• Title/Summary/Keyword: display controller

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Controller Design for Object Tracking with an Active Camera (능동 카메라 기반의 물체 추적 제어기 설계)

  • Youn, Su-Jin;Choi, Goon-Ho
    • Journal of the Semiconductor & Display Technology
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    • v.10 no.1
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    • pp.83-89
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    • 2011
  • In the case of the tracking system with an active camera, it is very difficult to guarantee real-time processing due to the attribute of vision system which handles large amounts of data at once and has time delay to process. The reliability of the processed result is also badly influenced by the slow sampling time and uncertainty caused by the image processing. In this paper, we figure out dynamic characteristics of pixels reflected on the image plane and derive the mathematical model of the vision tracking system which includes the actuating part and the image processing part. Based on this model, we find a controller that stabilizes the system and enhances the tracking performance to track a target rapidly. The centroid is used as the position index of moving object and the DC motor in the actuating part is controlled to keep the identified centroid at the center point of the image plane.

Design of Gaming Interaction Control using Gesture Recognition and VR Control in FPS Game (FPS 게임에서 제스처 인식과 VR 컨트롤러를 이용한 게임 상호 작용 제어 설계)

  • Lee, Yong-Hwan;Ahn, Hyochang
    • Journal of the Semiconductor & Display Technology
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    • v.18 no.4
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    • pp.116-119
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    • 2019
  • User interface/experience and realistic game manipulation play an important role in virtual reality first-person-shooting game. This paper presents an intuitive hands-free interface of gaming interaction scheme for FPS based on user's gesture recognition and VR controller. We focus on conventional interface of VR FPS interaction, and design the player interaction wearing head mounted display with two motion controllers; leap motion to handle low-level physics interaction and VIVE tracker to control movement of the player joints in the VR world. The FPS prototype system shows that the design interface helps to enjoy playing immersive FPS and gives players a new gaming experience.

An experimental study of Incompressible time based mass flow controller (비압축성 시간식 질량유량계의 특성에 관한 연구)

  • Chang, Young-Chul
    • Journal of the Semiconductor & Display Technology
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    • v.7 no.3
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    • pp.55-58
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    • 2008
  • The objective of this research is to design, manufacture and test a mass flow controller capable of measuring compressible as well as incompressible fluid flows based on a 'bucket and stop-watch' method. The basic principle behind such a system is the measurement of time, where the time taken to fill and empty a bucket of known volume is measured. This device should be able to handle fluid flows in the range of 0.1 ml/min to 10 ml/min within an accuracy of ${\pm}$1%. For the flow meter to be able to compete with established designs, it must be not only comparable in cost and robustness, but also very accurate and reliable as well.

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Implementation of the BLDC Motor Speed Control System using VHDL and FPGA (VHDL과 FPGA를 이용한 BLDC Motor의 속도 제어 시스템 구현)

  • Park, Woon Ho;Yang, Oh
    • Journal of the Semiconductor & Display Technology
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    • v.13 no.4
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    • pp.71-76
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    • 2014
  • This paper presents the implementation for the BLDC motor speed control system using VHDL and FPGA. The BLDC motor is widely used in automation for its good robustness and easy controllability. In order to control the speed of the BLDC motor, the PI controller used for static RPM output of the BLDC motor to variations in load. In addition, by using the DA converter, we were able to monitor the BLDC motor reference speed and the current speed through real time. The motor speed command and the parameters of the PI speed controller were modified easily by the FPGA and the AD converter. Finally, in order to show the feasibility of the control algorithm the speed control characteristics of the motor was monitored using an oscilloscope and the DA converter. Further, the speed control system was designed in this paper has shown the applicability of the drive system of the factory automation.

Decoupling Control of the Modified Arago System Using Cross Compensator with Gain Scheduler Structure (게인 스케줄러 구조의 교차 보상기를 사용한 변형 아라고시스템의 비결합 제어)

  • Choi, Goon-Ho
    • Journal of the Semiconductor & Display Technology
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    • v.19 no.4
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    • pp.105-111
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    • 2020
  • In most multiple input/output systems, one input affects two or more different outputs. Therefore, there are many inconveniences in using the actual system. In order to solve this problem, a controller that makes an input signal and an output correspond 1:1 is called a decoupling controller. In this paper, I try to implement a relatively simple decoupling controller using a cross-compensator, that is, a compensator that takes an uncorresponding output as an input value. And this cross-compensator has a gain scheduler structure in order to increase the performance. In addition, this system is designed with a distributed control structure using CAN communication, so that it can be manufactured and operated in an easier way when implementing an actual experimental system. The proposed structure is applied to the modified new Arago's disk system and tested, and through this, the effectiveness is confirmed and reported.

