• 제목/요약/키워드: education implementation

검색결과 2,967건 처리시간 0.028초

Construction of Practical Teaching System of Database Principles based on Core Literacy

  • JIN, Hua
    • Journal of Information Technology Applications and Management
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    • 제27권2호
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    • pp.23-36
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    • 2020
  • The promulgation of the overall framework of Chinese students' development of core literacy has made the implementation of core literacy into specific teaching activities an urgent problem to be solved in the field of education. Based on the analysis of the problems existing in the undergraduate education under the mode of emphasizing theory and neglecting practice, this paper constructs the practical teaching system of Database Principle Course Based on the core quality, expounds the implementation strategy of practical teaching, and probes into how to train the students in the practical teaching of database principle Cultivate scientific spirit, learning ability, practical innovation, responsibility and other core literacy. After 5 rounds of practice, students have achieved better development in independent development and collaborative work, and their awareness of practical innovation has been significantly improved.

Implementation of the Golf Play Advice System with Reasoning Rules Using Mobile Devices

  • Kim, Kapsu;Min, Meekyung
    • International journal of advanced smart convergence
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    • 제7권2호
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    • pp.47-54
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    • 2018
  • This paper is a study on implementation of the golf play advice system which provides advice to golfers through mobile devices. The system consists of a mobile unit consisting of a GPS receiver, a data transmitter and receiver, and a display unit, and a server unit composed of a database and advice generator. The advice generator that provides advices to the users, generates advices with IF-THEN rule-based reasoning method. The reasoning module utilizes golfer's personal records and various information in the database of the server unit. This system provides the advice to the users who play on the golf course through mobile devices, so that it is possible to provide various information similar to the screen golf using the computer simulating technology in the outdoor golf course.

Transition and Parsing State and Incrementality in Dynamic Syntax

  • Kobayashi, Masahiro;Yoshimoto, Kei
    • 한국언어정보학회:학술대회논문집
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    • 한국언어정보학회 2007년도 정기학술대회
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    • pp.249-258
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    • 2007
  • This paper presents an implementation of a gramar of Dynamic Syntax for Japanese. Dynamic Syntax is a grammar formalism which enables a parser to process a sentence in an incremental fashion, establishing the semantic representation. Currently the application of lexical rules and transition rules in Dynamic Syntax is carried out arbitrarily and this leads to inefficient parsing. This paper provides an algorithm of rule application and partitioned parsing state for efficient parsing with special reference to processing Japanese, which is one of head-final languages. At the present stage the parser is still small but can parse scrambled sentences, relative clause constructions, and embedded clauses. The parser is written in Prolog and this paper shows that the parser can process null arguments in a complex sentence in Japanese.

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의미망을 활용한 국사과 웹 코스웨어의 설계 및 구현 (The Design and Implementation of Korean History Web Courseware Using Semantic Network)

  • 박찬규;윤홍원
    • 컴퓨터교육학회논문지
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    • 제3권1호
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    • pp.177-189
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    • 2000
  • 본 연구에서는 의미망 이론을 웹 코스웨어에 적용하기 위한 효과적인 코스웨어 설계 모델을 구안하고 웹에서 운영할 수 있는 국사과 웹 코스웨어를 구현하였다. 웹 코스웨어의 설계 모델은 구성주의 학습모델 중에서 인지적 융통성 모델을 응용하였고 의미망을 활용한 하이퍼텍스트기법을 적용하여 내용 주제간 관계의 유형을 정의하였다. 이를 바탕으로 내용 지식의 지도를 개발하였으며 국사과 지식 데이터베이스를 구축하는 방안을 제시하고 구현하였다.

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음악콘텐츠 표절분석시스템 설계 및 구현에 관한 연구 (A Study on the Design and Implementation of Plagiarism Analysis System of Music Contents)

  • 신미해;김의정
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2013년도 추계학술대회
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    • pp.279-282
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    • 2013
  • 본 논문에서는 사람의 감성에 의해 판단되는 음악의 표절에 대한 논란을 IT 기술을 이용해 표절 판단의 근거를 제공할 수 있는 음악콘텐츠 표절분석시스템을 설계하고 구현하였다. 이를 위해 음악콘텐츠의 요소 파악을 기초로 유사한 서로 다른 두 음원의 표절분석을 수행하여 유사도를 측정하는 시스템을 개발하고자 하였다.

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반복연습형 CAI 프로그램을 통한 초등 학생의 전류 개념 변화 연구 (Elementary School Students' Conceptual Change on Electric Current by Drill and Practice Type CAI Program.)

