• Title/Summary/Keyword: component interface

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Improved Feature Extraction of Hand Movement EEG Signals based on Independent Component Analysis and Spatial Filter

  • Nguyen, Thanh Ha;Park, Seung-Min;Ko, Kwang-Eun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.22 no.4
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    • pp.515-520
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    • 2012
  • In brain computer interface (BCI) system, the most important part is classification of human thoughts in order to translate into commands. The more accuracy result in classification the system gets, the more effective BCI system is. To increase the quality of BCI system, we proposed to reduce noise and artifact from the recording data to analyzing data. We used auditory stimuli instead of visual ones to eliminate the eye movement, unwanted visual activation, gaze control. We applied independent component analysis (ICA) algorithm to purify the sources which constructed the raw signals. One of the most famous spatial filter in BCI context is common spatial patterns (CSP), which maximize one class while minimize the other by using covariance matrix. ICA and CSP also do the filter job, as a raw filter and refinement, which increase the classification result of linear discriminant analysis (LDA).

Development of a Power Plant Simulation Tool Based on Object-Oriented Modeling (객체지향 모델링에 기반한 발전소 시뮬레이션 툴 개발)

  • 전상규;손기헌
    • Proceedings of the Korea Society for Simulation Conference
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    • 2004.05a
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    • pp.136-140
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    • 2004
  • A power-plant simulation tool has been developed for training the plant operators and testing a plant control system. The simulation tool is composed of a graphic editor, a component model builder and a system simulation solver. Such new programing techniques as object-oriented modeling and GUI(Graphical User Interface) are employed in developing the simulation tool. The graphic editor is based on the OpenGL library for effective implementation of GUI while the component model builder is based on object-oriented programming for efficient generalization of component models. The developed tool has been verified through the simulation of a real power plant.

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Transformation Methodology : From the Farmer Model To Component Interface meta Model

  • Park, Soo-Hyun;Min, Sung-Gi;Kim, Tai-Suk
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.545-548
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    • 2000
  • A fundamental tenet of CBD is that a component has a specification which describes what that component does, and how it behaves when its services are used. In general, the implementation may be written in a different programming language and execute on different technology platform, from the language and platform used by the client program. In order to implement practically the system that is designed by the Farmer model, there is need to have the ISM (Interface Specification Model) which explains specification about the functions of entities of the Farmer model, such as, entity node, aspect node and ILB/OLB. This paper suggests the transformation methodology from the concepts of the Farmer model to the mapping notions of the ISM. Also in reality, TMN agents system which is designed by the Farmer model is transformed to the ISM system design.

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The Customization Techniques of Component Behavior (컴포넌트 행위 커스터마이제이션 기법)

  • 김철진;정승재;김수동
    • Journal of KIISE:Software and Applications
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    • v.30 no.3_4
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    • pp.185-201
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    • 2003
  • The business component for satisfying a variety of domain requirements should be developed to provide a variety. But, although components are developed by analyzing the variety of requirements when they are developed, developing components that satisfy all requirements is not easy since unexpected requirements occur as it is used components. For this reason, components are not provided as black boxes but as white boxes, and there by components are not modified in the interface only but the source codes are directly modified. Accordingly, a Time-To-Market by the use of components is not easy and a reusability of the components also decreases. This study proposes a customization technique that can be satisfied requirements of many different kinds of domains by analyzing variable spots of components. The initial variability of components is designed in the component development phase. and a customization technique is used to apply the variability. The variability can be redesigned during the development of application by using the components to which the variability is applied. Through this process, a variability of components evolves and a generality of the components can be improved. The proposing customization technique in this study can change the component to extend without changing the existing component when it is redesigned.

