• Title/Summary/Keyword: educational video

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Design of Mobile Agent System for Remote Electric Safety Education (원격 전기안전 교육을 위한 모바일 에이전트 시스템 설계)

  • Cho, Hyun-Seob;Ryu, In-Ho;Jang, Sung-Whan;Rheu, Ki-Soo
    • Proceedings of the KIEE Conference
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    • 2006.07d
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    • pp.1951-1952
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    • 2006
  • To effectively deal with video data, a semantic-based retrieval scheme that allows for processing diverse user queries and saving them on the database is required. In this regard, this paper proposes a semantic-based video retrieval system that allows the user to search diverse meanings of video data for electrical safetyrelated educational purposes by means of automatic annotation processing. If the user inputs a keyword to search video data for electrical safety-related educational purposes, the mobile agent of the proposed system extracts the features of the video data that are afterwards learned in a continuous manner, and detailed information on electrical safety education is saved on the database. The proposed system is designed to enhance video data retrieval efficiency for electrical safety-related educational purposes.

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Automatic Summary Method of Linguistic Educational Video Using Multiple Visual Features (다중 비주얼 특징을 이용한 어학 교육 비디오의 자동 요약 방법)

  • Han Hee-Jun;Kim Cheon-Seog;Choo Jin-Ho;Ro Yong-Man
    • Journal of Korea Multimedia Society
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    • v.7 no.10
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    • pp.1452-1463
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    • 2004
  • The requirement of automatic video summary is increasing as bi-directional broadcasting contents and various user requests and preferences for the bi -directional broadcast environment are increasing. Automatic video summary is needed for an efficient management and usage of many contents in service provider as well. In this paper, we propose a method to generate a content-based summary of linguistic educational videos automatically. First, shot-boundaries and keyframes are generated from linguistic educational video and then multiple(low-level) visual features are extracted. Next, the semantic parts (Explanation part, Dialog part, Text-based part) of the linguistic educational video are generated using extracted visual features. Lastly the XMI- document describing summary information is made based on HieraTchical Summary architecture oi MPEG-7 MDS (Multimedia I)escription Scheme). Experimental results show that our proposed algorithm provides reasonable performance for automatic summary of linguistic educational videos. We verified that the proposed method is useful ior video summary system to provide various services as well as management of educational contents.

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The Development and Effect of a Video Education Program on Uncertainty and Educational Satisfaction among Spinal Surgery Patients (척추수술 환자를 위한 동영상 교육 프로그램 개발 및 효과)

  • Kim, Sun Mi;Lee, Soo Jin
    • Journal of muscle and joint health
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    • v.25 no.3
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    • pp.187-195
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    • 2018
  • Purpose: This study was conducted to develop a video education program for spinal surgery patients and to investigate the effect of the program on patients' uncertainty and educational satisfaction. Methods: This study employed a nonequivalent control group pretest-posttest design. The participants were 54 patients who had undergone spinal surgery in Busan from February to May 2017. The video education program was provided to the experimental group (n=28). The program consisted of providing existing leaflets to patients and repeatedly showing patients educational videos during their hospitalization. Leaflets were also provided to the control group (n=26) as part of traditional care. Patients' reported levels of uncertainty and educational satisfaction were measured. Data were analyzed using the chi-squared test, independent t-test, Mann-Whitney U test, and covariance analysis. Results: A significant difference was observed between the groups in uncertainty pre-post changes (U=239.50, p=.030). With the education variable controlled, there were significant differences between the groups in the educational satisfaction posttest (F=19.79, p<.001). Conclusion: The program was effective in reducing uncertainty and in enhancing educational satisfaction. Therefore, the video education program may be helpful for improving patient satisfaction and outcomes in various clinical fields.

