• 제목/요약/키워드: customer behavior in digital environment

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디지털 환경에서 고객 참여를 통한 고객 주도형 관계 구조 형성에 관한 탐색적 연구 (An Exploratory study on the Effect of Digital Environment on Customer Participation and Marketing System)

  • 임종원;양석준
    • Asia Marketing Journal
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    • 제8권1호
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    • pp.19-47
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    • 2006
  • 디지털 환경이 보편화됨에 따라 고객들은 기업과의 관계에 있어서 보다 적극적이고 참여적으로 변화하고 있다. 이에 따라 과거 산업 혁명 이후에 형성된 기업위주의 고객-기업 간의 관계가 깨지고 고객들이 고객- 기업 간의 관계를 주도하는 현상들을 주변에서 쉽게 찾아볼 수 있게 되었다. 이에 본 연구에서는 고객이 주도하는 새로운 고객-기업간 관계구조의 형성 가능성에 대하여 디지털 환경을 중심으로 구체적으로 모델을 설정하고 실증을 통하여 그 가능성을 검토하였다. 연구의 결과 디지털 환경의 정보개방성, 연결성, 공동체 상호작용, 구조 명확성의 특성이 고객의 정보 공유 의도에 영향을 미치는 것으로 나타났으며, 가상 커뮤니티를 기반으로 한 연구에서는 고객의 정보 공유로 인하여 축적된 제품 속성 정보와 소비 경험 정보가 집단 효능감을 매개로 고객들의 적극적인 관계 구조 변화 노력인 리버스 마케팅에 영향을 미치는 것으로 나타났다. 따라서 디지털 환경은 장기적으로 고객 주도적인 고객-기업 간의 관계가 형성될 수 있는 기반을 마련하여 주고 있다고 볼 수 있으며, 점차 고객-기업 간의 관계의 주도권은 고객으로 이전될 수 있음을 확인하였다. 또한, 향후 연구 과제로서 고객-기업 간 관계가 고객 주도적으로 변화한 이후의 마케팅 프로세스와 기업의 마케팅 시스템에 대한 연구가 필요함을 제안하고 있다.

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소비자 행동 경향에 따른 플래그십스토어 계획 요소에 관한 연구 - 코오롱스포츠 플래그십스토어를 중심으로 - (A Study on the Flagship Store design element based on the Change of the Customer Behavior - Focused on the kolongsport Flagshipstore -)

  • 안현정
    • 한국실내디자인학회논문집
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    • 제20권2호
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    • pp.72-84
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    • 2011
  • In accordance with an active development, we now enjoy web 2.0 generation centering bilateral participation through the web 1.0 environment mainly providing the offering information and take a step web 3.0 understanding information by itself. The same time of digital technic development, consumption market arrived at market3.0 generation, also passed by market 1.0 and went via market 2.0 based on bilateral participation and understanding. This change have the marketing implement index changed as well. Nowadays, 7C is generalized of making up sensibility, emotion, communication, relationship, customization and interactive built as a major strategy from the day of 3p focused on customer environment, service process and 4P focused on physical quality of product. It isn't that brand and merchandise create life and experience like as past. It is focused on embodiment of a way of life, culture and creative experience from consumers' own. This treatise, therefore, fixes the object as flagship store positively reflecting the change and examine the change of a marketing code element and social factor stimulating customer behavior change. As a condition of this study, It fixes Maslow Motivation Theory as the main index of customer behavior, and 7C as the marketing code. This treatise ultimately studies the index of flagship store discussion based on domestic outdoor brand cases.

Digital Signage service through Customer Behavior pattern analysis

  • Shin, Min-Chan;Park, Jun-Hee;Lee, Ji-Hoon;Moon, Nammee
    • 한국컴퓨터정보학회논문지
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    • 제25권9호
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    • pp.53-62
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    • 2020
  • 최근 연구된 상품 추천 서비스들은 고객들의 구매 이력을 통해서만 추천이 이루어졌다. 본 논문에서는 구매 이력을 통해 추천뿐만 아니라 고객이 상품을 고를 때 취하는 행동 패턴을 분석하여 관심도가 높은 광고를 노출하는 행동 패턴 분석 기반 디지털 사이니지 서비스를 제안한다. 이 서비스는 고객행동 패턴을 분석하여 실질적으로 관심을 가지는 상품에 대해 관심도를 추출한다. 추출된 관심도와 고객들의 구매 이력을 Wide & Deep 모델을 통해 학습하고, 이를 바탕으로 MF(Matrix Factorization) 모델을 통해 다른 상품들의 희소 벡터를 예측한다. 예측된 상품 관심도에 대한 순위를 도출하고, 적합한 광고를 노출하기 위해 고객과 상호 작용할 수 있는 인도어 사이니지를 활용한다. 본 논문의 서비스를 통해 온라인뿐만이 아닌 오프라인 환경에서도 고객의 관심 정보를 파악하고 단순히 무작위로 노출하는 광고가 아닌 고객에게 적합한 광고를 제공하여 만족도 높은 구매 환경이 조성될 것이다.

