• 제목/요약/키워드: earrings

검색결과 40건 처리시간 0.022초

영남지역 출토 금제 귀걸이의 성분 조성에 따른 유형 분류와 금속 재료 특성 (Type Classification and Material Properties by the Composition of Components in Gold Earrings Excavated from the Yeongnam Region)

  • 전익환;강정무;이재성
    • 헤리티지:역사와 과학
    • /
    • 제52권1호
    • /
    • pp.4-21
    • /
    • 2019
  • 영남지역에서 출토된 6~7세기 신라 금제 귀걸이 23점에 대한 성분 분석을 실시하고, 금판에 포함된 은(Ag) 함량을 기준으로 세 가지 유형으로 분류하였다. I 유형(20~50wt%), II 유형(10~20wt%), III 유형(10wt% 이하)으로 구분하였는데, I II 유형의 귀걸이 금판은 금(Au) 함량이 상대적으로 높은 부분에서 미세한 기공이 집중적으로 분포되는 현상이 관찰되었다. 금판 표면의 성분 차이 발생 원인을 네 가지로 구분하여 1) 표면 처리, 2) 제작 과정에서 열 확산, 3) 사금의 성분 차이, 4) 금의 정련 방법 측면에서 검토하였다. 금판 표면의 금 함량이 상대적으로 높은 부분에서는 미세한 기공이 집중적으로 관찰되며, 이와 관련하여 금 합금 표면에 의도적으로 금을 제외한 금속 성분을 제거하면서 금 함량을 높이는 고갈 도금(depletion gilding) 가능성을 제시하였다. 의도적인 표면 처리와 더불어 제작 과정에서 금판과 금속 봉 사이에 열 확산이 일어나 금판의 구리 함량이 높아진 사례를 세환이식의 분석 결과로 확인되었다. 금판의 재료적인 측면에서 살펴보면 금판에 포함된 은(Ag)이 자연금에 포함된 것인지, 합금에 의해 추가된 것인지를 국내에서 채취된 사금 분석을 통해 살펴보았다. 분석 결과 평균적으로 13wt% 정도의 은이 포함된 것으로 미루어 보아 II 유형은 자연금의 범주에 포함되고, III 유형은 정련 과정을 거친 금, I 유형은 자연금에 은이 합금된 것으로 보인다. 여기에서 III 유형의 경우 정련 과정을 거쳐 순수한 금을 만든 뒤 은을 합금했을 가능성에 대해 국내외 고대 문헌에 소개된 금 정련 방법을 조사하였다. 고대 정련 방법은 자연금에 포함된 은이 염화물 또는 황화물과 반응하여 결합됨으로써 제거되는 방법이었는데, 이러한 방법을 통해 순수한 금을 얻기 위해서는 장시간의 노력과 기술이 요구된다는 것이 밝혀졌다. 따라서 정련 과정을 통해 순금을 만든 후에 강도를 높이기 위해 소량의 은을 첨가했을 가능성은 낮아 보인다.

부여 합정리 유적 출토 백제이식의 과학적 분석 (Scientific Analysis of Baekje Earrings from Habjung-ri Site in Buyeo)

  • 조현경;전유리;어지은;조남철
    • 박물관보존과학
    • /
    • 제13권
    • /
    • pp.71-80
    • /
    • 2012
  • 소환이식은 주환(主環)만 있는 둥근 고리형의 이식이다. 본고에서는 백제 분묘에서 출토된 소환이식을 대상으로 과학적 분석을 통해 역사적 요소와의 연관성을 알아보고자 하였다. 부여 합정리 유적에서 출토된 백제이식 6점의 조형적인 특징과 재료학적 특성을 현미경과 X선형광분석기를 이용하여 분석하였으며 분석결과를 토대로 이식의 성분조성비와 제작기법을 유추하였다. 분석결과 백제 웅진기에서 사비기에 이르는 시기에는 금과 은의 합금재료를 생산하는 기술, 가열 압접 기술, 아말감도금 기술 등 다양한 기술이 금공품에 널리 적용되고 있었다는 것을 확인할 수 있었다. 이러한 분석 연구는 차후 백제 이식의 시대별·지역별 상관관계를 알아보는데 비교자료로 활용될 수 있을 것으로 본다.

