• Title/Summary/Keyword: computer simulation program

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Application of the Annealing Method to the Three Dimensional Layout Design (3차원배치설계에 대한 어닐링법의 적용)

  • 장승호;최명진
    • Journal of the Korea Society for Simulation
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    • v.10 no.2
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    • pp.1-14
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    • 2001
  • The layout design of component plays an important role in the design and usability of many engineering products. The Engineering artifacts of today are becoming increasingly complicated. The simulated annealing method has been applied effectively to the layout and packing problems of wafer. The main characteristics of simulated annealing method is that an optimum can be obtained from the many local optimums by controlling the temperature and introducing the statistic flickering. The objective of this study is to suggest a method to apply the simulated annealing method to the three dimensional layout design of submergible boat which has multiple constraint conditions and evaluation criteria. We describe an approach to define cost function, constraints and generate layouts using a computer. In this research three dimensional LAYout Design Optimization Program(LAYDOP ver.2) has been developed. The layout result(the total value of evaluation criteria) designed by a human layout expert has been improved by 31.0% using this program.

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Development of A Web-based Simulation System for Axi-Symmetric Deep Drawing (축대칭 디프드로잉 공정의 웹 기반 해석시스템 개발)

  • 정완진
    • Transactions of Materials Processing
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    • v.12 no.6
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    • pp.550-557
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    • 2003
  • In this study, a web-based system was developed by utilizing finite element method and virtual system designed using Virtual Reality Modeling Language (VRML). The simulation program for axi-symetric sheet forming is developed using finite flement method. The developed system consists of two modules, client module and server module. The client module was developed by using Active-X control. The input data for FEM calculation is transferred to the server module by using communication protocol. Then sever module performs several successive processes: input data generation, forming simulation, conversion of results to VRML format. After that, the results from the simulation can be visualized on the web browser in client computer. Besides, client module offers the capability to control and navigate on virtual forming machine and calculated result. By using this system simulation result can be investigated more realistically in virtual environment including forming machine.

Development of Hydraulic Simulation Model for ESP Real Time Simulation (전자식 차체 자세제어 장치 실시간 시뮬레이션을 위한 유압 모델 개발)

  • Cheon, Se Young;Choi, Seong Woong;Yang, Soon Yong
    • Journal of Drive and Control
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    • v.16 no.2
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    • pp.36-42
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    • 2019
  • The ESP (Electronic Stability Program) is an active control system that controls the posture of the vehicle by sensing the unstable state of the vehicle during braking, driving, or turning. The system works if the vehicle becomes unstable and it is very dangerous to develop it in the actual vehicle. For this reason, many studies have been carried out on the method of developing with simulation such as SIL / EIL. Some advanced companies have already applied it to the product development process. In this study, ESP hydraulic system and braking device model were constructed using SimulationX to build ESP SIL / EIL model. The hydraulic system model was constructed using the actual design parameters and the performance of the hydraulic model was verified by comparing with the actual vehicle test.

BlockSim++: A Lightweight Block-oriented Hierarchical Modeling and Simulation Framework for Continuous Systems (BlockSim++: 연속시스템의 계층적 모델링 및 시뮬레이션을 위한 블록기반 경량 프레임워크)

  • Song, Hae-Sang;Se, Jeong-Man
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.12
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    • pp.11-22
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    • 2012
  • This paper proposes for practical engineers a lightweight modeling and simulation environment for continuous system models specified in ordinary differential equations, which are time-domain specification of such systems. We propose a block-oriented specification formalism that has two levels: one for atomic behavior and the other the structure of models. Also we provide with a simulation framework, called BlockSim++, which make models specified in the block-oriented formalism be easily translated in object-oriented program that runs with the proposed simulation framework. The proposed formalism and framework has advantage of reuse such that it can be easily integrated into application programs and heterogeneous simulators. We illustrates the usefulness of the proposed framework by a simple hybrid modeling simulation example.

Multi-Programmed Simulation of a Shared Memory Multiprocessor System (공유메모리 다중프로세서 시스템의 다중 프로그래밍 모의실험 기법)

  • 최효진;전주식
    • Journal of KIISE:Computer Systems and Theory
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    • v.30 no.3_4
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    • pp.194-204
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    • 2003
  • The performance of a shared memory multiprocessor system is dependent on the system software such as scheduling policy as well as hardware system. Most of existing simulators, however, do not support simulation for multi-programmed environment because they can execute only a single benchmark application at a time. We propose a multi-programmed simulation method on a program-driven simulator, which enables the concurrent executions of multiple parallel workloads contending for limited system resources. Using the proposed method, system developers can measure and analyze detailed effects of resource conflicts among the concurrent applications as well as the effects of scheduling policies on a program-driven simulator. As a result, the proposed multi-programmed simulation provides more accurate and realistic performance projection to design a multiprocessor system.

The Performance Evaluation of New Web Caching with Related Content using Colored Petri Net Simulation

  • Abdullaev, Sarvar;Ko, Franz I.S.
    • The Journal of Society for e-Business Studies
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    • v.13 no.3
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    • pp.67-83
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    • 2008
  • Web caching server is one of the important components of any web site, as it makes the access of users to web content much faster while balancing the network and server load. There are many caching approaches proposed in order to solve this problem. Classically, we know several caching algorithms like FIFO, LRU, LRU-min and etc. Most of them have their advantages and disadvantages based on specific context. The purpose of this paper is to introduce the new concept of caching objects along with their related content and test the performance of the proposed caching method using CPN Tools simulator program. It is generally known that the use of Colored Petri Nets(CPNs) for modeling the simulation of new idea is one of the popular methods of system evaluation throughout software development projects. Moreover it could be very handy in describing the overall logic of the system. The CPN Tools is one of the most robust simulator programs which supports all necessary tools and functions to build and run the simulation model for CPN. Therefore in this paper, we will use CPN Tools software in order to build a simulator for our innovative caching approach named as web caching with related content. Then we will analyze the results derived from the simulation of our model and will make corresponding conclusions.

