy rules to simplify computation. In order to calculate fuzzy values of such fuzzy system, a computer program is developed with Matlab based on graphics user interface. The experiment was conducted with paper and ethanol to simulate flaming fire and with plastic and sawdust to model smoldering fire. The results showed that the fire detection system presented here was able to diagnose fire very precisely. With the help of algorithms using fuzzy logic we could distinguish whether fire or not.