• Title/Summary/Keyword: communication furniture

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Lighting Design through Slice techniques of Domestic Pine (국내산 소나무 슬라이스 기법을 통한 조명디자인 개발연구)

  • Seo, Seok-Min;Kim, Chung-Ho
    • Journal of the Korea Furniture Society
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    • v.22 no.4
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    • pp.270-277
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    • 2011
  • This study aims to find new solutions to the problem of utilization of materials and techniques represented in the development of modern lighting design. LED is an important component in modern lighting design and pine tree is one of the most popular domestic wood in furniture design in Korea. In this study, design is developed into various types of furniture such as a table, a chest, and a lighting, by researching manufacturing process and examining the use of slicing pine tree. The technique of slicing pine tree is a simple linear arrangement that was traditionally used in wooden furniture in Lee dynasty, with an emphasis on repetitive rhythm. The slicing technology is used to expand the usage of domestic pine tree. The beauty of natural wood is expressed with the transmission of light by applying this technique to the lighting design. It also brings new communication in between artificial lighting and natural wood combining this traditional technique and LED lighting in design. Finally, this study suggests particular value through the convergence of analog and digital by using the traditional wooden technique that keeps natural wood prints and new digital technology by using LED lighting. More discussions and research about this subject are expected continuously through this study.

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Concept based Design-Art - Focused on the Transition Process from Fine Art and Design to Concept based Design-Art - (개념 중심의 디자인아트 - 순수미술, 디자인으로부터 개념 중심의 디자인아트로의 이행 과정을 중심으로 -)

  • Kang, Hyun-Dae;Kim, So-Hyun
    • Journal of the Korea Furniture Society
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    • v.26 no.2
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    • pp.112-121
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    • 2015
  • Concept based Design-Art is a flow formed while focusing on works not dividing boundaries with concept on top in a transition to content-centered communication methods from medium-centered communication methods so far dividing design genres. This movement begins in a try to create upper-level concepts before works and products come into being in pure art and design respectively. This thesis draws out the definition of Concept based Design-Art through its researches, diagnoses directionality of Concept based Design-Art by analyzing Concept based Design-Artists' works and considers their social duties and roles. Outcome of this study will help working authors, designers, and Design-Artists grasp the changing phases of design and art, establish their own directionality, and predict how the Concept based Design-Art market will change in the years ahead. Besides, it will be a good reference by which for them to build their own 'concept,' consider their relationship to the society and check where they are.

Study of Factors of Relationship Marketing at DIY Woodworking Workshop

  • Chun, Tong Whan;Kim, Kwang-Roul
    • Journal of the Korea Furniture Society
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    • v.20 no.6
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    • pp.552-559
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    • 2009
  • While the population conducting the production-oriented leisure activity is spread, the expertly franchised types of woodworking workshop based on good organization and economic power are also undergoing rapid growth with the related industries. Such tendency needs the systemized marketing strategy for woodworking workshop industry, but most of the woodworking workshops are regarding the deal with customers as simple exchange business in the market. The factors of the relationship marketing hereupon should be constituted as basic material for the study of the relationship marketing of DIY woodworking workshop. This study was intended to select the appropriate factors for relationship marketing and to apply the related theoretical backgrounds on the basis of the preceding studies regarding the factors of relationship marketing. As the factors it was selected that service and expertise of staff under the category of the characteristics of staff, reasonable price, diversity of products and convenience of facility in woodworking workshop under the category of the customer-oriented service, and communication and favorite program under that of the relation-oriented service.

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Critical Discourse of Postmodern Aesthetics in Contemporary Furniture (III) - Consideration of the Ecology of Our Environment in New Design Furniture in terms of the Postmodern Aesthetics of Communication

  • Moon Sun-Ok;Daniel Vesta A. H.
    • Journal of the Korea Furniture Society
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    • v.14 no.1
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    • pp.23-34
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    • 2003
  • 이 논문은 우리 환경의 생태계 보호를 위하여 뉴 디자인 가구가 어떻게 창조되고 있는지를 연구하였다. 즉, 오늘날 포스트 모던 시대에 뉴 디자인 가구 디자이너들이 환경 문제의 해결점의 하나로 새롭고 다른 방향으로 자신들의 가구를 창조할 수 있는가에 관한 담론이다. 우리가 안고 있는 생태계 보호를 위한 가구를 디자인할 때 필요한 재사용 및 재활용이 가능한 재료들, 유행을 초월한 가구, 가구의 견고성, 대량 생산 가구 등이 심각하게 분석되었다. 이 분석에 따르면 뉴 디자인 가구 디자이너들은 재활용된 재료들, 주거 환경 및 지속성, 새로운 가구 미학을 내포한 새로운 가구 디자인 철학을 얻을 수 있었다. 대량 생산된 가구는 경제성 때문에 많은 대중에게 접근되는 좋은 점보다는 우리에게 더 많은 쓰레기 더미를 준다라는 사실이 뉴 디자인 가구 다자이너들에게는 매우 심각한 문제였다. 따라서 가구 디자이너들이 양보다는 질에 중점을 둔 가구를 창조하는 것이 필요하다는 것이다. 결론적으로 환경적 책임을 느낀 뉴 디자인 가구 디자이너들은 튼튼하면서 재활용될 수 있으며 유행을 초월한 기능적이면서도 미적인 가구를 창조할 때만이 뉴 디자인 가구론 구입하는 소비자들이 뉴 디자인 가구를 올바른 방향에서 인식할 수 있을 것이다.

