• 제목/요약/키워드: concepts of technology

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액티브 포장기술 연구에 대한 현황 (Current Technology Trends on Active Packaging)

  • 김재능;이윤석
    • 한국포장학회지
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    • 제12권1호
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    • pp.13-20
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    • 2006
  • Active packaging is one of the innovative concepts which actively change the condition of the packaged products. Active packaging technique controls the environment inside the packaging in order to extend the shelf life of the product and improve its quality or safety. Active packaging are based on major contents of scavenging concepts, releasing concepts, and other active packaging concepts such as removal or indicating systems. In recent years, experimental developments using active packaging concepts between polymeric packaging materials and the contact surfaces of food products are widely studied in order to make extensive commercial applications. Well-developed packaging markets in USA, Japan, and Europe are already being successfully applied in active packaging concepts. This paper reviews the concepts of active packaging and current information of active packaging technologies. The status of domestic technologies in active packaging were analyzed.

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The Basic Concepts Classification as a Bottom-Up Strategy for the Semantic Web

  • Szostak, Rick
    • International Journal of Knowledge Content Development & Technology
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    • 제4권1호
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    • pp.39-51
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    • 2014
  • The paper proposes that the Basic Concepts Classification (BCC) could serve as the controlled vocabulary for the Semantic Web. The BCC uses a synthetic approach among classes of things, relators, and properties. These are precisely the sort of concepts required by RDF triples. The BCC also addresses some of the syntactic needs of the Semantic Web. Others could be added to the BCC in a bottom-up process that carefully evaluates the costs, benefits, and best format for each rule considered.

Micro-Learning Concepts and Principles

  • Almalki, Mohammad Eidah Messfer
    • International Journal of Computer Science & Network Security
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    • 제22권5호
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    • pp.327-329
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    • 2022
  • Education is affected by technical and scientific developments. Progress in one of these areas leads give way to new educational methods and strategies. One of these advanced learning modes is what has been conventionally termed as Micro-learning (ML). It has emerged in educational technology as a result of advances in information technology as well as advances in research in memory, brain, and social-cognitive processes.In this paper, the researcher discusses micro-learning in terms of its concepts, tools, and associated concepts, advantages and disadvantages.

Analyses of Early Childhood Teachers' Concept Maps on Economic Education

  • Jeon, Eun Sun;Kim, Sang Lim
    • International Journal of Advanced Culture Technology
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    • 제7권1호
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    • pp.43-48
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    • 2019
  • The purpose of the study was to examine early childhood teachers' content knowledge of economic education. The subjects, 60 early childhood teachers, were asked to draw concept maps about early childhood economic education. Their concept maps were analyzed in terms of superordinate and subordinate concepts by contents and frequencies. The results were as follows. First, 248 superordinate concepts were shown, and they were categorized into nine representative terms: 'Scarcity and Choice,' 'Decision Making,' 'Monetary Value,' 'Production,' 'Consumption,' 'Distribution,' 'Restrain,' 'Reuse,' and 'Economic Education Activity.' Second, 1,440 subordinate concepts were shown, and 'coin,' 'bill,' 'saving,' 'bank,' and 'money' were frequently shown. Third, the mean numbers of subordinate concepts per superordinate concepts showed that early childhood teachers had more knowledge about 'Consumption,' 'Monetary Value,' and 'Economic Education Activity' than other superordinate concepts. The results showed the need for early childhood teachers to have more systematic and hierarchical pedagogical content knowledge on economic education.

Animated Game-Based Learning of Data Structures In Professional Education

  • Waseemullah, Waseemullah;Kazi, Abdul Karim;Hyder, Muhammad Faraz;Basit, Faraz Abdul
    • International Journal of Computer Science & Network Security
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    • 제22권9호
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    • pp.1-6
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    • 2022
  • Teaching and learning are one of the major issues during this pandemic (COVID-19). Since the pandemic started, there are many changes in teaching and learning styles as everything related to studies started online. Game-Based Learning has got remarkable importance in the educational system and pedagogy as an effective way of increasing student inspiration and engagement. In this field, most of the work has been carried out in digital games. This research uses an Animated Game-Based Learning design in enhancing student engagement and perception of learning. In teaching Computer Science (CS) concepts in higher education, to enhance the pedagogy activities in CS concepts, more specifically the concepts of "Data Structures (DS)" i.e., Array, Stack, and Queue concepts are focused. This study aims to observe the difference in students' learning with the use of different learning methods i.e., the traditional learning (TL) method and the Animated Game-Based Learning (AGBL) Method. The experimental results show that learning DS concepts has been improved by the AGBL method as compared to the TL method.

Development Status of Accident-tolerant Fuel for Light Water Reactors in Korea

  • Kim, Hyun-Gil;Yang, Jae-Ho;Kim, Weon-Ju;Koo, Yang-Hyun
    • Nuclear Engineering and Technology
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    • 제48권1호
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    • pp.1-15
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    • 2016
  • For a long time, a top priority in the nuclear industry was the safe, reliable, and economic operation of light water reactors. However, the development of accident-tolerant fuel (ATF) became a hot topic in the nuclear research field after the March 2011 events at Fukushima, Japan. In Korea, innovative concepts of ATF have been developing to increase fuel safety and reliability during normal operations, operational transients, and also accident events. The microcell $UO_2$ and high-density composite pellet concepts are being developed as ATF pellets. A microcell $UO_2$ pellet is envisaged to have the enhanced retention capabilities of highly radioactive and corrosive fission products. High-density pellets are expected to be used in combination with the particular ATF cladding concepts. Two concepts-surface-modified Zr-based alloy and SiC composite material-are being developed as ATF cladding, as these innovative concepts can effectively suppress hydrogen explosions and the release of radionuclides into the environment.

