• Title/Summary/Keyword: design management

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A Study of interior design process and 6sigma application - Focused on display space design improvement in department store - (실내디자인 프로세스와 6시그마 적용 사례 연구 - 백화점내 연출 공간 디자인 개선을 중심으로 -)

  • Yeom, Dae-Keon
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.322-330
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    • 2007
  • Because 6sigma is doing innovative success In management whole, estimate that can exert direct effect in interior Design management. Therefore, this study did by purpose that 6sigma that is scientific method that do customers satisfaction by ultimate purpose acts as basic study that can heighten practical use Possibility and result of interior Design management and value by interior design standardization process. Need to use marketing data that is scientific design component at schematic design step for successful interior design that can improve result. Hereupon, this study is doing to big dimension that utilizes 6sigma and makes standard process of only Interior Design, and did to dimension that present study phase verifies if '6sigma' is practical use possibility by intoner design process. Did by method that verification method of 6sigma practical use possibility analyzes "Information transmission efficiency improvement of department store display space" 6sigma project example. When see that example project is analyzed on Improvement constituent that "Design improvement" out of Vital few Xs of statistical analysis item must heighten the customers satisfaction rate conclusively, target process might be established because design becomes center of gravity if did design improvement very first time. Finally, possibility that 6sigma can utilize in process of interior design is verified, and it is scientific methodology that can utilize to all business members that there are not any special category of business even if is in practical use. Such scientific 6sigma method need persistent study that make standard process analyzing a lot of problems that is expected to be beaconed and happens substantially in here after to management development of interior design.

Framework and Core Competency of Integrated Design Management (IDM) (통합설계관리의 개념적 틀 및 역량강화 요소 - 건축과 플랜트를 중심으로 -)

  • Kim, Yesol;Jung, Youngsoo
    • Korean Journal of Construction Engineering and Management
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    • v.15 no.1
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    • pp.122-133
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    • 2014
  • Recent diversification of project delivery systems coupled with increasing mega-projects requires highly advanced construction management techniques. Among those techniques, procurement and design management are recognized as being the first priority for overseas construction projects. Nevertheless, previous research in design management has been limited to the quality management of the design documents at design stage. Therefore, it is necessary to explore the design management from a comprehensive perspective throughout the project life cycle. In this context, the purpose of this paper is to propose a conceptual framework for integrated design management (IDM). Several different concepts in relation to design management were investigated first in order to identify the major variables of the IDM framework. A comprehensive comparison of construction management methodologies was also analyzed in order to identify key factors of IDM. Finally, an IDM framework was proposed by combining those factors and relevant issues. Based on the proposed framework, a survey was conducted in order to validate the framework as well as to identity important areas for improving competitive capability of Korean construction companies.

KOMPSAT-2 Fault and Recovery Management

  • Baek, Myung-Jin;Lee, Na-Young;Keum, Jung-Hoon
    • International Journal of Aeronautical and Space Sciences
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    • v.3 no.2
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    • pp.31-39
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    • 2002
  • In this paper, KOMPSAT-2 on-board fault and ground recovery management design is addressesed in terms of hardware and software components which provide failure detection and spacecraft safing for anomalies which threaten spacecraft survival. It also includes ground real time up-commanding operation to recover the system safely. KOMPSAT-2 spacecraft fault and recovery management is designed such that the subsequent system configuration due to system initialization is initiated and controlled by processors. This paper will show that KOMPSAT-2 has a new design feature of CPU SEU mitigation for the possible upsets in the processor CPUs as a part of on-board fault management design. Recovery management of processor switching has two different ways: gang switching and individual switching. This paper will show that the difficulties of using multiple-processor system can be managed by proper design implementation and flight operation.

A design and implementation of group decision support system using object-oriented modeling technique

  • Kim, Soung-Hie;Cho, Sung-Sik;Kim, Sun-Uk;Park, Hung-Kook
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 1996.04a
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    • pp.200-203
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    • 1996
  • Object-Oriented Modeling Technique (OMT) [1] promotes better understanding of requirements, cleaner designs, and more maintainable systems. A development of Group Decision Support System (GDSS) needs this advantage of OMT. GDSS designed through OMT proposes 3 modelings, object modeling, dynamic modeling, and functional modeling. This paper illustrates a design of GDSS using these 3 modelings. By exploiting the object-oriented paradigm, this design results in a highly system-independent design. And this paper shows some implementation issues including a tip of C++ code.

