• Title/Summary/Keyword: edge activity

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Edge Enhanced Error Diffusion Halftoning Method Using Local Activity Measure (공간활성도를 이용한 에지 강조 오차확산법)

  • Kwak Nae-Joung;Ahn Jae-Hyeong
    • Journal of Korea Multimedia Society
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    • v.8 no.3
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    • pp.313-321
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    • 2005
  • Digital halftoning is a process to produce a binary image so that the original image and its binary counterpart appear similar when observed from a distance. Among digital halftoning methods, error diffusion is a procedure for generating high quality bilevel images from continuous-tone images but blurs the edge information in the bilevel images. To solve this problem, we propose the improved error diffusion using local spatial information of the original images. Based on the fact that the human vision perceives not a pixel but local mean of input image, we compute edge enhancement information(EEI) by appling the ratio of a pixel and its adjacent pixels to local mean. The weights applied to local means is computed using the ratio of local activity measure(LAM) to the difference between input pixels of 3$\times$3 blocks and theirs mean. LAM is the measure of luminance changes in local regions and is obtained by adding the square of the difference between input pixels of 3$\times$3 blocks and theirs mean. We add the value to a input pixel of quantizer to enhance edge. The performance of the proposed method is compared with conventional methods by measuring the edge correlation. The halftone images by using the proposed method show better quality due to the enhanced edge. And the detailed edge is preserved in the halftone images by using the proposed method. Also the proposed method improves the quality of halftone images because unpleasant patterns for human visual system are reduced.

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Prediction of Edge-cracking Generation in Cold Rolling (냉간압연에서 Edge-cracking 발생 예측에 관한 연구)

  • Son, Y.K.;Lee, S.H.;Lee, J.B.;Lee, S.J.;Kim, B.M.
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 2009.04a
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    • pp.117-120
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    • 2009
  • The rolling of flat slabs or sheet metal is probably the most advanced technique of metalworking technology. In spite of this very intensive activity, the problem if edge cracking has not been resolved. Although edge cracking is a major industrial problem, relatively little well-documented experimental work has been published on subject. Despite the paucity of exact experiments, it is reasonably certain from published data that three causes contribute to its occurrence; (1) limited ductility of the rolled material (2) uneven deformation at the edges and (3) variations in stresses along the width of the rolled material, particular near the edge. The present study was carried out to show the generation of edge cracking using ductile fracture criteria and FE-simulation. The validity of simulated results was verified by rolling experiments of steel strip.

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Dual Edge-Triggered NAND-Keeper Flip-Flop for High-Performance VLSI

  • Kim, Jae-Il;Kong, Bai-Sun
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.3 no.2
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    • pp.102-106
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    • 2003
  • This paper describes novel low-power high-speed flip-flop called dual edge-triggered NAND keeper flip-flop (DETNKFF). The flip-flop achieves substantial power reduction by incorporating dual edge-triggered operation and by eliminating redundant transitions. It also minimizes the data-to-output latency by reducing the height of transistor stack on the critical path. Moreover, DETNKFF allows negative setup time to provide useful attribute of soft clock edge by incorporating the pulse-triggered operation. The proposed flip-flop was designed using a $0.35{\;}\mutextrm{m}$ CMOS technology. The simulation results indicate that, for the typical input switching activity of 0.3, DETNKFF reduces power consumption by as much as 21 %. Latency is also improved by about 6 % as compared to the conventional flip-flop. The improvement of power-delay product is also as much as 25 %.

Vector quantization codebook design using activity and neural network (활동도와 신경망을 이용한 벡터양자화 코드북 설계)

  • 이경환;이법기;최정현;김덕규
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.5
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    • pp.75-82
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    • 1998
  • Conventional vector quantization (VQ) codebook design methods have several drawbacks such as edge degradation and high computational complexity. In this paper, we first made activity coordinates from the horizonatal and the vertical activity of the input block. Then it is mapped on the 2-dimensional interconnected codebook, and the codebook is designed using kohonen self-organizing map (KSFM) learning algorithm after the search of a codevector that has the minumum distance from the input vector in a small window, centered by the mapped point. As the serch area is restricted within the window, the computational amount is reduced compared with usual VQ. From the resutls of computer simulation, proposed method shows a better perfomance, in the view point of edge reconstruction and PSNR, than previous codebook training methods. And we also obtained a higher PSNR than that of classified vector quantization (CVQ).

