• Title/Summary/Keyword: dynamic task scheduling

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Load Balancing Approach to Enhance the Performance in Cloud Computing

  • Rassan, Iehab AL;Alarif, Noof
    • International Journal of Computer Science & Network Security
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    • v.21 no.2
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    • pp.158-170
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    • 2021
  • Virtualization technologies are being adopted and broadly utilized in many fields and at different levels. In cloud computing, achieving load balancing across large distributed virtual machines is considered a complex optimization problem with an essential importance in cloud computing systems and data centers as the overloading or underloading of tasks on VMs may cause multiple issues in the cloud system like longer execution time, machine failure, high power consumption, etc. Therefore, load balancing mechanism is an important aspect in cloud computing that assist in overcoming different performance issues. In this research, we propose a new approach that combines the advantages of different task allocation algorithms like Round robin algorithm, and Random allocation with different threshold techniques like the VM utilization and the number of allocation counts using least connection mechanism. We performed extensive simulations and experiments that augment different scheduling policies to overcome the resource utilization problem without compromising other performance measures like makespan and execution time of the tasks. The proposed system provided better results compared to the original round robin as it takes into consideration the dynamic state of the system.

A Low Power Algorithm using State Transition Ready Method (상태 전환 준비 방법을 이용한 저전력 알고리즘)

  • Youn, Choong-Mo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.9 no.9
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    • pp.971-976
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    • 2014
  • In this paper, we proposed a low power algorithm using state transition ready method. The proposed algorithm defined a sleep state, a idle state and a run state for the task. A state transition occurring at the time due to the delay time created in order to reduce the power consumption state in the middle of each inserted into the ready state. The ready state considering a power consumption and a delay time in state transition. A scheduling step of performing the steps in excess of the increasing problems have the delay time is long. The power consumption increased for the operation step increase. A state transition from a sleep state with the longest delay time in operating state occurs when the state is switched by the time delay caused by the increase in operating time reduces the overall power consumption reduced. Experiments [6] were compared with the results of the power consumption. The experimental results [6] is reduced power consumption than the efficiency of the algorithm has been demonstrated.

Optimization Techniques for Power-Saving in Real-Time IoT Systems using Fast Storage Media (고속 스토리지를 이용한 실시간 IoT 시스템의 전력 절감 최적화 기술)

  • Yoon, Suji;Park, Heejin;Cho, Kyungwoon;Bahn, Hyokyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.6
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    • pp.71-76
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    • 2021
  • Recently, as the size of IoT data grows, the memory power consumption of real-time systems increases rapidly. This is because real-time systems always place entire tasks in memory, which increases the demand of DRAM significantly. In this paper, we adopt emerging fast storage media and move a certain portion of real-time tasks from DRAM to storage. The part of tasks in storage are, then, loaded into memory when they are actually used. We incorporate our memory/storage power-saving into the dynamic voltage/frequency scaling of processors, thereby optimizing power consumptions in CPU and memory simultaneously. Specifically, the proposed technique aims at minimizing the CPU idle time and the DRAM memory size by determining appropriate voltage modes of CPU and the swap ratio of memory, without violating the deadlines of all tasks. Through simulation experiments, we show that the proposed technique significantly reduces the power consumption of real-time systems.

Low Power EccEDF Algorithm for Real-Time Operating Systems (실시간 운영체제를 위한 저전력 EccEDF 알고리듬)

  • Lee, Min-Seok;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • v.15 no.1
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    • pp.31-43
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    • 2015
  • For battery based real-time embedded systems, high performance to meet their real-time constraints and energy efficiency to extend battery life are both essential. Real-Time Dynamic Voltage Scaling (RT-DVS) has been a key technique to satisfy both requirements. In this paper, we present an efficient RT-DVS algorithm called EccEDF that is designed based on ccEDF. The proposed algorithm can precisely calculate the maximum unused utilization with consideration of the elapsed time while keeping the structural simplicity of ccEDF, which overlooked the time needed to run the task in calculating the available slack. The maximum unused utilization can be calculated by dividing remaining execution time($C_i-cc_i$) by remaining time($P_i-E_i$) on completion of the task and it is proved using Fluid scheduling model. We also show that the algorithm outperforms ccEDF in practical applications which is modelled using a PXA250 and a 0.28V-to-1.2V wide-operating-range IA-32 processor model.

