• Title/Summary/Keyword: convergence era

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Rediscovery of Broadcast Spectrum in the Era of Broadcasting and Telecommunication Convergence: Positioning in NGN (방송통신융합시대 방송주파수 대역의 재발견: 통합무선망에서의 위상)

  • Kim, Ki-Hong;Hwang, Sung-Ho;Min, Jun-Ki
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.6
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    • pp.211-217
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    • 2009
  • In this paper, we discussed convergence in terrestrial broadcasting and wireless communication with respect to technology and service models. Especially, retrieval and relocation of TV broadcast spectrum after upcoming D-TV transition is investigated so that the benefit for broadcasting and communication industries as well as spectral efficiency to be maximized. Also, the role of TV broadcast spectrum as a utility for convergence of two industries is investigated based on open spectrum, open platform and open application initiatives.

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Machine to Machine Commerce(M2M Commerce) in the New Era of Network Convergence

  • Gauba, Mike
    • Information and Communications Magazine
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    • v.20 no.11
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    • pp.1550-1559
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    • 2003
  • The convergence of fixed and wireless networks in data communication is providing the necessary driver for M2M commerce to take-off. The opportunities provided by M2M Commerce areonly limited by imagination. Automotive Fleet and Freight, Tolling, Water and Power Metering, Supply Chain Management including Asset Management, Remote Monitoring and Diagnostics, Energy Management and Access Control and Security are among the many M2M applications that are currently getting rolled out. ARC Group expects the worldwide solutions market to be worth in excess of US$ 100 billion by 2007. In addition, operator revenues worldwide from the transport of Telematics data alone will rise from US$ 3.5 billion in 2002 to US$ 78 billion by 2007. This paper discusses some of the lifestyle and business opportunities provided by M2M Commerce in the new ear of network convergence. It also provides some case studies to demonstrate the benefits of M2M Commerce across the supply chain. The key focus of the paper is on achieving enhanced lifestyle, cost reduction, improved profitability and enhanced customer relationship management through M2M Commerce.

A study on Recommendation Service System for the Customized Convergence Wellness Contents (맞춤형 융복합 웰니스 콘텐츠를 위한 추천 서비스 시스템에 대한 연구)

  • Lee, Wonjin
    • Journal of Korea Multimedia Society
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    • v.20 no.2
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    • pp.322-329
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    • 2017
  • Recently, the importance of personalized healthcare(wellness) services is increasing in the era of the 4th Industrial Revolution. However, the authoring of wellness contents fused with variety of contents and the study of the system which provides the customized recommendation are insufficient. In this paper, we proposes the recommendation service system for the customized convergence wellness contents. The proposed system makes to the wellness contents by the existing cultural/tourism/leisure contents and recommends the customized wellness contents based on a user's profile and the situation information such as location and weather. The proposed systems is expected to contribute to designing the innovative and new service models for the tailored wellness content.

Analysis on the Change of the UX Trend in the 4th Industrial Revolution Era (4차 산업혁명 시대에 UX 트렌드 변화 분석)

  • Cho, Young-Ju;Oh, Ji-Hoon;Kim, Jin-Hyuk;Hong, Seong-pyo;Kim, Sung-Hwan
    • Proceedings of the Korea Contents Association Conference
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    • 2018.05a
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    • pp.439-440
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    • 2018
  • 과거 사용자경험(User Experience, 이하 UX)에 대한 검토는 개발 후반에 이뤄졌으며, 사용 불편의 평가에도 '이제와 전부 바꾸기는 힘들다'며 넘어가 버리는 경우가 많았다. 현재 이러한 문제점이 발생할 경우 사용자들은 불편함을 호소하며 해당 소프트웨어를 사용하지 않을 것이다. 이에 따라 최근 기업 또는 개발자들은 수익과 시용자들의 만족을 높이기 위해 효율적인 UX디자인에 대한 관심을 높이고 있다. 본 논문에서는 4차 산업혁명시대에 UX 트렌드 변화 분석을 제시하고자 한다.

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Genomic data Analysis System using GenoSync based on SQL in Distributed Environment

  • Seine Jang;Seok-Jae Moon
    • International journal of advanced smart convergence
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    • v.13 no.3
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    • pp.150-155
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    • 2024
  • Genomic data plays a transformative role in medicine, biology, and forensic science, offering insights that drive advancements in clinical diagnosis, personalized medicine, and crime scene investigation. Despite its potential, the integration and analysis of diverse genomic datasets remain challenging due to compatibility issues and the specialized nature of existing tools. This paper presents the GenomeSync system, designed to overcome these limitations by utilizing the Hadoop framework for large-scale data handling and integration. GenomeSync enhances data accessibility and analysis through SQL-based search capabilities and machine learning techniques, facilitating the identification of genetic traits and the resolution of forensic cases. By pre-processing DNA profiles from crime scenes, the system calculates similarity scores to identify and aggregate related genomic data, enabling accurate prediction models and personalized treatment recommendations. GenomeSync offers greater flexibility and scalability, supporting complex analytical needs across industries. Its robust cloud-based infrastructure ensures data integrity and high performance, positioning GenomeSync as a crucial tool for reliable, data-driven decision-making in the genomic era.

