• Title/Summary/Keyword: depth information sensors

Search Result 93, Processing Time 0.025 seconds

MultiView-Based Hand Posture Recognition Method Based on Point Cloud

  • Xu, Wenkai;Lee, Ick-Soo;Lee, Suk-Kwan;Lu, Bo;Lee, Eung-Joo
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.9 no.7
    • /
    • pp.2585-2598
    • /
    • 2015
  • Hand posture recognition has played a very important role in Human Computer Interaction (HCI) and Computer Vision (CV) for many years. The challenge arises mainly due to self-occlusions caused by the limited view of the camera. In this paper, a robust hand posture recognition approach based on 3D point cloud from two RGB-D sensors (Kinect) is proposed to make maximum use of 3D information from depth map. Through noise reduction and registering two point sets obtained satisfactory from two views as we designed, a multi-viewed hand posture point cloud with most 3D information can be acquired. Moreover, we utilize the accurate reconstruction and classify each point cloud by directly matching the normalized point set with the templates of different classes from dataset, which can reduce the training time and calculation. Experimental results based on posture dataset captured by Kinect sensors (from digit 1 to 10) demonstrate the effectiveness of the proposed method.

Depth Upsampling Method Using Total Generalized Variation (일반적 총변이를 이용한 깊이맵 업샘플링 방법)

  • Hong, Su-Min;Ho, Yo-Sung
    • Journal of Broadcast Engineering
    • /
    • v.21 no.6
    • /
    • pp.957-964
    • /
    • 2016
  • Acquisition of reliable depth maps is a critical requirement in many applications such as 3D videos and free-viewpoint TV. Depth information can be obtained from the object directly using physical sensors, such as infrared ray (IR) sensors. Recently, Time-of-Flight (ToF) range camera including KINECT depth camera became popular alternatives for dense depth sensing. Although ToF cameras can capture depth information for object in real time, but are noisy and subject to low resolutions. Recently, filter-based depth up-sampling algorithms such as joint bilateral upsampling (JBU) and noise-aware filter for depth up-sampling (NAFDU) have been proposed to get high quality depth information. However, these methods often lead to texture copying in the upsampled depth map. To overcome this limitation, we formulate a convex optimization problem using higher order regularization for depth map upsampling. We decrease the texture copying problem of the upsampled depth map by using edge weighting term that chosen by the edge information. Experimental results have shown that our scheme produced more reliable depth maps compared with previous methods.

Recent Technologies for the Acquisition and Processing of 3D Images Based on Deep Learning (딥러닝기반 입체 영상의 획득 및 처리 기술 동향)

  • Yoon, M.S.
    • Electronics and Telecommunications Trends
    • /
    • v.35 no.5
    • /
    • pp.112-122
    • /
    • 2020
  • In 3D computer graphics, a depth map is an image that provides information related to the distance from the viewpoint to the subject's surface. Stereo sensors, depth cameras, and imaging systems using an active illumination system and a time-resolved detector can perform accurate depth measurements with their own light sources. The 3D image information obtained through the depth map is useful in 3D modeling, autonomous vehicle navigation, object recognition and remote gesture detection, resolution-enhanced medical images, aviation and defense technology, and robotics. In addition, the depth map information is important data used for extracting and restoring multi-view images, and extracting phase information required for digital hologram synthesis. This study is oriented toward a recent research trend in deep learning-based 3D data analysis methods and depth map information extraction technology using a convolutional neural network. Further, the study focuses on 3D image processing technology related to digital hologram and multi-view image extraction/reconstruction, which are becoming more popular as the computing power of hardware rapidly increases.

Depth Acquisition Techniques for 3D Contents Generation (3차원 콘텐츠 제작을 위한 깊이 정보 획득 기술)

  • Jang, Woo-Seok;Ho, Yo-Sung
    • Smart Media Journal
    • /
    • v.1 no.3
    • /
    • pp.15-21
    • /
    • 2012
  • Depth information is necessary for various three dimensional contents generation. Depth acquisition techniques can be categorized broadly into two approaches: active, passive depth sensors depending on how to obtain depth information. In this paper, we take a look at several ways of depth acquirement. We present not only depth acquisition methods using discussed ways, but also hybrid methods which combine both approaches to compensate for drawbacks of each approach. Furthermore, we introduce several matching cost functions and post-processing techniques to enhance the temporal consistency and reduce flickering artifacts and discomforts of users caused by inaccurate depth estimation in 3D video.

  • PDF

A Study on Depth Information Acquisition Improved by Gradual Pixel Bundling Method at TOF Image Sensor

  • Kwon, Soon Chul;Chae, Ho Byung;Lee, Sung Jin;Son, Kwang Chul;Lee, Seung Hyun
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.7 no.1
    • /
    • pp.15-19
    • /
    • 2015
  • The depth information of an image is used in a variety of applications including 2D/3D conversion, multi-view extraction, modeling, depth keying, etc. There are various methods to acquire depth information, such as the method to use a stereo camera, the method to use the depth camera of flight time (TOF) method, the method to use 3D modeling software, the method to use 3D scanner and the method to use a structured light just like Microsoft's Kinect. In particular, the depth camera of TOF method measures the distance using infrared light, whereas TOF sensor depends on the sensitivity of optical light of an image sensor (CCD/CMOS). Thus, it is mandatory for the existing image sensors to get an infrared light image by bundling several pixels; these requirements generate a phenomenon to reduce the resolution of an image. This thesis proposed a measure to acquire a high-resolution image through gradual area movement while acquiring a low-resolution image through pixel bundling method. From this measure, one can obtain an effect of acquiring image information in which illumination intensity (lux) and resolution were improved without increasing the performance of an image sensor since the image resolution is not improved as resolving a low-illumination intensity (lux) in accordance with the gradual pixel bundling algorithm.