메타버스에서의 정서적 경험이 고객반응에 미치는 효과: 의료관광서비스를 중심으로 (The effect of emotional experience on customer response in the Metaverse: Focusing on medical tourism services)

  • 황윤용;김미라
    • 스마트미디어저널
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    • 제13권2호
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    • pp.156-164
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    • 2024
  • 물리적 공간과 디지털 공간의 결합인 메타버스는 초연결적, 초실감적 서비스를 기반으로 많은 소비자들에게 이전과 다른 탐색, 평가, 소비 그리고 처분의 과정을 제공하고 있다. 따라서 시공간을 초월한 새로운 형태의 디지털 공간인 메타버스 안에서 고객들이 다양한 활동을 수행할 때, 어떠한 감각적 경험을 느끼게 되고 이러한 경험이 고객들의 행동적 반응에 어떻게 영향을 미치는가를 살펴볼 필요가 있다. 본 연구에서는 의료관광 서비스를 경험하는 고객들이 메타버스 체험 여정에서 느끼는 메타버스 서비스 환경의 시간적, 정서적 경험을 고려하였다. 연구결과 메타버스를 통한 정서적 경험은 메타버스 체험의 강도가 깊어질수록 고객만족과 고객충성도에 더 긍정적인 영향을 미치는 것으로 나타났다. 특히, 메타버스 서비스 종료 시점에서의 정서적 경험은 이후 재구매 행동에도 긍정적 영향력이 있음을 확인하였다. 이러한 결과는 현실 세계에서처럼 메타버스에서의 고객경험은 고객들의 사후적 행동을 이해하는 데 중요한 통찰력을 제공해 주며, 서비스 제공자들이 메타버스 환경에서 효과적인 고객경험 전략을 어떻게 개발하고 구현할 것인가에 대한 의미 있는 시사점을 제공하고 있다.

Linkage between Value of Digital Fashion Products and Purchase Behavior of Potential Consumers on the Metaverse Platform

  • Jae-Min LEE
    • 산경연구논집
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    • 제14권8호
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    • pp.1-8
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    • 2023
  • Purpose: This research aims to identify positive connections between digital fashion product value and consumer purchase behavior. The research tries to offer valuable insights and implications for fashion industry practitioners, enabling them to harness the power of the Metaverse to enhance customer engagement, drive sales, and stay ahead in this ever-evolving digital landscape. Research design, data and methodology: The research design for this study is a systematic literature review. A systematic and rigorous approach was adopted to ensure the reliability and validity of the research findings. By conducting this kind of approach to achieve the purpose of the study, this research aims to comprehensively analyze existing academic articles, peer-reviewed journals, and relevant publications related to the topic. Results: According to various academic search engines, the results revealed several dimensions of value associated with digital fashion products on the Metaverse platform, which significantly influence consumer perceptions. These dimensions of value extend beyond traditional tangible attributes and are uniquely shaped by the immersive and interactive nature of the virtual environment. Conclusions: All in all, the findings highlighted the significance of experiential value in driving purchase behavior. Creating immersive and interactive virtual shopping experiences emerged as a crucial strategy for fashion industry practitioners to engage potential consumers effectively.

쇼퍼(Shopper) 구매행태(行態)에 따른 가전 브랜드샵 공간배치와 고객동선 특징 - 삼성전자 디지털프라자를 중심으로 - (A Study on Space Arrangement and Traffic Line of Home Appliances Brand Shops by Shopper' Purchasing Behavior - Focuesd on Samsung Digital Plaza -)

  • 유석환
    • 한국실내디자인학회논문집
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    • 제23권4호
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    • pp.190-200
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    • 2014
  • The domestic distribution environment of electronic goods has been placing more emphasis on securing each company's own interests and maintaining the existing customers as the most important purpose of marketing due to the change in consumption environment, the excessive cutthroat competition between retailers, the saturated number of branches for each company, weak revenue structure and declining competitiveness. In addition, the target of marketing has been shifted to specific consumers and the concept of a consumer is sub-divided into a "user" of a product and a "shopper" who buys a product. The purpose thereof is to increase the in-store purchase rate by analyzing the psychology and behavior of a shopper who actually visits a store for purchasing a product. Thus, the purpose of this study is to identify the correlation between the buying behavior of a shopper and product display based on "Digital Plaza" among the domestic electronic goods brand shops, which is selling products at various prices. This study is meaningful since it is utilized as data to plan store display for promoting purchase.

