• Title/Summary/Keyword: digital mapping

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LED Emotional Lighting Algorithm and Application using Audio Spectrum (오디오 스펙트럼을 이용한 LED 감성 조명 알고리즘과 응용)

  • Jang, Young-Beom;Seok, Sang-Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.10B
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    • pp.1252-1257
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    • 2011
  • In this paper, efficient functions for audio spectrum mapping with visible spectrum are proposed. Through mapping overall hearing frequency band with visible frequency band, emotional lighting might be possible. We propose a basic linear mapping function and non-linear mapping functions emphasizing specific audio frequency bands. For the algorithm implementation, spectrum analysis method and filter method are introduced. Especially, in this paper, a prototype LED lighting equipment using the digital filter method is implemented. The proposed lighting method can be applied to many LED lighting area using music.

A Building Modeling using the Library-based Texture Mapping

  • Song, Jeong-Heon;Cho, Young-Wook;Han, Dong-Yeob;Kim, Yong-Il
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.744-746
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    • 2003
  • A 3D modeling of urban area can be composed the terrain modeling that can express specific and shape of the terrain and the object modeling such as buildings, trees and facilities which are found in urban areas. Especially in a 3D modeling of building, it is very important to make a unit model by simplifying 3D structure and to take a texture mapping, which can help visualize surface information. In this study, the texture mapping technique, based on library for 3D urban modeling, was used for building modeling. This technique applies the texture map in the form of library which is constructed as building types, and then take mapping to the 3D building frame. For effectively apply, this technique, we classified buildings automatically using LiDAR data and made 3D frame using LiDAR and digital map. To express the realistic building texture, we made the texture library using real building photograph.

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Efficient Method to Estimate the Number of Exposed People to Industrial Noise Using the GIS and Three Dimensional Noise Mapping - Focusing on the Industrial Noise - (GIS와 3차원 소음지도를 이용한 소음 노출 인구 산정 방법에 관한 연구 - 공장 소음을 중심으로 -)

  • Ko, Joon-Hee;Chun, Hyung-Joon;Chang, Seo-Il
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.17 no.6 s.123
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    • pp.491-497
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    • 2007
  • Reasonably accurate estimation of the exposed population to the distinct levels of noise is essential to the efficient management of urban environmental noise. This study proposes a method of calculating the number of exposed people to industrial noise by using GIS tool and noise mapping. The exposed population of noise based on estimation of the number of people that lived in each building in urban area is compared with the one based on density of population. This study suggests the five step method that consists of gathering the fundamental data, extracting the property from the digital map, noise mapping based on the three dimensional topography, estimating population that lives in each building, merging the various results with GIS tool, and estimating exposed population to industrial noise through analyzing the noise map with GIS tools.

Forest Vertical Structure Mapping from Bi-Seasonal Sentinel-2 Images and UAV-Derived DSM Using Random Forest, Support Vector Machine, and XGBoost

  • Young-Woong Yoon;Hyung-Sup Jung
    • Korean Journal of Remote Sensing
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    • v.40 no.2
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    • pp.123-139
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    • 2024
  • Forest vertical structure is vital for comprehending ecosystems and biodiversity, in addition to fundamental forest information. Currently, the forest vertical structure is predominantly assessed via an in-situ method, which is not only difficult to apply to inaccessible locations or large areas but also costly and requires substantial human resources. Therefore, mapping systems based on remote sensing data have been actively explored. Recently, research on analyzing and classifying images using machine learning techniques has been actively conducted and applied to map the vertical structure of forests accurately. In this study, Sentinel-2 and digital surface model images were obtained on two different dates separated by approximately one month, and the spectral index and tree height maps were generated separately. Furthermore, according to the acquisition time, the input data were separated into cases 1 and 2, which were then combined to generate case 3. Using these data, forest vetical structure mapping models based on random forest, support vector machine, and extreme gradient boost(XGBoost)were generated. Consequently, nine models were generated, with the XGBoost model in Case 3 performing the best, with an average precision of 0.99 and an F1 score of 0.91. We confirmed that generating a forest vertical structure mapping model utilizing bi-seasonal data and an appropriate model can result in an accuracy of 90% or higher.

