• Title/Summary/Keyword: consistent video quality

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3D Visual Attention Model and its Application to No-reference Stereoscopic Video Quality Assessment (3차원 시각 주의 모델과 이를 이용한 무참조 스테레오스코픽 비디오 화질 측정 방법)

  • Kim, Donghyun;Sohn, Kwanghoon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.4
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    • pp.110-122
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    • 2014
  • As multimedia technologies develop, three-dimensional (3D) technologies are attracting increasing attention from researchers. In particular, video quality assessment (VQA) has become a critical issue in stereoscopic image/video processing applications. Furthermore, a human visual system (HVS) could play an important role in the measurement of stereoscopic video quality, yet existing VQA methods have done little to develop a HVS for stereoscopic video. We seek to amend this by proposing a 3D visual attention (3DVA) model which simulates the HVS for stereoscopic video by combining multiple perceptual stimuli such as depth, motion, color, intensity, and orientation contrast. We utilize this 3DVA model for pooling on significant regions of very poor video quality, and we propose no-reference (NR) stereoscopic VQA (SVQA) method. We validated the proposed SVQA method using subjective test scores from our results and those reported by others. Our approach yields high correlation with the measured mean opinion score (MOS) as well as consistent performance in asymmetric coding conditions. Additionally, the 3DVA model is used to extract information for the region-of-interest (ROI). Subjective evaluations of the extracted ROI indicate that the 3DVA-based ROI extraction outperforms the other compared extraction methods using spatial or/and temporal terms.

Measurement of Flickering Artifact for H.264 with Periodic I-Frame Structure (주기적 I-프레임 구조의 H.264 부호화 동영상을 위한 플리커링 측정 알고리즘)

  • Lim, Jong-Min;Kang, Dong-Wook;Jung, Kyeong-Hoon
    • Journal of Broadcast Engineering
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    • v.15 no.3
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    • pp.321-331
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    • 2010
  • Most of multimedia video coding algorithms are lossy schemes and several kinds of spatial and temporal artifacts are inevitable. Flickering, which is the most typical coding artifact in time domain, is mainly due to fact that the quality of coded sequence fluctuates as the quantization parameter is adjusted for rate control. In this paper, we analyzed the effect of quality variation according to the characteristics of video sequence when the I-frames are periodically inserted. And we proposed the FR(Full Reference)-based assessment algorithm to measure the amount of flickering artifacts in the coded video. It is discovered that the flickering becomes critical when the level of quality is intermediate and is affected by the amount of detail or movement, the size of object, and camera parameters. The proposed measurement algorithm shows is well consistent with HVS(Human Visual System).

Temporally-Consistent High-Resolution Depth Video Generation in Background Region (배경 영역의 시간적 일관성이 향상된 고해상도 깊이 동영상 생성 방법)

  • Shin, Dong-Won;Ho, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.20 no.3
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    • pp.414-420
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    • 2015
  • The quality of depth images is important in the 3D video system to represent complete 3D contents. However, the original depth image from a depth camera has a low resolution and a flickering problem which shows vibrating depth values in terms of temporal meaning. This problem causes an uncomfortable feeling when we look 3D contents. In order to solve a low resolution problem, we employ 3D warping and a depth weighted joint bilateral filter. A temporal mean filter can be applied to solve the flickering problem while we encounter a residual spectrum problem in the depth image. Thus, after classifying foreground andbackground regions, we use an upsampled depth image for a foreground region and temporal mean image for background region.Test results shows that the proposed method generates a time consistent depth video with a high resolution.

