• 제목/요약/키워드: garment size

검색결과 162건 처리시간 0.022초

미국 직수입 의류 브랜드와 제품에 대한 구매 행동과 맞음새 만족도 조사 - 20대 한국 여대생을 대상으로 - (A Study on Purchasing Behavior and Fit Satisfaction on the Direct Imported-U.S. Apparel Brand and Products - Focusing on Korean Female University Students in 20s -)

  • 최선윤;천종숙
    • 복식문화연구
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    • 제18권6호
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    • pp.1127-1137
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    • 2010
  • As directly imported apparel brands are actively entering the domestic market, studies of the marketing aspects of these imported apparel products and their overall consumption trend have been done. However, studies of whether are not the directly imported apparel products provide Korean consumers with an appropriate fit are not as common. Therefore, this study investigates the satisfaction with and problems associated with the fit along with the recognition of and preference for directly imported US apparel brands. 100 female college students who purchased directly imported US apparel brands participated in a survey. The results of this survey showed that their recognition of, preference for, possession rate of and satisfaction with the directly imported US apparel brands tend to be high. The major purchasing motivations were the excellent 'design' and 'color' of the products. The subjects reported that they were satisfied with the quality of 'materials' and 'sewing condition'. However, they were not satisfied with the 'comfort' or the 'size'. Their level of satisfaction with the fit of these products differed depending on the specific item. Their level of satisfaction with the fit of T-shirts and knits was high, whereas the level for pants was relatively low. They complained mostly about the sleeve length and garment length of upper-body garments and coats. They were not satisfied with how the pants fit. The areas of dissatisfaction regarding the pants were the waist girth, the crotch length and the pants length.

의복에 실장되는 웨어러블 GPS 안테나에 대한 연구 (A Study on Wearable GPS Antenna Integrated into Garment)

  • 박동국
    • 한국항해항만학회지
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    • 제38권6호
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    • pp.623-627
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    • 2014
  • 최근에 인체 중심의 무선통신 기술에 대한 관심이 증가하면서 입을 수 있는 안테나에 대한 연구가 활발히 진행되고 있다. 본 논문에서는 GPS 주파수를 수신할 수 있는 입을 수 있는 안테나를 제안하였다. 두께 0.7mm의 염소가죽을 유전체 기판으로 사용하고, 두께 0.08mm의 구리 폴리에스터 천을 방사체 및 접지판으로 사용하여 안테나를 제작하였다. 원형 편파 특성을 얻기 위해 정사각형의 패치에 대각선 방향에 놓인 모서리를 짤라서 방사체를 만들었고, 도전성 천과 가죽을 에폭시를 사용하여 접착하였다. 먼저 염소가죽의 유전율을 구하기 위해 크기가 다른 3개의 정사각형 패치 안테나를 만들고, 실험 및 시뮬레이션을 통해 염소가죽의 유전상수를 구하였다. 이것을 바탕으로 GPS 대역에서 동작하는 안테나를 설계하고, 제작하여 실험을 통해 안테나의 성능을 검증하였다. 옷의 어깨 부분에 설치하여, 사람이 입고 측정하여 특성의 변화를 실험하였고, 상용 세라믹 GPS 안테나와 수신 감도 특성을 비교하여 제작된 안테나가 비슷한 수준의 감도를 갖고 있음을 확인하였다.

3차원 인체형상자료를 이용한 겨드랑둘레선의 형태특성 및 유형 (Characteristics and Classification of Armscye Circumference using 3D Scan Data)

  • 최경미;박선미;남윤자;전정일;류영실
    • 한국의류산업학회지
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    • 제12권1호
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    • pp.80-85
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    • 2010
  • The purpose of this study was to examine the characteristics of armscye circumference which will be used to develop total contents for the apparel industry. The subjects of this study were 16- to 49-year-old women whose 3D body shape data were analyzed. 72 length and length-ratio measurements were taken to each subject' armscye circumference. The used analysis methods are descriptive statistics, principal component analysis, and cluster analysis. The results are follows; 1. Considering the Length of armscye circumference, the result of principal component analysis were extracted 3 factors and those factors comprised 95% of total variance. As the result of the cluster analysis of factor scores, subjects were classified into 4 cluster by their size characteristic. 2. Considering the length-ratio of armscye circumference, the result of principal component analysis were extracted 5 factors and those factors comprised 96.45% of total variance. As the result of the cluster analysis of factor scores, subjects were classified into 5 cluster by their shape characteristic. So that, this research could be useful to manufacture garment which reflected 3D body figure and improved fitting.

