• 제목/요약/키워드: cyber learning system

검색결과 273건 처리시간 0.023초

웹기반 원격교육시스템을 활용한 경영학 교육 (Management Education by Utilizing the Cyber Education Learning System)

  • 홍용기
    • 경영과정보연구
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    • 제5권
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    • pp.249-285
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    • 2000
  • This paper discusses management education by utilizing the cyber education learning system in a web-based. New learning system tools offer great promise for a new contents of management learning. The cyber education learning system a shift from face-to-face lecturing to interactive learning. The situation changes profoundly when information technology becomes develope and education paradigm is shift. By exploiting the digital media. educations, and students, managers can shift to a new, more effect cyber education learning system. The following shift from classic educations to cyber educations learning system: from instruction to construction, from teacher-centered to learner-centered, from school to lifelong, from one-size-fits-all to customized, from teacher as transmitter to teacher as facilitator. Cyber education learning system has an important role to play in management education. Web-based technology is regarded as a general solution to cyber education learning. This study discussed many factors of implementation in cyber education systems and provide utilizing the learning system at main, detail functions. Lastly, management implications of these cyber education utilize are discussed in more detail.

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상시학습체제에서 사이버교육 요인이 공무원의 사이버교육 선호도에 미치는 영향 -부산광역시를 중심으로- (The Research of Effect of Cyber Education at Always Learning System in Affinity of Cyber Education for Officials: Focusing on Busan Metropolitan City)

  • 박명규;심선희;김하균
    • 수산해양교육연구
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    • 제23권1호
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    • pp.116-125
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    • 2011
  • In this study, a survey research was conducted on government employees in Busan Metropolitan City to identify the influence of cyber education factors (learning factor, learner factor, and learning system factor) on the preference for government employee cyber education offered by the government always learning system. Analyzed results, recognition of learning factor, learner factor, and always learning system were shown to have significant influence on the preference for cyber education, but no indication of influence by always learning support. This study intends to assist stimulating voluntary participation in cyber education and active commitment in learning activities through improving learning effect and fortifying convenient informatization education, with regard to activation of cyber education and improved preference for cyber education.

사이버가정학습 효과성에 대한 연구 (A Study on the Effectiveness of the Cyber Home Learning System)

  • 배영권;고대곤
    • 정보교육학회논문지
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    • 제12권3호
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    • pp.253-265
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    • 2008
  • 최근 교육현장에서는 사교육비 절감과 소외계층에 대한 교육복지 효과를 위해 교육 정책적으로 사이버가정학습을 전국적으로 실시하고 있다. 이에 본 연구는 현재 시행되고 있는 사이버가정학습의 효과성을 검토하기 위하여 OO시 교육청 산하의 초, 중등학교의 학생, 사이버교사를 상대로 온라인 설문을 실시하여 그 효과성을 검증하였다. 연구 결과 현재 시행되고 있는 사이버가정학습에 대해 전반적인 만족도와 효과성은 높은 것으로 들어났으며 보다 효과적인 사이버가정학습이 되기 위해서는 단위학교 학습을 확대 실시할 필요가 있으며, 교사 연수 강화와 사이버교사에 대한 인센티브 강화, 사이버가정학습에 대한 홍보 강화, 다양한 교육정보 및 콘텐츠 제공이 필요하고 커뮤니티, 쪽지, 채팅 등의 다양한 활동이 강화될 필요가 있음을 알 수 있었다. 본 연구를 통해 보다 효과적인 사이버가정학습이 정착되도록 하는데 작은 밑거름이 되기를 기대한다.

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A Study on Priority for Success Factors for Chatting Service of Cyber University and Implementation of Chatting Service

  • Lee, Min Jung;Lim, Hyo Yeon
    • 한국컴퓨터정보학회논문지
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    • 제23권11호
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    • pp.151-158
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    • 2018
  • As the competition of 21 cyber universities in Korea has been on a continual increase, they are focusing on improving the quality of the e-learning education in cyber universities. In this study, we intended to derive the failure factors of the previous chatting system in the 2010s and the success factors from previous studies. Next, we identified priorities among five factors(Reliability, UI Convenience, Usability, Network effect, Operational policy) using AHP and the practical ways to implement the chatting service. We applied the chatting system to all the curriculums of S cyber university. Our study finds that the chat service affects the satisfaction of education. Finally, we propose the utilization plan to improve the e-learning education of cyber university through the findings of this research.

도서관 정보이용교육: Cyber 강좌 개발과 실제 운영 (Cyber Learning Program of a University Library's Information Literacy Education: Its Development and Course Management)

  • 이춘실
    • 한국비블리아학회지
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    • 제16권1호
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    • pp.5-26
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    • 2005
  • 숙명여자대학교에서는 2004학년도 2학기부터 1학년 교양필수 과목인 "글쓰기와 읽기" 과목을 수강하는 모든 학생들이, "도서관 정보이용교육: Cyber 강좌"를 수강한 후 온라인 퀴즈문제를 풀고 과제물을 제출하여 인증을 받도록 하고 있다. 이 논문에서는 "도서관 정보이용교육: Cyber 강좌"의 개발 및 시행을 주관하고 있는 숙명여대 도서관의 강좌 개발배경 및 개발과정, 내용구성 및 구현방법 그리고 실제 운영현황을 서술함으로써, 이 cyber 강좌가 빠르게 그리고 성공적으로 숙명여대의 특화 프로그램으로 정착한 요인을 분석하였다. 또한 cyber 강좌 학습관리시스템(LMS: Learning Management System)의 제반 기술적 문제점과 cyber 강좌 시행의 실제적인 문제점 등을 분석하여 향후 개선책을 제시하였다.

