• Title/Summary/Keyword: e-Learning Industry

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An Exploratory Study on Concept and Realization Conditions of Smart Learning (스마트러닝의 개념 및 구현 조건에 관한 탐색적 연구)

  • Noh, Kyoo-Sung;Ju, Seong-Hwan;Jung, Jin-Taek
    • Journal of Digital Convergence
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    • v.9 no.2
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    • pp.79-88
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    • 2011
  • This article is exploring on the concept and realization conditions of 'Smart Learning' including the problems about e-Learning, such as its low learning effectiveness and the weak profitability of its industry. We think, Smart Learning is an alternative solution for the continuous growth of e-Learning in the smart computing age. In this context, this paper will review the actual condition of e-Learning and the prior studies of Smart Learning, and study the concept and realization conditions of Smart Learning.

A study of an analysis into effects and relations on learning performance from e-learning (이러닝 학습성과에 미치는 영향 관계 분석에 관한 연구)

  • Kwon, Yeongae;Lee, Aeri
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.16 no.2
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    • pp.69-81
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    • 2020
  • The objective of this study is to seek ways to maximize learning effects from e-learning by drawing improvement directions through investigating and analyzing an awareness of e-learning among e-learning attendees. The study was conducted among the attendees who are taking the e-learning program operated by K University and collected data from the students taking second semester in 2018 with the use of structured questionnaires. For data processing, SPSS Statistics 22.0 and AMOS were used, along with such analytical methods as frequency anslysis, descriptive statistical analysis, ANOVA (Analysis of Variance), t-analysis and cross tabulation. For significant data, it conducted an analysis by carrying out the Scheffe's test. According to the findings from this study, they showed a significant difference only in gender and curriculum desired to be opened in the question about e-learning participation motives per background factor. As for the learners' motives to study, it was confirmed that they tend to become more biased on time utilization and convenience of learning methods. The analysis of which factor of the three - learning factors, system factors and instructor's factors - has greatest effects on learning satisfaction indicated that learning factors influenced learning satisfaction the most in accordance with values for non-standard coefficient beta, followed by instructor factors which had a direct effect.

A study on development of qualification item of e-Learning instructional designer (e-Learning 교수설계자 자격종목 개발 연구)

  • Rha, Hyeon-Mi;Chang, Hea-Jung;Chung, Ran
    • Journal of The Korean Association of Information Education
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    • v.13 no.2
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    • pp.169-182
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    • 2009
  • The purpose of this paper is to develop the qualification system of instructional designer in e-Learning field in order to provide e-learning experts for industry. The shortage of human resources is a serious problem in the e-learning industry. The following set of objectives were formulated to fulfill the study purpose. First, analyze the present situations and suggestions of the e-learning expert. Second, to analyze current states of private qualification administration/qualification administration authorization in e-learning field. Third, analyze the needs of universities and companies in e-learning qualification administration. Finally, based on the above three objectives, the study developed the practical qualification system, job analysis, methods and questions for an examination of e-learning instructional designer.

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An Empirical Study on the Measurement of e-Learning Success (e러닝 성공 평가에 관한 연구)

  • Son, Mac;Cho, Eun-Young;Kim, Hee-Woong
    • Knowledge Management Research
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    • v.15 no.2
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    • pp.67-88
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    • 2014
  • This study aims to investigate on measuring the success of e-Learning. For this purpose, we proposed a research model that consists of e-Learning contents quality, e-Learning system quality, e-Lecturing quality, sense of e-Learning community factors as independent factors and e-Learning and e-Learning satisfaction as mediators and tested it empirically based on the structural equation model. The empirical results showed that e-Learning contents quality, e-Learning system quality, sense of e-Learning community factors directly lead to e-Learning. The study also found that e-Learning contents quality, e-Lecturing quality, sense of e-Learning community factors bring about higher e-Learning satisfaction and that e-Learning satisfaction has a positive impact on e-Learning. Furthermore, the research discovered that both e-Learning and e-Learning satisfaction have a significant relationship with e-Learning net benefits. This research renders its theoretical contribution to analyzing a positive influence of sense of e-Learning community, a newly suggested variable added to the existing IS success model in this study, on e-Learning. From a practical view, the findings of this study can lead to improving the quality of e-Learning in today's era where the growth of e-Learning industry is quite noticeable.

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The Influence of the Factors on Learner Satisfaction by field-independence Learning Style in e-Learning Environment (e-Learning 환경에서 상황 독립적 학습자들의 학습 만족도에 영향을 미치는 요인에 관한 연구)

  • Park, Jong Soon;Ko, Young Gi;Lee, Jong Man
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.4 no.1
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    • pp.105-117
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    • 2008
  • T Abstract This study investigates the influence of differential factors on learner satisfaction by field-independent learning style in e-learning. Most of data were collected from students. Participants were classified based on a learning style typology (field-independent/dependent) and, then, analyzed was the influence of key factors on learner satisfaction using multiple regression analysis. This study suggests that e-Learning service providers need to differentiate learners based on learning style in order to improve learner satisfaction. Specially, Field independent learners are more likely to be satisfied by the teacher's provide degree of joyful, degree of contents, degree of learning control pacing, ability of problem solving and consistency.

