• Title/Summary/Keyword: discard

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A Study on the Women's Clothing Discard Behavior (성인 여성의 의복 폐기에 관한 연구)

  • 유연실
    • Journal of the Korean Society of Clothing and Textiles
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    • v.20 no.1
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    • pp.142-156
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    • 1996
  • The purposes of this study were to examine the reason, = of clothing discard and to investigate the influences of demographic and clothing variables on the clothing discard behavior Data were collected from 610 women who lived in Seoul and Kwangjoo. By means of factor analysis, 6 general factors of clothing discard reason.; were extracted The 6 factors were named as dissatisfaction with appropriateness, physically worn out, dissatisfaction with clothing quality, fashion change, boredom, inconvinience. Among the five clothing items (suits or one pieces, jackets, jumpers, shirts or blouses, skirts or pants), there existed differences in the reason factors of clothing discard The relationships between clothing discard behavior (reason factors of clothing discard, peviods of clothing utilization) and variables like user's age, degrees of satisfaction with clothing, clothing items were also examined. There existed significant differences among the age groups and the groups classified by clothing satisfaction degrees in the reason factors of clothing discard and in the Periods of clothing utilization. Periods of clothing utilization were also differed by the clothing items. As user's a age grew older, periods of clothing utilization increased and the rates of clothing discard because of dissatisfaction with appropriateness, and dissatisfaction with clothing quality, boredom, inconvinience factors were decreased. As the degrees of satisfaction with clothes increased, the periods of clothing utilization also increased and the rates of clothing discard because of dissatisfaction with appropriateness, and dissatisfaction with clothing quality, inconvinience factors decreased. And the rates of clothing discard because of physically worn out factor increased.

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A Survey of Shrimp Pot Fishery Bycatch and Discard in Funka Bay, Hokkaido, Japan (북해도 분카만(噴火灣) 새우통발어업에 있어서 혼획·투기 실태조사)

  • Kim, Seong-Hun;Lee, Ju-Hee;Kim, Hyung-Seok
    • Korean Journal of Fisheries and Aquatic Sciences
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    • v.44 no.4
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    • pp.397-402
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    • 2011
  • We surveyed the bycatch and discard of the shrimp-pot fishery in Hokkaido, Japan, three times during the major fishing period in September 2005. The surveyed catches were analyzed to separate bycatch, discard, and landings. To analyze bycatch and discard, we randomly selected 2 shrimp pots from each of 7 sets, for a total of 14 pots per survey. The total bycatch and discards from the rest of the shrimp pots were also analyzed in each survey. The total catch averaged 12 species. Coonstripe and pink shrimp catches averaged 74.7 kg/haul and 12.7 kg/haul, respectively. The weight of the bycatch averaged 33.4 kg/haul. The bycatch consisted mainly of snail fishes(5.1%), brittle stars(5.0%), and short-spined sea urchins(4.1%). Our analysis showed that the ratio of discard was 0.38, the rate of the discard was 27.4%, and the discard per unit effort was 33.4 kg/haul. The Hokkaido shrimp-pot fishermen discarded all of the bycatch except shrimps. Hence, the weight of the bycatch was equal to the weight of the discard. Our results comprise preliminary data that can be used to find ways to reduce bycatch and discard in the shrimp-pot fishery.

Root-zone Temperature Control of Tomato Plant Cultivated in Perlite Bag during Summer Season (고온기 펄라이트 자루재배시 최적 근권온도 조절방법)

  • Kim, Sung-Eun;Kim, Young-Shik;Sim, Sang-Youn
    • Horticultural Science & Technology
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    • v.29 no.2
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    • pp.102-109
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    • 2011
  • This research was conducted to establish efficient methods to control root-zone temperature of tomato plant when cultivated in perlite bag during the summer season. Tomato plants were grown with four selected treatments; covering irrigation pipe by aluminum insulation material (Insulate), discarding nutrient solution inside the irrigation line before each irrigation (Discard), skipping irrigation for two hours from 13:00 to 15:00 (Skip), or no treatment as a control (Non). Based on the analysis of plant development index, all plants with selected treatments grew more vigorous and vegetative in similar growth patterns. The discard treatment exhibited the best root-zone temperature control among the treatments. The discard treatment also resulted in the best root growth and above-ground growth, followed by skip, Insulate and Non. The total yields were obtained by the order of Insulate, Discard, Non and Skip. However the marketable yield was obtained by the order of Discard, Insulate, Skip and Non. The net incomes treated with Discard and Insulate were 9,687,600 and 9,396,000 Korean won per hectare, respectively, exhibiting higher incomes than that of Non. Therefore, it was concluded that insulation of the irrigation pipe and discarding nutrient solution inside the pipe before each irrigation were the most desirable and economical methods in terms of costs and yields.