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Edge-Enhanced Error Diffusion Halftoning using Local mean and Spatial Activity (국부 평균과 공간 활성도를 이용한 에지 강조 오차확산법)

  • Kwak Nae-Joung;Kwon Dong-Jin;Kim Young-Gil;Ahn Jae-Hyeong
    • The KIPS Transactions:PartB
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    • v.13B no.2 s.105
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    • pp.77-82
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    • 2006
  • Digital halftoning is the technique to obtain a bilevel-toned image from continuous-toned image. Among halftoning methods, the error diffusion method gives better subjective quality than other halftoning ones. But it also makes edges of objects blurred. To overcome the defect, we proposes the modified error diffusion to enhance the edges using the property that human vision perceives the local average luminance and doesn't perceive a little variation of the spatial variation. The proposed method computes a spatialactivity, which is the difference between a pixel luminance and the average of its $3{\times}3$ neighborhood pixels' Iuminance weighted according to the spatial positioning. The system also usesof edge enhancement (IEE), which is computed from the normalized spatial activitymultiplied by the average luminance. The IEE is added to the quantizer's input pixel and feeds into the halftoning quantizer. The quantizer produces the halftone image having the enhanced edge. The computer experimental results show that the proposed method produces clearer bilevel-toned images than conventional methodsand the edge of objects is preserved well. Also the performance of the preposed method is improved, compared with that of the conventional method by measuring the edge correlation and the local average accordance at some ranges of viewing distance.

The Edge Computing System for the Detection of Water Usage Activities with Sound Classification (음향 기반 물 사용 활동 감지용 엣지 컴퓨팅 시스템)

  • Seung-Ho Hyun;Youngjoon Chee
    • Journal of Biomedical Engineering Research
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    • v.44 no.2
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    • pp.147-156
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    • 2023
  • Efforts to employ smart home sensors to monitor the indoor activities of elderly single residents have been made to assess the feasibility of a safe and healthy lifestyle. However, the bathroom remains an area of blind spot. In this study, we have developed and evaluated a new edge computer device that can automatically detect water usage activities in the bathroom and record the activity log on a cloud server. Three kinds of sound as flushing, showering, and washing using wash basin generated during water usage were recorded and cut into 1-second scenes. These sound clips were then converted into a 2-dimensional image using MEL-spectrogram. Sound data augmentation techniques were adopted to obtain better learning effect from smaller number of data sets. These techniques, some of which are applied in time domain and others in frequency domain, increased the number of training data set by 30 times. A deep learning model, called CRNN, combining Convolutional Neural Network and Recurrent Neural Network was employed. The edge device was implemented using Raspberry Pi 4 and was equipped with a condenser microphone and amplifier to run the pre-trained model in real-time. The detected activities were recorded as text-based activity logs on a Firebase server. Performance was evaluated in two bathrooms for the three water usage activities, resulting in an accuracy of 96.1% and 88.2%, and F1 Score of 96.1% and 87.8%, respectively. Most of the classification errors were observed in the water sound from washing. In conclusion, this system demonstrates the potential for use in recording the activities as a lifelog of elderly single residents to a cloud server over the long-term.

The Error Diffusion halftoning Method Using Information of Edge Enhancement (에지 강조 정보를 이용한 오차확산 해프토닝)

  • Kwak Nae Joung;Ahn Jae Hyeong
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.3 s.303
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    • pp.107-114
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    • 2005
  • Edge enhanced image is needed for processing images for special purpose such as a circuit diagram or a design composed of lines. Error diffusion halftoning, among digital halftoning methods to represent a continuous grayscale image for the binary output device such as printers, facsimiles, LCD televisions and etc. also makes edges of objects blurred. This paper proposes the method to enhance the edge of a binary image for the binary output device as well as a circuit diagram or a design. Based on that the human eyes perceive the local average luminance rather than the pixel's luminance itself, the proposed system uses a local activitymeasure (LAM), which is the difference between a pixel luminance and the average of its $3{\times}3$ neighborhood pixels' luminances weighted according to the spatial positioning. The system also usesinformation of edge enhancement(IEE), which is computed from the LAM multiplied by the average luminance. The IEE is added to the quantizer's input pixel and feeds into the halftoning quantizer. The quantizer produces the halftone image having the enhanced edge. The simulation results show that the proposed method produces more fine halftoning images than conventional methods due to the enhanced edges. Also the performance of the proposed method is compared with that of the conventional method by measuring the edge correlation and the local average accordance over a range of viewing distances.

