• 제목/요약/키워드: e-commerce business models

검색결과 98건 처리시간 0.02초

A Strategic Analysis of B2B e-Commerce : The Economic Impact of e-Marketplace Adoption

  • Sohn, Young-Woo;Whang, Kyu-Seung
    • 한국정보기술응용학회:학술대회논문집
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    • 한국정보기술응용학회 2005년도 6th 2005 International Conference on Computers, Communications and System
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    • pp.305-310
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    • 2005
  • Recently, many organizations in various industries have introduced e-businesses for the purpose of adding value to their businesses. However, due to no comparable business models to e-business in the past, there are no reliable yardsticks to predict the performance of an e-business. This paper considers an environmental change analysis as a means to resolve this difficulty. System Dynamics (SD) could be a useful tool to generate effective results by examining the e-business model. SD model is developed to analyze the effects of an e-sales channel which was appended to the existing sales channels in the steel manufacturing industry. The results show an increase in average price and sales volume through the use of an auction process on the e-marketplace. Stocking expenses are reduced as well by the increase of the sales turnover. A possible scenario was adopted to the developed simulation model and investigated strategic issues to draw desirable strategies with market changes.

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온라인 리뷰 유용성과 상품매출에 영향을 주는 요인 : 중국 온라인 쇼핑 플랫폼 데이터를 기반으로 (Research on the Influencing Factors of the Usefulness of the Online Review and Products Sales : Based on Chinese Online Shopping Platform Data)

  • 황침;권영진;이상용
    • Journal of Information Technology Applications and Management
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    • 제25권2호
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    • pp.53-72
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    • 2018
  • This empirical study explored characteristics that affect the usefulness of online reviews, in the China e-commerce platform, and implemented multiple regressions to find factors that significantly influence on product sales, ultimately. Till now, prior studies have continuously revealed what factor affects usefulness of online review or product sales, only in respective terms. The point of our study is that we built two-level regression models, thereby being able to comprehensively analyze these two different targets. Before plunging into running regressions, we carefully collected 192,764 online review data for 200 products extracted from the Jingdong, the second biggest e-commerce platform in China. Also, we gathered "review sentimental scores" variable from each review and used that one as a core variable in our regression model, thus we were able to implement both quantitative and qualitative research. The evidences from the two-level regression models showed that the extent to which a product is experience good positively affects both usefulness of a review and product sales, again the usefulness of a review contributes to product sales in sequence. Also, the property of experience good has interaction effect on both for two-level regression models. Our main findings highlight the importance of role of online review to business performance of e-commerce firms.

전자상거래 활동에 대한 기술 승인 모형에 관한 연구 (A study on the technology acceptance model of e-commerce)

  • 조석환
    • 정보학연구
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    • 제7권3호
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    • pp.47-61
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    • 2004
  • 전자상거래 활동에 있어서 소비자들이 왜 전자상거래 활동에 참가하며 또한 어떠한 유형으로 참가하는 가를 먼저 이해할 필요가 있다. 본 연구는 전자상거래와 관련된 기술을 선정하는 과정에서 다루고 있는 전자상거래에 적합한 기술모형을 평가하고 바람직한 모형을 제시하고자 한다. 본 과제는 온-라인 쇼핑 활동 즉, 온-라인을 통한 구매 활동 및 실제 구매활동과 관련된 쇼핑활동을 예측하기 위한 모형으로서 “기술 승인 모형”에 대한 검토와 “쇼핑활동에 대한 기술적합성 모형”이 기존의 온-라인 쇼핑 과제에 관한 “기술승인 모형”에 부가적인 가치를 추가한 다는 사실을 확인하였다. 이 연구조사는 학부 생을 대상으로 웹 기반 조사를 통하여 실시하였다.

