• Title/Summary/Keyword: contour drawing

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A study on the development of fashion illustration course using contour drawing (콘투어 드로잉을 활용한 패션 일러스트레이션 교과 개발 연구)

  • Kim, Koh Woon
    • The Research Journal of the Costume Culture
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    • v.28 no.4
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    • pp.508-526
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    • 2020
  • This study has established a fashion illustration education plan using the contour drawing that fosters observational ability and enables creative drawing. This study developed two illustration curriculum proposals consisting of 15 weeks, combining literature and case studies. The researchers organized a step-by-step teaching plan that utilizes contour drawing according to the three stages of fashion illustration classes: foundation courses, general courses, and intensive courses. When the contour drawing is used at the beginning stage of the foundation courses of fashion illustration, it can be used as a technique to reduce the fear of students about practical skills, induce interest in illustration, and cultivate observation ability about objects. In general process, it is combined with various tools and coloring materials to strengthen expression power, and it is possible to produce detailed expressions and illustrations about human body and clothing. In intensive courses, it is expanded to the production of creative works with new aesthetics through digital techniques and mixed materials. As such, the contour drawing is expanded in various ways according to the learning contents and goals of each step, and is flexibly adjusted according to the learning content. Contour drawing has the effect of acquiring observation and expression ability, and it is analyzed as a technique that enables the production of creative illustration of students.

Facial Expression Transformation and Drawing Rule Generation for the Drawing Robot (초상화로봇을 위한 표정 변환 및 드로잉규칙 생성)

  • 김문상;민선규;최창석
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.18 no.9
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    • pp.2349-2357
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    • 1994
  • This paper presents a facial expression transformation algorithm and drawing rule generation algolithm for a portrait drawing robot which was developed for the '93 Taejeon EXPO. The developed algorithm was mainly focused on the robust automatic generation of robot programs with the consideration that the drawing robot should work without any limitation of the age, sex or race for the persons. In order to give more demonstratin effects, the facial expression change of the pictured person was performed.

A Study on the Basic Education Program of Fashion Drawing (패션 드로잉을 위한 기초교육에 관한 연구)

  • Chang, Dong-Rim
    • Journal of Fashion Business
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    • v.1 no.1
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    • pp.84-98
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    • 1997
  • This study is to develop a fashion drawing education program which is based on the theory of 'Split-brain' by Roger W. Sperry and 'Drawing on the Right Side of the Brain' by Betty Edwards. Students in Fashion Design start their training by developing a foundation in drawing and studing the tools, materials and methods of the Industry. Ideas are then developed on paper, later translated into three-dimensional shapes and finally into finished garments. Fashion drawing and design techniques train the hand and eye to all the nuances of fashion design and illustration. Fashion drawing course deals with the sketching of fashion models for the purpose of understanding the model figure, basic anatomy, movement and figure attitudes. Having mastered the basic skills, students take advanced drawing course which is developing awareness of design, needs, of fashion market' using various media for the purpose of developing a designer's sketch, with emphasis on the drawing and designs. Featured aspects of this study include the following; 1. Drawing the negative space; basic visual concepts 2. Contour drawing; constructs, visual measurement, movement 3. Model drawing; the classical method, proportion, symmetry. The primary aim of this study is to develop a sensitive, animated line based on observed form. It is important to let the students Imagine that they are actually touching the model, for in this way they can benefit from simulating the child's learning process. Instead of actually touching the model they are using their eyes as an extension of their sense of touch.

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Sketch-based 3D modeling by aligning outlines of an image

  • Li, Chunxiao;Lee, Hyowon;Zhang, Dongliang;Jiang, Hao
    • Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.286-294
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    • 2016
  • In this paper we present an efficient technique for sketch-based 3D modeling using automatically extracted image features. Creating a 3D model often requires a drawing of irregular shapes composed of curved lines as a starting point but it is difficult to hand-draw such lines without introducing awkward bumps and edges along the lines. We propose an automatic alignment of a user's hand-drawn sketch lines to the contour lines of an image, facilitating a considerable level of ease with which the user can carelessly continue sketching while the system intelligently snaps the sketch lines to a background image contour, no longer requiring the strenuous effort and stress of trying to make a perfect line during the modeling task. This interactive technique seamlessly combines the efficiency and perception of the human user with the accuracy of computational power, applied to the domain of 3D modeling where the utmost precision of on-screen drawing has been one of the hurdles of the task hitherto considered a job requiring a highly skilled and careful manipulation by the user. We provide several examples to demonstrate the accuracy and efficiency of the method with which complex shapes were achieved easily and quickly in the interactive outline drawing task.

Ship Design Visualization System base on Augmented Reality (증강현실 기반의 선박설계 시각화 시스템)

  • Park, Mi-Jeong;Yoo, Seung-Hyeok;Kim, Eung-Kon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.249-251
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    • 2012
  • Augmented Reality (AR) enables the enhanced realism and interaction by providing the overlaid digital information on the user's view of the physical world. In this paper, we propose an AR-based ship design visualization system for presenting ship 3D model in smart phones or table PCs. The proposed system compute corner points and feature points by contour finding method and harris corner detector, and build a ship-design drawing database. By using SURF algorithm, key feature points are extracted from ship-design drawing image which is obtained by mobile camera. Then ship-design drawing image is recognized by matching the feature points stored in DB and extracted key feature points. 3D ship structures are visualized by overlaying the ship-design drawing image on the smart phone or table PC's screen. Compared to conventional 2D ship-design, proposed system helps to easily understand the structures of the ship and reduce the business design period. Thus, Enhanced competitiveness of business is expected.