A study on the characterization and traffic modeling of MPEG video sources (MPEG 비디오 소스의 특성화 및 트래픽 모델링에 관한 연구)

  • Jeon, Yong-Hee;Park, Jung-Sook
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.11
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    • pp.2954-2972
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    • 1998
  • It is expected that the transport of compressed video will become a significant part of total network traffic because of the widespread introduction of multimedial services such as VOD(video on demand). Accordingly, VBR(variable bit-rate) encoded video will be widely used, due to its advantages in statistical multiplexing gain and consistent vido quality. Since the transport of video traffic requires larger bandwidth than that of voice and data, the characterization of video source and traffic modeling is very important for the design of proper resource allocation scheme in ATM networks. Suitable statistical source models are also required to analyze performance metrics such as packet loss, delay and jitter. In this paper, we analyzed and described on the characterization and traffic modeling of MPEG video sources. The models are broadly classified into two categories; i.e., statistical models and deterministic models. In statistical models, the models are categorized into five groups: AR(autoregressive), Markov, composite Marko and AR, TES, and selfsimilar models. In deterministic models, the models are categorized into $({\sigma},\;{\rho}$, parameterized model, D-BIND, and Empirical Envelopes models. Each model was analyzed for its characteristics along with corresponding advantages and shortcomings, and we made comparisons on the complexity of each model.

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An Experimental Delay Analysis Based on M/G/1-Vacation Queues for Local Audio/Video Streams

  • Kim, Doo-Hyun;Lee, Kyung-Hee;Kung, Sang-Hwan;Kim, Jin-Hyung
    • ETRI Journal
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    • v.19 no.4
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    • pp.344-362
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    • 1997
  • The delay which is one of the quality of service parameters is considered to be a crucial factor for the effective usage of real-time audio and video streams in interactive multimedia collaborations. Among the various causes of the delay, we focus in this paper on the local delay concerned with the schemes which handle continuous inflow of encoded data from constant or variable bit-rate audio and video encoders. We introduce two kinds of implementation approaches, pull model and push model. While the pull model periodically pumps out the incoming data from the system buffer, the push model receives events from the device drivers. From our experiments based on Windows NT 3.51, it is shown that the push model outperforms the other for both constant and variable bit-rate streams in terms of the local delay, when the system suffers reasonable loads. We interpret this experimental data with M/G/1 multiple vacation queuing theories, and show that it is consistent with the queuing theoretic interpretations.

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Efficient Rate Control by Fast Adaptive Mode Selection

  • Ryu, Chul
    • The Journal of the Acoustical Society of Korea
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    • v.18 no.4E
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    • pp.43-50
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    • 1999
  • A fast converging coding algorithm that adaptively selects the modes of macroblocks is introduced. For a given frame, the optimal modes are selected based on the decision curves that minimize the overall distortion at a given bit rate. The method proposed in this paper is different from the conventional ones in that it does not manipulate the quantizer to meet the target bit rate but it satisfies the target bit rate by finding optimal modes of macroblocks which result consistent visual quality. Lagrange multiplier of the unconstrained cost function is controlled to trigger decision curves to generate appropriate modes to meet bit rate and the curve is obtained by utilizing simulated annealing optimization technique. The algorithm is implemented within H.261 video codec and simulation results demonstrate superior visual quality.

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Generation of Stereoscopic Image from 2D Image based on Saliency and Edge Modeling (관심맵과 에지 모델링을 이용한 2D 영상의 3D 변환)

  • Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.20 no.3
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    • pp.368-378
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    • 2015
  • 3D conversion technology has been studied over past decades and integrated to commercial 3D displays and 3DTVs. The 3D conversion plays an important role in the augmented functionality of three-dimensional television (3DTV), because it can easily provide 3D contents. Generally, depth cues extracted from a static image is used for generating a depth map followed by DIBR (Depth Image Based Rendering) rendering for producing a stereoscopic image. However except some particular images, the existence of depth cues is rare so that the consistent quality of a depth map cannot be accordingly guaranteed. Therefore, it is imperative to make a 3D conversion method that produces satisfactory and consistent 3D for diverse video contents. From this viewpoint, this paper proposes a novel method with applicability to general types of image. For this, saliency as well as edge is utilized. To generate a depth map, geometric perspective, affinity model and binomic filter are used. In the experiments, the proposed method was performed on 24 video clips with a variety of contents. From a subjective test for 3D perception and visual fatigue, satisfactory and comfortable viewing of 3D contents was validated.

