• Title/Summary/Keyword: creative mathematical thinking

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Review on Instrumental Task and Program Characteristics for Measuring and Developing Mathematical Creativity (수학적 창의성 계발을 위한 과제와 수업 방향 탐색)

  • Sung, Chang-Geun;Park, Sung-Sun
    • Journal of Elementary Mathematics Education in Korea
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    • v.16 no.2
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    • pp.253-267
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    • 2012
  • In this paper, we primarily focus on the perspectives about creative process, which is how mathematical creativity emerged, as one aspect of mathematical creativity and then present a desirable task characteristic to measure and program characteristics to develop mathematical creativity. At first, we describe domain-generality perspective and domain-specificity perspective on creativity. The former regard divergent thinking skill as a key cognitive process embedded in creativity of various discipline domain involving language, science, mathematics, art and so on. In contrast the researchers supporting later perspective insist that the mechanism of creativity is different in each discipline. We understand that the issue on this two perspective effect on task and program to foster and measure creativity in mathematics education beyond theoretical discussion. And then, based on previous theoretical review, we draw a desirable characteristic on instruction program and task to facilitate and test mathematical creativity, and present an applicable task and instruction cases based on Geneplor model at the mathematics class in elementary school. In conclusion, divergent thinking is necessary but sufficient to develop mathematical creativity and need to consider various mathematical reasoning such as generalization, ion and mathematical knowledge.

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The Effects of Mathematics-Centered STEAM Program on Mathematical Modeling Ability of First Grade Students in Middle School (수학교과 중심의 STEAM 수업 경험이 중학교 1학년 학생들의 수학적 모델링 능력에 미치는 영향)

  • Kim, Mikyung;Han, Hyesook
    • Communications of Mathematical Education
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    • v.35 no.3
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    • pp.295-322
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    • 2021
  • This study was conducted for one semester through one group pretest-posttest design with 49 first-year middle school students to explore the effects of mathematics-centered STEAM class experiences on students' mathematical modeling abilities. The main results of this study are as follows: First, the results of the pre and post-mathematical modeling ability tests showed that the average score of posttest was improved compared to the pretest, and that the experiences of mathematics-centered STEAM classes provided in this study had a positive effect on improving the mathematical modeling ability of first-year middle school students. Second, STEAM classes were more effective in solving mathematical modeling problems that require students' creative and divergent thinking. Third, the content analysis of student responses for each subquestion showed that STEAM classes were especially more helpful in activating students' mathematical model construction and validating steps.

A Study on Utilization Frequency by Beginning Secondary Mathematics Teachers' Perception of Computer Utilization (중등 초임 수학교사들의 컴퓨터 활용의 인식에 따른 활용도에 대한 연구)

  • Lee, Kang Sup;Shim, Sang Kil
    • The Mathematical Education
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    • v.51 no.4
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    • pp.415-427
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    • 2012
  • This study investigated the perception and utilization about computer of beginning secondary mathematics teachers by utilization frequency of computer. To increase utilization frequency of computer in school mathematics, our finding shows that beginning secondary mathematics teachers should have an interest in computer utilization and perceive computers as an important tool for mathematics learning. In addition, they are likely to use more frequently computer under the condition that computers have sufficient class materials and supplement their shortcomings that have derived less usage in math classes. Therefore, future studies have to investigate not only how to develope textbooks and run after-school classes but also how to make creative discretional activities by computer, which makes computers more useful for teacher training. In sum, the results of case studies for computer usability should be released to motivate computer utilization and increase mathematical thinking ability.