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An object-oriented design for integrated production management system (컴퓨터와 작업자의 통합 생산관리시스템 구현을 위한 객체지향형 설계)

  • 김승권;김선욱;이준열
    • Korean Management Science Review
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    • v.11 no.3
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    • pp.67-85
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    • 1994
  • We design an integrated production management system that incorporates management tasks of procurement of materials, production, and marketing. It includes MRP simulation on small or medium sized companies, design of databases, and definition of relevant objects in production environments. The system has been designed using object-oriented programming concept not only to represent the real-world situation easily, but also to help system integration. Graphics-User Interface(GUI) is also employed for the efficiency of production planning.

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Software Design of Stores Management System based on the TMO Model (TMO 모델 기반 무장 관리 시스템 소프트웨어 설계)

  • Park, Hansol
    • Journal of the Korean Society of Systems Engineering
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    • v.13 no.1
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    • pp.1-6
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    • 2017
  • A stores management software which is embedded in the stores management system requires high-level reliability and real-time processing. It also required to implement and verify protocols which requires timing constraints to control various weapons. In this paper, we propose design methodology to design a stores management software and its support middleware based on the TMO (Time-triggered Message-triggered Object) model.

APPLYING LEAN CONSTRUCTION TO DESIGN PHASE

  • Joo-Hyun Park;Dae-young Kim;Hak-Ki Lee
    • International conference on construction engineering and project management
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    • 2005.10a
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    • pp.1208-1211
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    • 2005
  • The design phase has a great influence on the success of subsequent phases in the project which can be connected with the success of the overall project. Several studies have focused on the effective design management. However, it is too complicated and difficult to manage the design process for the reason that it has a lot of participants and design information and consists of thousands of decisions by an architect alone. Accordingly, it is the main issue for the success of the project how well the design phase be organized and managed. In recent, even in domestic, the importance of design phase has begun to be referred in the conferences. Lean Construction also has a close look at those issues and makes ready to apply specific management methods, called to Lean Design & Construction. Managers can consider a variety of uncertainties to be under control through making the overall process effectively from the early stage. By establishing the efficient process from the design phase before the construction phase, managers can result in a desirable productivity. The aim of this study is to bring the concept (Lean Design & Construction) in domestic design circumstances and verifies the possibility how to apply the concept to the design phase.

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Study On the Object Oriented Design Project of Online Game Engine Using UML (UML을 사용한 온라인 게임 엔진 프로젝트 설계 연구)

  • Choi, Sung
    • Journal of Korea Game Society
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    • v.5 no.1
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    • pp.33-40
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    • 2005
  • Game Designs & Developers that system designs improve, the product and the change of tasks to all developers are essential in achieving On-Line Game project. Existent Or-line Game project management designs supper the definition and the change of project activities, and configuration management designs support version check, workspace management, build management, etc. In this paper. the proposed Design defines Game component based development process model, and achieves recording of process progression, processing the request of change, reporting the progression of each task, product registering and change, version recording, artifact or form search, etc. using UML. Furthermore, study on the stake holders get the systematic management and standardization by sharing information that are necessary in Game design & development and configuration management in distributed environment using the system integrated management design.

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Practical Insights that Designer Can Contribute to Corporate Social Value Management; through Changes in Samsung

  • Park, Junsang;Nam, Wonsuk
    • International Journal of Advanced Culture Technology
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    • v.8 no.3
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    • pp.90-100
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    • 2020
  • Our overall society circulates in line with the economical situations characterized by production and consumption and companies play the role of providing products and services, thus taking very significant responsibilities for the socioeconomical and cultural aspects in society. Therefore, when designers attempt to think of a way to enable companies and society to share their values and propose specific concepts and visualize outcomes, it is very critical to be able to understand economical philosophy and management strategies that interconnect companies with society and seek out proper design approaches. Recently, the world's enterprise and management culture tend to connect products and services provided by companies through chains of social values. Based on the abovementioned shift in the management paradigm, the researcher investigates and analyzes actual cases of attempts by Samsung Electronics to achieve its social impacts and studies actual roles and approaches of in-house designers with creativity and insights of humanity with regard to these attempts. Each case is selected from various fields such as the company's products and service development, business systems, culture, and external strategies and the ultimate goal is to learn about actual insights and approaches of designers to make contributions to the company's management with social impacts. Especially, humanity and creative thinking of many designers working in the manufacturing industry can have significant contributions to achieving its management with social impacts and effects of sustainable management.