• Title/Summary/Keyword: discrete event model

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APPLICATION OF DISCRETE EVENT SIMULATION TO PRODUCTION SCHEDULING (이산적 시뮬레이션 모델을 이용한 생산 스케쥴)

  • 박영홍
    • Journal of the Korea Society for Simulation
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    • v.10 no.1
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    • pp.1-12
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    • 2001
  • This article describes the application of discrete event simulation in a process industry (coffee manufacturing) as a daily production-scheduling tool. A large number of end products (around 300), sporadic demand, and limited shelf life of coffee (90 days) make it difficult to generate feasible production schedules manually. To solve this problem, an integrated system was developed incorporating discrete event simulation methodology into scheduling process. The integrated system is comprised of two components: a scheduling program and a simulation model. The scheduling program is used to generate daily schedules for roasting, grinding, and packing coffee. The simulation model uses the generated schedules to simulate the production of coffee and regenerates a modified production schedule. In this paper, each of the components will be described in detail, evaluated in terms of performance factors, and validated with a set of real production data. Although this article focuses on a specific system, we will share our experiences and Intuitions gained and encourage other process industries to develop simulation-based scheduling tools.

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Symbolic Simulation of Discrete Event Systems (이산 사건 시스템의 기호적 시뮬레이션)

  • 지승도
    • Proceedings of the Korea Society for Simulation Conference
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    • 1992.10a
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    • pp.7-7
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    • 1992
  • Extending discrete event modelling formalisms to facilitate greater symbol manipulation capabilities is important to further their use in intelligent control and design of high autonomy systems. This paper defines an extension to the DEVS formalism that facilitates symbolic expression of discrete event times by extending the time base from the real numbers to the field of linear polynomials over the reals. A simulation algorithm is developed to generate the branching trajectories resulting from the underlying non-determinism. To efficiently manage linear polynomial constraints based on feasibility checking algorithm borrowed from linear programming. The extended formalism offers a convenient means to conduct multiple, simultaneous explorations of model behaviors. Examples of application are given with consideration on fault model analysis.

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Modelling and controller design for hybrid system (하이브리드 시스템을 위한 모델 및 제어기 설계)

  • 박홍성
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10a
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    • pp.348-352
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    • 1993
  • A hybrid system contains both continuous variables and discrete event components. This paper presents the new control architecture for hybrid systems, which consists of a conventional controller for the continuous-time variable of the system, a supervisor for discrete event components of the system, and an interface for link between the controller and the plant. The presented controller is suitable for the system operating at the different operating conditions or for system being changing the plant model by enabling and disabling discrete events. This paper shows that the presented controller is better than the conventional controller.

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Supervisory Controller Design to Enforce Reversibility and Liveness in Colored Petri Nets

  • Aybar, Aydin;Cimen, Mustafa
    • International Journal of Control, Automation, and Systems
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    • v.5 no.4
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    • pp.463-470
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    • 2007
  • Colored Petri net model which is a model of discrete event systems is considered in this work. A supervisory controller which enforces reversibility and liveness simultaneously is presented. Furthermore, the algorithms, written by pseudo-code, are presented for the supervisory controller design. A program is developed to implement these algorithms.

Simulation and performance evaluation of J1850 protocol for automotive communication (차량통신용 J1850 프로토콜의 시뮬레이션 및 성능평가)

  • Nam, Sang-Un;Yoon, Jung-A;Lee, Seok
    • 제어로봇시스템학회:학술대회논문집
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    • 1996.10b
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    • pp.816-819
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    • 1996
  • This paper focuses on development of simulation model for SAE J1850 and performance evaluation of a J1850 network. The simulation model has been developed by using discrete event simulation language. SAE J1850 is one of Class B network protocol for general data sharing applications. Through numerous simulation experiments, several important performance factors such as the probability of a successful transmission, average queue delay, and throughput have been evaluated.

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Implementation of the submarine diving simulation in a distributed environment

  • Ha, Sol;Cha, Ju-Hwan;Roh, Myung-Il;Lee, Kyu-Yeul
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.4 no.3
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    • pp.211-227
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    • 2012
  • To implement a combined discrete event and discrete time simulation such as submarine diving simulation in a distributed environment, e.g., in the High Level Architecture (HLA)/Run-Time Infrastructure (RTI), a HLA interface, which can easily connect combined models with the HLA/RTI, was developed in this study. To verify the function and performance of the HLA interface, it was applied to the submarine dive scenario in a distributed environment, and the distributed simulation shows the same results as the stand-alone simulation. Finally, by adding a visualization model to the simulation and by editing this model, we can confirm that the HLA interface can provide user-friendly functions such as adding new model and editing a model.

