• Title/Summary/Keyword: example idea

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The effect of the 1:1 coaching and the example ideas with the GROW model on the creativity of new product development ideas (GROW모델을 활용한 1:1 코칭과 예시 아이디어가 신제품 개발 아이디어 창의성에 미치는 영향)

  • Hwan, Hyeonhee;Jung, Moon-Sun;Kim, KunBae;Kim, BooMin
    • The Korean Journal of Coaching Psychology
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    • v.5 no.2
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    • pp.1-24
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    • 2021
  • This study is an experimental study to examine the effect of the 1:1 coaching and example ideas with the GROW model on the creativity of new product ideas. Participants were composed of 32 adults who did not know coaching and were not related to new product development-related industries, and the experiment was randomly assigned to 1:1 coaching group, example idea group, and control group. The ideas answered by the participants were evaluated by measuring novelty, appropriateness, and willingness to pay after the experiment, and 30 experimental data and 3 expert group evaluation data were used for the final analysis. As a result of the study, the 1:1 coaching using the GROW model had a significant effect on the creativity of new product ideas, and in particular, had a positive effect on novelty. The example idea group received the lowest score among the three groups, including the control group, in novelty and suitability, and was found to have a negative effect on idea creativity. Based on these results, implications and limitations for the use of coaching in the work or situation of presenting creative ideas were discussed, and suggestions for follow-up studies were made.

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수학창조의 주체전환에 대한 고찰

  • 한재영
    • Journal for History of Mathematics
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    • v.13 no.1
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    • pp.89-98
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    • 2000
  • This paper analyzes the philosophy of mathematics as the ancient Egypt. This article provides an overview of computer programing capacities by Mathematica. To give an idea of mathematical graphic's capacities, practical example will be computed.

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Seismic Retrofit of Existing RC Walls for Ductility Enhancement (기존 철근콘크리트 벽체의 연성확보를 위한 내진보강 방안)

  • 김장훈;좌동훈
    • Proceedings of the Korea Concrete Institute Conference
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    • 2001.11a
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    • pp.1149-1154
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    • 2001
  • A Seismic retrofit idea based on a first principle is proposed for existing RC walls under various level of axial loading. In application of the proposed retrofit method, designers can choose the size and shape of boundary elements of wall sections for a required level of ductility. For this axial load ratio, steel ratio, and strength of concrete and steel are considered as design parameters. In order to show the usage of the idea, several design charts are presented with an application example.

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Hard Example Generation by Novel View Synthesis for 3-D Pose Estimation (3차원 자세 추정 기법의 성능 향상을 위한 임의 시점 합성 기반의 고난도 예제 생성)

  • Minji Kim;Sungchan Kim
    • IEMEK Journal of Embedded Systems and Applications
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    • v.19 no.1
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    • pp.9-17
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    • 2024
  • It is widely recognized that for 3D human pose estimation (HPE), dataset acquisition is expensive and the effectiveness of augmentation techniques of conventional visual recognition tasks is limited. We address these difficulties by presenting a simple but effective method that augments input images in terms of viewpoints when training a 3D human pose estimation (HPE) model. Our intuition is that meaningful variants of the input images for HPE could be obtained by viewing a human instance in the images from an arbitrary viewpoint different from that in the original images. The core idea is to synthesize new images that have self-occlusion and thus are difficult to predict at different viewpoints even with the same pose of the original example. We incorporate this idea into the training procedure of the 3D HPE model as an augmentation stage of the input samples. We show that a strategy for augmenting the synthesized example should be carefully designed in terms of the frequency of performing the augmentation and the selection of viewpoints for synthesizing the samples. To this end, we propose a new metric to measure the prediction difficulty of input images for 3D HPE in terms of the distance between corresponding keypoints on both sides of a human body. Extensive exploration of the space of augmentation probability choices and example selection according to the proposed distance metric leads to a performance gain of up to 6.2% on Human3.6M, the well-known pose estimation dataset.

Evaluation of Non - Normal Process Capability by Johnson System (존슨 시스템에 의한 비정규 공정능력의 평가)

  • 김진수;김홍준
    • Journal of the Korea Safety Management & Science
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    • v.3 no.3
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    • pp.175-190
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    • 2001
  • We propose, a new process capability index $C_{psk}$(WV) applying the weighted variance control charting method for non-normally distributed. The main idea of the weighted variance method(WVM) is to divide a skewed or asymmetric distribution into two normal distributions from its mean to create two new distributions which have the same mean but different standard deviations. In this paper we propose an example, a distributions generated from the Johnson family of distributions, to demonstrate how the weighted variance-based process capability indices perform in comparison with another two non-normal methods, namely the Clements and the Wright methods. This example shows that the weighted valiance-based indices are more consistent than the other two methods in terms of sensitivity to departure to the process mean/median from the target value for non-normal processes. Second method show using the percentage nonconforming by the Pearson, Johnson and Burr systems. This example shows a little difference between the Pearson system and Burr system, but Johnson system underestimated than the two systems for process capability.

