• Title/Summary/Keyword: dialog

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VoiceXML Dialog System Based on RSS for Contents Syndication (콘텐츠 배급을 위한 RSS 기반의 VoiceXML 다이얼로그 시스템)

  • Kwon, Hyeong-Joon;Kim, Jung-Hyun;Lee, Hyon-Gu;Hong, Kwang-Seok
    • The KIPS Transactions:PartB
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    • v.14B no.1 s.111
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    • pp.51-58
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    • 2007
  • This paper suggests prototype of dialog system combining VXML(VoiceXML) that is the W3C's standard XML format for specifying interactive voice dialogues between human and computer, and RSS(RDF Site Summary or Really Simple Syndication) that is representative technology of semantic web for syndication and subscription of updated web-contents. Merits of the proposed system are as following: 1) It is a new method that recognize spoken contents using ire and wireless telephone networks and then provide contents to user via STT(Speech-to-Text) and TTS(Text-to-Speech) instead of traditional method using web only. 2) It can apply advantage of RSS that subscription of updated contents is converted to VXML without modifying traditional method to provide RSS service, 3) In terms of users, it can reduce restriction on time-spate in search of contents that is provided by RSS because it uses ire and wireless telephone networks, not internet environment. 4) In terms of information provider, it does not need special component for syndication of the newest contents using speech recognition and synthesis technology. We implemented a news service system using VXML and RSS for performance evaluation of the proposed system. In experiment results, we estimated the response time and the speech recognition rate in subscription and search of actuality contents, and confirmed that the proposed system can provide contents those are provided using RSS Feed.

Development of District-level Planning Support System by using GIS (GIS를 활용한 상세계획 지원시스템의 개발)

  • 고준환;주용수
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.16 no.2
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    • pp.251-258
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    • 1998
  • The purpose of this study is to develop the District-level Planning Support System (DPSS) by using GIS. The district-level planning which is related for district-level control of city, needs the various parcel-level information which is composing the urban physical environment. The information has to be stored and analyzed for recognizing the study area, then the district-level planning will be efficiently managed. The use of GIS in the process of district-level planning is restricted for the creation of thematic map. GIS is not used for the analysis of spatial patterns and planning process. This study evaluates the characteristics of current district-level planning and the basic components of urban physical environment. And the database model is built. The topology among components is defined by using the spatial relationship. Then the spatial query machine for district-level planing is developed by using ArcView 3.1, Avenue and Dialog Extension. This spatial query machine is applied for case study. This study shows 1) the possibility of the district-level planning support system for analyzing spatial relationship, 2) the needs of the up-to-date topographic map showing current building's footlines and the complete integration with cadastral maps, it will reduce the uncertainty in the spatial decision making process, 3) the methodology for the construction of spatial decision making rules, 4) the further study for the using of raster, network, image and three dimension data.

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Pragmatische Analyse sprachlicher $Ausdr\"{u}cke$ der $\"{U}berzeugtheit-Modalit\"{a}t$ in den $Lehrb\"{u}chern\;f\"{u}r$ Deutsch als Fremdsprache (독일어 교재에 등장하는 '확신'-화법어의 양상 고찰)

