• 제목/요약/키워드: computational geometry

검색결과 838건 처리시간 0.023초

CNC 만능 원통연삭기의 CAD/CAM 시스템 개발 (Development of the CAD/CAM System for CNC Universal Cylindrical Grinding Machines)

  • 조재완;김석일
    • 한국CDE학회논문집
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    • 제5권4호
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    • pp.312-318
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    • 2000
  • In this study, an exclusive CAD/CAM system is developed for enhancing the effectiveness and productivity of CNC universal cylindrical grinding machines on which the external/facing/internal grinding cycles and the wheel dressing cycles are integratively carried out. The CAD/CAM system can manage the various processes such as geometry design, NC code generation, NC code verification, DNC operation, and so on. Especially, the feature-based modeling concept is introduced to improve the geometry design efficiency. And the NC code verification is realized by virtual manufacturing technique based on the real-time analysis of NC codes and the boolean operation between workpiece and wheel.

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수압 분기관 형상 변화에 따른 수두손실 고찰 (A Study of Head Loss with Geometry Modification of Bifurcation)

  • 강승규;윤준용;강신형;성낙원
    • 유체기계공업학회:학술대회논문집
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    • 유체기계공업학회 2005년도 연구개발 발표회 논문집
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    • pp.789-795
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    • 2005
  • This study proposes a modified bifurcation model with a computational fluid analysis according to variation of a bifurcation geometry. FLUENT is used for a calculation of the head losses in case of a generation and a pumping. The pressure, velocity field and turbulent intensity are simulated in a bifurcation. With consideration about these flow properties, we propose the modified model to improve a flow efficiency and reduce a sound. The proposed model is able to cut down a head loss by 45% when a generation and 36% when a pumping.

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결함이 있는 점집합 곡면의 형상 및 외관 수정 (Shape and Appearance Repair for Incomplete Point Surfaces)

  • 박세연;;신하용
    • 한국CDE학회논문집
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    • 제12권5호
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    • pp.330-343
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    • 2007
  • In this paper, we present a new surface content completion system that can effectively repair both shape and appearance from scanned, incomplete point set inputs. First, geometric holes can be robustly identified from noisy and defective data sets without the need for any normal or orientation information. The geometry and texture information of the holes can then be determined either automatically from the models' context, or manually from users' selection. After identifying the patch that most resembles each hole region, the geometry and texture information can be completed by warping the candidate region and gluing it onto the hole area. The displacement vector field for the exact alignment process is computed by solving a Poisson equation with boundary conditions. Out experiments show that the unified framework, founded upon the techniques of deformable models and PDE modeling, can provide a robust and elegant solution for content completion of defective, complex point surfaces.

모바일 장치에서의 가시화를 위한 경계기반 삼각화 (A Constrained Triangulation Technique for Visualization on Mobile Devices)

  • 양상욱;최영
    • 한국CDE학회논문집
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    • 제12권6호
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    • pp.413-421
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    • 2007
  • 3D rendering is becoming a common feature of mobile application programs with the rapid advance of mobile devices. Since the existing rendering engines do not provide triangulation functions, mobile 3D programs have focused on an efficient handling with pre-tessellated geometry. In addition, triangulation is comparatively expensive in computation, so it seems that the triangulation cannot be easily implemented on mobile devices with limited resources. Triangulation of 3D geometry is the essential process of visualization of 3D model data and many different triangulation methods have been reported. We developed a light and fast visualization process that involves constrained triangulation based on Voronoi diagram and applied it to a mobile computer application. In this paper, we applied kd-tree to the original incremental construction algorithm and produced new O(nlogn) incremental construction algorithm. And we show a simple and efficient constrained triangulation method based on Voronoi diagram. This paper also describes an implementation of mobile STEP data viewer as an application of our proposed algorithms.

CAD/CAM 응용 소프트웨어 개발은 위한 형상 커널 개발 (Geometric Kernel for CAD/CAM Application Software Development)

  • 정연찬;박준철
    • 한국CDE학회논문집
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    • 제6권4호
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    • pp.271-276
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    • 2001
  • A geometric kernel is the library of core mathematical functions that defines and stores 3D shapes in response to users'commands. We developed a light geometric kernel suitable to develop CAD/CAM application systems. The kernel contains geometric objects, such as points, curves and surfaces and a minimal set of functions for each type but does not contain lots of modeling and handling functions that are useful to create and maintain complex shapes from an idea sketch. The kernel was developed on MS-Windows NT using C++ with STL(Standard Template Library) but it is compatible with UNIX environments. This paper describes the structure of the kernel including several components: base, math, point sequence curve, geometry, translators. The base kernel gives portability to applications and the math kernel contains basic arithmetic and their classes, such as vector and matrix. The geometry kernel contains points, parametric curves, and parametric surfaces. A neutral fie format and programming and document styles are also presented in this paper.