(주)지에이티

  • 안성환
    • Proceedings of the Korean Vacuum Society Conference
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    • 2000.02a
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    • pp.47-47
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    • 2000
  • 당사는 진공 및 반도체 장비용 major components 국산화 개발을 전문으로 하는 회사로서 주로 vacuum과 gas control 부문 개발에 역점을 두고 있습니다. 현재 생산 혹은 차후 개발하고자 하는 제품은 다음과 같다. MFC power supply & Readout unit(GMC 1000, GMC 100A, GMC110A), Vacuum Controller(GVC2000, GVC1000, GVC2002), Throttle valve Controller & Pressure Display unit(GPC3000), MFC 등을 생산/판매하고 있다.

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Development of PC-Based 6DOF Force Display System (PC기반의 6자유도 촉각장치의 개발)

  • Shin, Suck-Doo;Kang, Won-Chan;Kim, Dong-Ok;Kim, Won-Bae;Kim, Young-Dong
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.50 no.5
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    • pp.211-217
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    • 2001
  • In this paper, we have developed the 6 DOF force display system to be based on the single PC. The system is composed of the force display device, the force reflecting rendering algorithm and the high-speed controller. The previous systems had a problem, that must adopt high performance workstation or 2-PC in order to control the graphics speedily and stably. In this paper, it is possible to improve the problem as to develop its exclusive controller and new rendering algorithm. The proposed new rendering algorithm is based on the Proxy algorithm, which can convert information of the position, the velocity, and the haptic information into the force-data. Especially, as to use the proxy algorithm, we can construct dynamical virtual-environment with the elasticity, the viscosity, the mass, and the friction force. As the result of the experiment, we found that our system has much superior characteristics than some other haptic interfaces, because it can control of 30,000 polygon model constructed virtual object with 1[kHz] haptic interrupt cycle and 20[Hz] graphic interrupt cycle in the single PC based system.

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Trajectory Tracking Controller for Semiconductor Equipment Motors based on PI Observer (PI 관측기 기반 반도체 장비 모터의 궤적 추종 제어기 설계)

  • Yun Seong Cho;Hyeon Jun Choi;Sang Min Jeon;Ji Hoon Shin;Jae Young Lee;Bum Joo Lee;Young Ik Son
    • Journal of the Semiconductor & Display Technology
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    • v.22 no.2
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    • pp.96-103
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    • 2023
  • This paper presents a robust position tracking controller for a motor used in semiconductor equipment, utilizing the motor angle measurement. Precise position control is challenging due to the presence of uncertainties in various motor applications. The proposed controller consists of a PD (Proportional-Derivative) controller and a PIO (Proportional-Integral Observer) to estimate the system's state and equivalent disturbance compensating for the uncertainties. Since the stability alternates as the observer gain increases, we have investigated it through the closedloop root locus under the system parameters change. The analysis has showed that the inertia of the motor is the main parameter that affects it, and by adjusting the control gain appropriately, the system can be rendered to be stable even when the inertia of the motor changes. The effectiveness of the proposed control algorithm is validated through computer simulations, followed by a comparison of its performance with the results of a previous study.

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A Study on the Design of the Bay Controller for Generator Protection and Control (발전기 보호제어를 위한 Bay Controller 설계에 관한 연구)

  • Jang, Nak-Won;Woo, Chun-Hee;Lee, Sung-Hwan
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.57 no.1
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    • pp.46-55
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    • 2008
  • In this paper, we designed the bay control unit that is based on the microprocessors and integrates with the new technology of electrical, electronic, and mechanical fields. Nowadays the customers have required much more integrated multi-protection relay, monitoring, control devices and power management for better and easier maintenance, performance, electrical system analysis and communication according to new trend of switchboard This bay controller supplies those requirements of customers with easy handling and operation. This bay controller provides a graphic display with rear-lit liquid crystal LCD and push buttons as kinds of HMI(Human Machine Interface). This bay controller provides the parameter setting program, control setting program, various editors and fault recording and analysis program on Windows/95/98/NT/2000/XP for HMI. In addition, this bay controller can be set manually and this manual setting function helps user to interface easily.

An Operating Circuits Design for preventing Electrostatic Discharge in Liquid Crystal Displays

  • Jo, Jo-Yeon;Yi, Jun-Sin
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.674-676
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    • 2008
  • An electrostatic discharge (ESD) or a noise supplied from the outside has an effect on communication between the timing controller (TCON) and the memory element (EEPROM) through the interface between the timing controller and the memory element in liquid crystal displays (LCD). Therefore, we must apply ESD protection methods to LCD operating circuits for a normal operation. Our ESD protection circuit is to prevent from bi-directional communication errors between TCON and EEPROM due to an electrostatic discharge (ESD).

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