Research on Design of Mixed Reality Interface Based on Spatial Perception

  • Wei, Li;Cho, Dong-Mi
    • Journal of Korea Multimedia Society
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    • v.24 no.6
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    • pp.815-824
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    • 2021
  • Based on the theory of space perception, this paper concludes that the mixed reality application under the theory of space perception has a three-level definition of visual hierarchy and then analyzes the component elements of interface design and the classification mode of interface windows. Next, carry out case practice research through this theoretical definition, and finally conduct the survey and analysis of questionnaire data, verifying that the mixed reality interface design based on spatial perception theory meets the user experience elements of Usability, Availability, and Attraction. The conclusion is that the constituent elements of interface design and the window classification mode can provide specific and practical design specifications for mixed reality interface design, reduce the interaction cost of completing tasks, reduce users' cognitive load, and make it easier for users to receive interface information

Robot vision interface (로보트와 Vision System Interface)

  • 김선일;여인택;박찬웅
    • 제어로봇시스템학회:학술대회논문집
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    • 1987.10b
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    • pp.101-104
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    • 1987
  • This paper shows the robot-vision system which consists of robot, vision system, single board computer and IBM-PC. IBM-PC based system has a great flexibility in expansion for a vision system interfacing. Easy human interfacing and great calculation ability are the benefits of this system. It was carried to interface between each component. The calibration between two coordinate systems is studied. The robot language for robot-vision system was written in "C" language. User also can write job program in "C" language in which the robot and vision related functions reside in the library.side in the library.

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Design and Implementation of a Generic Interface Adaptor for Network Management based on TINA (TINA 체계의 망관리를 위한 Generic Interface Adaptor의 설계 및 구현)

  • 이계환;김영탁
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.10A
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    • pp.1717-1726
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    • 2001
  • 본 논문에서는 CORBA(Common Object Request Architecture)기반의 TINA(Telecommunications Information Networking Architecture) 분산체계에서 통신망 하부 장비들이 SNMP(Simple Network Management Protocol) 혹은 TMN(Telecommunications Management Network) 체계로 혼재되어 관리되는 네트워크의 NE(Network Element)들을 효율적으로 통합 관리할 수 있는 Generic Interface Adaptor(GIA)를 제안하고 이를 설계 및 구현하였다. GIA는 message mapping, protocol conversion 및 DBMS를 이용한 Object Abstract Translation(OAT)을 통해서 각 관리체계에 맞도록 관리정보를 변환시키며, 이를 통해 TINA EML(Element Management Layer) component와 SNMP NE agent 간의 상호연동을 가능하게 한다.

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Study on the Shifting Transients by Interfacing ECU with Simulation Program (자동변속장치 ECU와 프로그램의 Interface에 의한 변속과도특성 연구)

  • 조한상;박영일
    • Journal of the Korean Society of Safety
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    • v.10 no.3
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    • pp.21-29
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    • 1995
  • The automotive transmission is the principal component of the power transmission system which converts the engine power into the adjustable power for the vehicle driving system. To the unskilled driver the automization of transmission is required for the safety and fuel economy. In this study, the dynamic model of the automotive power transmission system was presented and simulation program and interface board which interface IBM-PC with ECU was devloped. Through the traveling simulation by interfacing ECU with simulation program, the shifting transients are investigated. For verification of simulation experiment was carried out, the results of simulation was agreed well with those of simulation.

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Eye detection on Rotated face using Principal Component Analysis (주성분 분석을 이용한 기울어진 얼굴에서의 눈동자 검출)

  • Choi, Yeon-Seok;Mun, Won-Ho;Cha, Eui-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.61-64
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    • 2011
  • There are many applications that require robust and accurate eye tracking, such as human-computer interface(HCI). In this paper, a novel approach for eye tracking with a principal component analysis on rotated face. In the process of iris detection, intensity information is used. First, for select eye region using principal component analysis. Finally, for eye detection using eye region's intensity. The experimental results show good performance in detecting eye from FERET image include rotate face.

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Analysis and Implementation of Examination Question Studying System Based on EJB using Petri Net (페트리 넷을 이용한 EJB기반의 시험문제 학습 시스템 분석 및 구현)

  • Han, Kum-Hee;Jeong, Hwa-Young;Kim, Jong-Hoon
    • Journal of The Korean Association of Information Education
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    • v.7 no.3
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    • pp.309-317
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    • 2003
  • Web-Based Education System changed from one side transmission of information to bi-directional information exchange with user. Accordingly, It had been implemented on 3-tier models with each function separation using database and server side language such as CGI (Common Gateway Interface). But, The CBSD(Component Based Software Development) techniques receives many interests recently, and efforts to apply this are appearing. Thus, In this research implemented component base question solving system. For this, I used EJB(Enterprise Java Beans) that is web server component model, and used Petri-Net for typical specification about message flow between components.

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