• Title/Summary/Keyword: encoding complexity

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Motion Estimation and Mode Decision Algorithm for Very Low-complexity H.264/AVC Video Encoder (초저복잡도 H.264 부호기의 움직임 추정 및 모드 결정 알고리즘)

  • Yoo Youngil;Kim Yong Tae;Lee Seung-Jun;Kang Dong Wook;Kim Ki-Doo
    • Journal of Broadcast Engineering
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    • v.10 no.4 s.29
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    • pp.528-539
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    • 2005
  • The H.264 has been adopted as the video codec for various multimedia services such as DMB and next-generation DVD because of its superior coding performance. However, the reference codec of the standard, the joint model (JM) contains quite a few algorithms which are too complex to be used for the resource-constraint embedded environment. This paper introduces very low-complexity H.264 encoding algorithm which is applicable for the embedded environment. The proposed algorithm was realized by restricting some coding tools on the basis that it should not cause too severe degradation of RD-performance and adding a few early termination and bypass conditions during the motion estimation and mode decision process. In case of encoding of 7.5fps QCIF sequence with 64kbpswith the proposed algorithm, the encoder yields worse PSNRs by 0.4 dB than the standard JM, but requires only $15\%$ of computational complexity and lowers the required memory and power consumption drastically. By porting the proposed H.264 codec into the PDA with Intel PXA255 Processor, we verified the feasibility of the H.264 based MMS(Multimedia Messaging Service) on PDA.

Voting-based Intra Mode Bit Skip Using Pixel Information in Neighbor Blocks (이웃한 블록 내 화소 정보를 이용한 투표 결정 기반의 인트라 예측 모드 부호화 생략 방법)

  • Kim, Ji-Eon;Cho, Hye-Jeong;Jeong, Se-Yoon;Lee, Jin-Ho;Oh, Seoung-Jun
    • Journal of Broadcast Engineering
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    • v.15 no.4
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    • pp.498-512
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    • 2010
  • Intra coding is an indispensable coding tool since it can provide random accessibility as well as error resiliency. However, it is the problem that intra coding has relatively low coding efficiency compared with inter coding in the area of video coding. Even though H.264/AVC has significantly improved the intra coding performance compared with previous video standards, H.264/AVC encoder complexity is significantly increased, which is not suitable for low bit rate interactive services. In this paper, a Voting-based Intra Mode Bit Skip (V-IMBS) scheme is proposed to improve coding efficiency as well as to reduce encoding time complexity using decoder-side prediction. In case that the decoder can determine the same prediction mode as what is chosen by the encoder, the encoder does not send that intra prediction mode; otherwise, the conventional H.264/AVC intra coding is performed. Simulation results reveal a performance increase up to 4.44% overall rate savings and 0.24 dB in peak signal-to-noise ratio while the frame encoding speed of proposed method is about 42.8% better than that of H.264/AVC.

Fast Coding Mode Decision for MPEG-4 AVC|H.264 Scalable Extension (MPEG-4 AVC|H.264 Scalable Extension을 위한 고속 모드 결정 방법)

  • Lim, Sun-Hee;Yang, Jung-Youp;Jeon, Byeung-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.6
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    • pp.95-107
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    • 2008
  • In this paper, we propose a fast mode decision method for temporal and spatial scalability to reduce computational complexity of mode decision that used to be computationally one of the most intensive processes of the MPEG-4 AVC|H.264 SE(Scalable Extension) encoding. For temporal scalability, we propose an early skip method and MHM(mode history map) method. The early skip method confines macroblock modes of backward and forward frames within selected a few candidates. The MHM method utilizes stored information of frames inside a GOP of lower levels for the decision of MHM at higher level. For the spatial scalability, we propose the method that uses a candidate mode according to the MHM method and adds the BL_mode as candidates. The proposed scheme reduces the number of candidate modes to reduce computational complexity in mode decision. The proposed scheme reduces total encoding time by about 52% for temporal scalability and 47% for spatial scalability without significant loss of RD performance.

MPEG-H 3D Audio Decoder Structure and Complexity Analysis (MPEG-H 3D 오디오 표준 복호화기 구조 및 연산량 분석)

  • Moon, Hyeongi;Park, Young-cheol;Lee, Yong Ju;Whang, Young-soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.42 no.2
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    • pp.432-443
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    • 2017
  • The primary goal of the MPEG-H 3D Audio standard is to provide immersive audio environments for high-resolution broadcasting services such as UHDTV. This standard incorporates a wide range of technologies such as encoding/decoding technology for multi-channel/object/scene-based signal, rendering technology for providing 3D audio in various playback environments, and post-processing technology. The reference software decoder of this standard is a structure combining several modules and can operate in various modes. Each module is composed of independent executable files and executed sequentially, real time decoding is impossible. In this paper, we make DLL library of the core decoder, format converter, object renderer, and binaural renderer of the standard and integrate them to enable frame-based decoding. In addition, by measuring the computation complexity of each mode of the MPEG-H 3D-Audio decoder, this paper also provides a reference for selecting the appropriate decoding mode for various hardware platforms. As a result of the computational complexity measurement, the low complexity profiles included in Korean broadcasting standard has a computation complexity of 2.8 times to 12.4 times that of the QMF synthesis operation in case of rendering as a channel signals, and it has a computation complexity of 4.1 times to 15.3 times of the QMF synthesis operation in case of rendering as a binaural signals.

