• 제목/요약/키워드: cultural technology

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무형문화재 유형별 가상현실 적용 방법에 관한 연구 (Application Method of Virtual Reality by Types of Intangible Cultural Properties)

  • 송은지
    • 한국정보통신학회논문지
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    • 제22권11호
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    • pp.1489-1494
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    • 2018
  • 최근 문화콘텐츠와 IT기술을 접목시킨 문화기술(CT: Culture Technology)이 신 성장 동력으로 각광받고 있는 가운데 문화유산을 보존, 계승, 활용하는 과정에 IT기술을 적극 이용하고 있다. 이를 위해 IT기술과 문화유산이 융합된 새로운 영역이 주목 받고 있는데 특히, 가상현실은 4차 산업혁명 시대의 IT융합의 대표적인 분야이다. 문화유산을 보존하고 알리기 위해 가상현실기술을 활용하는 연구가 일부 진행되고 있지만, 주로 유형문화재에 국한되어 있다. 본 연구에서는 무형문화재에 가상현실기술을 적용한 무형문화재 콘텐츠를 개발하기 위한 방법론을 제안한다. 이를 위해 무형문화재의 각 유형의 특성에 맞는 기술을 적용시키기 위한 무형문화재의 유형을 분류 한다. 분류된 무형문화재에 가상현실, 증강현실, $360^{\circ}VR$동영상기술을 적용한다.

정보기술 이전의 개념적 문화모형 (The Conceptual Cultural Model of Information Technology Transfer)

  • Kang, Byung-Goo
    • 정보기술응용연구
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    • 제1권
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    • pp.153-170
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    • 1999
  • Business organizations suffer from transferring information technology(IT) into practice. If the problem is solely an technical issue, the strategy to solve the problem is assumed to be identical regardless of the cultural differences of the organizations. Many studies, however, indicated that the cultural differences between organizations were attributed to the differences of championing behaviors in the organizations. The study develops the cultural model of IT transfer from well developed countries to the less developed countries. It is assumed that the outcomes of IT systems are affected by the cultural sets, technology acculturation, and national technology infrastructure. This study examines the effects of cultural sets and technology acculturation on the outcome of IT systems, however. The analysis results show that technological acculturation has strong relationship with the individual IT outcomes and the cultural sets. The cultural sets, however, did not show any significant relation with the individual IT outcomes in the context of the structural model even though the correlation between the cultural sets and the IT outcomes were relatively high. Thus, kit is considered that the interaction between the technological acculturation and the cultural sets might interfere the relations.

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문화산업에서 창조인력, R&D 기술수준 및 관용성의 역동적인 관계성 (Dynamic Relationship in Creative Manpower, R&D Technology Level, and Tolerance in the Culture Industry)

  • 최해옥;이만형
    • 한국시스템다이내믹스연구
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    • 제10권2호
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    • pp.81-102
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    • 2009
  • Based on various employment and technology data in the cultural sector from the mid-1990s to the mid-2000s in Seoul, Korea, this research examines whether technology- and human resource-oriented programs exert significant impact on creative manpower, R&D technology level and tolerance. After briefly introducing Seoul's trends in the culture industry, it tries to explain major reinforcing and balancing loops. The stock-flow diagram of the culture industry in Seoul is applied to estimate relative effectiveness of technology- and human resource-oriented cultural programs cultural programs. Judging from a series of simulated experiments, technology-oriented cultural programs are essential to increase creative manpower and R&D technology level in the short term. For the first half of research period, this research finds that human resource-oriented cultural programs put forth minimal impact, if they even exist at all. The trends, however, are reversed in the long term: Both size of creative manpower and R&D technology level absolutely depend on human resource-oriented cultural programs in the second half.

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Inspirations for China's Cultural Industry Development from the Construction of Korea's Cultural Industry Chain

  • Guo, Pingjian;Fang, Haixia
    • The International Journal of Costume Culture
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    • 제13권2호
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    • pp.88-92
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    • 2010
  • The purpose of this research was to understand the successful establishment of the cultural industry chain in Korea and discover lessons for China to improve its cultural industry. It was concluded that a one-industry development pattern cannot win in market competition and a cultural industry will strengthen its sustainability only through smoothing its relationship with other industries and establishing a cultural industry chain so as to further development and resist crises together.

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소비자본, 문화자본과 문화산업 기술추격: 문화산업 기술추격의 경제이론 (Consumption Capital, Cultural Capital and Technology Catch-up in Cultural Industries: An Economic Model of Catch up in Cultural Industries)

  • 옥성수
    • 기술혁신연구
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    • 제17권1호
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    • pp.205-221
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    • 2009
  • 1990년대 중반이후 한국의 문화산업콘텐츠 수출이 증대되는 "한류" 현상이 대두되어 세계적인 주목을 받기 시작하였다. 그러나 전통적인 문화산업 무역이론은 이러한 후발국으로부터 문화상품의 수출을 설명하지 못한다. 본 연구에서는 Becker의 소비자본이 기호의 형성에 기여할 뿐만 아니라 생산성의 향상에 기여하는 인적자본으로서의 속성을 지니고 있다는 점을 이용하여 문화산업에서 후발국의 "기술추격"을 합리화하는 이론모델을 제시하고 있다(rationalize), 본 연구는 공식모델의 비교정태 분석을 통하여 문화산업에서 후발국의 "기술추격"을 가능하게 하는 조건들을 설명하고 있다.

