• Title/Summary/Keyword: embedded multimedia systems

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Analysis of Implementing Mobile Heterogeneous Computing for Image Sequence Processing

  • BAEK, Aram;LEE, Kangwoon;KIM, Jae-Gon;CHOI, Haechul
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.10
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    • pp.4948-4967
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    • 2017
  • On mobile devices, image sequences are widely used for multimedia applications such as computer vision, video enhancement, and augmented reality. However, the real-time processing of mobile devices is still a challenge because of constraints and demands for higher resolution images. Recently, heterogeneous computing methods that utilize both a central processing unit (CPU) and a graphics processing unit (GPU) have been researched to accelerate the image sequence processing. This paper deals with various optimizing techniques such as parallel processing by the CPU and GPU, distributed processing on the CPU, frame buffer object, and double buffering for parallel and/or distributed tasks. Using the optimizing techniques both individually and combined, several heterogeneous computing structures were implemented and their effectiveness were analyzed. The experimental results show that the heterogeneous computing facilitates executions up to 3.5 times faster than CPU-only processing.

Design and Implementation of eRTOS Real-time Operating Systems for Wearable Computers (웨어러블 컴퓨터를 위한 저전력 실시간 운영체제 eRTOS 설계 및 구현)

  • Cho, Moon-Haeng;Choi, Chan-Woo;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • v.8 no.9
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    • pp.42-54
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    • 2008
  • In recent years, embedded systems have been expanding their application domains from traditional embedded systems such as military weapons, robots, satellites and digital convergence systems such as celluar phones, PMP(Portable Multimedia Player), PDAs(Personal Digital Assistants) to Next Generation Personal Computers(NGPCs) such as eating PCs, wearable computers. The NGPCs are network-based, human-centric digital information devices diverged from the traditional PCs used mainly for document writing, internet searching and database management. Wearable computers with battery capacity and memory size limitations have to use real-time operating systems with small footprints and low power management techniques to provide user's QoS in spite of hardware constraints. In this paper, we have designed and implemented a low-power RTOS (called eRTOS) for wearable computers. The implemented eRTOS has 18KB footprints and the dynamic power management and the device power management schemes are adapted in it. Experimental results with wearable computer applications show that the low power techniques could save energy up to 47 %.

Real-Time Task Scheduling Algorithm using a Multi-Dimensional Methodology for Embedded Real-Time Operating Systems (내장형 실시간 운영체제에서 다차원 기법을 이용한 실시간 태스크 스케줄링 알고리즘)

  • Cho, Moon-Haeng;Lim, Jae-Seok;Lee, Jin-Wook;Kim, Joo-Man;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • v.10 no.1
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    • pp.94-102
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    • 2010
  • In recent years, embedded systems such as cellular phones, Portable Multimedia Player, intelligent appliance, automobile engine control are reshaping the way people live, work, and play. Thereby, services application to guarantee various requirements of users become increasingly sophisticated and complicated, such embedded computing platforms use real-time operating systems (RTOSs) with time determinism. These RTOSs must not only provide predictable services but must also be efficient and small in size. Kernel services should also be deterministic by specifying how long each service call will take to execute. Having this information allows the application designers to better plan their real-time application software so as not to miss the deadline of each task. In this paper, we present the complete generalized real-time scheduling algorithm using multi-dimensional methodology to determine the highest priority in the ready list with 2r levels of priorities in a constant time without additional memory overhead.

Design of a Serial Port Interface Suitable for Bluetooth Embedded Systems (블루투스 임베디드 시스템에 적용 가능한 직렬 포트 인터페이스 설계)

  • Moon, Sangook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.903-906
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    • 2009
  • In this contribution, we designed a serial port interface (SPI) suitable for embedded systems, especially for Bluetooth baseband. Proposed architecture is compatible for the APB bus in AMBA bus architecture. The 8-bit design of the SPI module is in charge of transferring the data and the instructions between the external devices and the coprocessors. We adopted the cyclic redundancy check method for the error correction. Also, we provided the interface for multimedia cards. The designed SPI module was automatically synthesized, placed, and routed. Implementation was performed through the Altera FPGA and well operated at 25MHz clock frequency.

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A location tracking scheme using embedded-pager PCS terminals (Pager 내장형 PCS 단말기를 이용한 location tracking 기법)

  • 장경훈;심재정;박정식;김덕진
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.3
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    • pp.1-11
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    • 1997
  • Since the radio spectrum is limited, future wireless system will have micro cellular architecture in order to provide multimedia traffic services on personal communicatons network. The small coverage area of micro cellular systems results in frequent hadnoffs and location updates. We focuse on network load and terminal power due to frequent location updates and propose a location tracking scheme using embedded-pager PCS terminals. The proposed scheme is expected to minimize theconsumption of PCS terminal powr and improve the receiving rate of callee because of the power saving mechanism and the embedded-pager PCS terminal. This paper proposes signaling flows among the network elements for the proposed location tracking scheme. The signaling flows are accomodated to not only the existed network architectures but alsothe ATM backbone network arcitecture. To verify the signaling flows, we used petri-Net model. The resutls show that the signaling flows are suitable to our proposed location tracking scheme.