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Economic Structure Analysis According to Old Age Household Type (노인가계 유형별 경제구조 분석)

  • Han, Su-Jin;Seo, Ji-Soo
    • Journal of Families and Better Life
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    • v.26 no.2
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    • pp.83-101
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    • 2008
  • This research performs a multi comparison between the age of old households and the economic structure according to accommodation type as well as analyzing the economical structural difference of each type based on the features of aged households. The paper classified aged households into 3 groups according to age distribution. The economic structure analysis according to the age of old households and accommodation type was shown as follow: First, the economical structural analysis based on the age of old households showed a statistical difference in the total, labor, business, property and transfer income variables according to the age of each sample group. However, the non-business income and liabilities did not show a significant difference. Second, in the analysis of different economic earnings and initial expenses of middle-aged households according to the age distribution group showed a disparity in the total, labor, business, property, and transfer income variables according to the age of each sample group. However, aged households showed a statistical difference in total, labor, business and transfer income variables. Third, in the analysis of difference in the expense provision and size of consumption, there was a statistical difference in the expense variables of total consumption, food, dining out, electricity, water, furniture, kitchen supplies, clothing, shoe, education, culture, entertainment, transportation, and communication. Fourth, in the analysis of difference in the size of consumption expense, the initial and middle-aged households showed a statistical difference in the total consumption, food, dining out, electricity, water, furniture, kitchen supplies, clothing, shoe, education, culture, entertainment, transportation, communication, and consumption expense variables. However, the analysis of aged households has shown a statistical difference in the total consumption, food, dining out, electricity, water, furniture, kitchen supplies, clothing, shoe, education, culture, entertainment, transportation, and communication expense variables. The study found a statistical difference in the expense for hygienics that did not appear in the initial and middle-aged households.

Analysis of consumption expenditure in urban household budgets -Using time series data- (도시 노동자가계의 소비지출분석 - 時系列 자료를 중심으로-)

  • 김정숙
    • Journal of Families and Better Life
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    • v.10 no.2
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    • pp.19-36
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    • 1992
  • The purpose of this paper is to analyze empirically the tendency of household consumption expenditure according to the change of social and economical condition, and the factor which influences consumption expenditure of urban household. The data used in analysis are time-series. The data are statistic form Urban Household Economy Survey published by the Economic Planning Board, dating form the first quarter of 1970 to the fourth quarter of 1989. The income of household and consumption expenditure materials were deflated as consumer price index to exclude the influence of prices and the influence of household composition are considered to deflated as the size of the household under assumption of homogeneity. The consumption expenditure items were categorized to 12 relatively large range items. The time-series data were analyzed by using the Two Stage Least Squares and the Ordinary Least Squares. The following is the result of analysis. 1) Rather than the income increase of previous years. the average income increase for two years influences more significantly on consumption expenditure of household. In the case of influence on consumption expenditure for each item by increase in disposable income, such categories as furniture and utensils. clothing and footwear, housing, medical care, culture and recreation, and transportation and communication have significant influence. 2) Among consumption expenditure categories, the increasing factors were furniture and utensils, and clothing and footwear. And the decreasing factors were housing, medical care, culture and recreation ,and transportation and communication. The relative prices, however, had significant influence on categories such as housing, furniture and utensils, medical care , culture and recreation, and transportation and communication and all of them were the decreation factors. 3) Among with changes of social and economical conditions, miscellaneous showed the highest increase in marginal propensity to consume and foods was the lowest. Also culture and recreation and housing brought up a great change of the income elasticity of demand.

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Design for Story-making: Conceptual Exploration on Emotionally Sustainable Design

  • Hong, Min-Jung
    • Journal of the Korea Furniture Society
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    • v.19 no.2
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    • pp.141-150
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    • 2008
  • Exploring on two major questions: 'Why do we feel more love for certain objects?' and 'How can design use this knowledge to realize design sustainability?', this article presents an alternative way of approaching the problem of design sustainability from the perspective that our relationships with design objects are of an extended mode of social relations. Recent discussions on design sustainability have transformed the notion of the problem by seeing it as a problem of our basic perception of design objects and our relationships with them. In this light, I propose that design sustainability could not be achieved solely by approaching from a mechanistic perspective, but by re-framing the way we see and relate things around us and by supporting our changes and actions to move forward a more sustainable notion of our relationships with the objects. As a way to realize design sustainability, I propose that design should involve story-making quality that supports our initiatives to build more affectional relations with objects by seeing the objects as entities of communication that tell stories of us, thus reflect our identities and meanings of our lives. Proceeding on the exploration of the subject, I present some of conceptual outlines in forms of an image diary, an interplay-able furniture unit, and a performance instruction that suggest a way for a special story-making process and thus a stronger emotional tie with the objects.