  • Cho Kuk-Hyun
    • Koreanishche Zeitschrift fur Deutsche Sprachwissenschaft
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    • v.3
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    • pp.253-276
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    • 2001
  • In dieser vorliegenden Arbeit wird. versucht, sprachlicher Ausdrucke der $\"{U}berzeugtheit-Modalit\"{a}t$ in den Lehrblichern $f\"{u}r$ Deutsch als Fremdsprache unter dem Aspekt der Pragmatik zu analysieren. Als Untersuchungsmaterial werden zwei $Lehrb\"{u}cher\;gew\"{a}hlt$, die in einem Deutschunterricht an der Hankuk $Universit\"{a}t\;f\"{u}r$ Fremdsprachen benutzt worden ist oder benutzt wird: Deutsche Sprachlehre $f\"{u}r\;Ausl\"{a}nder$(kurz: DSA) und Aufbaukurs Deutsch (kurz: AD). Das erstere gilt als grammatikbezogen, das zweite als kommunikationsorientiert. In AD kommen dialogische und monologische Texte im $Verh\"{a}ltnis$ 5 zu 3 vor, wahrend in DSA monologische Texte $70\%$ aller Texte betragen. Es ist zu beachten, dass DSA relativ mehr asymmetrische Dialoge enthalt, in denen ein $Gesp\"{a}chsteilnehmer$ auf Kenntnisse, $F\"{a}higkeiten$ oder Hilfe eines anderen angewiesen ist. Jeder $Gesp\"{a}chsteilnehmer\;\"{u}bemimmt$ eine konventionell festgelegte Rolle. Asymmetrische Dialogen sind in der Regel standardisierte Dialogformen wie Wegauskunft oder Verkaufsgesprach. Im Vergleich zu DSA sind 25 von 29 Dialogen in AD symmetrisch. Der symmetrische Dialog ist ein Dialog, dessen Teilnehmer sich in 'gleichberechtigter' Position befinden. In symmetrischen Dialogen versucht z.B. ein $Gesp\"{a}chsteilnehmer$ einen anderen zu $\"{u}berzeugen$, um seine eigenen Interessen durchzusetzen oder zwei (oder mehrere)$Gesp\"{a}chsteilnehmer\;bem\"{u}hen$ sich zusammen, urn ein gemeinsames Ziel zu erreichen. Bei der empirischen Untersuchung von DSA und AD $l\"{a}sst$ sich feststellen, dass modale sprachliche Mittel, die zum Ausdruck der $\"{U}berzeugtheit\;dienen,\;h\"{a}ufig$in symmetrischen Dialogen vorkommen. Ein solcher Ausdruck stellt em kommunikativ relevantes Element spraehlieher Handlung dar. Bei der $\"{U}berzeugtheit-Modalit\"{a}t$ handelt es sich $n\"{a}mlich$ um den Grad der $\"{U}berzeugtheit$ des Spreehers, also um die sprecherseitige $Einsch\"{a}tzung$ des Geltungsgrad des Inhaltes einer spraehliehen $\"{A}u{\ss}erung$ in ihrer Beziehung zur objektiven Realitat. In einer sprachliehen $\"{A}u{\ss}erung\;dr\"{u}ckt$ man seine Gewissheit, Ungewissheit, Vermutung, seinen Zweifel aus. Aus der Analyse dialogiseher Texte ergibt sich, dass sprachliche Ausdrucke der $\"{U}berzeugtheit-Modalit\"{a}t$ in AD viel $h\"{a}ufiger\;und\;vielf\"{a}ltiger$ vorkommen, als in DSA.

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Implementation of Terrain Model Viewer by DirectX (DirectX에 의한 지형 모델 뷰어의 구현)

  • Sohn, Kwang-Hyun;Noh, Yong-Deok
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.9
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    • pp.2403-2411
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    • 1997
  • Direct3D is a recently developed 3D graphic accelerator such that we could make a Windows graphic programs with Direct3D easily. This paper presents the fractal terrain model viewer developed in terms of Direct3D. The object classes and the input dialog box used the model viewer, program initializing process, and the flow of the model viewer are discussed. Finally, the output of terrain formulation in wire-frame, solid, and point type form are presented. To show the results, the data of a terrain model were made by a fractal technique, the midpoint displacement methods with square lattices of points.

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Platform Thinking within the Third Generation Science Park Concept: Emerging Cases from Finland and the Netherlands

  • Kakko, Ilkka;Mikkela, Kari
    • World Technopolis Review
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    • v.5 no.1
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    • pp.30-46
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    • 2016
  • This paper is intended as an opening of a dialog on how to apply platform thinking in the development of innovation environments. It will briefly describe a new STP (Science and Technology Park) concept called 3GSP (Third Generation Science Park), which is gaining momentum in Finland. The paper explains the fundamental changes that are currently taking place in the global innovation environment and explains why platform thinking is becoming an essential element in ecosystem development. The theoretical background and classifications of platforms are described and the benefits to be gained from STP perspective are highlighted. The paper emphasizes especially the role of so called 'competence platforms' and explains the main characteristics of a fully working competence platform. The role of competence platforms in understanding serendipity and as a fundamental factor in building the team is also highlighted. The paper analyses from STP perspective several practical examples, where platform thinking supports the emergence of new innovation environments, including Urban Mill (Finland) and Meetberlage (Netherlands). The requirements for comprehensive competence platform services are presented and their potential to support community building and therefore ecosystem development is illustrated. This analysis will provide STP practitioners with new models for applying platform thinking and will help to establish co-creation, open innovation and serendipity management practices. The case studies presented will help STP management teams to evaluate the benefits of competence platforms in different contexts.