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The Study for Securing of Reliability of Landscape View Evaluation by Simulation Work - The simulation angle of view to the standardization of - (조망경관 평가를 위한 경관 시뮬레이션의 신뢰도 제고 연구 -시뮬레이션 화각 표준화를 중심으로-)

  • Park, Byeong Gy
    • KIEAE Journal
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    • v.13 no.1
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    • pp.109-123
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    • 2013
  • The study is to probe a technical alternative to enhance the reliability and accuracy of the results of various landscape simulations. This study to present technical criteria that are necessary in each stage of target site analysis, picture taking, and computer synthesis and, through these to present supplementary plans to enhance the reliability and accuracy of landscape simulations. In order to derive more practical and empirical results in terms of the reliability of the results of landscape simulations, examples that actually passed landscape review were selected. With regard to study process, an analysis was made first to analyze the landscape report data of designs that passed the review to analyze their characteristics, to be followed by an integrated analysis of problems that were revealed in various landscape simulations. Important factors that affect directly the work of landscape simulations such as the specification of camera lenses that were used in picture taking, distance, and angle. Design the work was carried out using Auto CAD, 3DS Max, and Photoshop program in the same way as in actual design. For verification of their accuracy and reliability, the results were entrusted to experts who have implemented similar jobs. To seduce differences from those too landscape simulations that conduct trial experiment of the virtual space that are to be created in the future with accurate numerical values.

Computer Simulation of Sideways Overturning of Side-Loaded Mini-Forwarder (측면 적재형 소형 임내 작업 차량의 횡전도 시뮬레이션)

  • Shim, S.B.;Park, Y.J.;Kim, K.U.;Kim, J.W.;Park, M.S.;Song, T.Y.
    • Journal of Biosystems Engineering
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    • v.32 no.2 s.121
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    • pp.69-76
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    • 2007
  • This study was conducted to evaluate the sideways overturning stability of side loaded mini-forwarder. The model of a prototype was developed using a 3D CAD modeler and the performance was experimentally validated. The prototype model was run on the multibody dynamic analysis program, RecurDyn 6.0, to simulate motions when the model traversed over a circular bump on a inclined ground surface. The simulation was performed at a constant forward speed of 1.85 km/h under the loaded and unloaded conditions. The forward direction was also controlled to vary from 0 to 360 degrees with an increment of 10 degrees. Results of the simulation showed safe regions in which the mini forwarder could travel safely in terms of direction and slope of the ground. Even when the mini-forwarder was loaded by 20 logs of 3.6 m long and 12 cm diameter, it traveled safely within the ground slopes of 1 to 45 degrees by directions.

Fuzzy Steering Controller for Outdoor Autonomous Mobile Robot using MR sensor (MR센서를 이용한 실외형 자율이동 로봇의 퍼지 조향제어기에 관한 연구)

  • Kim, Jeong-Heui;Son, Seok-Jun;Lim, Young-Chelo;Kim, Tae-Gon;Kim, Eui-Sun;Ryoo, Young-Jae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.1
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    • pp.27-32
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    • 2002
  • This paper describes a fuzzy steering controller for an outdoor autonomous mobile robot using MR(magneto-resistive) sensor. Using the magnetic field difference values(dBy, dBz) obtained from the MR sensor, we designed fuzzy logic controller for driving the robot on the road center and proposed a method to eliminate the Earth magnetic field. To develop an autonomous mobile robot simulation program, we have done modeling MR sensor, mobile robot and coordinate transformation. A computer simulation of the robot including mobile robot dynamics and steering was used to verify the driving performance of the mobile robot controller using the fuzzy logic. So, we confirmed the robustness of the proposed fuzzy controller by computer simulation.

Comparison of pants pattern by adolescent boy's body type using 3D virtual simulation

  • Cha, Su-Joung
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.2
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    • pp.75-84
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    • 2019
  • The purpose of this study was to present a good pants pattern for boys aged 13-18 by comparing and analyzing the pants pattern according to lower body shape. And through it, this study was to provide basic data for pants production considering male student body shape. The pattern of this study used the industrial type Lee Hee-chun pattern and DC Suite Program for 3D virtual simulation. As a result of the appearance evaluation, there was a significant difference between the patterns in most items. Type 2 was rated highly, followed by Type 4, Type 3, and Type 1. Type 1 required correction of the length of the pants and the amount of crotch part, while type 3 required adjustment of the pants in the knee area. Type 4 required correction of pattern drawing method of crotch width, thigh circumference, and knee circumference. This pattern method was evaluated as suitable for slender body shape. This study suggests a pants pattern system suitable for adolescent boys by reflecting the body shape characteristics of adolescent boy with a change of body shape. It is expected that this will meet the increasing demand for fitting. In this study, we have examined 3D virtual simulation, not actual wear experiment, so it will be necessary to investigate the difference through actual clothing experiment for adolescent boys.