• 제목/요약/키워드: engineering design education

검색결과 1,908건 처리시간 0.03초

공과대학의 Flipped Learning 교수학습 모형 개발 및 교과운영사례 (Developing a Teaching-Learning Model for Flipped Learning for Institutes of Technology and a Case of Operation of a Subject)

  • 최정빈;김은경
    • 공학교육연구
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    • 제18권2호
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    • pp.77-88
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    • 2015
  • Recently, there has been an increasing interest in 'Flipped Learning,' an IT-based learner-centered teaching-learning method corresponding to meet the paradigm of the future education. For smooth Flipped Learning, there are three steps in total: a pre-class should precede; then, in the structure of classes in the classroom, in-class learning among peer learners should be done; and lastly, the operation of a post-class should be done. For successful Flipped Learning, class elements in each step should be designed with a time difference, interconnected so as to achieve a single educational objective. However, it was found that there was a limitation in that the teaching-learning model of the preceding Flipped Learning consisted of the order of analysis, design, development, implementation and evaluation as general procedures, so it would not sufficiently consider the situations of Flipped Learning only. On this background, this thesis proposes a differentiated Flipped Learning model for mastery learning in a subject of an institute of technology as a model of systematic instructional design and presents a case of a class applied to an actual subject of computer engineering.

설계 수업에서 균형적인 팀 편성을 위한 수리적 모형 (A Mathematical Model for Balanced Team Formation in Capstone Design Class)

  • 김종환
    • 공학교육연구
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    • 제21권4호
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    • pp.28-34
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    • 2018
  • Design class through team activities is increasing in engineering education. Team-based education has been known to improve students' creativity, problem solving ability, cooperative ability, self-directed learning ability, and communication ability. How to organize a team is an important issue that affects the performance of team activities as well as student satisfaction. However, previous studies have focused on the causal relationship between team formation and the team's performance. This paper deals with how to organize a balanced team in a real class. When the basic characteristic values of students are givens, the aim is to make the sum of the characteristic values as fair as possible for each team. We propose a mathematical team formation model and show how to apply it through case studies.

초·중등학생을 위한 디자인적 사고기반의 STEAM교육 프로그램의 효과 (Effect of Design Thinking-based STEAM Program for Primary and Secondary Students)

  • 김세미;김정겸;김성호;맹준희
    • 공학교육연구
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    • 제21권2호
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    • pp.17-27
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    • 2018
  • This study aims to investigate the effect of design thinking-based STEAM program for primary and secondary students. The design thinking-based STEAM program dealt with advanced scientific technology issues and it consisted of 8 topics. A questionnaire was developed to explore the change of Science concept awareness, Interest, Self-efficacy, Career consciousness of students through the program. The questionnaire consisted of following 4 areas, such as 'Science concept awareness', 'Interest', 'Career consciousness' and 'Self efficacy'. Pre-post test was conducted to 75 primary and secondary students. As a result of analyzing post-test compared to pre-test, 'Science concept awareness', 'Career consciousness' and 'Self efficacy' of students were improved. And the 'Interest' wasn't changed significantly. Through this research, it can be suggested that the design thinking-based STEAM program can be useful at school education to improve the Science concept awareness, Career consciousness and Self-efficacy of primary and secondary students. It is also proposed that further research of the various areas of interest and other affective variables will be needed.

JAVA를 이용한 동기기 교육, 설계 패키지 개발에 관한 연구 (A Study on the Development of an Synchronous Machine Design and Education Package Using JAVA)

  • 김영민;이종혁;허원
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1997년도 추계학술대회 논문집 학회본부
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    • pp.16-18
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    • 1997
  • There have been great advances in communication and networking in recent times. It is necessary to take advantage of this information infrastructure for the purpose of developing an engineering education system. But the networking system was expensive or hard to develop. The current international networking is converging to the use of the World Wide Web system. It has become a new standard for global network communication. But there are not a great number of applications which take full advantage of this environment. In this Imper, an interactive education system for engineering education using the World Wide Web will be presented. This can be used as a supplementary kit for engineering education of synchronous machine design. The system is developed using JAVA and can be accessed using Web browsers.

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JAVA를 이용한 변압기, 유도전동기, 교육 및 설계 패키지 개발에 관한 연구 (A Study on the Development of an Education and Design Package for Transformer and Induction Motor Using JAVA)

  • 김광훈;김영민;허원
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1998년도 하계학술대회 논문집 A
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    • pp.312-315
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    • 1998
  • There have been great advances in communication and networking in recent times. It is necessary to take advantage of this information infrastructure for the purpose of developing an engineering education system. But the networking system was expensive or hard to develop. The current international networking is converging to the use of the World Wide Web system. It has become a new standard for global network communication. But there are not a great number of applications which take full advantage of this environment. In this paper an interactive education system for engineering education using the World Wide Web will be presented. This can be used as a supplementary kit for engineering education of transformer induction motor design. The system is developed using JAVA and can be accessed using Web browsers.