HSFE Network and Fusion Model based Dynamic Hand Gesture Recognition

  • Tai, Do Nhu;Na, In Seop;Kim, Soo Hyung
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.14 no.9
    • /
    • pp.3924-3940
    • /
    • 2020
  • Dynamic hand gesture recognition(d-HGR) plays an important role in human-computer interaction(HCI) system. With the growth of hand-pose estimation as well as 3D depth sensors, depth, and the hand-skeleton dataset is proposed to bring much research in depth and 3D hand skeleton approaches. However, it is still a challenging problem due to the low resolution, higher complexity, and self-occlusion. In this paper, we propose a hand-shape feature extraction(HSFE) network to produce robust hand-shapes. We build a hand-shape model, and hand-skeleton based on LSTM to exploit the temporal information from hand-shape and motion changes. Fusion between two models brings the best accuracy in dynamic hand gesture (DHG) dataset.

Development of Active Stereo Surveillance System with the Human-like Visual Selective Attention (인체의 상향식 선택적 주의 집중 시각 기능을 모방한 능동 스테레오 감시 시스템의 개발)

  • Jung, Bum-Soo;Lee, Min-Ho
    • Journal of Sensor Science and Technology
    • /
    • v.13 no.2
    • /
    • pp.144-151
    • /
    • 2004
  • In this paper, we propose an active stereo surveillance system with human-like convergence function. The proposed system uses a bottom-up saliency map model with the human-like selective attention visual function to select an interesting region in each camera. and this system compares the landmarks whether the selective region in each camera finds a same region. If the left and right cameras successfully find a same landmarks, the implemented vision system focuses on the landmark. Using the motor encoder information, we can automatically obtain the depth information and resultantly construct a depth map using the depth information. Computer simulation and experimental results show that the proposed convergence method is very effective to implement the active stereo surveillance system.

Fabrication of Infrared Filters for Three-Dimensional CMOS Image Sensor Applications

  • Lee, Myung Bok
    • Transactions on Electrical and Electronic Materials
    • /
    • v.18 no.6
    • /
    • pp.341-344
    • /
    • 2017
  • Infrared (IR) filters were developed to implement integrated three-dimensional (3D) image sensors that are capable of obtaining both color image and depth information at the same time. The combination of light filters applicable to the 3D image sensor is composed of a modified IR cut filter mounted on the objective lens module and on-chip filters such as IR pass filters and color filters. The IR cut filters were fabricated by inorganic $SiO_2/TiO_2$ multilayered thin-film deposition using RF magnetron sputtering. On-chip IR pass filters were synthetized by dissolving various pigments and dyes in organic solvents and by subsequent patterning with photolithography. The fabrication process of the filters is fairly compatible with the complementary metal oxide semiconductor (CMOS) process. Thus, the IR cut filter and IR pass filter combined with conventional color filters are considered successfully applicable to 3D image sensors.

Hole-Filling Methods Using Depth and Color Information for Generating Multiview Images

  • Nam, Seung-Woo;Jang, Kyung-Ho;Ban, Yun-Ji;Kim, Hye-Sun;Chien, Sung-Il
    • ETRI Journal
    • /
    • v.38 no.5
    • /
    • pp.996-1007
    • /
    • 2016
  • This paper presents new hole-filling methods for generating multiview images by using depth image based rendering (DIBR). Holes appear in a depth image captured from 3D sensors and in the multiview images rendered by DIBR. The holes are often found around the background regions of the images because the background is prone to occlusions by the foreground objects. Background-oriented priority and gradient-oriented priority are also introduced to find the order of hole-filling after the DIBR process. In addition, to obtain a sample to fill the hole region, we propose the fusing of depth and color information to obtain a weighted sum of two patches for the depth (or rendered depth) images and a new distance measure to find the best-matched patch for the rendered color images. The conventional method produces jagged edges and a blurry phenomenon in the final results, whereas the proposed method can minimize them, which is quite important for high fidelity in stereo imaging. The experimental results show that, by reducing these errors, the proposed methods can significantly improve the hole-filling quality in the multiview images generated.

Implementation of Water Depth Indicator using Contactless Smart Sensors (비접촉식 스마트센서 기반 수위측정 방법 구현)

  • Kim, Minhwan;Lee, Jinhee;Song, Giltae
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.23 no.6
    • /
    • pp.733-739
    • /
    • 2019
  • Water level measurement is highly demanding in IoT monitoring areas such as smart factory, smart farm, and smart fish farm. However, existing water level indicators are limited to be used in industrial fields as commercial products due to the high cost of sensors and the complexity of algorithms used. In order to solve these problems, our paper proposed methods using an infrared distance sensor as well as a hall sensor for the water level measurement, both of which are contactless smart sensors. Data errors caused by the inaccuracy of existing sensors were decreased by applying new simple structures so that versatility is enhanced. The performance of our method was validated using experiments based on simulations. We expect that our new water depth indicator can be extended to a general-purpose water level monitoring system based on IoT technology.