노년 여성 3-D 입체형상 데이터를 활용한 상반신 원형 설계방법 연구 (Drafting Method of Upper Bodice Pattern using 3-D Anthropometric Data for Elderly Women)

  • 서추연;박순지
    • 한국의류학회지
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    • 제32권5호
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    • pp.846-858
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    • 2008
  • This study was designed to propose a method to draft bodice block pattern from 3D body scan data. Subjects were ten elderly women in their 60's, who wear basic size(B: 94cm, W: 82cm) garment. Scanning was done using 3D whole body scanner(WB4, Cyberware). Measurements for 3D data and cross section were attained using Auto CAD, by which a upper bodice pattern for elderly women was drawn on the basis of short measured method. The results are as following: As for most items, no significant differences were shown between measurements from Martin's anthropometry and those from 3D scan data, suggesting measurement from 3D scan data could be used to draft a pattern. The drafting equations acquired were as follows; width of pattern=B/2+5.5, width of waist=W/2+3.5cm, dart amount=8cm. Dart distributions were 23%(B.P.) : 20%(front armpit) : 17%(side seam) : 18%(back armpit) : 15%(back protruded point) : 7% (center back line). Through wearing test using 5-point Likert scale, resultant pattern was evaluated as appropriate for elderly women's pattern to get over 4 point. As a result, it might be said that 3D scanning application is effective for elderly women in that it doesn't take time so much as Martin's anthropometry and that their body shape vary compared with those of young women.

The Comparative Analysis of 3D Software Virtual and Actual Wedding Dress

  • Yuan, Xin-Yi;Bae, Soo-Jeong
    • 패션비즈니스
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    • 제21권6호
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    • pp.47-65
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    • 2017
  • This study is intended to compare an actual wedding dress being made completely through 3D software, and compare it with an actual dress of a real model by using collective tools for comparative analysis. The method of the study was conducted via a literature review along with the production of the dresses. In the production, two wedding dresses for the small wedding ceremony were designed. Each of the design was made into both 3D and an actual garment. The results are as follows. First, the 3D whole body scanner reflects the measure of the exact human body size, however there were some difficulties in matching what the customer wanted, because the difference of the skin color and the hair style. Second, the pattern of the dress is much more easily altered than it was in the real production. Third, the silhouette of the virtual and the actual person with the dress was nearly the same. Fourth, textile tool was much more convenient because of the use of real-time rendering on the virtual dresses. Lastly, the lace and biz decoration were flat, and the luster was duller than in reality. Prospectively, the consumer will decide their own design of variety through the use of the avatar without wearing the actual dresses, and they would demand what the another one desired, different from the presented ones by making the corrections by themselves. Through this process, the consumer would be actively participating in the design, a step which would finally lead to the two way designing rather than the one way design of present times.

PO 발상법을 적용한 3D 가상 패션디자인 개발 -티셔츠 디자인을 중심으로- (Development of a 3D Virtual Fashion Design by Applying the PO Method -With a Focusing on the T-shirt Design-)

  • 서승희
    • 패션비즈니스
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    • 제25권5호
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    • pp.73-87
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    • 2021
  • This study aimed to develop fashion designs by applying the PO (Provocative Operation) method as a 3D virtual clothing program and to derive the PO application method in fashion design. The first T-shirt design was presented as an existing thinking method, and the second design was developed by applying escape, reversal, exaggeration, distortion, and hopeful thinking techniques, which are techniques for 'provocation' of the PO method, to the first design. Thus, 18 T-shirt designs were developed as 3D virtual clothing, with 3 sets of 6 designs, including the 1st and 2nd designs. The method of using the 'provocation' techniques of the PO method in the development of fashion design derived from this was as follows. First, the 'escape' technique was designed in such a way that a part of the detail or structure was deleted, or a part of the structure or expression element of another item was applied. Second, the 'inversion' technique was expressed by inverting the position or shape of a detail or structure up, down, left, and right; fitting the structural detail or reversing the shape; or converting the structure and form. Third, the 'exaggeration' technique exaggerated the size, length, and volume of a structure's form or detail. Fourth, the 'distortion' technique was expressed as a distortion of lines or shapes or a visual distortion using the Trompe l'oeil technique. Fifth, the 'hopeful thinking' technique was developed and expressed from the idea of an hypothetical 'if' it was absurd, irrational, and unrealistic.