Development of Korean Dialogue Dataset for Restaurant Reservation System (식당 예약 대화 시스템 개발을 위한 한국어 데이터셋 구축)

  • Kim, GyeongMin;Lee, DongYub;Hur, YunA;Lim, HeuiSeok
    • Annual Conference on Human and Language Technology
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    • 2017.10a
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    • pp.267-269
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    • 2017
  • 대화 시스템(dialogue system)은 사용자의 언어를 이해하고 그 의도를 분석하여 사용자가 원하는 목적을 달성할 수 있게 도와주는 시스템이다. 인간과 비슷한 수준의 대화를 위해서는 대량의 데이터가 필요하며 데이터의 양질에 따라 그 결과가 달라진다. 최근 페이스북에서 End-to-end learning 방식을 기반으로 한 영어로 구성된 식당 예약 학습 대화 데이터셋(The 6 dialog bAbI tasks)을 구축하여 해당 모델에 적용한 연구가 있다. 대화 시스템에서 활용 가능한 연구가 활발히 진행되고 있지만 영어 기반의 데이터와는 다르게 식당 예약 시스템에서 다른 연구자들의 연구 목적으로 공유한 한국어 데이터셋은 아직까지도 미흡하다. 본 논문에서는 페이스북에서 구축한 영어로 구성된 식당 예약 학습 대화 데이터셋을 이용하여 한국어 기반의 식당 예약 대화 시스템에서 활용 가능한 한국어 데이터셋을 구축하고, 일상생활에서 발생 가능한 발화(utterance)에 따른 형태 변화를 통해 한국어 식당 예약 시스템 데이터셋 구축 방법을 제안한다.

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Development of Chatbot Using Q&A Data of SME(Small and Medium Enterprise) (소상공인들의 고객 문의 데이터를 활용한 문의응대 챗봇의 개발 및 도입)

  • Shin, Minchul;Kim, Sungguen;Rhee, Cheul
    • Journal of Information Technology Services
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    • v.17 no.3
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    • pp.17-36
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    • 2018
  • In this study, we developed a chatbot (Dialogue agent) using small Q & A data and evaluated its performance. The chatbot developed in this study was developed in the form of an FAQ chatbot that responds promptly to customer inquiries. The development of chatbot was conducted in three stages : 1. Analysis and planning, 2. Content creation, 3. API and messenger interworking. During the analysis and planning phase, we gathered and analyzed the question data of the customers and extracted the topics and details of the customers' questions. In the content creation stage, we created scenarios for each topic and sub-items, and then filled out specific answers in consultation with business owners. API and messenger interworking is KakaoTalk. The performance of the chatbot was measured by the quantitative indicators such as the accuracy that the chatbot grasped the inquiry of the customer and correctly answered, and then the questionnaire survey was conducted on the chatbot users. As a result of the survey, it was found that the chatbot not only provided useful information to the users but positively influenced the image of the pension. This study shows that it is possible to develop chatbots by using easily obtainable data and commercial API regardless of the size of business. It also implies that we have verified the validity of the development process by verifying the performance of developed chatbots as well as an explicit process of developing FAQ chatbots.

A Korean to English Dialogue Machine Translation System Using Speech Acts (문장의 화행을 반영한 한-영 대화체 기계번역)

