• Title/Summary/Keyword: disparity image

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Intermediate Scene Interpolation using Bidirectional Disparity (양방향 시차 몰핑을 이용한 중간 시점 영상 보간)

  • Kim, Dae-Hyeon;Yun, Yong-In;Choe, Jong-Su;Kim, Je-U;Choe, Byeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.2
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    • pp.107-115
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    • 2002
  • In this paper, we describe a novel method to generate an intermediate scene using BDM (Bidirectional Disparity Morphing) from the parallel stereopair. Because an image is composed of several layers and each layer has a similar disparity, it is available to use the block based disparity estimation. In order to prevent the false correspondence, however, we closely investigate the corresponding block as we adaptively vary the block size according to the estimation error. Therefore, we can detect the occlusion because of larger estimation error of the occluded region. We define three occluding patterns, which ate derived from the peculiar property of the disparity map, in order to smooth the computed disparity map. The filtered disparity map using these patterns presents that the false disparities ate well corrected and the boundary between foreground and background becomes sharper. As a result, we can improve the quality of the intermediate scenes.

Disparity-Compensated Stereoscopic Video Coding Using the MAC in MPEG-4

  • Cho, Suk-Hee;Yun, Kug-Jin;Ahn, Chung-Hyun;Lee, Soo-In
    • ETRI Journal
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    • v.27 no.3
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    • pp.326-329
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    • 2005
  • The MPEG-4 multiple auxiliary component (MAC) is a good mechanism to achieve one-stream stereoscopic video coding. However, there is no syntax or semantics for the residual texture data of the disparity-compensated image in the current MAC. Therefore, we propose a novel disparity-compensated coding method using the MAC for stereoscopic video. We also define a novel MAC semantics in MPEG-4 so as to support the proposed coding algorithm. The major difference between the existing and proposed coding methods using the MAC is the addition of the residual texture coding.

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A Real-Time Virtual Re-Convergence Hardware Platform

  • Kim, Jae-Gon;Kim, Jong-Hak;Ham, Hun-Ho;Kim, Jueng-Hun;Park, Chan-Oh;Park, Soon-Suk;Cho, Jun-Dong
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.12 no.2
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    • pp.127-138
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    • 2012
  • In this paper, we propose a real-time virtual re-convergence hardware platform especially to reduce the visual fatigue caused by stereoscopy. Our unique idea to reduce visual fatigue is to utilize the virtual re-convergence based on the optimized disparity-map that contains more depth information in the negative disparity area than in the positive area. Our virtual re-convergence hardware platform, which consists of image rectification, disparity estimation, depth post-processing, and virtual view control, is realized in real time with 60 fps on a single Xilinx Virtex-5 FPGA chip.

Environment Map Based Disparity (환경맵 기반 디스페러티)

  • Ryoo Seung-Taek
    • Journal of Korea Multimedia Society
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    • v.9 no.1
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    • pp.109-118
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    • 2006
  • In this paper, we suggest the environment based disparity method that calculate the depth value of the objects from environment maps. This method using the disparity of the environment map can calculate the depth value from two environment map that acquire at different viewpoint. This method can decide the visibility of the object whether it is occluded others or not. Also, we can analogize the depth value of the object that does not relate the reference plane(in case of being in the air) and make three dimensional environment model using the proposed method

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Stereo matching using dynamic programming and image segments (동적 계획법과 이미지 세그먼트를 이용한 스테레오 정합)

  • Dong Won-Pyo;Jeong Chang-Sung
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.07b
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    • pp.805-807
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    • 2005
  • 본 논문에서는 동적 계획법(dynamic programming)과 이미지 세그먼트(segment)를 이용한 새로운 스테레오 정합(stereo matching)기법을 제안한다. 일반적으로 동적 계획법(dynamic programming)은 빠르면서도 비교적 정확하고, 조밀(dense)한 disparity map을 얻을 수 있다. 그러나 경계(boundary)근처의 폐색지역(occlusion region)이나, 텍스쳐가 적은 모호한 영역에서는 잘못된 결과를 유도할 수 있다. 본 논문에서는 이러한 문제점들을 해결하기 위해 먼저 이미지를 아주 작은 영역으로 분할(over-segmentation)하고, 이런 작은 영역들이 비슷한 disparity를 가질 것이라고 가정한다. 다음으로 동적 계획법(dynamic programming)을 통해 정합을 수행한다. 여기서 계산비용(cost)은 기존의 정합윈도우 안에서 세그먼트 영역을 적용한 새로운 비용함수를 사용하며, 이 새로운 비용함수를 통해 정확도를 높인다. 마지막으로 동적 계획법을 통하여 얻어진 조밀한 disparity map을 세그먼트 영역들의 시각특성(visibility)과 유사도(similarity)를 이용하여 에러를 찾아내고, 세그먼트 정합을 통해 수정함으로 정확한 disparity map을 찾아낸다.

