• Title/Summary/Keyword: command fusion

Search Result 30, Processing Time 0.023 seconds

Robot controller with 32-bit DSP chip (32 비트 DSP를 사용한 로보트 제어기의 개발)

  • 김성권;황찬영;전병환;이규철;홍용준
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1991.10a
    • /
    • pp.292-298
    • /
    • 1991
  • A new 6-axis robot controller with a high-speed 32-bit floating-point DSP TMS32OC30 has been developed in Samsung Electronics. The controller composed of Intel 80386 microprocessor for the main controller, and TKS32OC30 DSP chip for joint position controller. The characteristics of the controller are high sampling rate of 200us and fast reponsibility. The main controller supports MS-DOS, kinematics, trajectory planning, and sensor fusion functions which are vision, PLC, and MAP. The one high speed DSP chip is used for controlling 6 axes of a robot in 200us simultaneously. The control law applied is PID controller including a velocity feedforvard in joint position controller. The performance tests, such as command following, CP, were conducted for the controller integrated with a 6 axes robot developed in Samsung Electronics. The results showed a good performance. This controller can also perform the system control with other controllers, the communication with high priority controllers, and visual information processing.

  • PDF

Design of Autonomous Stair Robot System (자율주행 형 계단 승하강용 로봇 시스템 설계)

  • 홍영호;김동환;임충혁
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.9 no.1
    • /
    • pp.73-81
    • /
    • 2003
  • An autonomous stair robot recognizing the stair, and climbing up and down the stair by utilizing a robot vision, photo sensors, and appropriate climbing algorithm is introduced. Four arms associated with four wheels make the robot climb up and down more safely and faster than a simple track typed robot. The robot can adjust wheel base according to the stair width, hence it can adopt to a variable width stair with different algorithms in climbing up and down. The command and image data acquired from the robot are transferred to the main computer through RF wireless modules, and the data are delivered to a remote computer via a network communication through a proper data compression, thus, the real time image monitoring is implemented effectively.

Smart HCI Based on the Informations Fusion of Biosignal and Vision (생체 신호와 비전 정보의 융합을 통한 스마트 휴먼-컴퓨터 인터페이스)

  • Kang, Hee-Su;Shin, Hyun-Chool
    • Journal of the Institute of Electronics Engineers of Korea SC
    • /
    • v.47 no.4
    • /
    • pp.47-54
    • /
    • 2010
  • We propose a smart human-computer interface replacing conventional mouse interface. The interface is able to control cursor and command action with only hand performing without object. Four finger motions(left click, right click, hold, drag) for command action are enough to express all mouse function. Also we materialize cursor movement control using image processing. The measure what we use for inference is entropy of EMG signal, gaussian modeling and maximum likelihood estimation. In image processing for cursor control, we use color recognition to get the center point of finger tip from marker, and map the point onto cursor. Accuracy of finger movement inference is over 95% and cursor control works naturally without delay. we materialize whole system to check its performance and utility.

A Study on Impediments and Suggestion in Developing DHRMIS (국방인사정보체계(DHRMIS) 개발의 문제점과 개선안 연구)

  • Rho, Seung-Dam;Yang, Hae-Sool
    • Journal of the Korea Society of Computer and Information
    • /
    • v.14 no.4
    • /
    • pp.161-169
    • /
    • 2009
  • Republic of Korea is actively adopting IT fusion technologies to achieve the goal of 'Advanced National Defense'. This study is aiming to directly contribute to the ongoing DHRMIS project by analyzing its any discovered and substantial problems as well as suggesting improvements. Current difficulties include the efficient estimation on project cost, the lack of statistics for cross-referencing, the inefficient development methodology, compliance with global quality control standard, and the separated command centers. This study suggests the budget appraisal process prior to the actual execution, the introduce of regulatory business registration system, applying an efficient development methodologies as well as ISO9126 standard for quality control, and a centralized command department. We expect this study would contribute to following researches in advancing our national defense.

Performance Enhancement of Virtual War Field Simulator for Future Autonomous Unmanned System (미래 자율무인체계를 위한 가상 전장 환경 시뮬레이터 성능 개선)

  • Lee, Jun Pyo;Kim, Sang Hee;Park, Jin-Yang
    • Journal of the Korea Society of Computer and Information
    • /
    • v.18 no.10
    • /
    • pp.109-119
    • /
    • 2013
  • An unmanned ground vehicle(UGV) today plays a significant role in both civilian and military areas. Predominantly these systems are used to replace humans in hazardous situations. To take unmanned ground vehicles systems to the next level and increase their capabilities and the range of missions they are able to perform in the combat field, new technologies are needed in the area of command and control. For this reason, we present war field simulator based on information fusion technology to efficiently control UGV. In this paper, we present the war field simulator which is made of critical components, that is, simulation controller, virtual image viewer, and remote control device to efficiently control UGV in the future combat fields. In our information fusion technology, improved methods of target detection, recognition, and location are proposed. In addition, time reduction method of target detection is also proposed. In the consequence of the operation test, we expect that our war field simulator based on information fusion technology plays an important role in the future military operation significantly.