SPMLD: Sub-Packet based Multipath Load Distribution for Real-Time Multimedia Traffic

  • Wu, Jiyan;Yang, Jingqi;Shang, Yanlei;Cheng, Bo;Chen, Junliang
    • Journal of Communications and Networks
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    • v.16 no.5
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    • pp.548-558
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    • 2014
  • Load distribution is vital to the performance of multipath transport. The task becomes more challenging in real-time multimedia applications (RTMA), which impose stringent delay requirements. Two key issues to be addressed are: 1) How to minimize end-to-end delay and 2) how to alleviate packet reordering that incurs additional recovery time at the receiver. In this paper, we propose sub-packet based multipath load distribution (SPMLD), a new model that splits traffic at the granularity of sub-packet. Our SPMLD model aims to minimize total packet delay by effectively aggregating multiple parallel paths as a single virtual path. First, we formulate the packet splitting over multiple paths as a constrained optimization problem and derive its solution based on progressive approximation method. Second, in the solution, we analyze queuing delay by introducing D/M/1 model and obtain the expression of dynamic packet splitting ratio for each path. Third, in order to describe SPMLD's scheduling policy, we propose two distributed algorithms respectively implemented in the source and destination nodes. We evaluate the performance of SPMLD through extensive simulations in QualNet using real-time H.264 video streaming. Experimental results demonstrate that: SPMLD outperforms previous flow and packet based load distribution models in terms of video peak signal-to-noise ratio, total packet delay, end-to-end delay, and risk of packet reordering. Besides, SPMLD's extra overhead is tiny compared to the input video streaming.

A Real-Time Scheduling Mechanism in Multiprocessor System for Supporting Multimedia (멀티미디어 지원을 위한 다중 프로세서 시스템에서 실시간 스케줄링 기법)

  • 임순영;이재완;전칠환
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.1 no.2
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    • pp.159-168
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    • 1997
  • This paper presents a mechanism which supplies tasks with fast turn-around time on real-time multimedia environments. Tasks are classified into periodic and aperiodic tasks according to their executing period, and the types of them are classified into three groups : critical tasks, essential tasks and common tasks by the degree of its urgency. In the case of periodic tasks, we defer the execution of it within the extent to keep the deadline as long as possible and serve the aperiodic tasks, and provide aperiodic tasks with fast turn-around time. Changing the priority of each task is allowed within the same type and it is scheduled by using the dynamic priority. The emergency tasks are executed within deadline in any circumstances, and the least laxity one is served first when many real-time tasks are waiting for execution. The result of simulation shows that the proposed mechanism is better than the EDZL, known as suboptimal in multiprocessor systems, in the point of rum-around time.

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Design and Implementation of Real-Time Operating System for a GPS Navigation Computer (GPS 항법 컴퓨터를 위한 실시간 운영체제의 설계 및 구현)

  • Bae, Jang-Sik;Song, Dae-Gi;Lee, Cheol-Hun;Song, Ho-Jun
    • The KIPS Transactions:PartA
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    • v.8A no.4
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    • pp.429-438
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    • 2001
  • GPS (Global Positioning System) is the most ideal navigation system which can be used on the earth irrespective of time and weather conditions. GPS has been used for various applications such as construction, survey, environment, communication, intelligent vehicles and airplanes and the needs of GPS are increasing in these days. This paper deals with the design and implementation of the RTOS (Real-Time Operating System) for a GPS navigation computer in the GPS/INS integrated navigation system. The RTOS provides the optimal environment for execution and the base platform to develop GPS application programs. The key facilities supplied by the RTOS developed in this paper are priority-based preemptive scheduling policy, dynamic memory management, intelligent interrupt handling, timers and IPC, etc. We also verify the correct operations of all application tasks of the GPS navigation computer on the RTOS and evaluate the performance by measuring the overhead of using the RTOS services.

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