• Title/Summary/Keyword: design knowledge

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Creating Knowledge from Construction Documents Using Text Mining

  • Shin, Yoonjung;Chi, Seokho
    • International conference on construction engineering and project management
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    • 2015.10a
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    • pp.37-38
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    • 2015
  • A number of documents containing important and useful knowledge have been generated over time in the construction industry. Such text-based knowledge plays an important role in the construction industry for decision-making and business strategy development by being used as best practice for upcoming projects, delivering lessons learned for better risk management and project control. Thus, practical and usable knowledge creation from construction documents is necessary to improve business efficiency. This study proposes a knowledge creating system from construction documents using text mining and the design comprises three main steps - text mining preprocessing, weight calculation of each term, and visualization. A system prototype was developed as a pilot study of the system design. This study is significant because it validates a knowledge creating system design based on text mining and visualization functionality through the developed system prototype. Automated visualization was found to significantly reduce unnecessary time consumption and energy for processing existing data and reading a range of documents to get to their core, and helped the system to provide an insight into the construction industry.

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Construction of Knowledge Classification Scheme for Sharing and Usage of Knowledge : a Case Study in KAERI (지식의 공유 및 활용을 위한 지식분류체계 설계방안 - 한국원자력연구소를 중심으로)

  • Yoo, Jae-Bok
    • Journal of Information Management
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    • v.35 no.1
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    • pp.1-27
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    • 2004
  • To share knowledge efficiently among our members on the basis of knowledge management system, first of all, we need to systematically design the knowledge classification scheme that we can classify these knowledge well. The objective of this study is to construct the most suitable knowledge classification scheme that all of us can share them in Korea Atomic Energy Research Institute (KAERI). To construct the knowledge classification scheme all over the our organization, we established a few principles to design it and examined related many classification schemes. And I carried out 3 steps to complete the best desirable KAERI's knowledge classification scheme, that is, (1) the step to design a draft of the knowledge classification scheme, (2) the step to revise a draft of the knowledge classification scheme, (3) the step to verify the revised scheme and to decide its scheme. The scheme completed as a results of this study is consisted of total 218 items : sections of 8 items, classes of 43 items and sub-classes of 167 items. I expect that the knowledge classification scheme designed as the results of this study can be played an important role as the frame to efficiently share knowledge among our members when we introduce knowledge management system in our organization. In addition, I expect that steps to design its scheme as well as this scheme itself can be applied when design a knowledge classification scheme at the other R&D institutes and enterprises.

BETTER INPUTS FOR KNOWLEDGE MANAGEMENT INFORMATION SYSTEMS: KNOWLEDGE SHARING MODELING AND THE INCENTIVES SYSTEM DESIGN

  • S. Ping Ho;Yaowen Hsu;Szu-Wei Lo
    • International conference on construction engineering and project management
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    • 2005.10a
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    • pp.564-568
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    • 2005
  • Recently, Knowledge Management (KM) has been applied to construction industry. Surprising, there is few studies that address the most fundamental problem in KM: people may prefer not to share their knowledge so as to preserve their intellectual or unique values in the organization. Without the premise of each individual's willingness to share knowledge, there will be no valuable input for the IT system and, thus, no knowledge management at all. This paper aims to model the behavioral dynamics of knowledge sharing and to design an incentive system that may facilitate knowledge sharing for construction companies. In this paper, a game-theory based model will be developed, and the framework for designing an incentive system will be proposed according to the model.

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A Study on the Construction of Database contains Knowledge for the Structural Design using the Natural Language Processing (자연어처리를 이용한 구조물 설계지식정보 데이터베이스 구축에 관한연구)

  • 이민호;이정재;김한중;윤성수
    • Proceedings of the Korean Society of Agricultural Engineers Conference
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    • 1999.10c
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    • pp.245-251
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    • 1999
  • In this study, by using the natural language processing of the field artificial intelligence, automated index was performed . And then, the Natural Language Processor for Constructing Database (NALPDB) has been developed. Furthermore, the Design knowldege Information Relational DataBase (DIREDB) has been also developed, which is designed to interlock the knowledge base. DIREDB processes both the documented design-data , like a concrete standard specification, and the design knowledge frrom an expert. DIREDB is also simulates the design space of structures accordance with the production rule, and thus it is determined that DIREDB can be used as a engine to retrieve new knowledge and to implement knowldege base that is necessary to the development of automatic design system.

