• Title/Summary/Keyword: distributed application

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Flexible deployment of component-based distributed applications on the Cloud and beyond

  • Pham, Linh Manh;Nguyen, Truong-Thang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.3
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    • pp.1141-1163
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    • 2019
  • In an effort to minimize operational expenses and supply users with more scalable services, distributed applications are actually going towards the Cloud. These applications, sent out over multiple environments and machines, are composed by inter-connecting independently developed services and components. The implementation of such programs on the Cloud is difficult and generally carried out either by hand or perhaps by composing personalized scripts. This is extremely error prone plus it has been found that misconfiguration may be the root of huge mistakes. We introduce AutoBot, a flexible platform for modeling, installing and (re)configuring complex distributed cloud-based applications which evolve dynamically in time. AutoBot includes three modules: A simple and new model describing the configuration properties and interdependencies of components; a dynamic protocol for the deployment and configuration ensuring appropriate resolution of these interdependencies; a runtime system that guarantee the proper configuration of the program on many virtual machines and, if necessary, the reconfiguration of the deployed system. This reduces the manual application deployment process that is monotonous and prone to errors. Some validation experiments were conducted on AutoBot in order to ensure that the proposed system works as expected. We also discuss the opportunity of reusing the platform in the transition of applications from Cloud to Fog computing.

Distributed System Management using Agent-On-Demand (에이전트-온-디맨드를 이용한 분산 시스템 관리)

  • Sul, Seung-Jin;Lee, Keum-Suk
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.1
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    • pp.81-88
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    • 2000
  • As distributed systems become used in wider area of applications, many works has been done to invent more efficient way to manage the distributed systems. The client-server based distributed system management by using SNMP or CMIP has many problems such as scalability, interoperability, flexibility, and so on. Recently, it is evident that managing distributed systems using mobile agents have popularity, and the Java language helps the trend. However, the improvement of performance has to be analyzed when the mechanism of mobile agent is applied In this paper, we discuss a more efficient way to make use of the mobile agent mechanism for managing distributed systems, and propose an Agent-On-Demand (AOD) method. The core of the method is not to use the previous method that mobile agents doing management job is dispatched to the managed nodes by a manager application, but to make agents requested by the managed nodes and then the manager application send the requested agents to that nodes. This process is done through Hierarchical State Threshold (HST). Also we present a performance model for Java RMI and mobile agent, and compare the AOD method with the previous work in terms of network overhead and execution time.

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Middleware on Hanuri/C as a Multimedia Client-Server Application Development Tool (멀티미디어 클라이언트-서버 응용 개발 도구인 한우리/C의 미들웨어)

  • Im, Chae-Deok
    • The Transactions of the Korea Information Processing Society
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    • v.2 no.5
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    • pp.797-806
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    • 1995
  • The Client-Server model is a computing technique that efficiently uses distributed resources via networks. But, generating an application using Client- Server model requires many different expertises to developers in comparison to that of using the centralized computing method. That is, and application developer must be familiar with network programming and GUI(Graphical User Interface) techniques in addition to conventional programming skills. Accordingly, the time and man power have been issued for building a Client-Server system. To alleviate these problem, the Client-Server applications development tools are needed To meet such a need, we developed a GUI based tool, called Hanuri/C, for generating Client-Server application programs. In comparison to existing Client-Server tools, Hanuri/C is reinforced Multimedia facilities, Hanuri/C is reinforced Multimedia facilities. Hanuri/C is considered as a front-end part of distributed system software. That is, Hanuri/C is a Client-Server tool similar to Forth Generation Language(4GL) supporting multimedia application on top of the Distributed Computing environment(DCE). In this paper, we present the design and implementation method of the middleware part of Hanuri/c.

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Reliability Model for Distributed Remote Sensing Application

  • Achalakul, Tiranee;Wattanapongsakorn, Naruemon
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.293-296
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    • 2002
  • This paper discusses a software reliability model for the distributed s-PCT algorithm fur remote sensing applications. The distributed algorithm is designed based on a Manager-Worker threading concept and goes further to use redundancy to achieve fault tolerance. The paper provides a status report on our progress in developing the reliability concept and applying it to create a model for the distributed s-PCT In particular, we are interested ill the algorithm performance versus reliability.

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A simulation system for distributed database design

  • Rho, Sangkyu
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1995.09a
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    • pp.46-58
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    • 1995
  • Although numerous distributed database design models and solution algorithms have been developed, very few have been validated. Validation is critical to the successful application of such models to distributed database design. In this paper, we develop a simulation system for distributed database design. We then analyze and validate an average response time model using simulation. The simulation results demonstrate that the average response time model is reasonably accurate.