스키타이계(係) 복식(服飾)에 대(對)한 연구(硏究) (A study on the Scythian costume)

  • 김문자
    • 패션비즈니스
    • /
    • 제11권4호
    • /
    • pp.204-220
    • /
    • 2007
  • The background of Korean Ethnical Costume was originated from those northern mounted nomadic groups, which was Scythe style Costume Culture. Through the antique records and paintings of tombs bequests hereby describe the forms of Scythian Cotume (1) Headgear : There was Conical Cap(or Pointed Cap), Feathered Cap, and Crown. (2) Clothes : Both Men and Women wore Jacket as upper garment with leftsided collars, narrow sleeves to the length of the hip line. As lower garment, they wore the tight Trousers and Kungo(:窮袴)that was attached with gusset. (3) Belts and Boots : On the upper garment bound the leather Belts that was hanged a hook that was shaped of animal form at the end. Scythian Buckles was divided into six groups, animal-shaped, animal's head shaped, animal fight-shaped, rectangle-shaped, rectangle openwork-shaped, genre scene shaped Buckle. To the Boots, they wore leather boots. (4) Ornaments : Ornaments divided into Dress Trimming(:Gold plaques), Earrings, Necklaces(;Torques), Bracelets, Rings. Scythian Gold Plaques were divided into several types according to the shape, animal style(curved beast shape, profile shape, head reversed over its back shape), round shape, quadrilateral form, star shape, flower shape, crescent shape, bundle shape, human appearance. Earrings consisted of a plain ring and pendant ring was a middle ornament hung from it to a pendants which hung was made of heart shaped leaves of the tree, beads-linked. Scythian Torques were divided into several types according to the shape, Torque with Terminal style, Spiral style, Layers style, Crescent-shaped pectoral style, Crown style. Scythian Bracelet were divided into 4 styles according to the shape, Bracelets with ends shaped like beasts style, Spiral style, Layers style, Crown with openwork style. Rings were rhomb-shaped and animal shaped styleRings (5) Animal motifs used in Scythian ornaments appears that in some cases the work was intended to be purely ornamental, while many times the motifs had symbolic meaning (such as the successful dominance of the aggressor over the victim portrayed in the attack scenes). Magical use of symbols may have been inten-ded to guarantee the power of the aggressor.

손과 액세서리에 의한 휴대폰 전자파의 인체 노출 특성 (Influences of Mobile Phone Electromagnetic Wave on Human Body According to Holding Method by the Hand and Wearing Accessories)

  • 최명선;장영호;김윤명;박한규
    • 한국전자파학회논문지
    • /
    • 제16권6호
    • /
    • pp.652-660
    • /
    • 2005
  • 본 논문에서는 현재 권고되고 있는 측정방법이 최대 SAR를 측정할 수 있는 조건인지를 판단하기 위하여 손으로 휴대폰을 잡고 있을 때와 손을 사용하지 않았을 때 및 액세서리 사용 여부에 따른 국부 SAR(Specific Absorption Rate)를 비교 분석하였다. 손의 영향을 측정하기 위하여 바(Bar)형과 폴더(Folder)형 휴대폰을 잡는 형태에 따라 2가지 손 팬텀을 제작하였으며, 액세서리의 영향을 측정하기 위하여 각각 3가지 형태의 귀걸이와 안경을 사용하였다. 분석 결과, 손의 영향으로 인하여 머리의 국부 SAR 값이 상당히 감소하였다. 귀걸이에 의한 영향은 없었으며, 안경을 사용할 경우 바형 휴대폰에서는 머리의 국부 SAR 값을 상당히 증가시키고 있으나 폴더형 휴대폰에서는 영향이 없는 것으로 나타났다.

대학생의 액세서리 구매 및 착용실태에 관한 연구 (A study on the Purchasing and Wearing Conditions of Accessary in University Students)

  • 이진희;도월희;김남순
    • 한국생활과학회지
    • /
    • 제24권1호
    • /
    • pp.69-77
    • /
    • 2015
  • The study will furnish university students-oriented accessary market with preliminary data by virtue of university students' wearing accessary conditions. It conducted by 151 university students in Jeon-Nam and Jeon-Buk during october through november, 2014. The questionnaire is composed of 17 questions and used 151 out of 152 copies as the final data, except for one insufficient reply. The analysis method carried out a technological statistics such as frequency count, percentage, average and t-test for every questions, used by SPSS 20.0. The investigation result is as follows; The overall numbers of answerers were 151 people, 36 male and 115 female, and showed that they purchase accessaries of less than 20,000won in a jewelry shop. According to the 86.1% of university students' answers, the most well known brand is OST and then Metrocity(76.2%), Swarovski(68.9%) came after. The most visit count is to a jewelry shop, once or twice in a month, on-line shopping malls and department stores came after. Rings and bracelets are purchased once or twice in a month, and earrings are mainly put on. When purchasing accessaries, quality and scarcity design are the most significant conditions, getting the information through internet and fashion magazines. The ground of purchasing accessaries is for self-contentment and for coordinating with their fashion, and also the difficult maintenance as well as untangled wool are defined as uneasiness of using accessaries. Furthermore, the original goods are preferred for rings and necklaces, unlike earrings and bracelets.

