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Priority-based Overlay Multicast for Distributed Interactive Application

Distributed Interactive Application을 위한 우선 순위 기반 오버레이 멀티캐스트

  • Lee, Hyung-Ok (Dept of Electronic-Computer Engineering Chonnam University) ;
  • Nam, Ji-Seung (Dept of Electronic-Computer Engineering Chonnam University)
  • 이형옥 (전남대학교 전자컴퓨터공학과) ;
  • 남지승 (전남대학교 전자컴퓨터공학과)
  • Published : 2013.11.08

Abstract

Applying Application-Level Multicast technology (ALM) to Distributed Interactive Applications (DIAs) becomes more and more popular. Especially for DIAs embedded priority that the sender forwards data to receivers due to their respective priorities. The priority-based directed minimum spanning tree (PST) algorithm was designed for these DIAs. However, the PST has no efficient priority selection and filtering mechanism. The system will consume a tremendous amount of resource for reconstructing distribution tree and becomes unstable and unscalable. In this paper, First, We propose a novel priority-based application level multicast algorithm: Predict-and-Quantize for Priority with directed minimum Spanning Tree (PQPST), which can efficiently predict efficient priorities for the receivers and quantize the predicted priorities to build the multicast distribution tree. Second, we propose Priority Discrepancy Heuristic Mechanism (PDHM), which sets different thresholds of priority discrepancy within the priority discrepancy interval to control the distribution tree construction can efficiently decrease the repeated distribution tree construction, and we get the best heuristic priority discrepancy interval by PQPST. According to the simulation results, the PQPST and PDHM can efficiently improve the performance of the PST algorithm.

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