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A Study on a Knowledge-Based Design System for Chip Encapsulation (반도체 칩의 캡슐화 성형을 위한 지식형 설계시스템에 관한 연구)

  • 허용정;한세진
    • Journal of the Korean Society for Precision Engineering
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    • v.15 no.2
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    • pp.99-106
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    • 1998
  • In this paper, we have constructed an expert system for semiconductor chip encapsulation which combines a knowledge-based system with CAE software. The knowledge-base module includes heuristic and pre analysis knowledge for evaluation and redesign. Evaluation of the initial design and generation of redesign recommendations can be developed from the rules as applied to a given chip package. The CAE programs can be used for simulating the filling and packing stage of encapsulation process. The expert system is a new tool which enables package design or process conditions with high yields and high productivity.

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The Effect of Knowledge Sharing Activity on Computational Thinking through Design Thinking Project and Team Activity Satisfaction (디자인씽킹 프로젝트와 팀활동만족도를 매개로 한 지식공유활동이 컴퓨팅사고력에 미치는 영향)

  • Park, Jeongseon;Park, Sanghyeok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.4
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    • pp.1-11
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    • 2017
  • Our society has changed from an industrial society to a knowledge - based society, and the need for new knowledge creation activities through the convergence of various knowledge is emphasized. In accordance with these changes, universities aiming at nurturing human resources for society have sought new approaches and changes. The discussion of various curriculum for the future talent training in the university is aimed at the goal of developing problem solving ability irrespective of the subject of education or major. In this study, we tried to show that computational thinking ability can be improved by strengthening creative team activities by combining design thinking method in computer curriculum of general education course of university. To do this, we conducted a design thinking team project for students of computer general education course at G university in Gyeongnam province and conducted a survey. The results of the questionnaire were verified by statistical methods. The variables of this study satisfied both the validity and the reliability. Multiple regression analysis showed that knowledge sharing, team activity satisfaction, and design thinking project satisfaction factors all affect computing thinking ability.

A Study on Characteristics of Library Space from the Perspective of Communication (커뮤니케이션학 관점에서 본 도서관 공간의 특성에 관한 연구)

  • Hwang, Mee-Young
    • Korean Institute of Interior Design Journal
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    • v.20 no.3
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    • pp.233-241
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    • 2011
  • Modern society is heading towards a knowledge & information based society where knowledge and information is valued, or a knowledge creation society where information is analyzed and processed to be used as knowledge. This means that not only individuals but also every organization is always surrounded by information and that we are witnessing a transition into a society where the value of knowledge and information is increasingly higher so sometimes we must actively explore and use the information across the whole social structure involved with politics, economy and culture. Recently, while the amount of information at public libraries at home and abroad has greatly increased in volume and the kinds have become diverse, efforts for digitalizing and integrating knowledge & information resources are being pursued aggressively. A new paradigm of facilities and space configuration for public libraries is required so that along with traditional library service there will exist integrated links and exchange of digital information resources and all users will be able to equally access that information. Therefore, assuming that human, information and space are important design factors as to space planning for public libraries, this study compared characteristics of the space structure and the form of exchange of knowledge & information through examples involved with public libraries having opened in the past three to four years from perspectives of space sociology and communication. This is a basic study to provide organized design guidelines about the form of exchange of creative knowledge & information from various perspectives in the knowledge & information age. Also this study is considered to have a significance in activating communication with users through exchange, creation and experience of knowledge & information, which is a social role that modern public libraries support.