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인터랙티브 스토리텔링에 기반한 모바일 제주관광문화콘텐츠 (Mobile Jeju Tourism Culture Contents based on Interactive Storytelling)

  • 윤미진;김도경;허치훈;고재호;김주영;유민영;정문익;전성수;조정원
    • 한국산학기술학회:학술대회논문집
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    • 한국산학기술학회 2006년도 춘계학술발표논문집
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    • pp.143-146
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    • 2006
  • 좁은 국토와 한정된 자원, 주변 국가와의 외래 관광객 유치 경쟁의 심화 등의 이유로 관광산업의 지속적인 발전이 힘들다는 전망이 대두되고 있다. 따라서 날로 다양해지는 관광소비자의 욕구를 정확하게 분석하고, 국내외 관광시장의 흐름을 파악해야 하며, 이러한 관점에서 분석한 결과, 국내 관광지에는 관광객을 유혹할만한 정보를 얻기 힘들고, 이미 통용되고 있는 관광정보 또한 기본적이고 단순한 정보에 지나지 않음을 알 수 있었다. 이에 본 연구는 이야기가 있는 관광지의 정보를 제공하여 보다 흥미 있는 관광정보를 제공하고, 여행자 개개인의 적극적 참여를 유도하기 위해 콘텐츠에 이야기, 애니메이션 및 게임을 제공하고, 주변상점과의 제휴를 통해 상호작용이 가능한 콘텐츠를 개발하였다. 또한 모바일 기기를 기반으로 하여 칼라코드, SMS등의 이용으로 보다 흥미롭고 사용이 편리한 콘텐츠를 개발하고자 노력하였으며, 캐릭터를 개발하여 과학적인 마케팅 전략의 수립으로 지속적인 제주관광발전을 도모하고자 하였다.

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A Study on Cutural Capital Influencing Organization Performance

  • Yookyung Kim;Myoenggil Choi
    • Journal of Information Technology Applications and Management
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    • 제29권6호
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    • pp.95-122
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    • 2022
  • The rapid development of technology, the spread of information, and the implementation of the government's start-up support policy exponentially increase the number of start-up companies. The purpose of this study is to investigate each company's cultural capital's effect on organization performance by promoting knowledge management activities and forming organization habitus based on Cultural Reproduction Theory and Cultural Mobility Theory. As a result of the study, it confirmed that the relationship between cultural capital, knowledge management activities, habitus, and organization performance was significant. The results of this study have academic implications as follows: First, the field of research has expanded by studying the effects of cultural capital on business administration, which is less active than existing education and sociology. Second, it accepts and supports Cultural Reproduction Theory and Cultural Mobility Theory from different perspectives.

건축문화원형의 디지털콘텐츠화 연구 (A Study on Use of Advanced Digital Contents of Cultural Archetype in Architecture)

  • 장영희
    • 한국디지털건축인테리어학회논문집
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    • 제6권2호
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    • pp.31-38
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    • 2006
  • An architect for Cultural Technology have the most obligation to improve the cultural inheritance into an industrial resources. From an esthetical point of view, it is possible to put digital contents to a multiplicity of practical usage in the moment of its' digital conversion. These are practical resources out of an only duplication from the original. Developing cultural archetype into the most suitable model for one-source multi-use that is the core of the project. If you want to change an archetype, a Korean traditional architecture, into a creative source, you should develope a reappearance and a practical model harmonized with the image set. In addition, development process of cultural archetype digital contents based on ultimate idea and imagnation in our architectural culture, referred from cultural archetype and digital contents technology was offered by the study.

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Development of Cultural Contents using Auger Reality Based Markerless Tracking

  • Kang, Hanbyeol;Park, DaeWon;Lee, SangHyun
    • International journal of advanced smart convergence
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    • 제5권4호
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    • pp.57-65
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    • 2016
  • This paper aims to improve the quality of cultural experience by providing a three - dimensional guide service that enables users to experience themselves without additional guides and cultural commentators using the latest mobile IT technology to enhance understanding of cultural heritage. In this paper, we propose a method of constructing cultural contents based on location information such as user / cultural heritage using markerless tracking based augmented reality and GPS. We use marker detection technology and markerless tracking technology to recognize smart augmented reality object accurately and accurate recognition according to the state of cultural heritage, and also use Android's Google map to locate the user. The purpose of this paper is to produce content for introducing cultural heritage using GPS and augmented reality based on Android. It can be used in combination with various objects beyond the limitation of existing augmented reality contents.

Bacterial Diversity in Soil Surround Subterranean Termites-Damaged Wooden Buildings in Seonamsa Temple and Effect of the Termites on Bacterial Diversity in Humus Soil

  • Kim, Young Hee;Lim, Boa;Lee, Jeung Min;Hong, Jin Young;Kim, Soo Ji;Park, Ji Hee
    • 보존과학회지
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    • 제37권4호
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    • pp.357-361
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    • 2021
  • In order to determine the changes in microbial community due to termites, soil microorganisms surrounding the termites were investigated. First, bacterial communities from soil with termites collected at Seonamsa temple, Suncheon city, Korea were compared by next-generation sequencing (NGS, Illumina Miseq). The bacterial composition of soil from Daeungjeon without termites and the soil from Josadang, Palsangjeon, and Samjeon with termites were compared. Next, the bacterial composition of these soils was also compared with that of humus soil cultured with termites. A total high-quality sequences of 71,942 and 72,429 reads were identified in Seonamsa temple's soil and humus soil, respectively. The dominant phyla in the collected Seonamsa temple's soil were Proteobacteria (27%), Firmicutes (24%) and Actinobacteria (21%), whereas those in the humus soil were Bacteriodetes (56%) and Proteobacteria (37%). Using a two-dimensional plot to explain the principal coordinate analysis of operational taxonomic unit compositions of the soil samples, it was confirmed that the samples were divided into soil with and without termites, and it was especially confirmed that the Proteobacteria phylum was increased in humus soil with termites than in humus soil without termites.