A Systematic Review of Kinesiology Taping in Patients With Lymphedema

  • Jaehee Yang;Eun Jin Lim
    • 한국전문물리치료학회지
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    • 제30권4호
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    • pp.288-305
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    • 2023
  • Background: The compression therapy, which is the standard treatment for lymphedema patients, may be difficult to implement and contraindicated to some patients depending on their health condition. Objects: The purpose of this study is to investigate whether kinesiology taping (KT) can be used effectively and safely in the management of lymphedema as an alternative treatment through systematic review and meta-analysis. Methods: In February 2023, the literature was systematically collected through eight search engines with a combination of terms, 'lymphedema' and 'kinesiology taping.' We qualitatively analyzed the differences and safety of KT methods, and quantitatively meta-analyzed the effects of volume reduction in edema, range of motion (ROM), and pain improvement using Review Manager ver. 5. 4. To assess the risk of bias in the randomized controlled trial (RCT) studies, Risk of Bias was used. Results: A total of 616 articles searched and 20 studies were selected, including 12 RCTs and eight case studies. KT intervention could not replace multilayer compression bandage (MLB), but it demonstrated similar or better results compared to compression garment (CG), with reduced pain and improved intervention comfort. Studies reported skin adverse events ranging from 2.5% to 20.68%, with a total adverse event incidence of 7.7%. There was no significant difference in the application method of KT. As a result of the meta-analysis from the 8 RCTs, the KT intervention showed a mean difference (MD) of -7.18 with a 95% confidence interval (CI) [-12.64 to -1.72] in the volume change of lymphedema, while the pain difference was MD 0.82 with CI 95% [0.50 to 1.15], in comparison to the MLB and CG intervention. Conclusion: KT therapy led to a reduction in edema size, volume, pain, and improved ROM and quality of life. KT may be a viable option for lymphedema patients who have trouble applying traditional compression therapies.

덕흥리(德興里) 고분벽화(古墳壁畵)의 복식사적(服飾史的) 연구(硏究) (A Study of Historical Costume from the Mural Tombs of Dukheungri)

  • 박경자
    • 복식
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    • 제5권
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    • pp.41-63
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    • 1981
  • The mural portraits of the ancient Dukheungri tombs are very important for the study of our traditional costume because the tomb contains a stone. with the in-scription of the date of its erection, 408 A.D. and the name, and official status of the buried. The costumes shown in the mural paintings will be the basis on which historical research can be made concerning costumes before and after 400 A. D. The costume in the mural paintings is classified into five different categories; You (jacket), Po (overcoat), Go (trousers), Sang (skirt), and Gwan (hat). Comparing these categories with those of other mural paintings lead us to the following conclusions. 1. The length of the You (jacket) reaches below the buttocks and the sleeves are narrow. The edges of the sleeves are decorated with stripes. The You (jacket) over-laps on the right, center, and left sides, and there are many Jikryong (V-collar) and Danryong (rounded collar) styles, but it has a similar tendency to others of the Pyongyang area which exhibit many foreign influences. In a departure from tradition. the belts on the men's You (jackets) have only 3 knots in the front, with the back having more knots than the front. The belts of the women's You (jacket) seem to have had a band or button for fastening. We must re-evaluate the assumption that the You (jacket) and Go (trousers) of the northern peoples had the common characters of a belted You (jacket) and Po (over-coat) and that the Gorum originated from the Goryo or Unified Silla dynasty. The outside of the sleeves are longer and more to the side than the inner garment (underwear) so that the sleeves of the inner garment frequently overlapped the outer dress. The above mentioned facts have lead to the discovery of the "Hansam," "Tosi" and "Geodoolgi." 2. The Po (overcoat) was used only by the upperclasses and differs from those found in other mural tombs. The Po (overcoat) of the noble on the tomb mural is centered with an overlapping Jikryong (V-collar) while the other Po (overcoats) of the upperclasses are characterized by an overlap on the left, a Danryong (rounded collar) with two types of sleeves (wide and narrow). Foreign influences and traditional influences coexist in Po (overcoat). Belts have frontal knots without exceptions. The facts that the belts on the You (jackets) are on the front and the belts on the Po (overcoats) are on the back must be reexamined. 3. Go (trousers) is usually narrow, being wider in the rear and narrower below the knees. They were used by hunters on the back of horses with similar Go (trousers) from the Noinwoowha tombs being typical of the northern peoples. 4. Sang (skirts) are pleated as commonly seen in the Goguryo murals. The size of the pleat is varied, each pleat being characteristically wider and having different colors. Same types of pleat are discovered in Central Asia and China. It is uncertain whether the pleat of Goguryo was originated in Central Asia and China or only interrelated with those of the areas. 5. There are three kinds of Gwan (hats); Nagwan, Chuck, and Heukgun. Nag-wan was worn by the dead lords and their close relations. Chuck has three cone shaped horns. Heukgun was worn by military bandmen and horsemen. There are two kinds of hair styles. The up-style was used by the upperclass people closely related to lords, and other people used the Pungimoung hair style. The hair styles of the men and women are characterized by the Pungimoung style. which is a Chinese influence, but still retain their originality. The costume has a similar tendency from those from Yaksuri mural tombs, Anak No. 2 and Anak No. 3. We need to reexamine the costumes from $4{\sim}5$ century murals according to the Dukheungri murals. The costumes of Goguryo share many common factors with those of Western Asia, Central Asia and Ancient China (Han). It seems due to the cultural exchanges among the Northern peoples, the Western and Central Asians, and the Ancient Chinese. It may have resulted from the structural identity or morphological identity of the peoples, or their common social and natural environments and life styles. It will be very valuable to study the costumes of Japan, China, and Korea to find out the common factors. It is only regretful that the study is not based on direct observations but reported information made by 77 persons, because Dukheungri is an off-limits area to us.

