• Title/Summary/Keyword: digital strategy

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The Effect of Business Strategy on Cost Asymmetry according to Corporate Life Cycle (기업수명주기에 따라 경영전략이 원가비대칭성에 미치는 영향)

  • Hong, Nan-Hee
    • Journal of Digital Convergence
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    • v.18 no.5
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    • pp.145-155
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    • 2020
  • The purpose of this study investigates the relationship between business strategy and cost behavior according to the corporate life cycle. To do so, I first examine the relationship between cost behavior and business strategy. And then, I analyze the effect of the business strategy on cost behavior conditional upon corporate life cycle based on listed Korean firms from 2000 to 2019. Specifically, the business strategy index is calculated by using the six continuous financial factors and the Prospector and Defender was defined on the score. Also, the corporate life cycle is distinguished based on the cash flow pattern. I find the evidence that the Prospector firms are likely to strengthen the asymmetry of cost behavior (cost stickiness), and examined that such a relationship was most strongly represented in the Introduction. This study is meaningful in that this is a more comprehensive analysis by examining business strategy and cost strategy according to the corporate life cycle and expand the application of financial information by using financial indicators to distinguish business strategies.

Digital Broadcasting Industry: Today and Tomorrow

  • 김국진
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2003.10a
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    • pp.67-82
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    • 2003
  • . High potentiality of Digital broadcasting Industry . Low performance of digitalization policy ㆍSollen-Sein Gap makes a bad mood to the digital broadcasting industry . Fill up the gap with aggressive digital policy No stimuli, no move .But need understanding of throughput input isn't all. Digital is common language therefore all information market will be converged as soon as you can imagine

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The Mediating Effect of Experiential Value on Customers' Perceived Value of Digital Content: China's Anti-virus Program Market (경험개치대소비자대전자내용적인지개치적중개영향(经验价值对消费者对电子内容的认知价值的中介影响): 중국살독연건시장(中国杀毒软件市场))

  • Jia, Weiwei;Kim, Sae-Bum
    • Journal of Global Scholars of Marketing Science
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    • v.20 no.2
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    • pp.219-230
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    • 2010
  • Digital content makes big changes to our daily lives while bringing opportunities and challenges for companies. Creative firms integrate pictures, texts, videos, audios, and data by digitalization to develop new products or services and create digital experiences to promote their brands. Most articles on digital content contribute to the basic concept or development of marketing it in literature. Actually, compared with traditional value chains for common products or services, the digital content industry seems to have more potential value. Because quite a bit of digital content is free to the consumer, price is not necessarily perceived as an indicator of the quality or value of information (Rowley 2008). It becomes evident that a current theme in digital content is the issue of "value," and research on customers' perceived value of digital content is a necessity. This article argues that experiential value has an advantage in customers' evaluations of digital content. Two different but related contributions to the understanding of "value" of digital content are made here. First, based on the comparison of digital content with products and services, the article proposes two key characteristics that make experiential strategy available for digital content: intangibility and near-zero reproduction cost. On top of that, based on the discussion of the gap between company's idealized value and customer's perceived value, this article emphasizes that digital content prices and pricing of digital content is different from products and services. As a result of intangibility, prices may not reflect customer value. Moreover, the cost of digital content in the development stage may be very high while reproduction costs shrink dramatically. Moreover, because of the value gap mentioned before, the pricing polices vary for different digital contents. For example, flat price policy is generally used for movies and music (Magiera 2001; Netherby 2002), while for continuous demand, digital content such as online games and anti-virus programs involves a more complicated matter of utility and competitive price levels. Digital content companies have to explore various kinds of strategies to overcome this gap. Rethinking marketing solutions such as advertisements, images, and word-of-mouth and their effect on customers' perceived value becomes essential. China's digital content industry is becoming more and more globalized and drawing special attention from different countries and regions that have respective competitive advantages. The 2008-2009 Annual Report on the Development of China's Digital Content Industry (CCIDConsulting 2009) indicates that, with the driven power of domestic demand and governmental policy support, the country's digital content industry maintained a fast growth of some 30 percent in 2008, obviously indicating the initial stage of industry expansion. In China, anti-virus programs and other software programs which need to be updated use a quarter-based pricing policy. Customers can download a trial version for free and use it for six months or a year. If they want to use it longer, continuous payment is needed. They examine the excellence of the digital content during this trial period and decide whether to pay for continued usage. For China’s music and movie industries, as a result of initial development, experiential strategy has not been much applied, even though firms in other countries find the trial experience and explore important strategies(such as customers listening to music for several seconds for free before downloading it). For the above reasons, anti-virus program may be a representative for digital content industry in China and an exploratory study of the advantage of experiential value in customer's perceived value of digital content is done in the anti-virus market of China. In order to enhance the reliability of the survey data, this study focused on people who were experienced users of anti-virus programs. The empirical results revealed that experiential value has a positive effect on customers' perceived value of digital content. In other words, because digital content is intangible and the reproduction costs are nearly zero, customers' evaluations are based heavily on their experience. Moreover, image and word-of-mouth do not have a positive effect on perceived value, only on experiential value. That is to say, a digital content value chain is different from that of a general product or service. Experiential value has a notable advantage and mediates the effect of image and word-of-mouth on perceived value. The results of this study help provide an understanding of why free digital content downloads exist in developing countries. Customers can perceive the value of digital content only by using and experiencing it. This is also why such governments support the development of digital content. Other developing countries whose digital content business is also in the beginning stage can make use of the suggestions here. Moreover, based on the advantage of experiential strategy, companies should make more of an effort to invest in customers' experience. As a result of the characteristics and value gap of digital content, customers perceive more value in the intangible digital content only by experiencing what they really want. Moreover, because of the near-zero reproduction costs, companies can perhaps use experiential strategy to enhance customer understanding of digital content.