Effect of Mosaic Vegetation Structure on Pine Seed Predation by Forest Animals in Agricultural Landscape (농촌경관내의 삼림동물에 의한 소나무종자 포식에 미치는 모자이크형 식생구조의 영향)

  • 홍선기;임영득
    • The Korean Journal of Ecology
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    • v.20 no.4
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    • pp.265-274
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    • 1997
  • All landscapes are mosaics of habitat patches of different types. Therefore, there are always edged between habitat patches in a landscape. Forest animal has an important role in vegetation development and maintenance by seed dispersal around forest. Movement of animals depends on the spatially heterogeneous structure and pattern of vegetation landscapes because each animal has special habitats in a landscape. Especially, forast edge with high permeability and prey density is one of the important habitats to the animals. Therefore, understanding the ecological characteristics of the forest edges as a corridor connecting mosaic vegetation patches is necessa교 새 establish the strategies for the nature conservation and sustainable vegetation management. Under this idea, we examined the animal influenced on pine seeds as one of the method of monitoring the animal activity in mosaic vegetation. Man-made mosaic vegetations including open, edge and inner forests were carefully selected in the rural landscape. We carried out predation test on pine seeds during one year. A result was that damages on seed was more significant at forest edge than inner and open forest. Pine seed on seedbeds was mainly attacked by squirrels and mice than birds. Pine seed was damaged by squirrels in different types of vegetation by seasons. Rate of seed predation at forest edge was, in special, higher than that of other sites. According to this results, it is suggested that the relationship between animal behavior and spatial vegetation structure relating to human impact such as the distance from settlement to vegetation appeares to be in the rural vegetation landscape.

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A Temporal Error Concealment Method Based on Edge Adaptive Masking (에지정보에 적응적인 마스크를 이용한 시간방향 오류 은닉 방법)

  • Kim Yong-Woo;Lim Chan;Kang Hyun-Soo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.3 s.303
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    • pp.91-98
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    • 2005
  • In this paper, we propose a temporal error concealment method based on the edge adaptive masking. In the method, four regions around the corrupted block - top, bottom, left, and right - are defined and the edge features of the regions are extracted by applying an edge operator for each direction. The size of a mask for the boundary matching is determined by the edge information, which can be considered as a criterion to measure the activity of the boundary region. In other words, it is determined such that the size of the mask is proportional to the amount of edge-component extracted from each region in order to yield the higher reliability on boundary matching. This process is equivalent to applying weights depending on the edge features, which leads the improved motion vector. In experiments, it is verified that the proposed method outperforms the conventional methods in terms of image quality, and then its merits and demerits are discussed.

Adaptive Extended Bilateral Motion Estimation Considering Block Type and Frame Motion Activity (블록의 성질과 프레임 움직임을 고려한 적응적 확장 블록을 사용하는 프레임율 증강 기법)

  • Park, Daejun;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.18 no.3
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    • pp.342-348
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    • 2013
  • In this paper, a novel frame rate up conversion (FRUC) algorithm using adaptive extended bilateral motion estimation (AEBME) is proposed. Conventionally, extended bilateral motion estimation (EBME) conducts dual motion estimation (ME) processes on the same region, therefore involves high complexity. However, in this proposed scheme, a novel block type matching procedure is suggested to accelerate the ME procedure. We calculate the edge information using sobel mask, and the calculated edge information is used in block type matching procedure. Based on the block type matching, decision will be made whether to use EBME. Motion vector smoothing (MVS) is adopted to detect outliers and correct outliers in the motion vector field. Finally, overlapped block motion compensation (OBMC) and motion compensated frame interpolation (MCFI) are adopted to interpolate the intermediate frame in which OBMC is employed adaptively based on frame motion activity. Experimental results show that this proposed algorithm has outstanding performance and fast computation comparing with EBME.