  • 김영민;김찬호
    • 한국과학교육학회지
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    • 제16권4호
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    • pp.417-428
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    • 1996
  • The purposes of this study were to investigate what kinds of idea the children have after formal instruction in school, and to investigate what is the children's conceptual change on electric current after implementation of drill and practice type CAI program about electric circuit. The CAI program was developed by KEDI research project team the author of this article was joined. The subjects were 20 eleven yaers old(elementary fifth year) children sampled from a elementary school in Seoul, Korea. They had already learnt about electric circuits for two years before implementing this CAI program according to the formal science curriculum. The pretest were accomplished before implementing the CAI program, and posttest were accomplished a week after implementation of the CAI program. The results of this study are as follows: Even though they had studied electric circuits, only 5% of the students had scientific ideas before pretest, and even after drill and practice type CAI program only 30% of the students have changed their misconceptions into scientific conceptions.

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컴퓨터 네트워크 가상 실습을 위한 컴포넌트 기반의 시뮬레이터 설계 및 구현 (Design and Implementation of a Component-based Simulator for the Virtual Laboratory of Computer Networks)

  • 임명식;김기형
    • 한국시뮬레이션학회논문지
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    • 제12권1호
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    • pp.1-10
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    • 2003
  • Recently, various network protocols have been developed to keep step with the rapid growth of Internet users. For the education of students in the computer networks classes, there have been many attempts to allow students experiment routers setting, operations and management of networks by themselves, in addition to the classroom lectures based on textbooks. One of the attempts is to install expensive real router experiment sets in laboratories for students, and one another is using router and network simulators for virtual experiments. This paper presents the design and implementation of NetSim, a scalable, component-based simulator environment for the network experimentation. NetSim expands the existing component-based JavaSim simulation tool for the education purpose, and it allows the design and experiment of various networks and protocols. For the evaluation of NetSim, it is shown that the network design and RIP-based router setting process is possible in NetSim.

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지역사회 건강증진 연구방법 및 전략으로서의 포토보이스 (Photovoice as a research method and a strategy for community health promotion)

  • 유승현
    • 보건교육건강증진학회지
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    • 제32권1호
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    • pp.77-87
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    • 2015
  • Objectives: This study aims to explain the process of photovoice, to review relevant research cases, and to discuss the issues in photovoice applications for community health promotion. Methods: Literature review is performed on photovoice manuals, systematic review literature on international photovoice research, and Korean photovoice studies. The review was based on 8 research papers and 6 practice manuals. Results: Photovoice so far has specified its orientation to participatory research. Its implementation includes photovoice training, photo taking and sharing, interviews and discussions, photo exhibit, and social action planning for policy change. SHOWeD questions and the like guide photovoice discussions while they face some challenges in application. Social action planning for policy change part of the photovoice needs attention in implementation and evaluation. Conclusions: Adherence to the participatory principles and action research orientation in photovoice requires persistent efforts. Process and impact evaluation with development of photovoice research infrastructure will enhance photovoice application.

소셜 TV 시스템의 연구 개발 동향 (A Trend of Social TV System for Research and Implementation)

  • 김유두;문일영
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2010년도 춘계학술대회
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    • pp.73-75
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    • 2010
  • 방송과 통신 서비스가 분리된 형태에서 융합의 형태로 변화되면서 IPTV서비스가 발전하고 있다. IPTV는 기존의 TV와 달리 상호작용을 통한 서비스가 가능하여 시청자의 다양한 요구를 수용 할 수 있는 장점이 있다. 특히, 시청자간의 소통 뿐 아니라 시청자와 TV간의 소통이 가능한 소셜 서비스가 핵심이 되기 때문에 이를 위한 소셜 TV 시스템의 연구가 활발히 진행되기 시작하였다. 이에 본 논문에서는 소셜 TV 시스템과 관련된 연구와 기술개발 동향을 살펴보고자 한다.

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건설업 위험성 평가 실효성을 위한 최적화 연구 (A Study on the Optimization Effectiveness of Risk Assessment in Construction Industry)

  • 백충현;조을룡
    • 대한안전경영과학회지
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    • 제17권3호
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    • pp.15-22
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    • 2015
  • The risk assessment carried out on the construction site at the beginning of the implementation depends on the subjective judgment of risk of general contractor and subcontractors, whose opinion about frequency and intensity of risk is different. In this paper, research the awareness of general contractors and subcontractors about process of risk assessment at the construction site and its effectiveness. Researching of the main factors "frequency", "intensity" which determines the degree of risk gives the opportunity to find an option for improving the effective implementation of risk assessment.