• 제목/요약/키워드: distributed object

검색결과 747건 처리시간 0.022초

분산 적응제어 기법을 이용한 산업용 로버트 제어 (Industrial Robot Control using the Distributed Adaptive Control Techniques)

  • 정찬수;이상철
    • 한국조명전기설비학회지:조명전기설비
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    • 제5권1호
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    • pp.57-64
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    • 1991
  • 본 연구는 공장자동화에 이용되는 산업용 로봇의 분산 적응 제어기법을 고찰한 것이다. 이 제어기법은 메니폴레이터가 원하는 경로를 따라 진행할 때 부하의 변동에 신속히 대응할 수 있도록 함으로서 실시간 제어가 가능하게 하는 것이다. 제어방식은 전체 시스템을 규모가 작은 여러개의 부시스템으로 분리하고, 각 부시스템을 공칭제어기와 적응제어기로 제어하는 것이다. 이 제안한 기법을 컴퓨토 시뮬레이션한 결과 매니풀레이터 동력학이 비선형이며 부하변동이 있을 때에도 원하는 궤적에 양호하게 추종함을 알 수 있었다.

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컴퓨터 영상회의 시스템을 위한 분산형과 집중형 스트림 연결 구조 비교 (Comparisons between Distributed Connections and Centralized Connections of Multimedia Streams for Computer-based Audio-Video Teleconferences)

  • 이경희;김두현;임헌규;임영환
    • 한국정보처리학회논문지
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    • 제3권3호
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    • pp.591-607
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    • 1996
  • MuX서버는 다양한 멀티미디어 응용 프로그램 개발을 지원하기 위하여 멀티미디어 스트림의 생성 , 복제, 분할, 합성, 접합등의 멀티미디어 입출력을 위한 객체지향적이고 일관적인 인터페이스를 제공한다. 본 논문에서는 MuX의 요소객체를 이용하여 컴퓨터 영상회의 프로그램을 개발할 경우에 가능한 분산형과 집중형연결 구조에 대하여 지연, 동기 등 멀티미디어관련 성능에 따른 장단점을 비교 분석한다.

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네트워크 멀티미디어 시스템 구현 이슈 및 QoS 협상 프로토콜 모델 (Design Issues and QoS Negotiation Protocol Model for Networked Multimedia Systems)

  • 이원준
    • 정보처리학회논문지C
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    • 제9C권5호
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    • pp.757-764
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    • 2002
  • 본 논문에서는 분산 멀티미디어 응용을 위한 객체 지향형 프레임워크 방식으로 설계된 네트워크 멀티미디어 관리 시스템 개발에 관한 설계 이슈 및 프로토타입 개발 경험을 기술하고, 특히 멀티미디어 관리 시스템의 일부로서 개발한 비디오 서버 상에 적용 가능한 통합형 QoS-자원 협상 프로토콜의 주요 특징에 관하여 설명한다. 구현된 멀티미디어 프레임 워크 상에서 효율적인 멀티미디어 스트리밍을 지원하기 위하여 새로 제안된 QoS 협상 정책을 실제 서버에 적용하는데 있어서 고려해야 할 중요 이슈에 대해서도 분석하였다.

An Abnormal Breakpoint Data Positioning Method of Wireless Sensor Network Based on Signal Reconstruction

  • Zhijie Liu
    • Journal of Information Processing Systems
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    • 제19권3호
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    • pp.377-384
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    • 2023
  • The existence of abnormal breakpoint data leads to poor channel balance in wireless sensor networks (WSN). To enhance the communication quality of WSNs, a method for positioning abnormal breakpoint data in WSNs on the basis of signal reconstruction is studied. The WSN signal is collected using compressed sensing theory; the common part of the associated data set is mined by exchanging common information among the cluster head nodes, and the independent parts are updated within each cluster head node. To solve the non-convergence problem in the distributed computing, the approximate term is introduced into the optimization objective function to make the sub-optimization problem strictly convex. And the decompressed sensing signal reconstruction problem is addressed by the alternating direction multiplier method to realize the distributed signal reconstruction of WSNs. Based on the reconstructed WSN signal, the abnormal breakpoint data is located according to the characteristic information of the cross-power spectrum. The proposed method can accurately acquire and reconstruct the signal, reduce the bit error rate during signal transmission, and enhance the communication quality of the experimental object.