An effective patient training for deep inspiration breath hold technique of left-sided breast on computed tomography simulation procedure at King Chulalongkorn Memorial Hospital

  • Oonsiri, Puntiwa;Wisetrinthong, Metinee;Chitnok, Manatchanok;Saksornchai, Kitwadee;Suriyapee, Sivalee
    • Radiation Oncology Journal
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    • v.37 no.3
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    • pp.201-206
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    • 2019
  • Purpose: To observe the effectiveness of the practical instruction sheet and the educational video for left-sided breast treatment in a patient receiving deep inspiration breath hold (DIBH) technique. Two parameters, simulation time and patient satisfaction, were assessed through the questionnaire. Methods: Two different approaches, which were the instruction sheet and educational video, were combinedly used to assist patients during DIBH procedures. The guideline was assigned at least 1 week before the simulation date. On the simulation day, patients would fill the questionnaire regarding their satisfaction with the DIBH instruction. The questionnaire was categorized into five levels: extremely satisfied to dissatisfied, sequentially. The patients were divided into four groups: not DIBH technique, DIBH without instruction materials, the DIBH with instruction sheet or educational video, and DIBH with both of instruction sheet and educational video. Results: Total number of 112 cases of left-sided breast cancer were analyzed. The simulation time during DIBH procedure significantly reduced when patients followed the instruction. There was no significant difference in simulation time on the DIBH procedures between patient compliance via instruction sheet or educational video or even following both of them. The excellent level was found at 4.6 ± 0.1 and 4.5 ± 0.1, for patients coaching via instruction sheet as well as on the educational video, respectively. Conclusion: Patient coaching before simulation could potentially reduce the lengthy time in the simulation process for DIBH technique. Practicing the DIBH technique before treatment is strongly advised.

Effects of a Video Exercise Program for Spinal Surgery Patients on Pain, Daily Living Function and Educational Satisfaction (동영상 운동요법이 척추수술 환자의 통증과 일상생활 기능, 교육만족도에 미치는 효과)

  • Lee, Mi Jin;Kim, Eun Suk;Kim, Herina;Lee, Sun Mi
    • Journal of Korean Clinical Nursing Research
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    • v.15 no.3
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    • pp.39-48
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    • 2009
  • Purpose: The purpose of this study was to examine the effects of a video exercise program on pain, daily living function and educational satisfaction for patients with spinal surgery. Methods: The data were collected from September 2008 to May 2009. The participants were 20 people in the experimental group and 20 in the control group. The video exercise therapy, which was 15 minutes in length, was shown twice a day for 8 weeks using a CD. Results: In the experimental group, pain decreased significantly, and daily living function and educational satisfaction increased significantly compared to the control group. Conclusion: In has been confirmed that video exercise therapy has positive effects on pain, daily living function and educational satisfaction for patients following spinal surgery.

Development of a Smoking Prevention Video for Youth (흡연예방을 위한 청소년 교육방향 -교육용 비디오 효과분석율 중심으로-)

  • 최은진
    • Korean Journal of Health Education and Promotion
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    • v.17 no.2
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    • pp.75-85
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    • 2000
  • The National Health Promotion Law passed in 1995 was a milestone for initiating a national health promotion program in Korea, and local governments and health related organizations are developing and providing health promotion programs for the public. The purpose of this study was to explore the effectiveness of a smoking prevention video for adolescents. There was no educational video on smoking prevention for school students in Korea. Based on funding from the National Health Promotion Fund, an educational video on smoking prevention has been developed and tested for the effectiveness. The primary subject of the video was middle school students. The result of the study has shown that there was a statistically significant difference between pre-and post test among middle school students and elementary school students. Students' knowledge on the harm of smoking has been increased after the video education. In addition, more than half of the students responded that the educational video was interesting and helpful. To reduce initiation of smoking among adolescents, both policies and school health education programs should be reinforced. Policies on tobacco should focus on demand of smokers and potential smokers. So government officials should keep monitor obedience of the law on prohibition of smoking for those under age 19. School teachers should focus on social influence of smoking for adolescents.

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Automotive Engineering Educational System Development Using Augmented Reality (증강 현실을 이용한 자동차 공학 교육 시스템 개발)

  • Farkhatdinov, Ildar;Kim, Dae-Won;Ryu, Jee-Hwan
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.1 no.1
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    • pp.51-54
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    • 2009
  • In or automotive engineering education is introduced. Main objective of the system is teaching disassemble/assemble procedure of automatic transmission of a vehicle to students, who study automotive engineering. System includes vehicle transmission, set of tools and mechanical facilities, two video cameras, computer with developed software, HMD glasses and two LCD screens. Developed software gives instructions on assembling and disassembling processes of real vehicle transmission with the help of augmenting virtual reality objects on the video stream. Overlaying of 3D instructions on the technological workspace can be used as an interactive educational material. In disassembling process, mechanical parts which should be disassembled are augmented on video stream from video cameras. Same is done for assembling process. Animation and other visual effects are applied for better indication of the current assembling/disassembling instruction. During learning and training, student can see what parts of vehicle transmission and in which order should be assembled or disassembled. Required tools and technological operations are displayed to a student with the help of augmented reality, as well. As a result, the system guides a student step-by-step through an assembly/disassembly sequence. During educational process a student has an opportunity to return back to any previous instruction if it is necessary. Developed augmented reality system makes educational process more interesting and intuitive. Using of augmented reality system for engineering education in automotive technology makes learning process easier and financially more effective.