The Effect of Digital Marketing on Purchasing Decisions: A Case Study in Jordan

  • AL-AZZAM, Abdel Fattah;AL-MIZEED, Khaled
    • The Journal of Asian Finance, Economics and Business
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    • 제8권5호
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    • pp.455-463
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    • 2021
  • The main objective of this research was to analyze the influence of digital marketing on purchasing decisions. The research was guided by specific aims; to evaluate numerous digital marketing platforms in Jordan that can affect the purchasing decisions and identify product categories purchased by customers on digital media platforms. Furthermore, questionnaires were given based on a simple sampling technique and acquired in the Jordanian market. 300 questionnaires were distributed, and 220 available samples were gathered, except for incomplete questionnaires, resulting in a 73% response rate to all those who selected to participate. Descriptive analysis, reliability test, correlation test, and multiple regressions were used in this research. Moreover, this study's results demonstrated that digital marketing, such as social media marketing and mobile marketing, has a profound impact on consumer purchasing decisions. However, hypothesis testing demonstrated that there are many patronized digital media platforms in Jordan that affect student behavior. Jordanian students buy various product categories on digital media platforms, and digital marketing affects student decision-making. Finally, the results of this study suggest that firms should adopt strategies to leverage the digital world and technology, increase brand awareness through digital platforms to continue competing in today's commercial environment.

소비자 스마트니스와 지각된 패션기업 지적자본이 가상세계에서의 가치공동창출행동 의도에 미치는 영향 (The impact of consumer smartness and the perceived intellectual capital of fashion firm on value co-creation behavior intention in virtual worlds)

  • 안수경;류은정
    • 복식문화연구
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    • 제32권2호
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    • pp.148-163
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    • 2024
  • With the digitalization of production and consumption environments, consumers are no longer merely targets of marketing, but key players in creating value jointly with companies by participating in various decision-making processes. Much virtual content in particular, such as fashion shows, exhibitions, games, social activities, and shopping, which fashion brands implement in virtual worlds, cannot be completed without consumers' active engagement and interaction. Thus, this study considers consumers' participation in virtual content provided by fashion brands as value co-creation in virtual worlds. This study aims to examine how consumer (i.e., consumer smartness) and fashion firm (i.e., perceived intellectual capital) factors influence value co-creation behavior intention in virtual worlds. Data were collected from 410 consumers in their 20s nationwide through an online survey, and a higher-order structural equation modeling analysis was conducted to test the research model. The results showed that both consumer smartness and perceived intellectual capital positively influenced customer participation behavior and citizenship behavior intentions. Specifically, perceived intellectual capital had a greater impact on value co-creation behavior in the virtual world than consumer smartness. The findings provide empirical evidence that the fashion firms' intangible assets and consumers' competence in the digital shopping environment encourage their intentions to co-create value in virtual worlds.

홈 스마트 미러의 효율적 활용을 위한 사용자 행태 및 니즈 분석 연구 (A Study on Analysis of User Behavior and Needs for Efficient Use of a Home Smart Mirror)

  • 오문석
    • 디지털산업정보학회논문지
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    • 제12권1호
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    • pp.119-129
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    • 2016
  • Rapid changes to the paradigm of smart media have created a communication environment through merging with various media such as IoT technology, which is internet of things. Among them, user' need for a start home, which is one of people living conditions, has been growing and values of the communication environment in a living space using a smart mirror have been growing. However, studies on figuring out behavior and analyzing needs of family members who actually use the living space are insufficient. This study is to draw the service system of the home smart mirror by analysis of behavior and needs of users of the living space. For a research method for analysis of behavior of family members, I wrote two kinds of user's experience maps, which are frequency of use of a quantitative space of a living space and space's important value scales by persona study and depth interview. Through this, applied spaces of the home smart mirror (living room, bathroom, powder room, dress room, porch, kitchen, room) and the types of user needs (type of providing information, entertainment type, control type, service type) have been drawn and statistical analysis methodology has been utilized for a research of user preferences in regard to correlation between living spaces and types of user needs based on a survey. As a result of analysis of ages and gender, types of user needs by space have been drawn and the service system of the home smart mirror has been drawn. It would be utilized as a basic material for various contents development and design using the smart mirror in the future.

온라인 쇼핑몰 전환비용의 영향 요인과 효과에 관한 연구 (A Study on the Affecting Factors and Effects of Switching Costs in On-line shopping mall)

  • 한필구;강승철;전병호
    • 디지털산업정보학회논문지
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    • 제7권3호
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    • pp.137-150
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    • 2011
  • Long-term customer retention strategies with switching cost is very important for gaining a competitive advantage in on-line shopping mall environment. The purpose of this study is to investigate the affecting factors of switching cost in terms of on-line shopping mall's quality and the effects of it on customers' behavior moderating commitment. According to the result, information quality and customized information were found to be significantly related to social switching cost, and also royalty program and product differentiation were found to be significantly related to lost benefit cost and procedural cost respectively. When it comes to the relationship between switching cost and commitment, results shows that social switching cost is not significantly related to affective commitment. Lost benefit cost and procedural cost, however, were found to be significantly related to affective commitment and calculative commitment respectively. Finally, affective commitment was found to bolster repurchase intention and control negative WOM, and calculative commitment was found to bolster both repurchase intention and negative WOM.