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Flexible operation and maintenance optimization of aging cyber-physical energy systems by deep reinforcement learning

  • Zhaojun Hao;Francesco Di Maio;Enrico Zio
    • Nuclear Engineering and Technology
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    • 제56권4호
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    • pp.1472-1479
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    • 2024
  • Cyber-Physical Energy Systems (CPESs) integrate cyber and hardware components to ensure a reliable and safe physical power production and supply. Renewable Energy Sources (RESs) add uncertainty to energy demand that can be dealt with flexible operation (e.g., load-following) of CPES; at the same time, scenarios that could result in severe consequences due to both component stochastic failures and aging of the cyber system of CPES (commonly overlooked) must be accounted for Operation & Maintenance (O&M) planning. In this paper, we make use of Deep Reinforcement Learning (DRL) to search for the optimal O&M strategy that, not only considers the actual system hardware components health conditions and their Remaining Useful Life (RUL), but also the possible accident scenarios caused by the failures and the aging of the hardware and the cyber components, respectively. The novelty of the work lies in embedding the cyber aging model into the CPES model of production planning and failure process; this model is used to help the RL agent, trained with Proximal Policy Optimization (PPO) and Imitation Learning (IL), finding the proper rejuvenation timing for the cyber system accounting for the uncertainty of the cyber system aging process. An application is provided, with regards to the Advanced Lead-cooled Fast Reactor European Demonstrator (ALFRED).

사이버가정학습을 통한 수학학습이 수학학업성취도 및 수학적 성향에 미치는 영향 (The Effects of Cyber Home Learning System on Mathematics Learning Achievements and Mathematical Disposition)

  • 표윤희;박종서
    • 한국초등수학교육학회지
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    • 제12권1호
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    • pp.27-46
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    • 2008
  • 본 연구에서는 초등학교 6-가 단계 수학 교과에 사이버가정학습을 적용한 후, 수학 학업성취도와 수학적 성향에 미치는 효과를 분석함으로써 학생들의 전반적인 수학 학습에 대한 학업성취도와 수학적 성향을 향상시킬 수 있는 방안을 모색하고자 하는데 그 목적이 있다.

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사이버가정학습 사용자 만족도 향상 방안 연구 (A Study of Plans to Enhance the User Satisfaction of the Cyber Home Learning System)

  • 구덕회
    • 정보교육학회논문지
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    • 제13권3호
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    • pp.281-290
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    • 2009
  • 본 연구는 사이버가정학습에 대하여 사용자 실태를 조사하고 사용자 만족도 향상 방안을 도출하고자 실시하였다. 이를 위해 D지역 지방 교육청 산하의 사이버가정학습에서 학습하고 있는 학습자 7,911명, 사이버가정학습에 참여하는 교사 582명을 대상으로 온라인 설문조사를 실시하고 이를 기반으로 사이버가정 학습 사용자 만족도 향상 방안을 도출하였다. 연구 결과 사이버학습과 학교교육의 접목, 다양한 학습 형태 개발, 단위학교 학습 확대 실시, 콘텐츠의 질적 향상, 사이버가정학습 기능 개선, 다양한 서비스 강화, 사용자에 대한 인센티브 강화, 교사 연수 강화, 학부모에게 다양한 정보 제공을 사이버가정학습 사용자 만족도 향상 방안으로 제시하였다.

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이러닝과 연계된 모바일러닝에서 사이버대학생의 지속사용의도와 영향요인간 구조적 관계 분석 (A Study on the Factors Affecting Intention on Continuous Use of Mobile Learning in Cyber University)

  • 주영주;신의경;함유경
    • 한국정보시스템학회지:정보시스템연구
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    • 제23권3호
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    • pp.47-71
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    • 2014
  • The purpose of the present study is to verify the structural relationship among system quality, information quality, service quality, perceived ease of use, perceived usefulness, satisfaction, intention on continuous use of mobile learning in cyber university. For this study, W cyber university in Korea was chosen to conduct web survey. The subjects were 283 students who participated in W's cyber university courses. A hypothetical model was composed of system quality, information quality, service quality, perceived ease of use and perceived usefulness as exogenous variables, satisfaction and intention on continuous use of mobile learning as endogenous variables. The result of this study through structural equation modeling analysis is as follows: First, information quality only affect satisfaction, Second, perceived ease of use, perceived usefulness and satisfaction significantly affect intention on continuous use of mobile learning. These results imply that information quality should be considered for the design and development of mobile learning contents. Also, perceived ease of use, perceived usefulness and satisfaction is important to enhance intention on continuous use of mobile learning. This study proposes strategies for successful mobile learning in cyber university.

퍼지이론을 이용한 지능형 가상교육 시스템 모델 -학습성취도 평가모듈 중심으로- (Intelligent Cyber Education System Model using Fuzzy Theory -Centering around Learning Achievement Evaluation Function-)

  • 원성현;서상구
    • 경영과정보연구
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    • 제14권
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    • pp.79-99
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    • 2004
  • Cyber education system service is in the field of software service which is highlighted after the latter half of 1990'. But the progress of this service is impeded by the lack of back office which contributes to the evaluation of learning achievement and the management of learning progress. This article points out the problem of current back office which is the most important in the cyber education system, and focuses on the new intelligent learning achievement evaluation module. First, we define the cause and effect between the learning stages using by fuzzy implication which is the important part of fuzzy theory. Next, we suggest the model which generates the results of the learning achievement evaluation. This model, suggested by this article, may contribute to the development of the cyber education system by improving the current on-line education service.

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