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Predicting Learning Achievements with Indicators of Perceived Affordances Based on Different Levels of Content Complexity in Video-based Learning

  • Dasom KIM;Gyeoun JEONG
    • Educational Technology International
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    • v.25 no.1
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    • pp.27-65
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    • 2024
  • The purpose of this study was to identify differences in learning patterns according to content complexity in video-based learning environments and to derive variables that have an important effect on learning achievement within particular learning contexts. To achieve our aims, we observed and collected data on learners' cognitive processes through perceived affordances, using behavioral logs and eye movements as specific indicators. These two types of reaction data were collected from 67 male and female university students who watched two learning videos classified according to their task complexity through the video learning player. The results showed that when the content complexity level was low, learners tended to navigate using other learners' digital logs, but when it was high, students tended to control the learning process and directly generate their own logs. In addition, using derived prediction models according to the degree of content complexity level, we identified the important variables influencing learning achievement in the low content complexity group as those related to video playback and annotation. In comparison, in the high content complexity group, the important variables were related to active navigation of the learning video. This study tried not only to apply the novel variables in the field of educational technology, but also attempt to provide qualitative observations on the learning process based on a quantitative approach.

The Efficacy of Zoom Technology as an Educational Tool for English Reading Comprehension Achievement in EFL Classroom

  • Kim, HyeJeong
    • International Journal of Advanced Culture Technology
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    • v.8 no.3
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    • pp.198-205
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    • 2020
  • The purpose of this study is to investigate the effect of real-time remote video instruction using zoom on learners' English reading achievement. The study also sought to identify the efficiency of zoom video lectures and consider supplementing them by surveying learners' opinions and satisfaction regarding zoom video lectures. To this end, control and experimental groups were set up, and two achievement tests and a questionnaire were conducted. The study's results demonstrated that zoom video lectures have a positive effect on learners' English reading achievement. The questionnaire found that learners are satisfied with zoom video lectures for the following reasons: 'increased interest in and motivation towards learning', 'self-directed learning', 'active interaction', 'ease of access', 'ease of information retrieval'. At the same time, the questionnaire also found that some learners are dissatisfied with zoom video lectures due to 'mechanical errors or defects', 'poor audio quality', and 'the need to add customized functions for efficient classes'. In practice, zoom video lectures must be supplemented with automatic attendance processing, convenient data upload and download, and more efficient video screen management. Given the recent increase in online classes, we, as instructors, must develop teaching activities and/or strategies for video lectures that can encourage active participation by learners.

Development and Application of Evaluation Tool for Sexual Educational Materials (성교육 자료 평가도구 개발과 적용)

  • Yang Soon-Ok;Jeong Geum-Hee
    • Child Health Nursing Research
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    • v.9 no.4
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    • pp.408-419
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    • 2003
  • Purpose: This study was done to develop a reliable and appropriate evaluation tool for sexual educational materials and to apply it to video materials for recommendation of excellent materials. Method: The items of the content for evaluation were based on the previous studies on the sexual education and evaluation tools. After testing validity and reliability of tool, final evaluation tool for sexual educational materials was developed. The evaluation tool was applied to 84 video materials and the excellent materials were recommended. Result: The final evaluation tool for sexual educational materials which consisted of two parts was developed. One is the evaluation of basic information which includes 8 items: target population, type of materials, producer, year of production, subject, theme, running time, and guide book. The other is the evaluation of content which includes 36 items related to characteristics of material, purpose, efficiency and scope of content. After applying the tool to 84 video materials, 39 excellent sexual education materials were suggested. Conclusion: The systematic development of materials for sexual education appropriate to the specific subjects should be done. Producers should describe the basic information on the outside of materials. For recommending the excellent materials, the periodical standardized evaluation of sexual educational materials should be done, and the database of the excellent materials should be provided for further utilization.

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