Development of a Collaborative e-Learning Evaluation Model (이러닝 협동학습 평가 모델 개발)

  • Uyanga, Tserengombo;Lee, Kilhung
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.1
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    • pp.135-144
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    • 2015
  • This study aims to propose an evaluation model that enables cooperative learning using e-Learning system. Even if the teacher and the student are not in the same place at the same time, the team project deliverable submitted by the student to the online system can be viewed by the teacher, enabling the teacher to assess the student not only based on the project but also in many other aspects. The proposed e-learning cooperative learning model allows the development of assessment factors, using such factors in assessment of the student's activities which are performed through the e-learning system, and the feedback of the results to the student so that the student is further motivated for learning. The teacher performs a comprehensive assessment of such factors, which is considered in conjunction with the student's assessment. Implementing the cooperative learning model proposed in this study in various e-learning systems such as Moodle is expected to motivate the student for learning, produces better cooperative learning results, provides greater convenience of assessment to the teacher, and improves fairness of assessment by showing the student's activities in real time.

Strategies for e-Learning development in China through the analysis of e-Learning adminstration status in Korean Industry-Academia e-Learning cooperation (한국의 산.학 e-Learning 운영 실태 분석을 통한 중국에서의 e-Learning 발전 전략)

  • Yin, Zi-Long;Choi, Won-Sik
    • 대한공업교육학회지
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    • v.34 no.2
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    • pp.286-303
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    • 2009
  • The purpose of this study is to investigate Chinese e-Learning development strategies based on the analysis of Korean Industry-Academia e-Learning cooperation. Literature review and interview with experts about the subject regarding this study were the main research methods for the study. The results of the study are as follows 1. Chinese government should amend and complement the e-Learning policy of the chinese enterprise continuously through the Korean government's experience about the e-Learning policy such as enterprise e-Learning system, standardization of LMS, and quality assurance. 2. Korean government's policy about e-Learning has emphasized on practical development of e-Learning contents and LMS. And we have found they have good effects from the policy in terms of human resource development. However, Chinese government generally has emphasized on external extension of the scale and administration.nte, Chinese government should follow the practical policy in the e-Learning development as Korean government has done. 3. The way of Individualized learning, cooperative learning, team work, WBI, standardized LMS, and Blended Learning in Korea could be well adapted in Chinese e-Learning.

e-Learning 이용자 특성과 만족에 관한 연구

  • Moon Tae-Hyun
    • The Journal of Information Technology
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    • v.6 no.3
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    • pp.137-150
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    • 2003
  • Recently, developing information technology and increasing internet usage, e-Learning service industry is rapidly growing. However institutions and regulations related e-Learning service are insufficient. Users of e-Learning service were lower grade in school relatively, spent average 40,000won/month and used other private education service. Users answered that they were generally satisfied at e-Learning service but were not satisfied at e-Learning 'fee'and 'the contract process'. Specially, the result suggest that consumer's satisfaction is affect by experience of demage and complains related e-Learning usage.

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The Implementation of E-group Study System based on the Flipped-Learning (플립 러닝에 기반한 e-그룹 학습 시스템의 구현)

  • Park, Ju-Mi;Lee, Hyun-Dong;Kim, Dong-Hyun;Cho, Dae-Soo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.07a
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    • pp.181-182
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    • 2018
  • 주입식 강의로는 미래형 인재를 키우기 어렵기 때문에 e-러닝의 진화로 주입식 교육의 반대인 플립러닝이 이슈화되고 있다. 주입식 교육에서는 교사의 일방적인 주도성을 가지며 학생의 생동감, 흥미, 능력, 필요를 전혀 무시하는 단점이 있다. 이를 해소하기 위해 본 논문에서는 그룹 스터디 활동에 플립 러닝 방식을 적용함으로써 스스로 학습을 유도하는 시스템을 제시한다. 대표 학생은 활동 기간 동안 교사 역할과 함께 책임자가 되고, 수업 할 자료를 공유할 수 있는데 학생들은 자료마다 질문을 남길 수 있다. 대표 학생이 질문 확인을 함으로써 학생 진도를 확인할 수 있다.

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A Study on Evaluation of e-learners' Concentration by using Machine Learning (머신러닝을 이용한 이러닝 학습자 집중도 평가 연구)

  • Jeong, Young-Sang;Joo, Min-Sung;Cho, Nam-Wook
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.18 no.4
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    • pp.67-75
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    • 2022
  • Recently, e-learning has been attracting significant attention due to COVID-19. However, while e-learning has many advantages, it has disadvantages as well. One of the main disadvantages of e-learning is that it is difficult for teachers to continuously and systematically monitor learners. Although services such as personalized e-learning are provided to compensate for the shortcoming, systematic monitoring of learners' concentration is insufficient. This study suggests a method to evaluate the learner's concentration by applying machine learning techniques. In this study, emotion and gaze data were extracted from 184 videos of 92 participants. First, the learners' concentration was labeled by experts. Then, statistical-based status indicators were preprocessed from the data. Random Forests (RF), Support Vector Machines (SVMs), Multilayer Perceptron (MLP), and an ensemble model have been used in the experiment. Long Short-Term Memory (LSTM) has also been used for comparison. As a result, it was possible to predict e-learners' concentration with an accuracy of 90.54%. This study is expected to improve learners' immersion by providing a customized educational curriculum according to the learner's concentration level.