Fractal Image Coding in Wavelet Transform Domain Using Absolute Values of Significant Coefficient Trees (유효계수 트리의 절대치를 이용한 웨이브릿 변화 영역에서의 프랙탈 영상 압축)

  • Bae, Sung-Ho;Kim, Hyun-Soon
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.4
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    • pp.1048-1056
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    • 1998
  • In this paper, a fractal image coding based on discrete wavelet transform is proposed to improve PSNR at low bit rates and reduce computational complexity of encoding process. The proposed method takes the absolute value of discrete wavelet transform coefficients, and then constructs significant coefficients trees, which indicate the positions and signs of the significant coefficients. This method improves PSNR and reduces computational complexity of mapping contracted domain pool onto range block, by matching only the significant coefficients of range block to coefficients of contracted domain block. Also, this paper proposes a classification scheme which minimizes the number of contracted domain blocks compared with range block. This scheme significantly reduces the number of range and contracted domain block comparison.

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A Study on Fast Macroblock Partition Decision Method at H264 (H.264에서 고속 매크로 블록 분할 결정 방법에 관한 연구)

  • Song, Dae-Geon
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.6
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    • pp.99-105
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    • 2014
  • The performance improvement in MPEG-4 AVC is provided at the expense for higher computational complexity. Most of the complexity is caused by Inter prediction. To improve coding efficiency, some functions are added in H.264/MPEG-4 AVC, such as variable block size motion compensation, multi reference frame and quarter-pel motion compensation. A fast macroblock partition decision method is proposed in this paper. The macroblock size is efficiently determined by using the pixel value difference between encoding and the referred macroblock.

Fast Coding Mode Decision for H.264 Video Coding (H.264 동영상 압축을 위한 고속 부호화 모드 결정 방법)

  • 이제윤;전병우
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.41 no.6
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    • pp.165-173
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    • 2004
  • H.264 is the newest international video coding standard that provides high coding efficiency. A macroblock in H.264 has 7 different motion-compensation block sizes in the Inter mode, and several different prediction directions in the Intra mode. In order to achieve as highest coding efficiency as possible, H.264 reference model employs complex mode decision technique based on rate-distortion (RD) optimization which requires high computational complexity. In this paper, we propose two techniques -'early SKIP mode decision' and 'selective intra mode decision' - which can further reduce the computational complexity. Simulation results show that without considerable performance degradation, the proposed methods reduce encoding time by 30% on average and save the number of computing rate-distortion cost by 72%.

A Non-parametric Fast Block Size Decision Algorithm for H.264/AVC Intra Prediction

  • Kim, Young-Ju
    • Journal of information and communication convergence engineering
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    • v.7 no.2
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    • pp.193-198
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    • 2009
  • The H.264/ AVC video coding standard supports the intra prediction with various block sizes for luma component and a 8x8 block size for chroma components. This new feature of H.264/AVC offers a considerably higher improvement in coding efficiency compared to previous compression standards. In order to achieve this, H.264/AVC uses the Rate-distortion optimization (RDO) technique to select the best intra prediction mode for each block size, and it brings about the drastic increase of the computation complexity of H.264 encoder. In this paper, a fast block size decision algorithm is proposed to reduce the computation complexity of the intra prediction in H.264/AVC. The proposed algorithm computes the smoothness based on AC and DC coefficient energy for macroblocks and compares with the nonparametric criteria which is determined by considering information on neighbor blocks already reconstructed, so that deciding the best probable block size for the intra prediction. Also, the use of non-parametric criteria makes the performance of intra-coding not be dependent on types of video sequences. The experimental results show that the proposed algorithm is able to reduce up to 30% of the whole encoding time with a negligible loss in PSNR and bitrates and provides the stable performance regardless types of video sequences.

Fast Encoder Design for Multi-view Video

  • Zhao, Fan;Liao, Kaiyang;Zhang, Erhu;Qu, Fangying
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.7
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    • pp.2464-2479
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    • 2014
  • Multi-view video coding is an international encoding standard that attains good performance by fully utilizing temporal and inter-view correlations. However, it suffers from high computational complexity. This paper presents a fast encoder design to reduce the level of complexity. First, when the temporal correlation of a group of pictures is sufficiently strong, macroblock-based inter-view prediction is not employed for the non-anchor pictures of B-views. Second, when the disparity between two adjacent views is above some threshold, frame-based inter-view prediction is disabled. Third, inter-view prediction is not performed on boundary macroblocks in the auxiliary views, because the references for these blocks may not exist in neighboring views. Fourth, finer partitions of inter-view prediction are cancelled for macroblocks in static image areas. Finally, when estimating the disparity of a macroblock, the search range is adjusted according to the mode size distribution of the neighboring view. Compared with reference software, these techniques produce an average time reduction of 83.65%, while the bit-rate increase and peak signal-to-noise ratio loss are less than 0.54% and 0.05dB, respectively.

Determination Method of Quantization Skipping Condition for H.264/AVC Video Coding (H.264/AVC 동영상 부호화 방식을 위한 양자화 생략 조건 결정 기법)

  • Song, Won-Seon;Jeong, Chan-Young;Hong, Min-Cheol
    • Journal of Broadcast Engineering
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    • v.13 no.3
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    • pp.411-414
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    • 2008
  • In this paper, we present a determination method of quantization skipping condition for H.264/AVC video encoding standard. In order to reduce the complexity of quantization process that is coming from Integer discrete cosine transform, a quantization skipping condition is derived by the analysis of integer transform and quantization processes. The experimental results show that the proposed algorithm has the capability to reduce the computational complexity of CPU operation time about 10-25(%)