Development of Creative Problem-Solving Activities for Integrating Mathematics and Information Science: Focusing on the Hat Game for Mathematically Gifted Students (수학 정보과학 융합을 위한 창의적 문제해결 활동 개발: 영재 학생을 대상으로 한 모자 게임을 중심으로)

  • Seo, Jiyoung;Youn, Sang-Gyun
    • Communications of Mathematical Education
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    • v.36 no.3
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    • pp.439-467
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    • 2022
  • The future society requires not only knowledge but also various competencies, including creativity, cooperative spirit and integrated thinking. This research develops a program for integrating mathematics and information science to enhance important mathematical competencies such as problem-solving and communication. This program does not require much prior knowledge, can be motivated using everyday language and easy-to-access tools, and is based on creative problem-solving activities with multilateral cooperation. The usefulness and rigor of mathematics are emphasized as the number of participants increases in the activities, and theoretical principles stem from the matrix theory over finite fields. Moreover, the activity highlights a connection with error-correcting codes, an important topic in information science. We expect that the real-world contexts of this program contribute to enhancing mathematical communication competence and providing an opportunity to experience the values of mathematics and that this program to be accessible to teachers since coding is not included.

An analysis of changing interests in mathematics and strategic thinking reflected in small group drawing activities using graphs and inequations - With Grafeq software - (그래프와 부등식 영역의 소집단 그림그리기 활동에서 나타나는 수학에 대한 흥미변화 및 전략적 사고분석 -Grafeq 활용을 중심으로-)

  • Shin, In-Sun;Park, Kyung-Min
    • Communications of Mathematical Education
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    • v.26 no.2
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    • pp.177-203
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    • 2012
  • The purpose of this research was to look at whether small group drawing activities can be applied to learning content that combine mathematics and art, by analyzing the changes in $10^{th}$ grade students' interests in mathematics and particular features of their strategic thinking that were reflected in small group drawing activities using graphs and inequations. The results of the study are as follows: 1. The small group drawing activity using graphs and inequations demonstrated that students interests in mathematics could experience positive changes. 2. The small group drawing activity using graphs and inequations was effective in stimulating the students' strategic thinking skills, which are higher level thinking activities necessary for creating problem solving. As the students went through the whole process of accomplishing a complete goal, the students engaged in integrated thinking activities that brought understandings of basic graphs and inequations together, and were also found to use such higher level thinking functions needed in achieving creative problem solving such as critical thinking, flexible thinking, development-oriented thinking, and inferential thinking. 3. The small group drawing activity using graphs and in equations could be expected to constitute learning content that integrate mathematics and art, and is an effective solution in boosting students' strengths in mathematics by way of activities that consider students' unique cognitive and qualitative peculiarities and through integration with art.

A Case Study Evaluating Math-Oriented Convergent Curriculums in Schools for the Gifted (영재학교의 수학 중심 융합 교육과정 평가 사례 연구)

  • Cheong, Minseok;Ko, Ho Kyoung
    • East Asian mathematical journal
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    • v.34 no.4
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    • pp.511-536
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    • 2018
  • There is currently a growing need to nurture creative and convergent talent in the face of the fourth Industrial Revolution. Developing such talent requires interdisciplinary convergent education across the science, engineering, humanities, social studies, and arts disciplines. Such interdisciplinary convergence could cultivate humanities and social knowledge and qualities along with scientific expertise. In Korea, there are currently six science schools for the gifted that aim to discover and nurture science, technology, engineering, and mathematics (STEM) researchers from an early stage, and two science and art schools for the gifted that aim to cultivate new talent combining students' scientific and artistic qualities. These schools establish and follow curriculums that are suited to achieving the education objectives guaranteed by the Gifted Education Promotion Act and its Enforcement Decrees. This study compares the curriculums and curriculum tables of the science schools for the gifted to those of the science and art schools for the gifted to evaluate their methods of operation and performance. Additionally, it determines which curriculums provide an opportunity for students to nurture convergent thinking, and discusses how suitable curriculums could be implemented to develop convergent thinking.