Periodic Packet Discard Policy for Frame Based Scheduler (프레임 기반 스케줄러를 위한 주기적 패킷 폐기 기법)

  • Lee, Sung-Hyung;Lee, Hyun-Jin;Cha, Jae-Ryong;Kim, Jae-Hyun;Kum, Dong-Won;Baek, Hae-Hyeon;Shin, Sang-Heon;Jun, Jehyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.2
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    • pp.97-104
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    • 2013
  • This paper introduces waiting time based periodic packet discard policy for frame based scheduler. This policy can be used with conventional packet discard policy or buffer management schemes, such as drop-tail or random early detection. Proposed discard policy discards packets, which are stayed in the buffer longer than threshold, at every period of scheduling. This decision of discard is based on waiting time of packet. In this paper, mathematical analysis is performed with situation of network congestion. Also, the simulation is performed to evaluate the performance of proposed discard policy. In the result, proposed discard policy can limit queuing delay by threshold. Also, if the packet discard is performed before scheduling and threshold is set with smaller value than frame length, it can limit the throughput of traffic.

Packet Discard Policy of Network Thread in an Unity Engine for Multi-player Online Games (다중 접속 온라인 게임을 위한 유니티 엔진의 네트워크 스레드 패킷 폐기 기법)

  • Yoo, Jong-Kun;Kim, Youngsik
    • Journal of Korea Game Society
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    • v.15 no.6
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    • pp.97-106
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    • 2015
  • In an Unity engine for multi-player online games, the main thread processing game logic must be separated from the network thread that is responsible for network packet communication. Packet communication between the network threads needs to drop packets that overlap in order to improve the rendering speed. In this paper, the packet discard policy of network thread is proposed for an Unity engine for multi-player online games. The proposed method is the hybrid method of both Partial Packet Discard and Periodic Packet Discard methods to improve the rendering speed by periodically discarding overlapped network packets managed by the queue. The rendering speed of the proposed method is analyzed and its effectiveness is verified by various packet generating simulations of the Unity engine for multi-player online games.

Analysis of Traffic Control System for Supporting MCS Multicasting on ATM Subnetworks (ATM 서브망에서 MCS 멀티캐스트 구현을 위한 전송 제어 시스템의 성능 평가)

  • Park, Sang-Joon;Lee, Hyo-Jun;Kim, Kwan-Joong;Kim, Young-Han;Kim, Byung-Gi
    • The Journal of the Acoustical Society of Korea
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    • v.16 no.6
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    • pp.48-53
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    • 1997
  • The multicasting of MCS(Multicast Server) requires a effective traffic control scheme to prevent buffer overflow on ATM subnetworks. This paper considers MCS multicasting to TCP packets, and propose EPD + SPD scheme(Early Packet Discard-same Source Packet Discard) using common buffer. When the threshold of output buffer is reached, MCS drops an entire packet prior to buffer overflow, so that corrupted packets will not be transmitted by the server. And SPD scheme show that the EPD + SPD results in higher TCP throughput than that of tail drop and EPD + DFF.

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A Novel Selective Frame Discard Method for 3D Video over IP Networks

  • Chung, Young-Uk
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.6
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    • pp.1209-1221
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    • 2010
  • Three dimensional (3D) video is expected to be an important application for broadcast and IP streaming services. One of the main limitations for the transmission of 3D video over IP networks is network bandwidth mismatch due to the large size of 3D data, which causes fatal decoding errors and mosaic-like damage. This paper presents a novel selective frame discard method to address the problem. The main idea of the proposed method is the symmetrical discard of the two dimensional (2D) video frame and the depth map frame. Also, the frames to be discarded are selected after additional consideration of the playback deadline, the network bandwidth, and the inter-frame dependency relationship within a group of pictures (GOP). It enables the efficient utilization of the network bandwidth and high quality 3D IPTV service. The simulation results demonstrate that the proposed method enhances the media quality of 3D video streaming even in the case of bad network conditions.

