• 제목/요약/키워드: computer-simulation

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Computer Simulation Surgery for Mandibular Reconstruction Using a Fibular Osteotomy Guide

  • Jeong, Woo Shik;Choi, Jong Woo;Choi, Seung Ho
    • Archives of Plastic Surgery
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    • 제41권5호
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    • pp.584-587
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    • 2014
  • In the present study, a fibular osteotomy guide based on a computer simulation was applied to a patient who had undergone mandibular segmental ostectomy due to oncological complications. This patient was a 68-year-old woman who presented to our department with a biopsy-proven squamous cell carcinoma on her left gingival area. This lesion had destroyed the cortical bony structure, and the patient showed attenuation of her soft tissue along the inferior alveolar nerve, indicating perineural spread of the tumor. Prior to surgery, a three-dimensional computed tomography scan of the facial and fibular bones was performed. We then created a virtual computer simulation of the mandibular segmental defect through which we segmented the fibular to reconstruct the proper angulation in the original mandible. Approximately 2-cm segments were created on the basis of this simulation and applied to the virtually simulated mandibular segmental defect. Thus, we obtained a virtual model of the ideal mandibular reconstruction for this patient with a fibular free flap. We could then use this computer simulation for the subsequent surgery and minimize the bony gaps between the multiple fibular bony segments.

Distributed Simulator for General Control System in CEMTool

  • Lee, Tai-Ri;Lee, Young-Sam;Lee, Kwan-Ho;Kwon, Wook-Hyun
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.2230-2234
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    • 2003
  • This paper proposes a distributed simulator for general control system in CEMTool. Systems can be described by SIMTool likes the simulink in Matlab. For distributed simulation, we can seperate any system into several parallel subsystems in SIMTool. The number of parallel subsystem can be determined by the system's property. After seperation, parallel simulator will do initialization, one-step-ahead simulation, block-distribution and ordering and so on. Finally, simulator will create independent C codes and executive files for each subsystem. The whole system is fulfilled by several PCs, and each PC executes one subsystem. There are communications among these subsystem using reflective memory or ethernet. We have made several experiments, and the 5-stand cold rolling mill control system is our main target. The result of parallel simulation has shown effective speedup in comparison with one pc simulation.

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Design and Implementation of Security System for War game Simulation System

  • Song Jong Seok;Li Chu Yu;Jin Long;Ryu Keun Ho
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2004년도 Proceedings of ISRS 2004
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    • pp.712-715
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    • 2004
  • War game Simulation System is a simulation system of military operation. In order to ensure all of the data that are running are secure, this system has to emphasize the security policy. In this paper, we analyze the running environment and the weakness of the security about exiting system. For improving the weakness, we design and implement this security system that is consisted of three components: Authentication System, Encryption System and Network Security System. Therefore, we can apply War game Simulation System to security system and improve the secure performance of this one.

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병렬가공기계용 CFRP의 레이저 용접특성 시뮬레이션 (CFRP Laser Joining Computer Simulation in a Parallel Kinematic Machine)

  • 이승택;박승규;최해운
    • 한국기계가공학회지
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    • 제16권1호
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    • pp.77-82
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    • 2017
  • A computer simulation method is introduced to understand the joining phenomena of PC and CFRP by estimating the temperature of the weld zone. Following the prior or preliminary research, the power range was set between 3 watts and 7 watts, and the scanning speed was set at 500 mm/min and 1,000 mm/min, respectively. Based on the computer simulation, the temperature near the joining boundary was not sufficient at the scanning speed of 1,000 mm/min, regardless of the selected powers. However, the temperature increases above the melting temperature of the selected polymers at the scanning speed of 500 mm/min. The simulation results were compared with actual weld samples to validate its actual use.

컴퓨터 시뮬레이션을 이용한 반용융 단조공정의 금형설계 및 충전현상의 실험적 검토 (The Die Design for Semi-Solid Forging Process of Computer Simulation and Experimental Investigation of Filling Phenomenon)

  • 이동훈;강충길
    • 소성∙가공
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    • 제10권5호
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    • pp.373-382
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    • 2001
  • Die design by computer simulation has some advantages compared with the conventional method which has performed by designer's experiences and trials and errors. The die filling and solidification process of thixoforming process were simulated by MAGMAsoft/thixo module. Furthermore, the die design for thixoforming was performed with the various geometry shape. The effect of designed gate dimension on filling phenomenon was estimated by filling simulation. The calculated results was compared with experimental data. The free surface phenomenon obtained by experiment have good agreement with computer simulation results. The solidification effect much as prosity and shrinkage for designed semi-solid forging die had been predicted by computer simulation. The designed die for semi-solid forging had been applied to produce of the frame part which is used to airconditious system.