  • Lee, Hyun-Jung;Seo, Jung-Yun
    • Annual Conference on Human and Language Technology
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    • 1997.10a
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    • pp.271-276
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    • 1997
  • 대화체는 문어체와는 달리 화자와 청자 사이의 질의/응답으로 이루어진 형태의 문장들을 가지며, 생략과 대용어가 빈번히 발생하는 특징을 갖는다. 이러한 대화 형태에서 어떠한 한 문장에는 화자가 전달하고자 하는 의도를 포함하고 있다. 이러한 대화체 문장들을 번역하는 것은 단순한 언어적 분석에 의한 번역으로서는 많은 번역상의 오류가 발생하게 된다. 따라서 대화체 문장들의 올바른 번역을 위해서는 대화의 상황을 반영하는 문맥 정보가 부가적으로 요구된다. 본 연구에서는 이러한 문맥 정보로서 화행을 사용하여 대화체 기계번역을 수행하고자 한다. 화행(Speech Act)이란 화자에 의해 의도되어 발화 속에 포함된 언어적 행위를 나타내며, 이러한 화행을 분석함으로써 화자의 의도를 파악하고 이를 통해 올바른 번역을 수행할 수 있게 된다. 본 기계번역 시스템에 포함된 화행 분석 과정에서는 대화를 화행으로 모델링한 담화 문법과 유사한 형태의 재귀적 대화 전이망(Recursive Dialog Transition Network)을 사용하게 된다. 본 논문에서는 호텔 예약 영역에서의 기계번역 시스템에 대한 간단한 소개와 화행의 종류 및 분석 방법과 이를 통한 기계번역 방식에 대해 살펴보도록 하겠다.

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Multi Parameter Design in AIML Framework for Balinese Calendar Knowledge Access

  • Sukarsa, I Made;Buana, Putu Wira;Yogantara, Urip
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.1
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    • pp.114-130
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    • 2020
  • Balinese calendar is defined as a unique calendar system for combining solar-based and lunar-based system and assuming local system. It is considered as guidance of Balinese societies' activities management, starting from meeting arrangement, wedding ceremony, to religious ceremonies. Practically, it has developed in the form of printed Balinese calendar and electronic Balinese calendar, either web or mobile application. The core of the function is to find out the day with its various characteristics in the Balinese Calendar. In general, society usually asks the religious leader to find out the day in detail. The technology of NLP combined with models of pattern discoveries supports the arrangement of the interaction model in searching the good day in Balinese Calendar to equip the conventional searching system in the previous applications. This study will design a dialog model with AIML method in multi-parameter basis; therefore, the users will be dynamically able to use the searching content in various ways by chatting in similar with consulting to a religious leader. This model will be applied in a chatbot basis service in telegram machine. The addition of the context recognition section into 4 paterns has been successfully improve the ability of AIML to recognize input patterns with many criteria. Based on the testing with 50 random input patterns obtained a success rate of 92.5%.

Dialog Enhancement Algorithm for Multimedia Contents (멀티미디어 콘텐츠를 위한 다이얼로그 명료도 향상 알고리즘)

  • Ji, Youna;Park, Young-cheol
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2016.06a
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    • pp.86-89
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    • 2016
  • 본 논문에서는 멀티미디어 콘텐츠의 명료도를 향상시켜 사용자가 주변 환경과 관계없이 안정적인 볼륨에서 오디오 청취를 할 수 있는 다이얼로그 명료도 향상 알고리즘을 제안한다. 최근 모바일 기기들의 발달로 다양한 환경에서 영화, TV 또는 동영상 등의 멀티미디어 콘텐츠를 즐기는 일이 늘어나고 있다. 이러한 경우 시청자는 주변 환경에 따라 영상의 오디오 볼륨을 조절하게 되는데 주변 소음에 비하여 과하게 증폭된 볼륨은 주변에 피해를 끼치거나 고막에 손상을 일으킬 수 있으며 반대로 주변에 비해 너무 작은 오디오 볼륨은 시청을 어렵게 한다는 단점이 있다. 본 논문에서는 수신단에서 멀티미디어 콘텐츠의 오디오 신호로부터 다이얼로그 성분을 검출하여 음성 명료도 향상 알고리즘을 적용시켜 동일한 볼륨에서도 음성의 명료도를 높이는 알고리즘을 제안한다. 본 알고리즘은 다이얼로그를 검출하여 단순히 증폭 시키는 기존 기술들과 달리 전체 에너지는 유지하면서 명료도에 중요한 영향을 미치는 주파수 대역에 에너지를 집중시키는 에너지 재분배 방식을 이용해 동일한 볼륨에서도 더 높은 음성 명료도를 기대할 수 있다. 컴퓨터 시뮬레이션을 통해 본 논문에서 제안한 알고리즘이 명료도에 중요한 영향을 미치는 주파수대역을 적절히 증폭시킴을 확인할 수 있었다.

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