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절삭영역 해석을 통한 경사면 가공에서의 볼엔드밀 절삭력 예측 (Cutting Force Prediction of Slanted Surface Ball-End Milling Using Cutter Contact Area)

  • 김규만;조필주;황인길;주종남
    • 한국CDE학회논문집
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    • 제3권3호
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    • pp.161-167
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    • 1998
  • Cutting forces in ball-end milling of slanted surfaces are calculated. The cutting area is determined from the Z-map of the surface geometry and current cutter location. The obtained cutting area is projected onto the cutter plane normal to the Z-axis and compared with cutting edge element location. Cutting force is calculated by integration of elemental cutting forces of engaged cutting edge elements. Experiments with various slanted angles were performed to verify the proposed cutting force estimation model. It is shown that the proposed method predicts cutting force effectively for any geometry including sculptured surfaces with cusp marks and surfaces with pockets and holes.

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굽힘 하중과 내압이 가해지는 미터밴드의 소성하중 (Plastic Loads of Mitred Bends under Internal Pressure and Bending Moment)

  • 민성환;김윤재;전준영;이국희
    • 한국전산구조공학회논문집
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    • 제22권6호
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    • pp.549-555
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    • 2009
  • 본 논문에서는 굽힘과 내압이 가해질 때 미터밴드의 한계하중을 3차원 유한요소해석을 이용하여 연구하였다. 재료는 탄성-완전 소성재료로 가정하였고, 기하학적 선형과 비선형 효과를 고려하여 소성 한계하중을 결정하였다. 본 연구를 위한 해석에서는 다양한 범위의 형상 변수가 고려되었다. 유한요소해석 결과를 바탕으로 굽힘에 관한 보간식을 제시하였다.

임의 형상의 복합재 모델링을 위한 CSG 기반 표현 (CSG-based Representation for Free-form Heterogeneous Object Modeling)

  • 신기훈;이진구
    • 한국CDE학회논문집
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    • 제11권4호
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    • pp.235-245
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    • 2006
  • This paper proposes a CSG-based representation scheme for heterogeneous objects including multi-material objects and Functionally Graded Materials (FGMs). In particular, this scheme focuses on the construction of complicated heterogeneous objects guaranteeing desired material continuities at all the interfaces. In order to create various types of heterogeneous primitives, we first describe methods for specifying material composition functions such as geometry-independent, geometry-dependent functions. Constructive Material Composition (CMC) and corresponding heterogeneous Boolean Operators (e.g. material union, difference, intersection. and partition) are then proposed to illustrate how material continuities are dealt with. Finally, we describe the model hierarchy and data structure for computer representation. Even though the proposed scheme alone is sufficient for modeling all sorts of heterogeneous objects, the proposed scheme adopts a hybrid representation between CSG and decomposition. That is because hybrid representation can avoid the unnecessary growth of binary trees.

Turbulent Natural Convection in a Hemispherical Geometry Containing Internal Heat SourcesZ

  • Lee, Heedo;Park, Goon-cherl
    • Nuclear Engineering and Technology
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    • 제30권6호
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    • pp.496-506
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    • 1998
  • This paper deals with the computational modeling of buoyancy-driven turbulent heat transfer involving spatially uniform volumetric heat sources in semicircular geometry. The Launder & Sharma low-Reynolds number k-$\varepsilon$ turbulence model without any modifications and the SIMPLER computational algorithm were used for the numerical modeling, which was incorporated into the new computer code CORE-TNC. This computer code was subsequently benchmarked with the Mini-ACOPO experimental data in the modified Rayleigh number range of 2$\times$10$^{13}$ $\times$10$^{14}$ . The general trends of the velocity and temperature fields were well predicted by the model used, and the calculated isotherm patterns were found to be very similiar to those observed in previous experimental investigations. The deviation between the Mini-ACOPO experimental data and the corresponding numerical results obtained with CORE-TNC for the average Nusselt number was less than 30% using fine grid in the near-wall region and the three-point difference formula for the wall temperature gradient. With isothermal pool boundaries, heat was convected predominantly to the upper and adjacent lateral surfaces, and the bottom surface received smaller heat fluxes.

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