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유비쿼터스 컴퓨팅 환경을 고려한 모바일 비즈니스 프레임워크 개발 (Developing a Mobile-Business Framework Considering Ubiquitous Computing Environment)

  • 박철우;양희동;안중호
    • 경영정보학연구
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    • 제5권2호
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    • pp.37-51
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    • 2003
  • 본 연구에서는 모바일 비즈니스를 특정 단말기 형태에 국한되지 않고, 이동성이 부과된 e-비즈니스로 정의하고, 더 포괄적인 가상공간에서의 상거래 프레임워크를 이루는 두 축으로 연결성(connectivity)과 이동성(mobility)을 도출하여 두 축의 조화(combination)로 인한 각 서비스의 내용들을 여러 사례들을 제시하여 설명한다. 기존 전자 상거래와 e-비즈니스를 설명할 때 주로 고려되었던 "연결성" 요소 이외에, 오프라인상의 "이동성" 요소를 추가한 점이 본프레임워크의 특징이라 할 수 있겠다. 이동성이 '장소(위치)'가 전제되어야 한다는 점에 착안하여 이와 관련된 기술적 요소로 위치 기반 서비스(LBS: Location-Based Service)가 새로운 e-비즈니스 모델 및 서비스 개발에 중요한 역할을 할 것으로 기대된다.

전자상거래의 문제점과 분쟁사례 연구 (Arbitration Dispute Resolution Study upon e-Commerce Issues)

  • 장병윤
    • 한국중재학회지:중재연구
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    • 제11권1호
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    • pp.247-286
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    • 2001
  • This study is to analyze e-commerce issues and how to settle arbitration dispute resolution. Considering internet related business spread out worldwide, the dispute is incurred in variety areas. To resolve the dispute of e-commerce, government has been released several laws for protecting legal transaction, information exposure, and internet security, etc. However, internet related technology is changing rapidly and dispute issues are coming out at many different models. Upon that environments, law and rules could not be followed to meet the technology change. That issues are made for this study. In this study, outlook of e-commerce, status of domestic and overseas of internet business, e-commerce and security issues were analyzed, and empirically comparative analysis was driven out and variety dispute cases were studied. Upon that study the resolution methods were suggested and arbitration settlement was proposed prior to legal sue. This study results are how to minimize the disputes and the method of dispute settlement. Therefore, a role of arbitration proposed and emphasized. To protect the dispute in advance, it's suggested to revise rules timely following on technical changes, and emphasized that the dispute has to lead to arbitration settlement not for consuming unnecessary time and finance for enterprises and consumers.

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학습, 기업 활동 통합 지원 모델 및 템플릿의 연구 - uEFL (Universal Engine For Learning)의 활용을 중심으로 - (Study on Templates and Models for Learning & Business Activity Integration using uEFL(Universal Engine for Learning))

  • 이호건;허원;장진영
    • 통상정보연구
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    • 제10권4호
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    • pp.81-96
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    • 2008
  • uEFL is an open source solution to integrate general business/learning activities and processes. uEFL is originally developed to adopt LD (Learning Design) specification, which represents learning as various combination of learning activities with learning conditions and outcomes. Learning activities are described with participant's role, learning environment, and contextual sequence. This viewpoint resembles BPM (Business Process Modeling). uEFL can convert LD to BPM description. uEFL engine can run converted LD activity with other business activities. This paper presents 4 templates and 2 sample models for uEFL. The templates and models will show how learning activities can be integrated with business activities efficiently.

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IMPLEMENTATION OF STRUCTURAL DIAGRAM FOR INTELLECTUAL PROPERTY MANAGEMENT AND PROTECTION(IPMP)