A Study on the History of Intuition Research and its Mathematics Educational Implication (직관에 관한 연구 역사와 수학교육적 의미 고찰)

  • Lee, Dae-Hyun
    • Journal of the Korean School Mathematics Society
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    • v.11 no.3
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    • pp.363-376
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    • 2008
  • This study is to understand intuition that is the tool of invention and the one factor of the creative thinking in mathematical education. For this, I examine the nature of intuition and the history of research about intuition. And I study the result of research about intuition in cognitive psychological perspectives. This study brings to a focus in informational processing model. Informational processing model is similar to the mathematical problem solving process that is expressed linear process. Recently, parallel distributed processing models try to understand the nature of intuition. But any models cannot adequately explain the nature and the phenomena of illumination of intuition. Some scholars try to examine the intuition in mathematical education. But systematic and practical research is rare. So, I suggest the mathematical educational implications about intuition. Conclusively, it is necessary to systematic concern in intuition and the methods of improvement of intuition in mathematical education.

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Mathematical Task Types to Enhance Creativity (창의성 신장을 위한 초등수학 과제의 유형)

  • Park, Man-Goo
    • Education of Primary School Mathematics
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    • v.14 no.2
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    • pp.117-134
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    • 2011
  • The purpose of this research was to analyze mathematical task types to enhance creativity. Creativity is increasingly important in every field of disciplines and industries. To be excel in the 21st century, students need to have habits to think creatively in mathematics learning. The method of the research was to collect the previous research and papers concerning creativity and mathematics. To search the materials, the researcher used the search engines such as the GIL and the KISTI. The mathematical task types to enhance creativity were categorized 16 different types according to their forms and characteristics. The types of tasks include (1) requiring various strategies, (2) requiring preferences on strategies, (3) making word problems, (4) making parallel problems, (5) requiring transforming problems, (6) finding patterns and making generalization, (7) using open-ended problems, (8) asking intuition for final answers, (9) asking patterns and generalization (10) requiring role plays, (11) using literature, (12) using mathematical puzzles and games, (13) using various materials, (14) breaking patterned thinking, (15) integrating among disciplines, and (16) encouraging to change our lives. To enhance students' creativity in mathematics teaching and learning, the researcher recommended the followings: reshaping perspectives toward teaching and learning, developing and providing creativity-rich tasks, applying every day life, using open-ended tasks, using various types of tasks, having assessment ability, changing assessment system, and showing and doing creative thinking and behaviors of teachers and parents.

The 'Two Basics' Mathematics Teaching Approach and the Open Ended Problem Solving in China

  • Zhang, Dianzhou;Dai, Zaiping
    • Research in Mathematical Education
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    • v.8 no.3
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    • pp.123-144
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    • 2004
  • There is a tradition of advocating the 'two basics' (basic knowledge and basic skills) in Chinese mathematics education. The direct consequence is that Chinese students are able to produce excellent performance in the international mathematics examinations and outstanding results in the international mathematics competitions. In this article, we will present why and how Chinese teachers teach the 'two basics,' and how combine the pupil's creativity with their 'two basics.' Open ended problem solving is a way to meet the goal. The following topics will be concerned: Culture background; the speed of computation; 'make perfect' ; Efficiency in classroom; Balance between 'two basics' and personal development. In Particular, Chinese mathematics educators pay more attentions to the link between open ended problem solving and the 'two basics' principal.

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The Investigation Research of Mathematics Classroom Questioning in Junior High School

  • Ye, Lijun
    • Research in Mathematical Education
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    • v.17 no.4
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    • pp.267-278
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    • 2013
  • Through quantitative analysis of two math classroom videos, combined with the relationship between types of teachers' questioning and students' answering, it is concluded the following problems are in the mathematics classroom teaching: (1) The time of teachers' questioning is longer, the number is too much, with managerial questions and prompting questions is given priority to; (2) Teachers' questioning time is longer than students' answering time, comprehensive answer is more, creative answer is little; (3) In the classroom questioning, students' participation is low; and (4) There is a significant correlation between types of teachers' questioning and length of waiting time after questions. In response to these phenomena, we propose strategies as follows: pursuit of timeliness of classroom questioning, reducing inefficient questions, to increase efficient questions, adopting different waiting strategies for different questioning types, to mobilize students' thinking activities, and improving students' participation etc.