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인터넷 쇼핑몰 이용 청소년의 의복쇼핑성향과 불만족에 관한 연구 (A study of shopping orientation and dissatisfactions of adolescence who are using internet malls)

  • 김현지;채진미;오경화
    • 한국가정과교육학회지
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    • 제21권3호
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    • pp.65-81
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    • 2009
  • 본 연구는 남 녀 중고등학생이 인터넷 쇼핑몰에서 의복 제품을 구매할 때의 의복쇼핑성향과 의복쇼핑성향에 따른 불만족 요인을 밝힘으로써 청소년들이 인터넷 쇼핑몰을 이용하여 의복을 구매했을 경우 만족도를 높이는데 필요한 기초 자료를 제공하는데 그 목적이 있다. 본 조사는 설문지 응답방식으로 이루어졌으며, 인터넷 의복제품 구매경험이 있는 서울 수도권 소재의 중학교 3교, 고등학교 3교에서 학생 273명을 대상으로 조사하여 이중 응답이 불완전하거나 성실하지 못한 설문지를 제외한 총 265부가 최종 분석 자료로 사용되었다. 연구 결과를 요약하면 다음과 같다. 첫째, 청소년의 의복쇼핑성향은 '연예인 동조/유행추구 쇼핑성향', '또래 동조적 쇼핑성향', '편의적 쇼핑성향', '할인쿠폰 쇼핑성향', '경제적 쇼핑성향'으로 추출하여 군집 분석하여 '편리추구 집단', '또래 동조적 집단', '개성/유행추구 집단', '소극적 집단', '절약형 집단'으로 분류하였다. 여학생이 남학생보다 의복 동조성이 높으며 경제적인 가격으로 의복을 구매하는 것으로 나타났다. 고등학생은 경제적인 가격 때문에 인터넷 쇼핑몰을 이용하는 것으로 나타났다. 또한 청소년들은 인터넷 쇼핑몰을 통해 신발류, 상의류, 하의류 등을 주로 구입하는 것으로 나타났다. 둘째, 청소년들이 인터넷 쇼핑몰에서 의복 제품 구매후 불만족 요인은 '화면상 제품과 실제 제품의 차이', '교환/환불', '품질', '가격', '디자인과 색깔', '배송', '사이즈' 순으로 나타났다 '절약형 집단'과 '개성/유행추구 집단', '편리추구 집단', 여학생과 고등학생의 불만족 정도가 더 높게 나타났다.

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중력모형을 이용한 방글라데시 의류 유망 수출시장 추정 (A Study on the Export Potential of Bangladesh's Ready-Made Garments)

  • 수먼호세인;오근엽
    • 경영과정보연구
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    • 제37권2호
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    • pp.87-108
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    • 2018
  • 본 연구에서는 방글라데시 의류(ready made garment) 산업과 그 수출 시장을 분석하고 장래에 수출시장으로서의 가능성을 계산하였다. 먼저 방글라데시 의류산업의 수출 현황을 실제 무역데이터를 이용하여 분석하였다. 수출상대국과의 무역량과 방향을 이용하여 무역구조를 제시한 후 중력모형을 이용하여 38개 수출국에 대해 수출결정 요인을 탐색하였다. 계량분석 모형으로는 패널데이터에 대한 회귀분석 모형을 이용하였으며 고정효과모형, 확률효과모형을 제시하고 하우스만 검정을 통해 모델선택을 다루었다. 이러한 분석으로부터 중력이론에서 제시하는 수출대상국의 경제규모, 거리 뿐 아니라 환율과 인플레이션 등도 수출 결정에서 중요한 변수임을 확인하였으며, 수출결정식의 고정효과를 추정하여 수출 상대국들의 잠재적 시장크기를 추정할 수 있었다. 그 결과 가장 유망한 수출시장은 미국과 일본임을 발견하였다. 그러나 Sri Lanka, Pakistan, New Zealand, Egypt들은 이미 잠재수출량을 초과하였음을 보였다. 또한 현재 잠재적 수출시장의 크기에 비해 수출이 적은 국가의 경우 잠재시장 규모와 현실 수출 규모 사이에 수렴하고 있는 경향이 있는가를 측정하였으며 수렴률을 제시하였다. 마지막으로, 만일 방글라데시가 이 분야 수출을 증가시키고자 한다면 이러한 결과에 유의하여 시장 진출 전략을 수립하여야 함을 지적하였다.