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A Comparative Study of Korean and Danish Folk Tables (한국과 덴막의 민속 테이블의 비교 연구)

  • 최정신
    • Journal of the Korean housing association
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    • v.6 no.2
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    • pp.181-189
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    • 1995
  • It is thought as more important for us to understand foreign countrie's culture in the modern society. because the world is becoming closer day by day thiough the develepment of communication and mass-media. Cross-cultural study could play a role to give an opportunity for people to understand foreign countrie’s culture easily.In this respect, this study was planned to find out similarity and difference between Danish and Korean folk tables made and used before the 20th century during the 18th-l9th century as a part of the comparative study of folk furniture between the two countries. It would be very interesting if we could find something valuable between Danish and Korean folk furniture. because they are located very far away each other geographically with less cultural communication before.There were more differences than similarity between the folk tables of the two countries and major findings were as followings : Firstly, there were many kinds of space-saving tables in Denmark. whereas only a few kinds of tables which could be removed easily after their usage were found in KoreaSecondly, Banish folk tables were more emphasized on the function rather than decoration. Whereas Korean folk tables were smaller lower and more decorative than Danish ones to fit their life-style of sitting on the floor.Thirdly, many Danish folk tables were made of bare wood. while Korean ones were finished by transparent lacquer or vegetable oil. Stone tops if tables were rare in both countries. Lastly. there were common factors in the design of legs of folk tables in both countries. It was interesting that animal legs such as deg tiger cat. lion, and eagle were used for design motif of the table legs. But trestle leg, cross leg and gate leg were not found in Korean folk tables. As a conclusion, throughout this study, it became obvious that life-style was one of the most important factor influencing on the design of furniture.

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A Case of IT Confusion Education: Simulation for Furniture Placement based on Virtual Reality (IT융합교육 사례: 가상현실에 기반한 가구배치 시뮬레이션)

  • Song, Eun-Jee
    • Journal of Practical Engineering Education
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    • v.7 no.1
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    • pp.25-30
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    • 2015
  • Virtual reality is a combination of various studies, such as programming, simulation, and computer graphics. This type of new cultural paradigm requires novel concept of contents development and information exchange. This research uses 3D virtual reality technology in new equipment called I-Bench Mobile which let user to interact with the equipment for completing furniture disposition task. The simulation is manufactured in 3D with application of physics, and the ultimate goal of it is to increase customers' satisfaction by allowing them to enjoy snap shot function for arranging furniture at exact desired place. This research requires not only coding techniques but also educating process in both engineering and art, such as computer science, media art design, and visual communication; therefore, the development of software by facilitating Virtual/Augmented Reality technology in this research is a good example of fusion IT technique education.

A Study on Receipt Caused by Spatial Transformation of Kitchen Space in Apartment Housing

  • Choi, Lee-Seoung;Kim, Hyung-Woo
    • Journal of the Korea Furniture Society
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    • v.19 no.4
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    • pp.260-272
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    • 2008
  • The recent concept of kitchen is likely defined as "Kitchen Culture" including the function of living room where all families make a conversation as well as a dinner, and it is becoming another type of the residential environment, deviating from the stereotype as only cooking area. Particularly the comfortableness of living room is closely associated with a receipt function of kitchen, and the sort & dimension & size of furniture and diversity of shapes playa more meaningful role for improving our life standard & comfortableness compared with the past, nevertheless this receipt study is carelessly handled in the first phase of construction. This Study is focusing on understanding the modern concept of kitchen where the open space concept is being introduced as more reasonable space concept, and on suggesting a solution for receipt-function of the modern kitchen concept connected with "L-D-K (Living room - Dining room- Kitchen)" space idea. In the Chapter 2 the concept of receipt and function of kitchen, the wide variety of kitchen utensils was checked up, and in the Chapter 3 the change of trends of kitchen area & receipt space was considered, and finally in the Chapter 4 the modern concept of kitchen was presented, by instancing overseas examples with receipt planning. As a consequence, the alternative of the receipt in the modern kitchen is to install an Ireland table or another type of receipt-available table (lower furniture) in the dead space between kitchen & living room for motivating smooth communication and convenient receipt, and that is the trend nowadays. Kitchen desires a rapid change. Through this kind of study it should be more researched that kitchen is not an independent space any more and lies in the mutual connection of L-D-K.

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