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An Experimental Study of Idea Sketch in Design Education Method (디자인 교육에서 기초표현 전개 과정에 관한 실험 연구)

  • 신명철
    • Archives of design research
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    • v.12 no.4
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    • pp.211-220
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    • 1999
  • This study purposed more effective drawing process in practical lecture with students. Researched materials were constitution to a semester of presentation technique curriculum major in industrial design for freshman course. Students exert to entrance examination of university to get a good point in practical test. There did not have creative action in minds. But, design required concept of good idea sketch and creative technique. At study process should make correction a reform to sketch skill by repeat practicing with misunderstand drawing or imitative idea sketch. According to the practical test result & response revised lecture schedule. And then, I had survey to questionnaire paper for feedback by trial result. Besides, I was study to effect use the drawing materials for example, colored pencil, marker pastel. I think important to first use to way understanding materials and basic training. Design education be driven to new creative sketch skill. Design is the creative process to which brings ideas to reality.

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Robotic system as artificial creatures for long-term relationship with users (사용자와의 지속적 관계 유지를 위한 인공생명체 로봇 시스템)

  • Kim, Hyun;Cho, Joon-Myun
    • The Journal of Korea Robotics Society
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    • v.5 no.1
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    • pp.1-6
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    • 2010
  • For the personal robot to serve humans as a companion in our daily life, it is obviously important that the robot should have a long-term relationship to users. In this paper, we introduce a simple idea on how to make the long-term relationship by using just low-cost and simple robots. We also describe the robotic artificial creature system to implement this idea. The artificial creature robots respond not only physical environment changes but also the logical information changes in the virtual world such as the Web. They consist of a control robot and several simple robots, which show users various group behaviors. Users have a relationship with them by observing these behaviors, rather than interacting with them. We separate physical robots and software applications in order that artificial creature robots can have more various behaviors made by various software applications. Finally, we implemented the system using a robot simulator to show some example cases.

Selection of Suppliers with Minimum Costs in a Distributed Manufacturing Environment (분산제조환경 하에서 최소 비용을 갖는 공급자 선정)

  • 고창성;김태운
    • Journal of the Korean Operations Research and Management Science Society
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    • v.25 no.2
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    • pp.1-10
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    • 2000
  • With every passing month a number of new virtual enterprises emerge on the internet. Many companies have responded to the idea of distributed manufacturing in which the value adding activities comprising a finished product are dispersed geographically in a remote place. This study suggests an idea for selecting suppliers in a distributed manufacturing environment which enables machining companies to share their capacities. A mathematical model is constructed to show how to minimize the sum of the operation and transportation costs based on alternative process plans considering several kinds of operation characteristics in the real world. Four heuristic algorithms are developed to get an optimal or near-optimal solution using tabu search since the model is proven NP-hard. Example problems are tested to illustrate their procedure and performance.

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The Research Regarding the Effect which the Duty Satisfaction Causes in Eating out Enterprise Culture (외식기업문화가 직무만족에 미치는 영향에 관한 연구)

  • 임붕영;김형준
    • Culinary science and hospitality research
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    • v.8 no.3
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    • pp.107-122
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    • 2002
  • The analysis result regarding the influence where the enterprise culture goes mad to a duty satisfaction with afterwards is same. First. The enterprise culture factor who causes an effect in the supervision factor of duty satisfaction joint ownership of management idea, appeared with the example by leadership factor. Second. The enterprise culture factor who causes an effect in the promotion factor of duty satisfaction appeared with the all feeling factor of system. Third. The enterprise culture factor who causes an effect in the wages factor of duty satisfaction appeared with the all feeling factor of system. Fourth. The enterprise culture factor who causes an effect in the duty form factor or duty satisfaction clearness or example by leadership and belief, duty affirmation appeared with the factor. Fifth. The enterprise culture factor who causes an effect in the service environment factor of duty satisfaction appeared with the all feeling factor of system. Conclusion the enterprise culture appeared with the fact that it causes an effect duty satisfactorily.

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A Paper on the Pedagogy Focused in the Mathematical Thinking Mathematicians used (수학자가 수학을 탐구하듯이 학습자도 수학을 탐구할 수 있는 방안 모색)

  • Kim, Jin-Ho
    • The Mathematical Education
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    • v.44 no.1 s.108
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    • pp.87-101
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    • 2005
  • The purpose of this paper is to propose a teaching method which is focused on the mathematical thinking skills such as the use of induction, counter example, analogy, and so on mathematicians use when they explore their research fields. Many have indicated that students have learned mathematics exploring to use very different methods mathematicians have done and suggested students explore as they do. In the first part of the paper, the plausible whole processes from the beginning time they get a rough idea to a refined mathematical truth. In the second part, an example with Euler characteristic of 1. In the third, explaining the same processes with ${\pi}$, a model modified from the processes is designed. It is hoped that the suggested model, focused on a variety of mathematical thinking, helps students learn mathematics with understanding and with the association of exploring entertainment.

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