A Selective Layer Discard Algorithm for Stored Video Delivery over Resource Constrained Networks (자원 제약이 있는 네트워크에서 저장 비디오 데이터의 효율적인 전송을 위한 선택적 계층삭제 알고리즘)

  • No, Ji-Won;Lee, Mi-Jeong
    • The KIPS Transactions:PartC
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    • v.8C no.5
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    • pp.647-656
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    • 2001
  • Video delivery from a server to a client across a network system is an important part of many multimedia applications. Usually, the network system has constraint in both the amount of network bandwidth and the buffer size in the client. While delivering a video stream across such a constrained network system, loss of frames may be unavoidable. The system resources consumed by the dropped frames are wasted, and the losses of frames would result in discontinuous display at the client. In this paper, for delivering hierarchically encoded video stream, we introduce the notion of selective layer discard algorithm at the server which not only preemptively discards data at the server but also drops less important part of a frame instead of the entire frame. By the simulation, we compare the proposed selective layer discard algorithm and the existing selective frame discard algorithm. The simulation results show that the proposed algorithm may improve the quality of decoded video, and decrease the replay discontinuity at the client.

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Bycatch and discards of the whelk trap in the Uljin waters, East Sea (동해안 울진해역 원통형과 장구형 고둥통발의 혼획 및 투기 실태)

  • An, Heui-Chun;Bae, Jae-Hyun;Park, Jong-Myung;Hong, Sung-Eic;Kim, Seong-Hun
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.50 no.4
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    • pp.520-529
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    • 2014
  • Experiment was set up to analyze bycatch and discards situation including snow crap Chionoecetes opilio of whelk trap. Four types of trap were used: drum type trap with PE net; drum type trap with PBS net; cylinder type trap with PE net; and cylinder type net with PBS net. Three funnels were attached in drum type trap and two funnels were used in cylinder type trap. A fleet of traps was consisted with one hundred traps. 25 traps of each type were set on a line in repeated sequence. Field experiments were conducted with 6 fishing operations in the Uljin waters, East Sea in July 2014. Catch of target whelks were 173,261 g and catch rate was 48.7% of total catch, while bycatch were 182,571 g, 51.3% of tatal catch. The catch rate of bycatch was 2.6% higher than that of target catch. Bycatch weight of snow crap was the highest as 142,987 g and formed about 40.2% of total catch, followed giant octopus, Enteroctopus dofleini, 31,762 g (8.9%). Bycatch rate of cylinder type trap was 2.3 times higher than that of drum type trap. Discard rate (discard/(discard+landing)) was 43.6%. Discard rate was the highest at cylinder type trap with PBS net as 63.1%, followed cylinder type trap with PE net as 47.9%, drum type trap with PE net as 33.4%, the lowest at drum type trap with PBS net as 22.1%.

A Study on Packet Dropping Policies (패킷 폐기 정책에 관한 연구)

  • 류동렬;육동철;박승섭
    • Proceedings of the Korea Multimedia Society Conference
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    • 2000.04a
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    • pp.17-21
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    • 2000
  • TCP 프로토콜과 ATM 프로토콜과의 형태 및 제어방식의 차이로 인한 이질성 문제 때문에 ATM 층에서 한 개의 셀 손실은 상위 TCP층에서 하나의 패킷 손실을 초래하게 되어 망에 대한 충분한 QoS를 제공하지 못한다. 이러한 문제들을 해결하기 위해 처리율면에서 Early Packet Discard(EPD)와 공정성면에서 Selective Packet Discard(SPD), Fair Buffer Allocation (FBA) 등이 제안되었다. 본 논문에서는 ATM상에서 TCP 성능성향을 위해 기존의 알고리즘과 제안한 알고리즘에 대하여 비교분석하고 , VC의 수를 가변적으로 변화시켜도 제안한 알고리즘은 SPD나 FBA보다 나은 공정성을 보였고, 처리율면에서는 차이가 없음을 시뮬레이션결과를 통해 나타내었다.

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