A Study on Multicultural Competence of University Students in the Fields of Human Services for the Era of Fusion and Convergence (융복합 시대 휴먼서비스분야 전공대학생의 다문화 역량에 관한 연구)

  • Park, So-Jeong;Bae, Yang-Ja;Park, Sun-Hee;Kim, Sun-Ae
    • Journal of Digital Convergence
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    • v.13 no.11
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    • pp.493-507
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    • 2015
  • This study conducted research on the actual condition of multicultural education in universities and multicultural competence among university students. The overall results are discussed by two sections as follows: The average score of multicultural competence is 3.49, above moderate. The students who rate their multicultural competence high are those who have been abroad, lived in aborad, had foreign friends, or had communicative ability in foreign languages. There were significant differences in multicultural competence among students based on gender and major. Based on the overall results of the study, the several suggestions were made by the researcher as follows: Universities should support students' overseas volunteer program and encourage students to participate in domestic volunteer program for multicultural background groups.

A Study on Factors Affecting the Usage of the Digital Copyright Exchange in Knowledge Service Convergence Era (지식서비스 융합시대 디지털저작권거래소 이용의도에 영향을 미치는 요인에 관한 연구)

  • Lee, Jung-Jae;Han, Kyeong-Seok
    • Journal of Digital Convergence
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    • v.10 no.6
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    • pp.153-158
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    • 2012
  • Digital contents market has been drastically increasing under Clouding Computing and Smart Phone environment. The Contents industry is going to be more essential portion than manufacture or service industry in the near future. One good example of high value-added contents is the Harry Potter series which exceeds 10 years' net profit of Hundai automobile company. This one example shows us very well that digital contents market as a core-engine for culture industry development is economically influential and attractive as well. This study focuses on activation of Digital Copyright Exchange in knowledge service convergence era. First, it examines other services like stock exchange, electronic documents and authentication certificate etc. which are similar to DCE service. Then it analyzes what factors make copyright industry have interested in the DCE the through technology acceptance model. Based on the results of the analysis, finally, this study evaluates how the DCE contributes to copyright industry overall including fair utilization of works.

A Study on the Information and Communication Policy in the era of Smart media and its Policy PR Direction (스마트미디어시대의 정보통신정책과 정책홍보방안)

  • Park, Sung-Ho
    • Journal of Digital Convergence
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    • v.10 no.1
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    • pp.155-164
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    • 2012
  • Nowadays, Smart media services such as smartphone applications are proliferated through the convergence of social media and the information and communication technologies(ICT). In many countries, the ICT policy is strategically used to solve the economic recession and high unemployment rate caused by the global financial crisis. However, the Korean ICT policies have declined with the abolition of the Ministry of information and communication. This paper suggests the dynamic quality of life as a philosophical foundation of Korean ICT policy and the dynamic policy PR methods for the social consultation and people's approval(national consensus), because the component of dynamic quality of life are embodied in the elements of ICT policy that should be realized through the governance, in which both Korean government and people produce and consume the ICT policies together in the era of smart media.

A Study on Relation between Indexicality of Digital Cinema and Evolution of Cinematic Language (디지털 시네마의 지표성과 영화언어의 진화와의 관계에 관한 연구)

  • Jeong, Minah
    • Journal of the Korea Convergence Society
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    • v.9 no.7
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    • pp.185-191
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    • 2018
  • The digital technologies brought a structural transformation to cinema, have lead a change in the way of existence of an assembly of images called cinema, and have shared expression methods with new-media. To look into how in terms of cinema style of the film era and the digital era are different, this article will focus on the matter of 'indexicality.' From the point of view of perceptive realism the discourses on digital image deconstruct the dichotomy between illusionism and classical realism. Therefore the actuality of an image does not depend on only indexicality but has much to do with how the viewers fundamentally perceive the image. In this age of digital cinema it does not matter to distinct a composite-image from a reality-image. This article inquires the relation of indexicality, the world and digital images in digital cinema on the level of reception, and reconsider in terms of image production.

Remarks on Visualizations of 3D Virtual Reality (3차원 가상현실 시각화에 관한 고찰)

  • Kimn, Ha-Jine
    • Korea Multimedia Society
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    • v.14 no.4
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    • pp.88-98
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    • 2010
  • It is now the era of ubiquitous which is highly integrated on the convergence technologies with not only ICT bul also BT, CT, NT and ST. Through this convergence technology, the understanding on visualization of 3D virtual reality which make more human's 5 feelings activate beyond the wall of time and space is recently very important. We search the visualization technology of 3D virtual reality and estimate the future development, and give the perspectives. Since the visualization technology of virtual reality is strongly depended on 3D computer graphics representations, 3D image visualization technology being able to get immersion has been possible. The new paradym on computer interactions is implemented by making images augment on the base of the PC and display equipments. The studies is established on the direction of more intensity on humanity. And also, these technologies will be able to achieve actively the implementations for ubiquitous society dueing to get the high-technology on the superhighway networks.

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