Analysis of Machine Learning Education Tool for Kids

  • Lee, Yo-Seob;Moon, Phil-Joo
    • International Journal of Advanced Culture Technology
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    • 제8권4호
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    • pp.235-241
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    • 2020
  • Artificial intelligence and machine learning are used in many parts of our daily lives, but the basic processes and concepts are barely exposed to most people. Understanding these basic concepts is becoming increasingly important as kids don't have the opportunity to explore AI processes and improve their understanding of basic machine learning concepts and their essential components. Machine learning educational tools can help children easily understand artificial intelligence and machine learning. In this paper, we examine machine learning education tools and compare their features.

Research and Development Methodology for Practical Use of Accident Tolerant Fuel in Light Water Reactors

  • Kurata, Masaki
    • Nuclear Engineering and Technology
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    • 제48권1호
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    • pp.26-32
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    • 2016
  • Research and development (R&D) methodology for the practical use of accident tolerant fuel (ATF) in commercial light water reactors is discussed in the present review. The identification and quantification of the R&D-metrics and the attribute of candidate ATF-concepts, recognition of the gap between the present R&D status and the targeted practical use, prioritization of the R&D, and technology screening schemes are important for achieving a common understanding on technology screening process among stakeholders in the near term and in developing an efficient R&D track toward practical use. Technology readiness levels and attribute guides are considered to be proper indices for these evaluations. In the midterm, the selected ATF-concepts will be developed toward the technology readiness level-5, at which stage the performance of the prototype fuel rods and the practicality of industrial scale fuel manufacturing will be verified and validated. Regarding the screened-out concepts, which are recognized to have attractive potentials, the fundamental R&D should be continued in the midterm to find ways of addressing showstoppers.

LESSONS LEARNED FROM HALDEN PROJECT RESEARCH ON HUMAN SYSTEM INTERFACES

  • Braseth, Alf Ove;Nihlwing, Christer;Svengren, Hakan;Veland, Oystein;Hurlen, Lars;Kvalem, Jon
    • Nuclear Engineering and Technology
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    • 제41권3호
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    • pp.215-224
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    • 2009
  • Innovative Human System Interfaces (HSIs) has been a major topic of research of the international Halden Reactor Project (HRP) for many years. Different design concepts have been addressed and prototypes have been implemented and evaluated in the experimental control room facility of HRP. Many of the concepts go far beyond traditional P&ID type displays, and utilize advanced computer graphics and animations. The paper briefly describes some of the concepts, their advantages and disadvantages experienced through evaluations and feedback from users.

STP Development in the Context of Smart City

  • Brochler, Raimund;Seifert, Mathias
    • World Technopolis Review
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    • 제8권2호
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    • pp.74-81
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    • 2019
  • Cities will soon host two third of the population worldwide, and already today 80% of the world energy is used in the 20 largest cities. Urban areas create 80% of the greenhouse gas emission, so we should take care that urban areas are smart and sustainable as implementations have especially here the greatest impact. Smart Cities (SC) or Smart Sustainable Cities (SSC) are the actual concepts that describe methodologies how cities can handle the high density of citizens, efficiency of energy use, better quality of life indicators, high attractiveness for foreign investments, high attractiveness for people from abroad and many other critical improvements in a shifting environment. But if we talk about Entrepreneurship Ecosystem and Innovation, we do not see a lot of literature covering this topic within those SC/SSC concepts. It seems that 'Smart' implies that all is embedded, or isn't it properly covered as brick stone of SC/SSC concepts, as they are handled in another 'responsibility silo', meaning that the policy implementation of a Science and Technology Park (STP) is handled in another governing body than SC/SSC developments. If this is true, we will obviously miss a lot of synergy effects and economies of scale effects. Effects that we could have in case we stop the siloed approaches of STPs by following a more holistic concept of a Smart Sustainable City, covering also a continuous flow of innovation into the city, without necessarily always depend on large corporate SSC solutions. We try to argue that every SSC should integrate SP/STP concepts or better their features and services into their methodology. The very limited interconnectivity between these concepts within the governance models limits opportunities and performance in both systems. Redesigning the architecture of the governance models and accepting that we have to design a system-of-systems would support the possible technology flow for smart city technologies, it could support testbed functionalities and the public-private partnership approach with embedded business models. The challenge is of course in complex governance and integration, as we often face siloed approaches. But real SSC are smart as they are connecting all those unconnected siloes of stakeholders and technologies that are not yet interoperable. We should not necessarily follow anymore old greenfield approaches neither in SSCs nor in SP and STP concepts from the '80s that don't fit anymore, being replaced by holistic sustainability concepts that we have to implement in any new or revised SSC concepts. There are new demands for each SP/STP being in or close to an SC/SCC as they have a continuous demand for feeding the technology base and the application layer and should also act as testbeds. In our understanding, a big part of STP inputs and outputs are still needed, but in a revised and extended format. We know that most of the SC/STP studies claim the impact is still far from understood and often debated, therefore we must transform the concepts where SC/STPs are not own 'cities', but where they act as technology source and testbed for industry and new SSC business models, being part of the SC/STP concept and governance from the beginning.