Bit-Rate Control Using Histogram Based Rate-Distortion Characteristics (히스토그램 기반의 비트율-왜곡 특성을 이용한 비트율 제어)

  • 홍성훈;유상조;박수열;김성대
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.9B
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    • pp.1742-1754
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    • 1999
  • In this paper, we propose a rate control scheme, using histogram based rate-distortion (R-D) estimation, which produces a consistent picture quality between consecutive frames. The histogram based R-D estimation used in our rate control scheme offers a closed-form mathematical model that enable us to predict the bits and the distortion generated from an encoded frame at a given quantization parameter (QP) and vice versa. The most attractive feature of the R-D estimation is low complexity of computing the R-D data because its major operation is just to obtain a histogram or weighted histogram of DCT coefficients from an input picture. Furthermore, it is accurate enough to be applied to the practical video coding. Therefore, the proposed rate control scheme using this R-D estimation model is appropriate for the applications requiring low delay and low complexity, and controls the output bit-rate ad quality accurately. Our rate control scheme ensures that the video buffer do not underflow and overflow by satisfying the buffer constraint and, additionally, prevents quality difference between consecutive frames from exceeding certain level by adopting the distortion constraint. In addition, a consistent considering the maximum tolerance BER of the voice service. Also in Rician fading channel of K=6 and K=10, considering CLP=$10^{-3}$ as a criterion, it is observed that the performance improment of about 3.5 dB and 1.5 dB is obtained, respectively, in terms of $E_b$/$N_o$ by employing the concatenated FEC code with pilot symbols.

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Macroblock Layer Bit-rates Control Algorithm based on the Linear Source Model (선형 모델 기반 매크로블록 레이어 비트율 제어 기법)

  • Seo Dong-Wan;Choe Yoonsik
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.6
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    • pp.63-72
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    • 2005
  • In this paper, we propose the bit-rate control algorithm for the block based image compression like H.263, H.263+ or MPEG-4. The proposed algorithm is designed to identify the quantization parameter set through the Lagrangian optimization technique based on the well-known linear source model. We set the Lagrangian cost function with the rates and distortion calculated from the linear source model. We calculate the quantization parameter set using the Vitervi algorithm to solve the Lagrangian optimization problem considering the Dquant method of H.263 and MPEG-4. The proposed algorithm improves the video quality by up to 1.5 dB compared with the TMN8 scheme, and is more effective in the video sources with dynamic activities than the consistent quality approaches.

On Scheduling Real-Time Traffic under Controlled Load Service in an Integrated Services Internet

  • Shi, Hongyuan;Sethu, Harish
    • Journal of Communications and Networks
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    • v.5 no.1
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    • pp.73-81
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    • 2003
  • The controlled load service defined within the IETF's Integrated Services architecture for quality-of-service (QoS) in the Internet requires source nodes to regulate their traffic while the network, in combination with an admission control strategy, provides a guarantee of performance equivalent to that achieved in a lightly loaded network. Packets sent in violation of the traffic contract are marked so that the network may assign them a lower priority in the use of bandwidth and buffer resources. In this paper, we define the requirements of a scheduler serving packets belonging to the controlled load service and present a novel scheduler that exactly achieves these requirements. In this set of requirements, besides efficiency and throughput, we include an additional important requirement to bound the additional delay of unmarked packets caused due to the transmission of marked packets while dropping as few marked packets as possible. Without such a bound, unmarked packets that are in compliance with the traffic contract are not likely to experience delays consistent with that in al lightly loaded network. For any given desired bound ${\alpha}$ on this additional delay, we present the CL(${\alpha}$) scheduler which achieves the bound while also achieving a per-packet work complexity of O(1) with respect to the number of flows. We provide an analytical proof of these properties of the CL(${\alpha}$) scheduler, and we also verify this with simulation using real traces of video traffic. The scheduler presented here may be readily adapted for use in scheduling flows with multi-level priorities such as in some real-time video streams, as well as in other emerging service models of the Internet that mark packets to identify drop precedences.