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DOC: A Distributed Object Caching System for Information Infrastructure (분산 환경에서의 객체 캐슁)

  • 이태희;심준호;이상구
    • Proceedings of the CALSEC Conference
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    • 2003.09a
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    • pp.249-254
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    • 2003
  • Object caching is a desirable feature to improve the both scalability and performance of distributed application systems for information infrastructure, the information management system leveraging the power of network computing. However, in order to exploit such benefits, we claim that the following problems: cache server placement, cache replacement, and cache synchronization, should be considered when designing any object cache system. We are under developing DOC: a Distributed Object Caching, as a part of building our information infrastructures. In this paper, we show how each problem is inter-related, and focus to highlight how we handle cache server deployment problem

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Design of Network Protocols for Distributed Virtual Environments (분산 가상 환경을 위한 네트워크 프로토콜의 설계)

  • Ko, Dong-Il;Choi, Yang-Hee
    • Journal of KIISE:Information Networking
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    • v.27 no.1
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    • pp.1-11
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    • 2000
  • Recently, the explosive popularity of Internet gave birth to researches on Distributed Virtual Environments(DVE). They aim at providing a shared application data environment at realtime for users participating in the same application session across Internet. As more users join the session, and as more multimedia data are shared, because of network resource limitation, it is more difficult to maintain the quality of DVE, such as users' satisfaction level. Previous works mainly tried to solve the scalability, synchronization and data transport issues at the application level, with limited success. We suggest a new network centric solution, that consists of a novel network architecture and protocols upon which any large-scale DVE application can be easily developed. The performance of the proposed scheme, called GAIA, is verified by simulation.

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A study of Service Component Based on Active Model Support Healthcare Application Service in u-Environment (u-환경에서 헬스케어 응용 서비스 지원 액티브 모델 기반의 서비스 컴포넌트에 관한 연구)

  • Jeong, Chang-Won;Joo, Su-Chong
    • Journal of Internet Computing and Services
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    • v.11 no.2
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    • pp.31-40
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    • 2010
  • In this paper, we propose a service component based on active model for supporting a variety of u-healthcare application services. It implemented that component as a classification of function for developing healthcare application services. Especially we focus on the adaptive information service in integrated environment using a distributed object technologies of the various healthcare home service based on distributed object group framework. And we shows the service component applying to Healthcare application services such as healthcare home monitoring, mobile monitoring and web based monitoring. Also, we show the performance evaluation results such as response time, system load and network load.

Handoff Processing for Mobile Agent in Distributed Environment (분산 환경에서의 이동 에이전트 핸드오프 처리)

  • Park, Ki-Hyun
    • The KIPS Transactions:PartC
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    • v.8C no.6
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    • pp.815-820
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    • 2001
  • This paper presents a distributed mobile architecture aimed to support the mobility of mobile station. The proposed architecture considers three significant objects;mobile station (MS), mobile agent (MA) which logically represents mobile station in the wireline network, and trace agent (TA) to represent application server (AS) providing application service to mobile station. The mobile agent is made closely coupled with the mobile station while the trace agent is made closely coupled with the application server. During the handoff process, a flow control mechanism is considered to correct packet loss and out-of-sequence packets problem. The result of analytic additional time delay due to handoff processing is presented and simulation was performed to check the additional time delay as well as the correctness of handoff algorithm.

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Priority-based Overlay Multicast for Distributed Interactive Application (Distributed Interactive Application을 위한 우선 순위 기반 오버레이 멀티캐스트)

  • Lee, Hyung-Ok;Nam, Ji-Seung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.11a
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    • pp.1367-1369
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    • 2013
  • Applying Application-Level Multicast technology (ALM) to Distributed Interactive Applications (DIAs) becomes more and more popular. Especially for DIAs embedded priority that the sender forwards data to receivers due to their respective priorities. The priority-based directed minimum spanning tree (PST) algorithm was designed for these DIAs. However, the PST has no efficient priority selection and filtering mechanism. The system will consume a tremendous amount of resource for reconstructing distribution tree and becomes unstable and unscalable. In this paper, First, We propose a novel priority-based application level multicast algorithm: Predict-and-Quantize for Priority with directed minimum Spanning Tree (PQPST), which can efficiently predict efficient priorities for the receivers and quantize the predicted priorities to build the multicast distribution tree. Second, we propose Priority Discrepancy Heuristic Mechanism (PDHM), which sets different thresholds of priority discrepancy within the priority discrepancy interval to control the distribution tree construction can efficiently decrease the repeated distribution tree construction, and we get the best heuristic priority discrepancy interval by PQPST. According to the simulation results, the PQPST and PDHM can efficiently improve the performance of the PST algorithm.