Updating Digital Map using Images from Airborne Digital Camera (항공디지털카메라 영상을 이용한 수치지도 갱신)

  • Hwang, Won-Soon;Kim, Kam-Rae
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.25 no.6_2
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    • pp.635-643
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    • 2007
  • As the availability of images from Airborne Digital Camera with high resolution is expanded, a lot of concern are in the production and update of digital map. This study presents the method of updating the digital map at the scale of 1/1,000 using images from Aerial Digital Camera. Geometric correction was completed using GPS surveying data. For digital mapping, digital photogrammetric system was utilized to digitize buildings and roads. The absolute positional accuracy was evaluated using GPS surveying data and the relative positional accuracy was evaluated using the digital map produced by analytical mapping. The absolute positional accuracy was as follows: RMSE in X and Y were ${\pm}0.172m\;and\;{\pm}0.127m$, and average distance error was 0.208m. The relative positional accuracy was as follows: RMSE in X and Y were ${\pm}0.238m\;and\;{\pm}0.281m$, and average distance error was 0.337m. Accuracies of updating digital map using images from airborne Digital Camera were within allowable error established by NGII. Consequently, images from airborne Digital Camera can be used in various fields including the production of the national basic map and the GIS of local government.

A Study on the Characteristics of Color Reproduction in Digital Printing (디지털인쇄에서 색재현 특성에 관한 연구)

  • Kim, Jae-Hae;Lee, Sung-Hyung;Cho, Ga-Ram;Koo, Chul-Whoi
    • Journal of the Korean Graphic Arts Communication Society
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    • v.24 no.1
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    • pp.23-34
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    • 2006
  • Color reproduction is one of the most important expression factors in digital printing. In this paper, an experiment was done where the characteristics of color reproduction in digital printing. The results could summarized as follows. The printing used device profile showed a color difference of less than printing used default value in digital printing. As a result of weighting color difference, a difference between color gamut of digital original and color gamut of printing, when transforming the RGB color space to CMY color space, a exclusion the gray revision. The solution is to optimize the color transformation by gamut mapping and gray revision.

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A Study on the Design Expression of the boundary Surfaces in Multi-family Housing of Digital Age (디지털시대의 집합주택 내외부 경계 표현에 관한 연구)

  • 문은미
    • Korean Institute of Interior Design Journal
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    • v.13 no.2
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    • pp.64-71
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    • 2004
  • This study attempts to clarify inter-relationship between design expression in the surface of contemporary multi-family housing and physical trends in this digital age. The study examines characteristics of housing design influenced from new digital technology in the forms of metaphor such as dematerialization, fluidity and mobility. Currently constructed multi-family housing in Europe after 1990 has been analyzed to find digital reflections in the surfaces. As a conclusion, findings are as follows; In this digital age, a house is considered as a base in the forms of boxes and containers to network to outer worlds. In a complex of multi-family housing, public spaces move to the inside and become parts of private domain. Therefore, a house directly faces a street/outer world without transitional areas and devices. The facades of housing become delicate skins to control private domain in the inside and the world in the outside. In this digital age, the surfaces of housing are designed by ways of wrapping and screening. Printing and mapping methods are used to surface design because they are manipulative and flexible methods in design like graphic design. Screening devices using louvers and shutters are powerful tools to make random and unpredictable images. If units of a louver and a shutter were pixels, a whole surface would be a digital screen. In such assumption, the facade of buildings reflects digital screen to interface while the louvers in operation reflect clicking to network. As a conclusion, design expression in surfaces in-between of multi-family housing is a metaphor of digital mechanism.

지리정보시스템을 위한 기존지도의 수치화에 관한 소개

  • 이현우
    • Computational Structural Engineering
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    • v.4 no.2
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    • pp.32-35
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    • 1991
  • 컴퓨터가 발명된 초기에는 대부분 수식계산 처리만이 목적이었으나, 현재는 계산처리의 용도는 물론이고, M.I.S.(Management Information System), 자료의 생성.보관.처리.관리, Computer Graphics에 널리 이용되고 있으며 A.T.(Artificial Interligence), N.N.(Neural Network)까지 활용, 발전되어가고 있는 추세이다. 본 글에서는 현재 국내에서 부상하고 있는 G.I.S.(Geographic Information System)의 소개와 G.I.S.에서 필요로 하는 기존지도의 수치화(Digital Mapping)의 방법과정을 설명하고자 한다.

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Moire' Free Pseudo-Random Method in Digital Halftoning (무아레 억제용 의사 랜덤 망점화)

  • 박희윤
    • Journal of the Korean Graphic Arts Communication Society
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    • v.15 no.2
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    • pp.91-106
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    • 1997
  • The new algorithm for halftone generation for gravure engraving was developed. The basic concept of this algorithm is based on the mapping and equal density expansion methods that we are mapped out. The program was used by the Microsoft Visiul C++2.0 and could be loaded in IBM personal computer.

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