17세기 네덜란드 델프트 학파 회화에 나타난 동양풍 연구 (A Study on Orientalism in the Paintings of Delft School in 17th Century Netherlands)

  • 김명은;배수정
    • 복식
    • /
    • 제65권8호
    • /
    • pp.136-150
    • /
    • 2015
  • The purpose of this thesis is to elucidate the exchange between the East and the West during the 17th century through analyzing the oriental influences described in paintings in Delft school, a trade port of East India Company. The scope of this study focused on the 37 pieces of works by Johannes Vermeer and 31 pieces of the paintings by Pieter de Hooch, which are all the existing work, as analysis targets. The resources of this study were from previous papers about the history of costumes, paintings and culture, Internet sources and other qualitatively analyzed articles. The items that the study looked into were Delft porcelains and Delft tiles, Turkey carpets, costumes and accessories pearl earrings and headdresses. The study looked into oriental factors observed in each of these items, and analyzed them. In terms of oriental factors that are frequently observed in paintings, porcelains (100%), Deft tiles (100%), pearl earrings (100%) and (most) carpets (92.3%) turned out to have oriental nature, but this was not the case with head dresses (7.7%) and clothing (0.3%). These results happen to coincide with the previous investigation in that the oriental factor was reflected in the culture first, while the effects on costumes significantly lagged behind. This progress in cultural exchange can be seen through the noted use of Chinoiserie, a technique that is representative of the Chinese culture, in the 18th century. Through Japonism, the influence of Japanese culture into Europe was introduced, in detail, in 19th century. These results suggest that there are sufficient amount of sources that could be used to study the effect of orientalism to the Western culture. This study intends to look at how the oriental culture affected those of Europe by researching the Delft school of Netherlands during the 17th century.

삼국시대 다조식 수식 양식에 대한 연구 (A Study on the Many Strings Pendants in the Period of the Three States)

  • 김문자
    • 대한가정학회지
    • /
    • 제37권10호
    • /
    • pp.1-10
    • /
    • 1999
  • The purpose of this study is to classify of the many strings Pendants in old tombs of Three Kingdom States. Many strings Pendants was usually used for earrings, but scarcely used for crown and Yopae(:腰佩). They were classified Sehwhan(:細 ) type that was formed of 2-4 string and Taewhan(太環) type that was formed of 2-3 string. Sehwhan 2 string Pendants was found in most of the old tombs in Kokuryo, Pacjae, ancient Silla, Gaya. Sehwhan 3-4 string Pendants was excavated from the only ancient Silla tombs. Sehwhan 3 strings Pendants was transmitted to Japan. Taewhan type that was formed of 2-3 string Pendants excavated from the only ancient Silla tombs.

  • PDF

패션의 사이버펑크(Cyberpunk)개념 분석에 관한 연구 (A Study on the Analysis of Cyberpunk Concepts in Fashion)

  • 한명숙;이민경
    • 복식문화연구
    • /
    • 제6권2호
    • /
    • pp.55-65
    • /
    • 1998
  • Actually, Cyberpunk is a compound word joined by cybernetics, which was used in control theory, and punk, was symbolized as anti-culture. Today, however, the definition of the term has been extended by various fields, used in many meanings. Therefore, the purpose of this study was to apply the Cyberpunk concepts to understand today s fashion because understanding of the present fashion is a means to interpret our culture. For this purpose, the phenomenon of Cyberpunk in fashion was subdivided into three factors material, color, and style. The results of the study were as follows : First, the materials used were techno material, special print by computer for future feeling and geometrical pattern, optical pattern to improve visual effects. Second, the colors mainly used were silver, black and white, bright color, and off-color of computer animation to present future-oriented feeling. Third, the general styles used were fit and slim, simple and liner, dualistic style to express future s image. In conclusion, the phenomena of Cyberpunk in fashion were expressed in material, color and style of fashion. Cyberpunk fashion was evident in T-shirts, sweaters, jackets, or as items of ornamentation such as pins, pendants, belts, and earrings, etc.

  • PDF

대학생의 패션라이프스타일에 따른 장신구 착장 (Ornament Wearing Practices according to Fashion Lifestyle of College Students)

  • 신주동;최종명
    • 한국생활과학회지
    • /
    • 제17권4호
    • /
    • pp.723-731
    • /
    • 2008
  • This study was performed to investigate the relationship between the fashion lifestyle and the ornament wearing practices of college students. A questionnaire survey was conducted on 545 college students (male students 36.7%, female students 63.3%) in the Cheongju area, Korea. Frequency, factor analysis, cluster analysis, t-tests, $X^2$ and ANOVA were used for data analysis. The results of this study were as follows: 1) Fashion lifestyle of students was classified into 4 factors; fashion oriented, aesthetics pursuit, brand preference and reasonable economy. Based on the factor scores, 4 clusters were identified; practical, brand oriented, personality and self conspicuous. Female students were more affiliated to personality and self conspicuous group than male students. 2) They owned earrings, necklaces and rings, in the order. There were significant gender differences in the wearing practices of ornament. 3) Also, there were significant differences in the ornament wearing practices according to fashion lifestyle.