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PDM 소프트웨어와 3D 프린팅을 활용한 제품개발 수업 운영 사례 (Product Development Class using Product Data Management Software and 3D Printing)

  • 도남철
    • 공학교육연구
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    • 제21권6호
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    • pp.90-98
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    • 2018
  • This paper proposes a framework of engineering education for product development processes based on product data management (PDM) software and 3D printing. The PDM software supports the product development process-oriented educational coursework, collaborative team projects and project-based learning environment. The 3D printing supports the prototyping step in the product development process and helps participants consider physical realization of their designs during the product design and development phases. The framework was implemented in an introductory course for engineering students to product design and development, and author found that it is important to support rich communication among participants including lecturers, teaching assistants and students to enhance the quality of education and to overcome the burden of learning various computer-aided tools and 3D printing techniques needed for the framework.

Exploration of Chinese-Korean Cooperative Multimedia Design Education

  • Jiang, Zheng-Qing;Lee, Dong-Hun
    • International Journal of Contents
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    • 제5권4호
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    • pp.69-74
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    • 2009
  • This paper has done a study of Chinese-Korean cooperative multimedia design education. Sino-Korean school of multimedia was set up by Shanghai University of Engineering Science (SUES) and Korea Dongseo University in October 2002. We have created "3.5+0.5 Teaching Model". In this model, Chinese and Korea professors take courses together. Firstly, paper points our the Chinese government policy background of Chinese-Foreign Cooperation in running schools and the development of Chinese-Korean cooperative multimedia design education in SUES. Secondly, by analyzing the multimedia design industry to understand the Chinese multi-media design education. Thirdly, paper made in-depth studies for "3.5+0.5 Teaching Model" so as to draw the experience of successes and problems. Through analysis of "Questionnaires for students' learning and living conditions in Dongseo University in 2009" by spss 16.0, paper made a research of mode of "A semester studying in Korea". Finally, paper points out the development direction of Chinese-Korean cooperative multimedia design.

중·고등학교 기술교사의 공학교육에 대한 인식 및 교육요구도 (Analysis of Middle and High School Technology Teachers' Recognition and Educational Needs about Engineering Education)

  • 김영민;김기수;김현정;김진연;이영주
    • 공학교육연구
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    • 제19권3호
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    • pp.13-22
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    • 2016
  • The purpose of this study is to analyze middle and high school technology teachers' recognition and educational need about engineering education. For this, we surveyed secondary school technology teachers. The result of this study is as follow. First, most technology teachers perceive that engineering contents are lack in technology education, therefore they recognize the needs of reinforcement of engineering contents. Second, most technology teachers perceive that present technology subject does not give positive affect to students for their own career selection on engineering field. Furthermore, they perceive that if it contained the contents of engineering in technology education, students would experience creative design and problem solving process. Third, most technology teachers perceive that they are able to teach engineering in technology education and they need the change of national curriculum and the development of engineering program contents. Fourth, they perceive that the 7~9 grade is the best grade to start to study engineering in elementary and secondary school. Fifth, they perceive that 'design', 'problem solving' and 'creative thinking' are the priority of educational needs of teaching ability and knowledge about engineering. Sixth, they perceive that the aerospace engineering, the electrical engineering, the electronic engineering, the mechanical engineering, the computer engineering and the environmental engineering are the priority of educational needs of teaching knowledge about engineering fields.

Analysis of Learning Process and Achievement for Environmental Microbiology Taught in English as a Basis of Environmental Science and Technology

  • Koh, Sung-Cheol;Ekpeghere, Kalu I.
    • 공학교육연구
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    • 제13권2호
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    • pp.16-21
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    • 2010
  • The objective of this study was to evaluate Environmental microbiology (EM) as a basic course for the environmental engineering program of Korea Maritime University which has been accredited by Accreditation Board for Engineering Education of Korea (ABEEK). Evaluation result of the lecture objectives was more than the average (3.5/5.0). The overall score for learning achievement assessment was more than average level of learning achievement (3.4/5.0). Interestingly, engineering design implementation regarding a specific topic as an extensive learning process has proven to be more effective (3.5/5.0). Some of effective class improvement strategies suggested were to encourage students to participate in the class with self-motivation and accountability: preview and review of the lecture, team presentation in English-speaking settings, and submitting project report written in English. In the future class of EM, test and evaluation of application capability of EM and environmental biotechnology (EB) theories to engineering problem solving should be emphasized.

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A Prototyping Tool of Free-Coding-Type Microcontroller Board for Design Education

  • Nam, Wonsuk
    • International Journal of Advanced Culture Technology
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    • 제6권3호
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    • pp.129-141
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    • 2018
  • As the scope of social expectations and roles in the design field has expanded, the demand for education to cope with changes in the technology environment is increasing in design education. In response to this trend, microcontroller board-type design-prototyping tools have also been introduced into design education, and much educational content is being developed. However, there is the perception that students who are majoring in design without engineering knowledge are still barred from entry. A variety of educational content and tools have been developed to solve these difficulties, although there are several limitations to their practical application. Especially, in the design education courses in universities, the functional expectation level for prototyping is high, but most of the content developed for solving the difficulties has been developed for the lower education levels, and it could be said that a great deal of learning is necessary to solve the problem. In this study, students were asked about microcontroller board utilization and their satisfaction with their design through questionnaires and with the developed microcontroller board development direction via Focus Group Interviews. Based on this, we tested microcontroller boards that eliminate the coding process and which students can use to create and prototype their work as a suggestion to fulfil demand. After using the board, both the usability and improvement of the product were checked. Confirmation of the usefulness of the free- coding-type microcontroller was obtained through this study along with the possibility of responding to various educational demands by applying the application design related to this product.