  • Park, Jung-Hee;Lee, Ki-Dong;Lee, Sang-Jae
    • 한국디지털정책학회:학술대회논문집
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    • 한국디지털정책학회 2004년도 International Conference on Digital Policy & Management
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    • pp.435-448
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    • 2004
  • While Internet promises ubiquitous access, it also creates a fundamental challenge to the traditional ownership toward digital assets traded in e-commerce market. Sharing digital information freely through shared networks leads to many untapped business opportunities, but uncontrolled digital asset transaction undermines many electronic business models. Thus, in this Internet age, proper protection and safe delivery of Intellectual Property (IP) and its representation as digital assets would be a crucial ingredient of building trust in upcoming e-business environment. In this paper, we give a general structural diagram of Intellectual Property Management and Protection (IPMP) and implement an IPMP prototype based on the RSA encryption algorithm and XrML (eXtensible rights Markup Language) WORK tags to show how proper protection and safe delivery of the intellectual property is achieved. This study concludes that IPMP mechanism may contribute significantly to the volume and quality of e-commerce market.

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An Exploratory Study on the Framework to Classify Social Commerce Models

  • Cho, Nam-Jae;Lee, Hyung-Ju;Oh, Seung-Hee
    • Journal of Information Technology Applications and Management
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    • 제19권1호
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    • pp.25-36
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    • 2012
  • Social Commerce recently attracted the attention of academic and industry researchers. Social Commerce aims to make a transactional environment which is beneficial to three parties-social commerce service provider, buyer and seller by way of using the platform of SNS. As Social Commerce is a new technology issue, there is no existing conceptual framework, e.g. appropriate classification the business types, that help to understand the nature of Social Commerce. This study suggests one classification framework and tries to verify whether it works.

소셜 커머스가 전자상거래에 미치는 영향 : 소셜 커머스 분석 모델 관점에서 (Impacts of Social Commerce in E-commerce : In perspective of Social Commerce Analysis Model)

  • 진동수;임재욱
    • 통상정보연구
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    • 제14권1호
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    • pp.369-390
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    • 2012
  • 소셜 네트워크의 확산으로 소셜 커머스 산업이 빠른 속도로 성장하고 있지만, 기술적 차원이 아닌 비즈니스 모델 차원에서 소셜 커머스가 상거래 방식 전반에 미치는 영향에 관한 연구는 찾아보기 힘들다. 본 연구에서는 비즈니스 모델차원에서 소셜 커머스 분석 프레임워크로 참여자, 가치, 수익이라는 세 가지 차원을 설정하고 각각의 차원에서 소셜 커머스가 전자상거래에 미치는 영향을 분석 및 제시하고, 현재 소셜 커머스가 가지는 한계점 및 향후 발전방향에 대하여 제시하고자 한다.

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전자무역에서 구매자와 판매자의 역할분석 (An Analysis the Role between the Buyer and Seller in the Field of e-Trade)

  • 이주원
    • 통상정보연구
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    • 제7권3호
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    • pp.195-212
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    • 2005
  • International trade has been changed from traditional trade to e-trade due to the fast expanding of information technology like e-marketplace, EDI (Electronic data interchange) using Internet since mid of 1990's. e-Trade, as a new trade method, could handle every trade procedure such as market research, contract, customs clearance, logistics and payment using IT like internet without restriction of time and space. The evolution of transaction-based business model is upon us. The business models of many e-Marketplace in their early stages have typically been based on transaction fees. Many e-Marketplaces have even called out transaction revenues as a core element of their business plans. The transaction business represents the most simple of business models, but it does not provide a long-term sustain able advantage. For buyer's convenience, wide selection and test price hold appeal. For suppliers, the extended global market reach and direct access to customers and consortiums of customers is powerful. To maximize leverage of these new e-marketplace, you must from both a buyer perspective as well as a supplier perspective. Also required is a strategy that takes in account all of the various e-Marketplace transaction standards and one that allows the easy accomodation to new e-marketplace as the market change. These new e-marketplace will need to be factored into the sales channel strategies. To be successful, integration with these e-marketplaces should occur at a complete business process level. This study would suggest on the role of buyers and sellers for e-trade which could maximize effect of e-trade in order to cope with rapid changing IT environment and global trade environment. Therefore, this study suggests top priority tasks for implementing on the specialization strategy of e-trade process.

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