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New Hypervisor Improving Network Performance for Multi-core CE Devices

  • Hong, Cheol-Ho;Park, Miri;Yoo, Seehwan;Yoo, Chuck
    • IEMEK Journal of Embedded Systems and Applications
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    • v.6 no.4
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    • pp.231-241
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    • 2011
  • Recently, system virtualization has been applied to consumer electronics (CE) such as smart mobile phones. Although multi-core processors have become a viable solution for complex applications of consumer electronics, the issue of utilizing multi-core resources in the virtualization layer has not been researched sufficiently. In this paper, we present a new hypervisor design and implementation for multi-core CE devices. We concretely describe virtualization methods for a multi-core processor and multi-core-related subsystems. We also analyze bottlenecks of network performance in a virtualization environment that supports multimedia applications and propose an efficient virtual interrupt distributor. Our new multi-core hypervisor improves network performance by 5.5 times as compared to a hypervisor without the virtual interrupt distributor.

A Web-based Education System with Remote Experimentation Environment for Embedded Systems Education (원격실험실 환경을 제공하는 임베디드 시스템 활용 교육을 위한 웹기반 교육 시스템)

  • Moon, Il-Hyeun;Jeon, Jae-Wook;Lee, You-Sang;Choi, kwan-Sun;Kim, Dong-Sik;Jeon, Chang-Wan;Lee, Sun-heum
    • The Journal of Korean Association of Computer Education
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    • v.10 no.6
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    • pp.39-49
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    • 2007
  • In this paper, a web-based, advanced education system for embedded systems have been implemented, which provide students reality through remote controlled experiment environment when they conduct experiments through web, in addition to the creative multimedia contents. Students can use the server-side remote experiment environment through telnet client using Java technology to conduct a variety of experiments on the embedded system remotely. Our system can be used as economical education tools for expensive experiment equipments in shared fashion through web as well as effective and convenient ones for embedded systems anywhere and anytime when internet access is available, compensating for lack in reality of virtual educations.

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Developing a CIS Camera Interface for Embedded Systems (임베디드 시스템에서 CIS 카메라 인터페이스의 구현)

  • Lee, Wan-Su;Oh, Sam-Kwan;Hwang, Hee-Yeung;Roh, Young-Sub
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.3
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    • pp.513-521
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    • 2007
  • Recently, camera function is one of the most primary functions out of the multimedia capabilities in the small mobile terminals. But, it has been difficult for implementing embedded devices with low cost because of not supporting camera interface in many SoCs. Thus, this paper presents a method of supporting camera function with ease for embedded devices which has not camera interface. For this purpose, the interface is implemented for a CMOS image sensor. The method is also provided that CIS(CMOS Image Sensor) is supported in the embedded system by programming the device driver.

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Arduino-based Tangible User Interfaces Smart Puck Systems (아두이노 기반의 텐저블 유저 인터페이스 스마트퍽 시스템)

  • Bak, Seon Hui;Kim, Eung Soo;Lee, Jeong Bae;Lee, Heeman
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.334-343
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    • 2016
  • In this paper, we developed a low cost smart puck system that can interact with the intuitive operation of natural finger touches. The tangible smart puck, designed for capacitive tabletop display, has Arduino embedded processor which communicates only with the MT server. The MT server communicates both to the smart puck and the display server. The display server displays the relevance information on the location of the smart pucks on the tabletop display and handles interactions with the users. The experiment results show that the accuracy of identifying the smart puck ID was very reliable enough to use in practice, and the information presentation processing time is confirmed excellent enough compared to traditional expensive commercial products.

Optimised ML-based System Model for Adult-Child Actions Recognition

  • Alhammami, Muhammad;Hammami, Samir Marwan;Ooi, Chee-Pun;Tan, Wooi-Haw
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.2
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    • pp.929-944
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    • 2019
  • Many critical applications require accurate real-time human action recognition. However, there are many hurdles associated with capturing and pre-processing image data, calculating features, and classification because they consume significant resources for both storage and computation. To circumvent these hurdles, this paper presents a recognition machine learning (ML) based system model which uses reduced data structure features by projecting real 3D skeleton modality on virtual 2D space. The MMU VAAC dataset is used to test the proposed ML model. The results show a high accuracy rate of 97.88% which is only slightly lower than the accuracy when using the original 3D modality-based features but with a 75% reduction ratio from using RGB modality. These results motivate implementing the proposed recognition model on an embedded system platform in the future.