• 제목/요약/키워드: education using computer

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초등과학교육과정과 컴퓨터교육에 관한 연구 (A study on the Elementary Science Curriculum and Computer Based Education)

  • 정진우
    • 한국과학교육학회지
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    • 제8권2호
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    • pp.17-22
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    • 1988
  • Computer based instruction in the elementary science curriculum will be played an important role through the fifth curriculum reform from the 1989 school year. This is essential for the science instruction because the strategies on the problem-solvings and inquiry approaches can be utilized for the science classroom. Computer education can be thought as the education about the computer and the education using the computer. Of them the education using the computer means the computer assisted instruction(CAI) what is called all the possible activities using the computer in the classroom. Student achievement as the result of CAI depends on the learning activities of students and the instructional techniques and strategies of teachers using the computer. However, computer based education to enhance the student achievement is pointed out the lacks of the standardized Korean alphabet code and the compatibility of qualified software. These problems will be relieved according to the coding for the Korean alphabet of SUPER PILOT program language.

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Pre-service Special Education Teachers' Knowledge and Perceptions of Using Computer Technology in Teaching from PST Perspectives

  • Alhwaiti, Mohammed M.
    • International Journal of Computer Science & Network Security
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    • 제22권4호
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    • pp.169-174
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    • 2022
  • The study aims to discover the scope of pre-service special education teachers' knowledge and perceptions of using computer technology in teaching students with disabilities from a pre-service teacher (PST) perspective in light of the gender and sub-major variables. The sample consisted of 84 MEd students/pre-service teachers at the Department of Special Education, Faculty of Education, Umm Al-Qura University. The descriptive analytical approach is used due to its relevance to the study. A survey consisting of the participant's basic information section and 12 statements was sent to a set of pre-service teachers. Findings showed that pre-service special education teachers had an overall high knowledge of using computer technology (M=3.93). Findings also indicated that there were no gender- or major-related statistically significant differences (α = 0.05), in pre-service special education students' knowledge and perceptions of using computer technology.

초등교육에서의 컴퓨터 교육 활성화 방안에 관한 연구 (Study on Method to activate Computer Assisted Education at Elementary Education Stage)

  • 김동준
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2008년도 제39차 동계학술발표논문집 16권2호
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    • pp.485-492
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    • 2009
  • The purpose of this study is to allow all of the instructors including field instructors to understand relation between school education and computer, generalize and analyze basic data required to acquire basic knowledge to help utilizing the computer for education and seek for understanding. This study intented to present a method to activate computer education focused on utilization education at the elementary education stage. Accordingly, those computer educations on middle/high schools and universities and through social educations have been excluded from the object of the study. In order to conduct fruitful computer education, several supporting systems should be equipped completely such as teachers, facilities, software, etc. Especially, practical experience of using computer is the most important element in the computer education, every school should be equipped with computers to prepare for its generalization. Roles of the teachers have also very important influence on it. Research and development of education software require expert knowledge and enormous time and effort and the developed software should be followed by the systematic evaluation on its quality.

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RAPTOR 프로그래밍 교육도구를 이용한 알고리즘 교육 (Education of Algorithms Using the RAPTOR Programming Educational Tool)

  • 김성율;이종연
    • 컴퓨터교육학회논문지
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    • 제18권6호
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    • pp.23-31
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    • 2015
  • 소프트웨어 교육은 건전한 정보윤리의식을 바탕으로 컴퓨팅 사고력 기반의 문제해결력을 기르는데 목적을 두고 있다. 이러한 목적을 달성하기 위해서 많은 교육기관에서 EPL(Educational Programming Language), 피지컬 컴퓨팅, 로봇 등 다양한 교육이 시도되고 있다. 하지만 특정 EPL과 상용 제품 등에 초점이 맞추어진 교육은 컴퓨팅 사고력 향상에 초점을 맞추고 있는 소프트웨어 교육의 창의성 교육을 획일적으로 유도할 우려가 있다. 따라서 본 논문에서는 순서도 기반의 비주얼 프로그래밍인 RAPTOR를 알고리즘 교육 도구로 제안하였다. 또한 일반계고등학교 학생을 대상으로 5단계에 걸쳐 12차시의 교육을 적용한 결과 RAPTOR를 이용한 알고리즘 교육이 높은 효과가 있음을 확인하였다.

CAI(Computer Assisted Instruction) 프로그램이 컴퓨터와 과학교과에 대한 학습자의 태도에 미치는 영향 (The Influence of CAI(Computer-Assisted Instruction)Programs On Learner's Attitudes toward Computer and Science)

  • 정진우
    • 한국과학교육학회지
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    • 제12권1호
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    • pp.47-60
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    • 1992
  • The purpose of this study was to investigate studesnts' attitudes toward computers and science subject using CAI(Computer-Assisted Instruction) as an instructional strategy in the elementary school level of science and computer literacy course. The influence of CAI programs on learner's attitudes toward computers and science varied according to the variables of,(l)sex (2)experience by computer learning, (3)learner's attitudes toward computers and science. Eighty nine samples were divided into the two groups.One group(48 studesnts)which is in the experimental group took a science instruction using CAI programs and computer literacy course, another group which is in the control group took only a science instruction using CAI programs. Data were collected and compared the experimental group with the control group. The results indicate as follows:(l) studesnts took science instruction using the CAI programs appeared a positive attitudes toward science. (2) the science attitudes of science instruction using the CAI programs was more effective in the lower group than in the upper group. (3) computer literacy course produced the positive attitude toward computers regardless of the experience by computer learning. (4) students using CAI programs with computer literacy course were more effective than students using CAI program only. (5) science instruction using the CAI programs was not found a meaningful difference by sex.