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Blank Design in Sheet Metal forming Process Using the Rollback Method (롤백방법을 이용한 박판금속성형공정에서의 블랭크 설계)

  • 김종엽;김낙수;허만성
    • Transactions of Materials Processing
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    • v.8 no.5
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    • pp.454-464
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    • 1999
  • A new blank design method is proposed to predict the optimum initial blank shape in the sheet metal forming process. The rollback method for blank shape design takes the difference between the deformed blank contour and the target contour shape into account. the minimization object function R is proposed. Based on the method, a computer program composed of blank design module, FE-analysis module and mesh generation module is developed. The rollback method is applied to square cup, reentrant cross section, L-shaped cup drawing process with the flange of uniform size around its periphery to confirm its validity. The optimum initial blank shape is obtained from an arbitrary blank shape after several modifications. Good agreements are recognized between the numerical results and the published experimental results for initial blank shape and thickness strain distribution. It is concluded that the rollback method is an effective and convenient method for an optimum blank shape design.

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A Study on the Improved Line Detection Method for Pipeline Recognition of P&ID (P&ID의 파이프라인 인식 향상을 위한 라인 검출 개선에 관한 연구)

  • Oh, Sangjin;Chae, Myeonghoon;Lee, Hyun;Lee, Younghwan;Jeong, Eunkyung;Lee, Hyunsik
    • Plant Journal
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    • v.16 no.4
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    • pp.33-39
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    • 2020
  • For several decades, productivity in construction industry has been regressed and it is inevitable to improve productivity for major EPC players. One of challenges to achieve this goal is automatically extracting information from imaged drawings. Although computer vision technique has been advanced rapidly, it is still a problem to detect pipe lines in a drawing. Earlier works for line detection have problems that detected line elements be broken into small pieces and accuracy of detection is not enough for engineers. Thus, we adopted Contour and Hough Transform algorithm and reinforced these to improve detection results. First, Contour algorithm is used with Ramer Douglas Peucker algorithm(RDP). Weakness of contour algorithm is that some blank spaces are occasionally found in the middle of lines and RDP covers them around 17%. Second, HEC Hough Transform algorithm, we propose on this paper, is improved version of Hough Transform. It adopted iteration of Hough Transform and merged detected lines by conventional Hough Transform based on Euclidean Distance. As a result, performance of Our proposed method improved by 30% than previous.

Optimal Blank Design for Sheet Metal Stamping (박판성형공정의 블랭크 최적설계)

  • 김용환
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 2000.04a
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    • pp.141-145
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    • 2000
  • A systematic method to find the optimal blank shape for sheet forming is proposed by coupling the numerical simulation technique. A weighted parameter was introduced in order to simplify the multi-variable optimization problem to a single-variable problem. The proposed method has been applied to the blank design of drawing processes to obtain the near-net shape within the required error bound after forming, Excellent results have been obtained between the numerical results and the target contour shapes. Through the investigation the proposed systematic method for optimal blank design is found to be effective in the practical forming processes

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The Measures of Agreement between the Classification Standard of BMI and that of CDRS in Women university students (여자대학생의 BMI와 신체상평정척도(CDRS) 분류기준에 대한 일치도 검정)

  • Nam, Duck-Hyun
    • Journal of Digital Convergence
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    • v.14 no.2
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    • pp.519-527
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    • 2016
  • This research aims at investigating the measures of agreement between BMI classification standard and that of 9-point contour drawing rating scale(CDRS), verifying their usefulness for the application to the filed, examining university students' substantial understanding of their bodies, and offering correct information regarding the distorted recognition of their bodies. In order to examine the measures of agreement between the classification standard of BMI and that of CDRS, and the women university students' recognition of their body images depending on BMI, Cross tabulation was carried out, and ${\chi}^2$, Spearman rank correlation coefficient and kappa statistics were calculated. As the analysis results, the classification standards of CDRS and BMI judged by general female college students showed statistically the correlation was high with ${\rho}=.719$(p<.001) and an average level of confirmity with ${\kappa}=.506$(p<.001). Based on these results, regarding body shape, sizes and shapes according to racial characteristics need to be controlled later.

Line Drawings from 2D Images (이차원 영상의 라인 드로잉)

  • Son, Min-Jung;Lee, Seung-Yong
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.12
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    • pp.665-682
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    • 2007
  • Line drawing is a widely used style in non-photorealistic rendering because it generates expressive descriptions of object shapes with a set of strokes. Although various techniques for line drawing of 3D objects have been developed, line drawing of 2D images has attracted little attention despite interesting applications, such as image stylization. This paper presents a robust and effective technique for generating line drawings from 2D images. The algorithm consists of three parts; filtering, linking, and stylization. In the filtering process, it constructs a likelihood function that estimates possible positions of lines in an image. In the linking process, line strokes are extracted from the likelihood function using clustering and graph search algorithms. In the stylization process, it generates various kinds of line drawings by applying curve fitting and texture mapping to the extracted line strokes. Experimental results demonstrate that the proposed technique can be applied to the various kinds of line drawings from 2D images with detail control.