웹티어 오브젝트 모델링을 통한 non-SQL 데이터 서버 프레임웍 구현 (Implementation of Non-SQL Data Server Framework Applying Web Tier Object Modeling)

  • 권기현;천상호;최형진
    • 한국통신학회논문지
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    • 제31권4B호
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    • pp.285-290
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    • 2006
  • 엔터프라이즈 애플리케이션 개발을 위한 분산 아키텍처를 개발할 때는 여러 고려 사항 중에서 계층(tier)의 응집력(cohesion)을 높이고 계층간 연결 결합력(coupling)을 낮추기 위해 페이지 작성자와 소프트웨어 개발자의 역할을 명확히 분리하는 것과 비즈니스 로직의 단위가 되는 엔터티(entity)를 정의하고 데이터베이스 연결과 트랜잭션 처리에 엔터티의 사용 및 역할에 대해 정의하는 것이 우선적으로 필요하다. 이 논문에서는 DONSL(Data Server of Non SQL query) 아키텍처를 제시하여 이러한 문제점을 해결하고자 한다. 이 아키텍처는 웹 티어 오브젝트 모델링 방법을 사용하며 계층(tier)간의 결합도를 낮추고, 데이터베이스 연결에 반드시 사용되는 DAO(Data Access Object)와 엔터티를 효과적으로 분리하여 이러한 문제점을 해결 한다. 핵심 내용으로 DAO에서 엔터티 객체를 제거하는 방안을 통해 DAO 개발을 용이하게 하는 방법과 SQL 질의 자동 생성을 통해 트랜잭션 처리 자동화 방법, 그리고 트랜잭션 처리시 AET(Automated Executed Transaction)와 MET(Manual Executed Transaction)를 효율적으로 운용하는 방법에 대해 제시하고 시스템을 구현하였다.

혼합영상 전송을 위한 내용기반 율제어 (Content-based Rate control for Hybrid Video Transmission)

  • 황재정;정동수
    • 한국통신학회논문지
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    • 제25권8B호
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    • pp.1424-1435
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    • 2000
  • 객체기반 동영상 부호화에서 고정 비트율을 얻도록 하는 율제어기는 채널의 비트율원하는 화질 객체간 분배 텍스쳐 및 형상간 관계 프레임스킵 결정 등에 적응성을 부여하기 위한 중요한 요소이다 따라서 이 논문에서는 울제어에 이용되는내용기반 제어기를 제안한다 이것은 이차 율제어 모델을 이용하는 MPEG-4 기법을 확장한 것이다. 객체간 중요성을 분석하여 VOP로 나뉘어지고 객체기반 모델링에 의해 비트가 할당된다, 중요성을 팍악하기 위해 시험 영상ㅇ을 비전문가에게 관측토록 하여 관심영역 VOP를 분석하였다 이에 의해 초기 목표치가 구해지고 오버플로우나 언더플로우를 방지하기 위해 전체 목표치를 설정한다. 객체간 목표치 분배는 움직임벡터 크기 객체의 크기 이전 프레임의 왜곡 등을 반영하는 통계적 특성에 따라 이루어짐과 동시에 객체의 중요성에 따라 분배하는 기법을 제안한다 제안한 기법을 MPEG-4 VM8 부호기에 사용된것과 비교한다.

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Computer Vision-based Continuous Large-scale Site Monitoring System through Edge Computing and Small-Object Detection

  • Kim, Yeonjoo;Kim, Siyeon;Hwang, Sungjoo;Hong, Seok Hwan
    • 국제학술발표논문집
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    • The 9th International Conference on Construction Engineering and Project Management
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    • pp.1243-1244
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    • 2022
  • In recent years, the growing interest in off-site construction has led to factories scaling up their manufacturing and production processes in the construction sector. Consequently, continuous large-scale site monitoring in low-variability environments, such as prefabricated components production plants (precast concrete production), has gained increasing importance. Although many studies on computer vision-based site monitoring have been conducted, challenges for deploying this technology for large-scale field applications still remain. One of the issues is collecting and transmitting vast amounts of video data. Continuous site monitoring systems are based on real-time video data collection and analysis, which requires excessive computational resources and network traffic. In addition, it is difficult to integrate various object information with different sizes and scales into a single scene. Various sizes and types of objects (e.g., workers, heavy equipment, and materials) exist in a plant production environment, and these objects should be detected simultaneously for effective site monitoring. However, with the existing object detection algorithms, it is difficult to simultaneously detect objects with significant differences in size because collecting and training massive amounts of object image data with various scales is necessary. This study thus developed a large-scale site monitoring system using edge computing and a small-object detection system to solve these problems. Edge computing is a distributed information technology architecture wherein the image or video data is processed near the originating source, not on a centralized server or cloud. By inferring information from the AI computing module equipped with CCTVs and communicating only the processed information with the server, it is possible to reduce excessive network traffic. Small-object detection is an innovative method to detect different-sized objects by cropping the raw image and setting the appropriate number of rows and columns for image splitting based on the target object size. This enables the detection of small objects from cropped and magnified images. The detected small objects can then be expressed in the original image. In the inference process, this study used the YOLO-v5 algorithm, known for its fast processing speed and widely used for real-time object detection. This method could effectively detect large and even small objects that were difficult to detect with the existing object detection algorithms. When the large-scale site monitoring system was tested, it performed well in detecting small objects, such as workers in a large-scale view of construction sites, which were inaccurately detected by the existing algorithms. Our next goal is to incorporate various safety monitoring and risk analysis algorithms into this system, such as collision risk estimation, based on the time-to-collision concept, enabling the optimization of safety routes by accumulating workers' paths and inferring the risky areas based on workers' trajectory patterns. Through such developments, this continuous large-scale site monitoring system can guide a construction plant's safety management system more effectively.