A Study on Building Knowledge Base for Intelligent Battlefield Awareness Service

  • Jo, Se-Hyeon;Kim, Hack-Jun;Jin, So-Yeon;Lee, Woo-Sin
    • Journal of the Korea Society of Computer and Information
    • /
    • v.25 no.4
    • /
    • pp.11-17
    • /
    • 2020
  • In this paper, we propose a method to build a knowledge base based on natural language processing for intelligent battlefield awareness service. The current command and control system manages and utilizes the collected battlefield information and tactical data at a basic level such as registration, storage, and sharing, and information fusion and situation analysis by an analyst is performed. This is an analyst's temporal constraints and cognitive limitations, and generally only one interpretation is drawn, and biased thinking can be reflected. Therefore, it is essential to aware the battlefield situation of the command and control system and to establish the intellignet decision support system. To do this, it is necessary to build a knowledge base specialized in the command and control system and develop intelligent battlefield awareness services based on it. In this paper, among the entity names suggested in the exobrain corpus, which is the private data, the top 250 types of meaningful names were applied and the weapon system entity type was additionally identified to properly represent battlefield information. Based on this, we proposed a way to build a battlefield-aware knowledge base through mention extraction, cross-reference resolution, and relationship extraction.

A Study on Developmental Direction of Interface Design for Gesture Recognition Technology

  • Lee, Dong-Min;Lee, Jeong-Ju
    • Journal of the Ergonomics Society of Korea
    • /
    • v.31 no.4
    • /
    • pp.499-505
    • /
    • 2012
  • Objective: Research on the transformation of interaction between mobile machines and users through analysis on current gesture interface technology development trend. Background: For smooth interaction between machines and users, interface technology has evolved from "command line" to "mouse", and now "touch" and "gesture recognition" have been researched and being used. In the future, the technology is destined to evolve into "multi-modal", the fusion of the visual and auditory senses and "3D multi-modal", where three dimensional virtual world and brain waves are being used. Method: Within the development of computer interface, which follows the evolution of mobile machines, actively researching gesture interface and related technologies' trend and development will be studied comprehensively. Through investigation based on gesture based information gathering techniques, they will be separated in four categories: sensor, touch, visual, and multi-modal gesture interfaces. Each category will be researched through technology trend and existing actual examples. Through this methods, the transformation of mobile machine and human interaction will be studied. Conclusion: Gesture based interface technology realizes intelligent communication skill on interaction relation ship between existing static machines and users. Thus, this technology is important element technology that will transform the interaction between a man and a machine more dynamic. Application: The result of this study may help to develop gesture interface design currently in use.

Design and Implementation of Surveillance and Combat Robot Using Smart Phone (스마트폰을 이용한 정찰 및 전투 로봇의 설계와 구현)

  • Kim, Do-Hyun;Park, Young-Sik;Kwon, Sung-Gab;Yang, Yeong-Yil
    • Journal of the Institute of Electronics Engineers of Korea SC
    • /
    • v.48 no.5
    • /
    • pp.93-98
    • /
    • 2011
  • In this paper, we propose the surveillance and combat robot framework for remote monitoring and robot control on the smart phone, which is implemented with the fusion technology called RITS(Robot technology & Information Technology System). In our implemented system, the camera phone mounted on the robot generates signals to control the robot and sends images to the smart phone of the operator. Therefore, we can monitor the surrounding area of the robot with the smart phone. Besides the control of the movement of the robot, we can fire the weapons armed on the robot by sending the fire command. From experimental results, we can conclude that it's possible to control the robot and monitor the surrounding area of the robot and fire the weapons in real time in the region where the 3G(Generation) mobile communication is possible. In addition, we controlled the robot using the 2G mobile communication or wired phone when the robot is in the visual range.

3D Object Location Identification Using Finger Pointing and a Robot System for Tracking an Identified Object (손가락 Pointing에 의한 물체의 3차원 위치정보 인식 및 인식된 물체 추적 로봇 시스템)

  • Gwak, Dong-Gi;Hwang, Soon-Chul;Ok, Seo-Won;Yim, Jung-Sae;Kim, Dong Hwan
    • Journal of the Korean Society of Manufacturing Technology Engineers
    • /
    • v.24 no.6
    • /
    • pp.703-709
    • /
    • 2015
  • In this work, a robot aimed at grapping and delivering an object by using a simple finger-pointing command from a hand- or arm-handicapped person is introduced. In this robot system, a Leap Motion sensor is utilized to obtain the finger-motion data of the user. In addition, a Kinect sensor is also used to measure the 3D (Three Dimensional)-position information of the desired object. Once the object is pointed at through the finger pointing of the handicapped user, the exact 3D information of the object is determined using an image processing technique and a coordinate transformation between the Leap Motion and Kinect sensors. It was found that the information obtained is transmitted to the robot controller, and that the robot eventually grabs the target and delivers it to the handicapped person successfully.

Pedestrian Dead Reckoning based Position Estimation Scheme considering Pedestrian's Various Movement Type under Combat Environments (전장환경 하에서 보행자의 다양한 이동유형을 고려한 관성항법 기반의 위치인식 기법)

  • Park, SangHoon;Chae, Jongmok;Lee, Jang-Myung
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.17 no.10
    • /
    • pp.609-617
    • /
    • 2016
  • In general, Personal Navigation Systems (PNSs) can be defined systems to acquire pedestrian positional information. GPS is an example of PNS. However, GPS can only be used where the GPS signal can be received. Pedestrian Dead Reckoning (PDR) can estimate the positional information of pedestrians using Inertial Measurement Unit (IMU). Therefore, PDR can be used for GPS-disabled areas. This paper proposes a PDR scheme considering various movement types over GPS-disabled areas as combat environments. We propose a movement distance estimation scheme and movement direction estimation scheme as pedestrian's various movement types such as walking, running and crawling using IMU. Also, we propose a fusion algorithm between GPS and PDR to mitigate the lack of accuracy of positional information at the entrance to the building. The proposed algorithm has been tested in a real test bed. In the experimental results, the proposed algorithms exhibited an average position error distance of 5.64m and position error rate in goal point of 3.41% as a pedestrian traveled 0.6km.