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Two Independent mechanisms for perception of motion in depth

  • Shioiri, Satoshi
    • Journal of the Optical Society of Korea
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    • v.4 no.1
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    • pp.25-29
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    • 2000
  • Two different binocular cues are known for detecting motion in depth. One is disparity change in time and the other is inter-ocular velocity difference. Shioiri, Saisho and Yaguchi (1999) demon-strated that motion in depth can be seen based solely on inter-ocular velocity differences as well as on the disparity change in time. They used conditions in which either cue was minimized and measured performance based on motion in depth, finding better performance than chance level when either velocity cue or the disparity cue was almost isolated. However, there may have been influences from the cue minimized in each condition, since it was practically impossible to isolate perfectly either cue. I re-analyzed their data to examine whether the performance in the condition with disparity change and that in the condition with inter-ocular velocity difference were correlated. The result showed the correlation is very low and therefore, we can conclude that the visual system has two different mechanisms for motion in depth.

Implementation of Web-based Remote Multi-View 3D Imaging Communication System Using Adaptive Disparity Estimation Scheme (적응적 시차 추정기법을 이용한 웹 기반의 원격 다시점 3D 화상 통신 시스템의 구현)

  • Ko Jung-Hwan;Kim Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.1C
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    • pp.55-64
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    • 2006
  • In this paper, a new web-based remote 3D imaging communication system employing an adaptive matching algorithm is suggested. In the proposed method, feature values are extracted from the stereo image pair through estimation of the disparity and similarities between each pixel of the stereo image. And then, the matching window size for disparity estimation is adaptively selected depending on the magnitude of this feature value. Finally, the detected disparity map and the left image is transmitted into the client region through the network channel. And then, in the client region, right image is reconstructed and intermediate views be synthesized by a linear combination of the left and right images using interpolation in real-time. From some experiments on web based-transmission in real-time and synthesis of the intermediate views by using two kinds of stereo images of 'Joo' & 'Hoon' captured by real camera, it is analyzed that PSNRs of the intermediate views reconstructed by using the proposed transmission scheme are highly measured by 30dB for 'Joo', 27dB for 'Hoon' and the delay time required to obtain the intermediate image of 4 view is also kept to be very fast value of 67.2ms on average, respectively.

A Stereo Matching Technique using Multi-directional Scan-line Optimization and Reliability-based Hole-filling (다중방향성 정합선 최적화와 신뢰도 기반 공백복원을 이용한 스테레오 정합)

  • Baek, Seung-Hae;Park, Soon-Young
    • The KIPS Transactions:PartB
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    • v.17B no.2
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    • pp.115-124
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    • 2010
  • Stereo matching techniques are categorized in two major schemes, local and global matching techniques. In global matching schemes, several investigations are introduced, where cost accumulation is performed in multiple matching lines. In this paper, we introduce a new multi-line stereo matching techniques which expands a conventional single-line matching scheme to multiple one. Matching cost is based on simple normalized cross correlation. We expand the scan-line optimization technique to a multi-line scan-line optimization technique. The proposed technique first generates a reliability image, which is iteratively updated based on the previous reliability measure. After some number of iterations, the reliability image is completed by a hole-filling algorithm. The hole-filling algorithm introduces a disparity score table which records the disparity score of the current pixel. The disparity of an empty pixel is determined by comparing the scores of the neighboring pixels. The proposed technique is tested using the Middlebury and CMU stereo images. The error analysis shows that the proposed matching technique yields better performance than using conventional global matching algorithm.

Feature-Based Disparity Estimation for Intermediate View Reconstruction of Multiview Images (3차원 영상의 중간시점 영상 합성을 위한 특징 기반 변이 추정)

  • 김한성;김성식;손정영;손광훈
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.11A
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    • pp.1872-1879
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    • 2001
  • As multiview video applications become more popular, correspondence problem for stereo image matching plays an important role in expanding view points. Thus, we propose an efficient dense disparity estimation algorithm considering features of each image pair of multiview image sets. Main concepts of the proposed algorithm are based on the region-dividing-bidirectional-pixel-matching method. This algorithm makes matching process efficient and keeps the reliability of the estimated disparities. Other improvement have obtained by proposed cost function, matching window expanding technique, disparity regularization, and disparity assignment in ambiguous region. These techniques make disparities more stable by removing false disparities and ambiguous regions. The estimated disparities are used to synthesize intermediate views of multiview images. Computer simulation demonstrates the excellence of the proposed algorithm in both subjective and objective evaluations. In addition, processing time is reduced as well.

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Real-time Multiple Stereo Image Synthesis using Depth Information (깊이 정보를 이용한 실시간 다시점 스테레오 영상 합성)

  • Jang Se hoon;Han Chung shin;Bae Jin woo;Yoo Ji sang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.4C
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    • pp.239-246
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    • 2005
  • In this paper. we generate a virtual right image corresponding to the input left image by using given RGB texture data and 8 bit gray scale depth data. We first transform the depth data to disparity data and then produce the virtual right image with this disparity. We also proposed a stereo image synthesis algorithm which is adaptable to a viewer's position and an real-time processing algorithm with a fast LUT(look up table) method. Finally, we could synthesize a total of eleven stereo images with different view points for SD quality of a texture image with 8 bit depth information in a real time.