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아두이노 N-스크린 통신보드를 활용한 피지컬 컴퓨팅 교육 프로그램 (Development of Education Program for Physical Computing using Arduino N-screen Communication Boards)

  • 허경;이주열;이혜민;이해상
    • 실천공학교육논문지
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    • 제7권2호
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    • pp.97-105
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    • 2015
  • 본 논문은 PBL 기반 프로그래밍 교육방법에 기초하여 피지컬 컴퓨팅 내용을 중심 학습 요소로 선정하였다. 본 논문에서는 아두이노를 활용한 피지컬 컴퓨팅 내용을 개발하고 로봇 프로그래밍 교육 발전에 걸림돌로 작용하는 과도한 비용 문제나 시간적, 공간적 제약과 같은 환경적 여건의 부족 문제를 해소하기 위한, 아두이노 교육 프로그램을 제안한다. 그리고 실험 수업을 통해 교육 현장에 적용함으로써 논리적 사고력과 문제해결력에 미치는 영향을 검증하였다.

The Improvement Effectiveness of Computational Thinking through Scratch Education

  • Shin, Soo-Bum
    • 한국컴퓨터정보학회논문지
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    • 제20권11호
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    • pp.191-197
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    • 2015
  • Recently, it has been activated the software education or coding education for the improvement of the Computational Thinking (CT) ability at home and abroad. Also the CT has influence on courses of Computer Science in the college levels. It has been introduced and the number of cases of using it to general K12 education has increased. However, the research on the software education's influence on the CT was still lacking. So In this paper, we proposed this study has been conducted on how Scratch education in the elementary school level influenced the ability of the CT. And we proposed software education can improve the ability of CT. First, we provided the theoretical base of the software education and evaluation process through analysis of computational thinking ability. A core analysis content of the CT is broader than algorithmic thinking and can be achieved without using computer. It includes abstract, algorithmic, logical, and measurable thinking. Second, we made efforts to improve the characteristics of the software education with categorization. Finally, we have managed the software education using Picoboard with Scratch and flowchart within 15 weeks based on these theocratical research. An examination of the effectiveness was committed to understand, analyze, and develop strategies of problem solving. It is designed as a strategy of problem solving before and after the software lesson. The result of the software education has improved authentically in all areas without the need to design a strategy for problem solving.

컴퓨터 활용과 수학에 대한 연구 (A study on computer usage and mathematics)

  • 오혜영
    • East Asian mathematical journal
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    • 제38권2호
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    • pp.143-164
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    • 2022
  • Computer technology in mathematics teaching-learning is not for teaching computer but for improving mathematics teaching-learning with computer. It is shown the use of computer technology comparing with traditional approach provides students more opportunities in order to approach abstract structure. Computer activity provides not only understanding concepts of analysis and opportunity to investigate theory but also effective background in teaching analysis. We analyze students' computer usage level on analysis education by using computer usage level according to role of computer technology. We try to get an useful educational implication on analysis education applying MATLAB through qualitative research.

컴퓨터를 활용한 수학학습에 대한 사회문화적 관점 (Sociocultural perspectives on mathematics learning using computer)

  • 박성선
    • 한국수학교육학회지시리즈C:초등수학교육
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    • 제5권1호
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    • pp.13-20
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    • 2001
  • Interaction through communication plays critical role in the mathematics learning in the sociocultural perspectives. The communication make the students construct shared knowledge, and also plays a role of mediation in making meaning. So, we have to consider sociocultural eprspectives in design of the mathematics leaning using computer. While Computer Assisted Instruction was the one-directional teaching program which proceed from computer to students, mathematics leaning using computer in the sociocultural perspectives have to consider two-directional instruction that proceed from computer to students as well as from students to computer. This interactional activity is the critical thing in the mathematics learning using computer.

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Mathematical Knowledge Construction in Computer Based Learing

  • Lee, Joong-Kwoen
    • 한국수학교육학회지시리즈D:수학교육연구
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    • 제5권1호
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    • pp.13-24
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    • 2001
  • Using computer technology in teaching school mathematics creates new instructional environments. The emphases on the use of computer technology in the classrooms and in particular the use of computer-based exploration as a context of mathematics instruction have been reflected in the recommendation of the NCTM (Curriculum and Evaluation Standards for School Mathematics, 1989). Although the power of using computer technology in the exploration of mathematical problems has been recognized and stressed by many educators, we do not have many research studies on mathematics in computer-based explorations. Especially research has failed to clarify how computer technology can contribute to the construction of procedural and conceptual knowledge of mathematics. Up to now most researches on procedural and conceptual knowledge in computer environments have only focused on classifying programming languages which program language has more random access and rich interrelationship characteristic in relation to conceptual knowledge in humans, and which computer language has more characteristic flavor of procedural knowledge. How computer-based explorations affect the knowledge construction of mathematics, therefore, emerges as an issue of research on teacher education program for theoretical framework. This situation leads to do research on the effectiveness of using computer explorations in pre-service teacher education in terms of procedural and conceptual knowledge construction.

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