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헤어 스타일 시뮬레이션의 적용 사례 연구 (Application Case Study of Computer Simualtion on Hairdressing Industry)

  • 황보윤;하규수;장규순
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2009년도 춘계 종합학술대회 논문집
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    • pp.191-196
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    • 2009
  • 컴퓨터와 더불어 멀티미디어의 발전은 가상현실이라는 신기술을 만들어 내게 하였고 가상현실 분야중 컴퓨터 시뮬레이션 기술은 항공, 자동차, 의학, 소포츠, 교육, 패션 분야에 이르기 까지 그 적용이 확대되고 있다. 본 연구는 헤어스타일링 분야에서 컴퓨터 시뮬레이션 적용을 연구하고자 한다. 기존의 2차원 헤어시뮬레이션의 개발 및 상용 현황과, 연구 단계에 있는 3차원 헤어스타일 시뮬레이션의 개발 현황을 살펴본다. 아울러 2차원 헤어시뮬레이션의 사용자를 대상으로 그 유용성에 대하여 실증조사 하였다. 조사 대상자들의 64.6%가 헤어시뮬레이션에 대하여 만족한다고 응답하였고, 50.6%가 다른 사람들에게 추천할 의사가 있다고 하였다. 또한 63.3%가 구전의사가 있다고 조사되었다.

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컴퓨터 통신망의 모델링을 위한 비정상 상태에서의 큐잉 근사화 (Transient Queueing Approximation for Modeling Computer Networks)

  • Lee, Bong-Hwan
    • 전자공학회논문지A
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    • 제32A권4호
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    • pp.15-23
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    • 1995
  • In this paper, we evaluate the performance of a transient queueing approximation when it is applied to modeling computer communication networks. An operational computer network that uses the ISO IS-IS(Intermediate System-Intermediate System) routing protocol is modeled as a Jackson network. The primary goal of the approximation pursued in the study was to provide transient queue statistics comparable in accuracy to the results from conventional Monte Carlo simulations. A closure approximation of the M/M/1 queueing system was extended to the general Jackson network in order to obtain transient queue statistics. The performance of the approximation was compared to a discrete event simulation under nonstationary conditions. The transient results from the two simulations are compared on the basis of queue size and computer execution time. Under nonstationary conditions, the approximations for the mean and variance of the number of packets in the queue erer fairly close to the simulation values. The approximation offered substantial speed improvements over the discrete event simulation. The closure approximation provided a good alternative Monte Carlo simulation of the computer networks.

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전력 VDMOSFET의 2차원Computer Simulation (Two Dimensional Computer Simulation of Power VDMOSFET)

  • 박배웅;이우선
    • 대한전기학회논문지
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    • 제37권9호
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    • pp.609-618
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    • 1988
  • 본 논문에서는 전력 VDMOSFET를 2차원 수치해석하여 I_V특성을 구할 수 있는 computer program을 작성하였고 이 program에 의해서 전력 수직이중확산형 MOS(VDMOS)의 I-V 분포 특성, 전위 및 전자정공 농도 분포특성이 computer simulation되었다. 또 teansconductance, on-resistance 및 표면 이동도 model이 적용된 I_V특성이 simulation되어 실험값 및 선행연구자의 결과값과 비교되었다. 기본 방정식은 유한차등분법(F.D.M)에 의해서 해석되었고 Gummel이 알고리즘과 Mock의 식이 적용 되었다.

Methodology for Discrete Event Modeling/Simulation of Mobile Agent Systems

  • Kim, Jae-Hyun;Kim, Tag-Gon
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2001년도 The Seoul International Simulation Conference
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    • pp.453-458
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    • 2001
  • A mobile agent is an autonomous software agent capable of moving from one computer to another while performing its tasks. We view the agent as a discrete event system in the view of its computation and communication. This paper presents a methodology far modeling and simulation of such a mobile agent system as a discrete event system. The methodology is based on the Mobile Discrete Event System Specification (MDEVS) formalism and the associated simulation environment AgentSim which are previously developed by the authors. Within the methodology an atomic model represents dynamics of a mobile agent; a coupled model is modeled as mobile agent servers for representation of structural changes between atomic agents. Being based on the object-oriented environment the modeling methodology exploits inheritance of basic classes AtomicModel and CoupledModel provided by AgentSim.

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