병렬분산 환경에서의 DEVS형식론의 시뮬레이션

  • Seong, Yeong-Rak;Jung, Sung-Hun;Kon, Tag-Gon;Park, Kyu-Ho-
    • Proceedings of the Korea Society for Simulation Conference
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    • 1992.10a
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    • pp.5-5
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    • 1992
  • The DEVS(discrete event system specification) formalism describes a discrete event system in a hierarchical, modular form. DEVSIM++ is C++ based general purpose DEVS abstract simulator which can simulate systems to be modeled by the DEVS formalism in a sequential environment. We implement P-DEVSIM++ which is a parallel version of DEVSIM++. In P-DEVSIM++, the external and internal event of models can be processed in parallel. To process in parallel, we introduce a hierarchical distributed simulation technique and some optimistic distributed simulation techniques. But in our algorithm, the rollback of a model is localized itself in contrast to the Time Warp approach. To evaluate its performance, we simulate a single bus multiprocessor architecture system with an external common memory. Simulation result shows that significant speedup is made possible with our algorithm in a parallel environment.

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Cell-based Discrete Event and Discrete Time Simulation for the Prediction of Oil Slick Movement and Spreading in Ocean Environment (해상에서의 원유 확산 과정 예측을 위한 격자 기반 이산 사건 및 이산 시간 시뮬레이션)

  • Ha, Sol;Cha, Ju-Hwan;Ku, Nam-Kug;Lee, Kyu-Yeul
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.1
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    • pp.45-53
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    • 2012
  • In this paper, oil spreading simulation model is proposed for analyzing the oil spreading phenomenon rapidly when the ocean is polluted by the oil from a stranded ship. The space occupied by the ocean is converted into the latticed cell, and the each cell contains the information, such as the quantity of the oil, the temperature of the ocean, and the direction of current and wind. Two states, such as "clean" and "polluted" are defined in the each cell, and the oil in the cell spreads to the neighbor cells by the spreading rules. There are three spreading rules. First, the oil in the certain cell only spreads to the neighbor cells that contain larger oil than the certain cell. Second, the oil evaporates in proportion to the temperature of the ocean at the every time step. Third, the oil spreading property is affected by the direction and the speed of the current and the wind. The oil spreading simulation model of the each cell is defined by using the combined discrete event and discrete time simulation model architecture with the information and the spreading rules in the cell. The oil spreading simulation is performed when the oil of 10,000 kL is polluted in the ocean environment of 300 m by 300 m with various current and wind.

Analysis of Detecting Effectiveness of a Homing Torpedo using Combined Discrete Event & Discrete Time Simulation Model Architecture (이산 사건/이산 시간 혼합형 시뮬레이션 모델 구조를 사용한 유도 어뢰의 탐지 효과도 분석)

  • Ha, Sol;Cha, Ju-Hwan;Lee, Kyu-Yeul
    • Journal of the Korea Society for Simulation
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    • v.19 no.2
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    • pp.17-28
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    • 2010
  • Since a homing torpedo system consists of various subsystems, organic interactions of which dictate the performance of the torpedo system, it is necessary to estimate the effects of individual subsystems in order to obtain an optimized design of the overall system. This paper attempts to gain some insight into the detection mechanism of a torpedo run, and analyze the relative importance of various parameters of a torpedo system. A database for the analysis was generated using a simulation model based on the combined discrete event and discrete time architecture. Multiple search schemes, including the snake-search method, were applied to the torpedo model, and some parameters of the torpedo were found to be stochastic. We then analyzed the effectiveness of torpedo’s detection capability according to the torpedo speed, the target speed, and the maximum detection range.

A Multi-stage Markov Process Model to Evaluate the Performance of Priority Queues in Discrete-Event Simulation: A Case Study with a War Game Model (이산사건 시뮬레이션에서의 우선순위 큐 성능분석을 위한 다단계 마코브 프로세스 모델: 창조 모델에 대한 사례연구)

  • Yim, Dong-Soon
    • Journal of the Korea Society for Simulation
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    • v.17 no.4
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    • pp.61-69
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    • 2008
  • In order to evaluate the performance of priority queues for future event list in discrete-event simulations, models representing patterns of enqueue and dequeue processes are required. The time complexities of diverse priority queue implementations can be compared using the performance models. This study aims at developing such performance models especially under the environment that a developed simulation model is used repeatedly for a long period. The developed performance model is based on multi-stage Markov process models; probabilistic patterns of enqueue and dequeue are considered by incorporating non-homogeneous transition probability. All necessary parameters in this performance model would be estimated by analyzing a results obtained by executing the simulation model. A case study with a war game simulation model shows how the parameters defined in muti-stage Markov process models are estimated.

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