The Effect of the Youth perceived importance of Entrepreneurship Education on the self-leadership strategy (청년층의 창업교육 인지도가 셀프리더십 전략수준에 미치는 영향)

  • Kim, Yeon-Jeong
    • Journal of Digital Convergence
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    • v.12 no.12
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    • pp.77-85
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    • 2014
  • This study investigate the youth perceived importance of entrepreneurship education program on the self leadership strategy. The findings are as follows: First, the creativity category of entrepreneurship education were positively related with behavior focused self leadership, natural reward self leadership strategy and constructive thought self leadership. Second, the management category of entrepreneurship education were positively related with natural reward self leadership strategy. Third, the patent category of entrepreneurship education were positively related with behavior focused self leadership and constructive thought self leadership. Consequently, when the youth recognized the importance of management, creativity and patent category, the level of self control, self reward and self efficacy were increased.

A Study on a Brand Marketing Strategy of Domestic Rice Products (국내 지역 쌀 상품의 브랜드 마케팅전략에 관한 연구)

  • Yim, Ki-Heung
    • Journal of Digital Convergence
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    • v.6 no.3
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    • pp.65-73
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    • 2008
  • The food crisis is gradually augmented, which derives from a world-wide process. And it is the actual conditions for which there is no solution on national level. Rice is a fundamental agricultural products, and it makes up a large percentage in the Korean farming industry. Especially, the environment around the domestic rice market has rapidly been changing and shrinking because of the open policy in the International market. In order to compete with the international market, Korea must be strong in stable-based construction and international marketing strategies of domestic rice products. Most of consumers recognize the importance of developing a brand-name rice. However, the degree of recognition on the brand-name rice is still very low. The Purpose of this paper Is to drive brand marketing strategy for positioning of domestic rice products.

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A Study on Strategy for Embodiment of Low Carbon City (저탄소도시 구현을 위한 전략수립에 관한 연구)

  • Baek, Cheong-Hoon;Park, Sang-Hoon
    • Journal of The Korean Digital Architecture Interior Association
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    • v.11 no.2
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    • pp.83-92
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    • 2011
  • The purpose of this study is to propose strategies for reducing greenhouse gas emissions on urban areas. This study is made up GHG emission estimation and emission prospect methods, setting of GHG reduction target, GHG reduction plan formulation and feasibility assessment. The significance of this study is as follows. First, this study provides the local government for the overall frame of low carbon strategies. Second, this study contribute to establishment of GHG emission reduction strategies in the local autonomy by providing GHG emission estimation and setting reduction target which is essential elements of reduction strategy. Third, we organize a reduction element for low carbon city embodiment and showed the way to assessment the reduction effect of these elements quantitatively.