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분산환경에서 객체지향 능동 규칙 시스템 구현 (Implementation of Object-oriented Active Rule System in Distributed Environment)

  • 고굉욱;유상봉;김기창;차상균
    • 한국정보처리학회논문지
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    • 제6권11호
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    • pp.2875-2888
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    • 1999
  • In this paper we present compiler-based active rule system to efficiently maintain spatial integrity constraints in a heterogeneous, distributed environment. Specially, the prototype active rule system presented has been developed as a component of a whole middleware system called SDBC(Spatile DataBase Connectivity). Due to this reason, our active rule system is provided for heterogeneous ODBMSs in a distributed environment and used to define spatial integrity constraints using the active rules in E-C-A(Event-Condition-Action) type. Using this active rule system, an application programmer can free himself from a heavier burden on the integrity maintenance of application objects. In the compiler-based approach, active rules applicable to events raised by a database program are directly inserted into the program in a function type by the preprocessor, and then they are compiled with the application program source codes. One advantage of this approach is that there is no run-time overhead accompanied by monitoring all the database transitions when preprocessed program is executed. This active rule system also provides facilities to manage changed rules and dynamically interpret those rules at run-tuime.

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A framework for distributed analytical and hybrid simulations

  • Kwon, Oh-Sung;Elnashai, Amr S.;Spencer, Billie F.
    • Structural Engineering and Mechanics
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    • 제30권3호
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    • pp.331-350
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    • 2008
  • A framework for multi-platform analytical and multi-component hybrid (testing-analysis) simulations is described in this paper and illustrated with several application examples. The framework allows the integration of various analytical platforms and geographically distributed experimental facilities into a comprehensive pseudo-dynamic hybrid simulation. The object-oriented architecture of the framework enables easy inclusion of new analysis platforms or experimental models, and the addition of a multitude of auxiliary components, such as data acquisition and camera control. Four application examples are given, namely; (i) multi-platform analysis of a bridge with soil and structural models, (ii) multiplatform, multi-resolution analysis of a high-rise building, (iii) three-site small scale frame hybrid simulation, and (iv) three-site large scale bridge hybrid simulation. These simulations serve as illustrative examples of collaborative research among geographically distributed researchers employing different analysis platforms and testing equipment. The versatility of the framework, ease of including additional modules and the wide application potential demonstrated in the paper provide a rich research environment for structural and geotechnical engineering.

연결주의 개념관이 과학 개념학습에 주는 시사점 고찰 (Investigating the Implications of the Connectionist Views of the Concept in Conceptual Learning of Science)

  • 정용재;송진웅
    • 한국초등과학교육학회지:초등과학교육
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    • 제23권3호
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    • pp.251-265
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    • 2004
  • Conceptual teaming has been one of the important issue in science education, and its theory and method has been interacted with the studies of philosophy of science, cognitive science, and cognitive psychology. The last two decades have witnessed a remarkable growth of the study on brain-style computation, i.e. connectionism. This study aimed to investigate the properties of the connectionist views of the concept and its implications in the conceptual learning of science. In connectionist views, a concept was represented as a pattern of activity distributed over many connected units, and a kind of network composed of many sub-concept units. And the 'distributed representation' had the features of the constructivity, the automatically generalization, and the tunability. On the base of these views, it was suggested that (ⅰ) 'Typically-Perceived-Situation', a kind of mental representation rising spontaneously in an individual mind when someone is thinking about any object, should be highlighted, and (ⅱ) the roles of the sub-concept units in formation of concept and the resolution of concept into the sub-concept units should be highlighted. Finally the meanings of these implications in conceptual teaming of science are discussed.

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