Implementation of Voltage Sag/Swell Compensator using Direct Power Conversion (직접전력변환 방식을 이용한 전압 강하/상승 보상기의 구현)

  • Lee, Sang-Hoey;Cha, Han-Ju;Han, Byung-Moon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.58 no.8
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    • pp.1544-1550
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    • 2009
  • In this paper, a new single phase voltage sag/swell compensator using direct power conversion is proposed. A new compensator consists of input/output filter, series transformer and direct ac-ac converter, which is a single-phase back-to-back PWM converter without dc-link capacitors. Advantages of the proposed compensator include: simple power circuit by eliminating dc link electrolytic capacitors and thereby, improved reliability and increased life time of the entire compensator; simple PWM strategy or compensating voltage sag/swell at the same time and reduced switching losses in the ac-ac converter. Further, the proposed scheme is able to adopt simple switch commutation method without requiring complex four-step commutation method that is commonly employed in the direct power conversion. Simulation and experimental results are shown to demonstrate the advantages of the new compensator and PWM strategy. A 220V, 3kVA single-phase compensator based on the digital signal processor controller is built and tested.

A Digitally Controlled Three-Phase Cycloconverter Type High Frequency AC Link Inverter Using Space Vector Modulation

  • Sha, Deshang;Qin, Zian;Wu, Dan;Liao, Xiaozhong
    • Journal of Power Electronics
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    • v.11 no.1
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    • pp.28-36
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    • 2011
  • In this paper, a three phase cycloconverter type high frequency AC link inverter is discussed. The configuration consists of a high frequency full-bridge inverter and a high frequency transformer followed by a three phase cycloconverter whose switch is composed of anti-series connected MOSFETs with a common source. A simple digital control strategy based on space vector modulation (SVM) and repetitive control for the cycloconverter is proposed although its input voltage is a high frequency AC pulse. The operation principle of the proposed control strategy is analyzed and the equivalent working modes during one interval are also presented. The effectiveness of the proposed control strategy is verified through Matlab/Simulink simulations and experiments on a 1.45kW prototype.

Study on key standardization Work Item derivation and strategies for IoT services (사물인터넷 서비스의 중점 표준화 항목 도출 및 전략에 관한 연구)

  • Kim, Jungsook
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.1
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    • pp.13-26
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    • 2016
  • Service and technology for the future hyper-connected society, which is every information receive through the mobile internet, will be an Internet of Things. Thus, it is mandatory to derive key standardization work item and establish strategy for the global business with the standardization of device and service platform by the application service. In this study, by analyzing the domestic and international market trends, state of technical development, and standardization of technology, we identified the open platform is the stepping stone for achieving the goal which is establishing the virtuous circulation of IoT ecosystem. Also, we defined emphasized key standardization work item for achieving the open platform are network, server, access authentication, billing system, and software platform. After that, we proposed future strategy direction of standardization. This research could be contribute to the IoT service diffusion by realizing IP communication among low power wireless terminals and implementing light-weight standard internet protocol.

The Analysis of Relation on Marketing Success Factors and Performance for Silver Industry (실버산업의 마케팅 성공요인과 경영성과와의 관련성 분석)

  • Lee, Lae Hyung;Kim, Byeong Chan
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.4
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    • pp.245-261
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    • 2012
  • This study thus set out to empirically analyze connections between the success factors of marketing and management performance in the silver industry. For that purpose, the investigator analyzed relations between independent variables, which include such success factors of marketing as market segmentation, product mix, customer relational management, brand asset, price strategy, and marketing information system, and dependent ones, which include financial and non-financial management performance. Those results partially support the hypothesis that the six success factors of marketing set in the study have effects on financial and non-financial management performance in the silver industry. Customer relational management had the biggest influence, being followed by brand asset and price strategy in the order. Those results indicate that companies need to consider customer relational management, brand asset, and price strategy before other success factors of marketing to achieve financial and non-financial management performance in the silver industry.